mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-11 21:48:36 +00:00
It might be better to use the utf8-cstr crate, but it doesn't have the owned<->borrowed duality, so it would be used as an implementation detail only.
369 lines
10 KiB
Rust
369 lines
10 KiB
Rust
use imgui_sys;
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use std::marker::PhantomData;
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use std::ptr;
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use super::{ImGuiInputTextFlags,
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ImGuiInputTextFlags_AllowTabInput /* ImGuiInputTextFlags_CtrlEnterForNewLine, */,
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ImGuiInputTextFlags_AlwaysInsertMode, ImGuiInputTextFlags_AutoSelectAll,
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ImGuiInputTextFlags_CallbackAlways, ImGuiInputTextFlags_CallbackCharFilter,
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ImGuiInputTextFlags_CallbackCompletion, ImGuiInputTextFlags_CallbackHistory,
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ImGuiInputTextFlags_CharsDecimal, ImGuiInputTextFlags_CharsHexadecimal,
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ImGuiInputTextFlags_CharsNoBlank, ImGuiInputTextFlags_CharsUppercase,
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ImGuiInputTextFlags_EnterReturnsTrue, ImGuiInputTextFlags_NoHorizontalScroll, ImStr,
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ImString, Ui};
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macro_rules! impl_text_flags {
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($InputType:ident) => {
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#[inline]
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pub fn flags(mut self, flags: ImGuiInputTextFlags) -> Self {
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self.flags = flags;
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self
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}
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#[inline]
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pub fn chars_decimal(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CharsDecimal, value);
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self
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}
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#[inline]
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pub fn chars_hexadecimal(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CharsHexadecimal, value);
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self
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}
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#[inline]
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pub fn chars_uppercase(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CharsUppercase, value);
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self
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}
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#[inline]
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pub fn chars_noblank(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CharsNoBlank, value);
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self
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}
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#[inline]
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pub fn auto_select_all(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_AutoSelectAll, value);
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self
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}
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#[inline]
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pub fn enter_returns_true(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_EnterReturnsTrue, value);
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self
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}
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#[inline]
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pub fn callback_completion(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CallbackCompletion, value);
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self
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}
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#[inline]
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pub fn callback_history(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CallbackHistory, value);
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self
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}
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#[inline]
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pub fn callback_always(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CallbackAlways, value);
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self
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}
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#[inline]
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pub fn callback_char_filter(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_CallbackCharFilter, value);
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self
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}
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#[inline]
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pub fn allow_tab_input(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_AllowTabInput, value);
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self
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}
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#[inline]
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pub fn no_horizontal_scroll(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_NoHorizontalScroll, value);
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self
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}
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#[inline]
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pub fn always_insert_mode(mut self, value: bool) -> Self {
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self.flags.set(ImGuiInputTextFlags_AlwaysInsertMode, value);
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self
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}
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}
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}
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macro_rules! impl_step_params {
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($InputType:ident, $Value:ty) => {
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#[inline]
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pub fn step(mut self, value: $Value) -> Self {
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self.step = value;
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self
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}
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#[inline]
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pub fn step_fast(mut self, value: $Value) -> Self {
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self.step_fast = value;
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self
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}
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}
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}
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macro_rules! impl_precision_params {
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($InputType:ident) => {
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#[inline]
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pub fn decimal_precision(mut self, value: i32) -> Self {
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self.decimal_precision = value;
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self
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}
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}
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}
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#[must_use]
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pub struct InputText<'ui, 'p> {
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label: &'p ImStr,
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buf: &'p mut ImString,
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flags: ImGuiInputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputText<'ui, 'p> {
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pub fn new(label: &'p ImStr, buf: &'p mut ImString) -> Self {
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InputText {
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label: label,
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buf: buf,
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flags: ImGuiInputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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impl_text_flags!(InputText);
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// TODO: boxed closure...?
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// pub fn callback(self) -> Self { }
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::igInputText(self.label.as_ptr(),
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// TODO: this is evil.
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// Perhaps something else than &mut str is better
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self.buf.as_ptr() as *mut i8,
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self.buf.capacity() + 1,
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self.flags,
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None,
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ptr::null_mut())
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}
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}
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}
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#[must_use]
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pub struct InputInt<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut i32,
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step: i32,
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step_fast: i32,
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flags: ImGuiInputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputInt<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut i32) -> Self {
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InputInt {
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label: label,
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value: value,
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step: 1,
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step_fast: 100,
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flags: ImGuiInputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::igInputInt(self.label.as_ptr(),
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self.value as *mut i32,
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self.step,
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self.step_fast,
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self.flags)
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}
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}
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impl_step_params!(InputInt, i32);
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impl_text_flags!(InputInt);
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}
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#[must_use]
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pub struct InputFloat<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut f32,
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step: f32,
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step_fast: f32,
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decimal_precision: i32,
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flags: ImGuiInputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputFloat<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut f32) -> Self {
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InputFloat {
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label: label,
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value: value,
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step: 0.0,
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step_fast: 0.0,
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decimal_precision: -1,
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flags: ImGuiInputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::igInputFloat(self.label.as_ptr(),
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self.value as *mut f32,
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self.step,
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self.step_fast,
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self.decimal_precision,
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self.flags)
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}
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}
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impl_step_params!(InputFloat, f32);
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impl_precision_params!(InputFloat);
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impl_text_flags!(InputFloat);
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}
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macro_rules! impl_input_floatn {
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($InputFloatN:ident, $N:expr, $igInputFloatN:ident) => {
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#[must_use]
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pub struct $InputFloatN<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [f32;$N],
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decimal_precision: i32,
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flags: ImGuiInputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>
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}
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impl<'ui, 'p> $InputFloatN<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut [f32;$N]) -> Self {
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$InputFloatN {
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label: label,
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value: value,
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decimal_precision: -1,
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flags: ImGuiInputTextFlags::empty(),
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_phantom: PhantomData
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::$igInputFloatN(
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self.label.as_ptr(),
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self.value.as_mut_ptr(),
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self.decimal_precision,
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self.flags)
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}
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}
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impl_precision_params!($InputFloatN);
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impl_text_flags!($InputFloatN);
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}
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}
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}
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impl_input_floatn!(InputFloat2, 2, igInputFloat2);
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impl_input_floatn!(InputFloat3, 3, igInputFloat3);
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impl_input_floatn!(InputFloat4, 4, igInputFloat4);
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macro_rules! impl_input_intn {
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($InputIntN:ident, $N:expr, $igInputIntN:ident) => {
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#[must_use]
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pub struct $InputIntN<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [i32;$N],
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flags: ImGuiInputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>
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}
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impl<'ui, 'p> $InputIntN<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut [i32;$N]) -> Self {
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$InputIntN {
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label: label,
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value: value,
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flags: ImGuiInputTextFlags::empty(),
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_phantom: PhantomData
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::$igInputIntN(
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self.label.as_ptr(),
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self.value.as_mut_ptr(),
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self.flags)
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}
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}
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impl_text_flags!($InputIntN);
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}
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}
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}
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impl_input_intn!(InputInt2, 2, igInputInt2);
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impl_input_intn!(InputInt3, 3, igInputInt3);
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impl_input_intn!(InputInt4, 4, igInputInt4);
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#[must_use]
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pub struct ColorEdit3<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [f32; 3],
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> ColorEdit3<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut [f32; 3]) -> Self {
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ColorEdit3 {
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label: label,
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value: value,
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe { imgui_sys::igColorEdit3(self.label.as_ptr(), self.value.as_mut_ptr()) }
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}
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}
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#[must_use]
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pub struct ColorEdit4<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [f32; 4],
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show_alpha: bool,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> ColorEdit4<'ui, 'p> {
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pub fn new(label: &'p ImStr, value: &'p mut [f32; 4]) -> Self {
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ColorEdit4 {
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label: label,
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value: value,
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show_alpha: true,
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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imgui_sys::igColorEdit4(self.label.as_ptr(),
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self.value.as_mut_ptr(),
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self.show_alpha)
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}
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}
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}
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