imgui-rs/imgui/src/input_widget.rs
2021-02-25 13:35:17 +11:00

477 lines
14 KiB
Rust

use bitflags::bitflags;
use std::marker::PhantomData;
use std::os::raw::{c_int, c_void};
use std::ptr;
use crate::sys;
use crate::{ImStr, ImString, Ui};
bitflags!(
/// Flags for text inputs
#[repr(C)]
pub struct InputTextFlags: u32 {
/// Allow 0123456789.+-*/
const CHARS_DECIMAL = sys::ImGuiInputTextFlags_CharsDecimal;
/// Allow 0123456789ABCDEFabcdef
const CHARS_HEXADECIMAL = sys::ImGuiInputTextFlags_CharsHexadecimal;
/// Turn a..z into A..Z
const CHARS_UPPERCASE = sys::ImGuiInputTextFlags_CharsUppercase;
/// Filter out spaces, tabs
const CHARS_NO_BLANK = sys::ImGuiInputTextFlags_CharsNoBlank;
/// Select entire text when first taking mouse focus
const AUTO_SELECT_ALL = sys::ImGuiInputTextFlags_AutoSelectAll;
/// Return 'true' when Enter is pressed (as opposed to when the value was modified)
const ENTER_RETURNS_TRUE = sys::ImGuiInputTextFlags_EnterReturnsTrue;
/// Call user function on pressing TAB (for completion handling)
const CALLBACK_COMPLETION = sys::ImGuiInputTextFlags_CallbackCompletion;
/// Call user function on pressing Up/Down arrows (for history handling)
const CALLBACK_HISTORY = sys::ImGuiInputTextFlags_CallbackHistory;
/// Call user function every time. User code may query cursor position, modify text buffer.
const CALLBACK_ALWAYS = sys::ImGuiInputTextFlags_CallbackAlways;
/// Call user function to filter character.
const CALLBACK_CHAR_FILTER = sys::ImGuiInputTextFlags_CallbackCharFilter;
/// Pressing TAB input a '\t' character into the text field
const ALLOW_TAB_INPUT = sys::ImGuiInputTextFlags_AllowTabInput;
/// In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is
/// opposite: unfocus with Ctrl+Enter, add line with Enter).
const CTRL_ENTER_FOR_NEW_LINE = sys::ImGuiInputTextFlags_CtrlEnterForNewLine;
/// Disable following the cursor horizontally
const NO_HORIZONTAL_SCROLL = sys::ImGuiInputTextFlags_NoHorizontalScroll;
/// Insert mode
const ALWAYS_INSERT_MODE = sys::ImGuiInputTextFlags_AlwaysInsertMode;
/// Read-only mode
const READ_ONLY = sys::ImGuiInputTextFlags_ReadOnly;
/// Password mode, display all characters as '*'
const PASSWORD = sys::ImGuiInputTextFlags_Password;
/// Disable undo/redo.
const NO_UNDO_REDO = sys::ImGuiInputTextFlags_NoUndoRedo;
/// Allow 0123456789.+-*/eE (Scientific notation input)
const CHARS_SCIENTIFIC = sys::ImGuiInputTextFlags_CharsScientific;
/// Allow buffer capacity resize + notify when the string wants to be resized
const CALLBACK_RESIZE = sys::ImGuiInputTextFlags_CallbackResize;
}
);
macro_rules! impl_text_flags {
($InputType:ident) => {
#[inline]
pub fn flags(mut self, flags: InputTextFlags) -> Self {
self.flags = flags;
self
}
#[inline]
pub fn chars_decimal(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CHARS_DECIMAL, value);
self
}
#[inline]
pub fn chars_hexadecimal(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CHARS_HEXADECIMAL, value);
self
}
#[inline]
pub fn chars_uppercase(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CHARS_UPPERCASE, value);
self
}
#[inline]
pub fn chars_noblank(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CHARS_NO_BLANK, value);
self
}
#[inline]
pub fn auto_select_all(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::AUTO_SELECT_ALL, value);
self
}
#[inline]
pub fn enter_returns_true(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::ENTER_RETURNS_TRUE, value);
self
}
#[inline]
pub fn callback_completion(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CALLBACK_COMPLETION, value);
self
}
#[inline]
pub fn callback_history(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CALLBACK_HISTORY, value);
self
}
#[inline]
pub fn callback_always(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CALLBACK_ALWAYS, value);
self
}
#[inline]
pub fn callback_char_filter(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CALLBACK_CHAR_FILTER, value);
self
}
#[inline]
pub fn resize_buffer(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::CALLBACK_RESIZE, value);
self
}
#[inline]
pub fn allow_tab_input(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::ALLOW_TAB_INPUT, value);
self
}
#[inline]
pub fn no_horizontal_scroll(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::NO_HORIZONTAL_SCROLL, value);
self
}
#[inline]
pub fn always_insert_mode(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::ALWAYS_INSERT_MODE, value);
self
}
#[inline]
pub fn read_only(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::READ_ONLY, value);
self
}
#[inline]
pub fn password(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::PASSWORD, value);
self
}
#[inline]
pub fn no_undo_redo(mut self, value: bool) -> Self {
self.flags.set(InputTextFlags::NO_UNDO_REDO, value);
self
}
};
}
macro_rules! impl_step_params {
($InputType:ident, $Value:ty) => {
#[inline]
pub fn step(mut self, value: $Value) -> Self {
self.step = value;
self
}
#[inline]
pub fn step_fast(mut self, value: $Value) -> Self {
self.step_fast = value;
self
}
};
}
extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int {
unsafe {
if (*data).EventFlag == InputTextFlags::CALLBACK_RESIZE.bits() as i32 {
if let Some(buffer) = ((*data).UserData as *mut ImString).as_mut() {
let requested_size = (*data).BufSize as usize;
if requested_size > buffer.capacity_with_nul() {
// Refresh the buffer's length to take into account changes made by dear imgui.
buffer.refresh_len();
buffer.reserve(requested_size - buffer.0.len());
debug_assert!(buffer.capacity_with_nul() >= requested_size);
(*data).Buf = buffer.as_mut_ptr();
(*data).BufDirty = true;
}
}
}
0
}
}
#[must_use]
pub struct InputText<'ui, 'p> {
label: &'p ImStr,
hint: Option<&'p ImStr>,
buf: &'p mut ImString,
flags: InputTextFlags,
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> InputText<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString) -> Self {
InputText {
label,
hint: None,
buf,
flags: InputTextFlags::empty(),
_phantom: PhantomData,
}
}
/// Sets the hint displayed in the input text background.
#[inline]
pub fn hint(mut self, hint: &'p ImStr) -> Self {
self.hint = Some(hint);
self
}
impl_text_flags!(InputText);
// TODO: boxed closure...?
// pub fn callback(self) -> Self { }
pub fn build(self) -> bool {
let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
let (callback, data): (sys::ImGuiInputTextCallback, _) = {
if self.flags.contains(InputTextFlags::CALLBACK_RESIZE) {
(Some(resize_callback), self.buf as *mut _ as *mut c_void)
} else {
(None, ptr::null_mut())
}
};
unsafe {
let result = if let Some(hint) = self.hint {
sys::igInputTextWithHint(
self.label.as_ptr(),
hint.as_ptr(),
ptr,
capacity,
self.flags.bits() as i32,
callback,
data,
)
} else {
sys::igInputText(
self.label.as_ptr(),
ptr,
capacity,
self.flags.bits() as i32,
callback,
data,
)
};
self.buf.refresh_len();
result
}
}
}
#[must_use]
pub struct InputTextMultiline<'ui, 'p> {
label: &'p ImStr,
buf: &'p mut ImString,
flags: InputTextFlags,
size: [f32; 2],
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> InputTextMultiline<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString, size: [f32; 2]) -> Self {
InputTextMultiline {
label,
buf,
flags: InputTextFlags::empty(),
size,
_phantom: PhantomData,
}
}
impl_text_flags!(InputText);
// TODO: boxed closure...?
// pub fn callback(self) -> Self { }
pub fn build(self) -> bool {
let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
let (callback, data): (sys::ImGuiInputTextCallback, _) = {
if self.flags.contains(InputTextFlags::CALLBACK_RESIZE) {
(Some(resize_callback), self.buf as *mut _ as *mut c_void)
} else {
(None, ptr::null_mut())
}
};
unsafe {
let result = sys::igInputTextMultiline(
self.label.as_ptr(),
ptr,
capacity,
self.size.into(),
self.flags.bits() as i32,
callback,
data,
);
self.buf.refresh_len();
result
}
}
}
#[must_use]
pub struct InputInt<'ui, 'p> {
label: &'p ImStr,
value: &'p mut i32,
step: i32,
step_fast: i32,
flags: InputTextFlags,
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> InputInt<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut i32) -> Self {
InputInt {
label,
value,
step: 1,
step_fast: 100,
flags: InputTextFlags::empty(),
_phantom: PhantomData,
}
}
pub fn build(self) -> bool {
unsafe {
sys::igInputInt(
self.label.as_ptr(),
self.value as *mut i32,
self.step,
self.step_fast,
self.flags.bits() as i32,
)
}
}
impl_step_params!(InputInt, i32);
impl_text_flags!(InputInt);
}
#[must_use]
pub struct InputFloat<'ui, 'p> {
label: &'p ImStr,
value: &'p mut f32,
step: f32,
step_fast: f32,
flags: InputTextFlags,
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> InputFloat<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut f32) -> Self {
InputFloat {
label,
value,
step: 0.0,
step_fast: 0.0,
flags: InputTextFlags::empty(),
_phantom: PhantomData,
}
}
pub fn build(self) -> bool {
unsafe {
sys::igInputFloat(
self.label.as_ptr(),
self.value as *mut f32,
self.step,
self.step_fast,
b"%.3f\0".as_ptr() as *const _,
self.flags.bits() as i32,
)
}
}
impl_step_params!(InputFloat, f32);
impl_text_flags!(InputFloat);
}
macro_rules! impl_input_floatn {
($InputFloatN:ident, $N:expr, $igInputFloatN:ident) => {
#[must_use]
pub struct $InputFloatN<'ui, 'p> {
label: &'p ImStr,
value: &'p mut [f32; $N],
flags: InputTextFlags,
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> $InputFloatN<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [f32; $N]) -> Self {
$InputFloatN {
label,
value,
flags: InputTextFlags::empty(),
_phantom: PhantomData,
}
}
pub fn build(self) -> bool {
unsafe {
sys::$igInputFloatN(
self.label.as_ptr(),
self.value.as_mut_ptr(),
b"%.3f\0".as_ptr() as *const _,
self.flags.bits() as i32,
)
}
}
impl_text_flags!($InputFloatN);
}
};
}
impl_input_floatn!(InputFloat2, 2, igInputFloat2);
impl_input_floatn!(InputFloat3, 3, igInputFloat3);
impl_input_floatn!(InputFloat4, 4, igInputFloat4);
macro_rules! impl_input_intn {
($InputIntN:ident, $N:expr, $igInputIntN:ident) => {
#[must_use]
pub struct $InputIntN<'ui, 'p> {
label: &'p ImStr,
value: &'p mut [i32; $N],
flags: InputTextFlags,
_phantom: PhantomData<&'ui Ui<'ui>>,
}
impl<'ui, 'p> $InputIntN<'ui, 'p> {
pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [i32; $N]) -> Self {
$InputIntN {
label,
value,
flags: InputTextFlags::empty(),
_phantom: PhantomData,
}
}
pub fn build(self) -> bool {
unsafe {
sys::$igInputIntN(
self.label.as_ptr(),
self.value.as_mut_ptr(),
self.flags.bits() as i32,
)
}
}
impl_text_flags!($InputIntN);
}
};
}
impl_input_intn!(InputInt2, 2, igInputInt2);
impl_input_intn!(InputInt3, 3, igInputInt3);
impl_input_intn!(InputInt4, 4, igInputInt4);