2020-09-19 20:02:58 +03:00

100 lines
3.2 KiB
Rust

use imgui::*;
mod support;
fn main() {
let mut state = State::default();
let system = support::init(file!());
system.main_loop(move |run, ui| {
example_selector(run, ui, &mut state);
match state.example {
1 => example_1(ui, &mut state),
2 => example_2(ui, &mut state),
_ => (),
}
});
}
fn example_selector(run: &mut bool, ui: &mut Ui, state: &mut State) {
let w = Window::new(im_str!("Slider examples"))
.opened(run)
.position([20.0, 20.0], Condition::Appearing)
.size([700.0, 80.0], Condition::Appearing)
.resizable(false);
w.build(&ui, || {
let mut clicked = false;
clicked |= ui.radio_button(im_str!("Example 1: Basic sliders"), &mut state.example, 1);
clicked |= ui.radio_button(im_str!("Example 2: Slider arrays"), &mut state.example, 2);
if clicked {
state.reset();
}
});
}
fn example_1(ui: &Ui, state: &mut State) {
let w = Window::new(im_str!("Example 1: Basic sliders"))
.size([700.0, 340.0], Condition::Appearing)
.position([20.0, 120.0], Condition::Appearing);
w.build(&ui, || {
ui.text("All of the following data types are supported:");
ui.text("Signed: i8 i16 i32 i64");
ui.text("Unsigned: u8 u16 u32 u64");
ui.text("Floats: f32 f64");
Slider::new(im_str!("u8 value"))
.build(&ui, &mut state.u8_value);
Slider::new(im_str!("f32 value"))
.build(&ui, &mut state.f32_value);
ui.separator();
ui.text("Slider range can be limited:");
Slider::new(im_str!("i32 value with range"))
.range(-999 ..= 999)
.build(&ui, &mut state.i32_value);
ui.text("Note that for 32-bit/64-bit types, sliders are always limited to half of the natural type range!");
ui.separator();
ui.text("Value formatting can be customized with a C-style printf string:");
Slider::new(im_str!("f64 value with custom formatting"))
.range(-999_999_999.0 ..= 999_999_999.0)
.display_format(im_str!("%09.0f"))
.build(&ui, &mut state.f64_formatted);
ui.separator();
ui.text("Vertical sliders require a size parameter but otherwise work in a similar way:");
VerticalSlider::new(im_str!("vertical\nu8 value"), [50.0, 50.0])
.build(&ui, &mut state.u8_value);
});
}
fn example_2(ui: &Ui, state: &mut State) {
let w = Window::new(im_str!("Example 2: Slider arrays"))
.size([700.0, 260.0], Condition::Appearing)
.position([20.0, 120.0], Condition::Appearing);
w.build(&ui, || {
ui.text("You can easily build a slider group from an array of values:");
Slider::new(im_str!("[u8; 4]"))
.build_array(&ui, &mut state.array);
ui.text("You don't need to use arrays with known length; arbitrary slices can be used:");
let slice: &mut [u8] = &mut state.array[1..=2];
Slider::new(im_str!("subslice"))
.build_array(&ui, slice);
});
}
#[derive(Default)]
struct State {
example: u32,
i32_value: i32,
u8_value: u8,
f32_value: f32,
f64_formatted: f64,
array: [u8; 4],
}
impl State {
fn reset(&mut self) {}
}