mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-13 14:38:36 +00:00
477 lines
14 KiB
Rust
477 lines
14 KiB
Rust
use bitflags::bitflags;
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use std::marker::PhantomData;
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use std::os::raw::{c_int, c_void};
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use std::ptr;
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use crate::sys;
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use crate::{ImStr, ImString, Ui};
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bitflags!(
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/// Flags for text inputs
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#[repr(C)]
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pub struct InputTextFlags: u32 {
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/// Allow 0123456789.+-*/
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const CHARS_DECIMAL = sys::ImGuiInputTextFlags_CharsDecimal;
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/// Allow 0123456789ABCDEFabcdef
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const CHARS_HEXADECIMAL = sys::ImGuiInputTextFlags_CharsHexadecimal;
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/// Turn a..z into A..Z
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const CHARS_UPPERCASE = sys::ImGuiInputTextFlags_CharsUppercase;
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/// Filter out spaces, tabs
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const CHARS_NO_BLANK = sys::ImGuiInputTextFlags_CharsNoBlank;
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/// Select entire text when first taking mouse focus
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const AUTO_SELECT_ALL = sys::ImGuiInputTextFlags_AutoSelectAll;
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/// Return 'true' when Enter is pressed (as opposed to when the value was modified)
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const ENTER_RETURNS_TRUE = sys::ImGuiInputTextFlags_EnterReturnsTrue;
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/// Call user function on pressing TAB (for completion handling)
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const CALLBACK_COMPLETION = sys::ImGuiInputTextFlags_CallbackCompletion;
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/// Call user function on pressing Up/Down arrows (for history handling)
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const CALLBACK_HISTORY = sys::ImGuiInputTextFlags_CallbackHistory;
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/// Call user function every time. User code may query cursor position, modify text buffer.
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const CALLBACK_ALWAYS = sys::ImGuiInputTextFlags_CallbackAlways;
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/// Call user function to filter character.
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const CALLBACK_CHAR_FILTER = sys::ImGuiInputTextFlags_CallbackCharFilter;
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/// Pressing TAB input a '\t' character into the text field
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const ALLOW_TAB_INPUT = sys::ImGuiInputTextFlags_AllowTabInput;
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/// In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is
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/// opposite: unfocus with Ctrl+Enter, add line with Enter).
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const CTRL_ENTER_FOR_NEW_LINE = sys::ImGuiInputTextFlags_CtrlEnterForNewLine;
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/// Disable following the cursor horizontally
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const NO_HORIZONTAL_SCROLL = sys::ImGuiInputTextFlags_NoHorizontalScroll;
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/// Insert mode
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const ALWAYS_INSERT_MODE = sys::ImGuiInputTextFlags_AlwaysInsertMode;
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/// Read-only mode
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const READ_ONLY = sys::ImGuiInputTextFlags_ReadOnly;
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/// Password mode, display all characters as '*'
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const PASSWORD = sys::ImGuiInputTextFlags_Password;
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/// Disable undo/redo.
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const NO_UNDO_REDO = sys::ImGuiInputTextFlags_NoUndoRedo;
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/// Allow 0123456789.+-*/eE (Scientific notation input)
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const CHARS_SCIENTIFIC = sys::ImGuiInputTextFlags_CharsScientific;
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/// Allow buffer capacity resize + notify when the string wants to be resized
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const CALLBACK_RESIZE = sys::ImGuiInputTextFlags_CallbackResize;
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}
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);
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macro_rules! impl_text_flags {
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($InputType:ident) => {
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#[inline]
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pub fn flags(mut self, flags: InputTextFlags) -> Self {
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self.flags = flags;
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self
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}
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#[inline]
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pub fn chars_decimal(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_DECIMAL, value);
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self
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}
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#[inline]
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pub fn chars_hexadecimal(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_HEXADECIMAL, value);
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self
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}
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#[inline]
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pub fn chars_uppercase(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_UPPERCASE, value);
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self
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}
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#[inline]
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pub fn chars_noblank(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CHARS_NO_BLANK, value);
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self
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}
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#[inline]
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pub fn auto_select_all(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::AUTO_SELECT_ALL, value);
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self
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}
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#[inline]
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pub fn enter_returns_true(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ENTER_RETURNS_TRUE, value);
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self
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}
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#[inline]
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pub fn callback_completion(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CALLBACK_COMPLETION, value);
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self
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}
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#[inline]
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pub fn callback_history(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CALLBACK_HISTORY, value);
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self
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}
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#[inline]
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pub fn callback_always(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CALLBACK_ALWAYS, value);
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self
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}
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#[inline]
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pub fn callback_char_filter(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CALLBACK_CHAR_FILTER, value);
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self
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}
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#[inline]
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pub fn resize_buffer(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::CALLBACK_RESIZE, value);
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self
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}
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#[inline]
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pub fn allow_tab_input(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ALLOW_TAB_INPUT, value);
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self
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}
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#[inline]
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pub fn no_horizontal_scroll(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::NO_HORIZONTAL_SCROLL, value);
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self
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}
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#[inline]
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pub fn always_insert_mode(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::ALWAYS_INSERT_MODE, value);
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self
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}
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#[inline]
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pub fn read_only(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::READ_ONLY, value);
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self
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}
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#[inline]
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pub fn password(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::PASSWORD, value);
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self
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}
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#[inline]
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pub fn no_undo_redo(mut self, value: bool) -> Self {
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self.flags.set(InputTextFlags::NO_UNDO_REDO, value);
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self
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}
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};
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}
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macro_rules! impl_step_params {
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($InputType:ident, $Value:ty) => {
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#[inline]
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pub fn step(mut self, value: $Value) -> Self {
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self.step = value;
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self
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}
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#[inline]
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pub fn step_fast(mut self, value: $Value) -> Self {
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self.step_fast = value;
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self
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}
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};
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}
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extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int {
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unsafe {
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if (*data).EventFlag == InputTextFlags::CALLBACK_RESIZE.bits() as i32 {
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if let Some(buffer) = ((*data).UserData as *mut ImString).as_mut() {
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let requested_size = (*data).BufSize as usize;
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if requested_size > buffer.capacity_with_nul() {
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// Refresh the buffer's length to take into account changes made by dear imgui.
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buffer.refresh_len();
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buffer.reserve(requested_size - buffer.0.len());
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debug_assert!(buffer.capacity_with_nul() >= requested_size);
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(*data).Buf = buffer.as_mut_ptr();
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(*data).BufDirty = true;
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}
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}
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}
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0
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}
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}
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#[must_use]
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pub struct InputText<'ui, 'p> {
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label: &'p ImStr,
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hint: Option<&'p ImStr>,
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buf: &'p mut ImString,
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flags: InputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputText<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString) -> Self {
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InputText {
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label,
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hint: None,
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buf,
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flags: InputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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/// Sets the hint displayed in the input text background.
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#[inline]
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pub fn hint(mut self, hint: &'p ImStr) -> Self {
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self.hint = Some(hint);
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self
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}
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impl_text_flags!(InputText);
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// TODO: boxed closure...?
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// pub fn callback(self) -> Self { }
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pub fn build(self) -> bool {
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let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
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let (callback, data): (sys::ImGuiInputTextCallback, _) = {
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if self.flags.contains(InputTextFlags::CALLBACK_RESIZE) {
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(Some(resize_callback), self.buf as *mut _ as *mut c_void)
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} else {
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(None, ptr::null_mut())
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}
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};
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unsafe {
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let result = if let Some(hint) = self.hint {
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sys::igInputTextWithHint(
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self.label.as_ptr(),
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hint.as_ptr(),
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ptr,
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capacity,
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self.flags.bits() as i32,
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callback,
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data,
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)
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} else {
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sys::igInputText(
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self.label.as_ptr(),
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ptr,
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capacity,
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self.flags.bits() as i32,
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callback,
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data,
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)
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};
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self.buf.refresh_len();
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result
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}
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}
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}
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#[must_use]
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pub struct InputTextMultiline<'ui, 'p> {
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label: &'p ImStr,
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buf: &'p mut ImString,
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flags: InputTextFlags,
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size: [f32; 2],
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputTextMultiline<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString, size: [f32; 2]) -> Self {
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InputTextMultiline {
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label,
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buf,
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flags: InputTextFlags::empty(),
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size,
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_phantom: PhantomData,
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}
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}
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impl_text_flags!(InputText);
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// TODO: boxed closure...?
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// pub fn callback(self) -> Self { }
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pub fn build(self) -> bool {
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let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul());
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let (callback, data): (sys::ImGuiInputTextCallback, _) = {
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if self.flags.contains(InputTextFlags::CALLBACK_RESIZE) {
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(Some(resize_callback), self.buf as *mut _ as *mut c_void)
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} else {
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(None, ptr::null_mut())
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}
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};
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unsafe {
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let result = sys::igInputTextMultiline(
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self.label.as_ptr(),
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ptr,
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capacity,
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self.size.into(),
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self.flags.bits() as i32,
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callback,
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data,
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);
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self.buf.refresh_len();
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result
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}
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}
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}
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#[must_use]
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pub struct InputInt<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut i32,
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step: i32,
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step_fast: i32,
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flags: InputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputInt<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut i32) -> Self {
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InputInt {
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label,
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value,
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step: 1,
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step_fast: 100,
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flags: InputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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sys::igInputInt(
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self.label.as_ptr(),
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self.value as *mut i32,
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self.step,
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self.step_fast,
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self.flags.bits() as i32,
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)
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}
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}
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impl_step_params!(InputInt, i32);
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impl_text_flags!(InputInt);
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}
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#[must_use]
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pub struct InputFloat<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut f32,
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step: f32,
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step_fast: f32,
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flags: InputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> InputFloat<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut f32) -> Self {
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InputFloat {
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label,
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value,
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step: 0.0,
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step_fast: 0.0,
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flags: InputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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sys::igInputFloat(
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self.label.as_ptr(),
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self.value as *mut f32,
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self.step,
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self.step_fast,
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b"%.3f\0".as_ptr() as *const _,
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self.flags.bits() as i32,
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)
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}
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}
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impl_step_params!(InputFloat, f32);
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impl_text_flags!(InputFloat);
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}
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macro_rules! impl_input_floatn {
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($InputFloatN:ident, $N:expr, $igInputFloatN:ident) => {
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#[must_use]
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pub struct $InputFloatN<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [f32; $N],
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flags: InputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> $InputFloatN<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [f32; $N]) -> Self {
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$InputFloatN {
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label,
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value,
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flags: InputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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sys::$igInputFloatN(
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self.label.as_ptr(),
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self.value.as_mut_ptr(),
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b"%.3f\0".as_ptr() as *const _,
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self.flags.bits() as i32,
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)
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}
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}
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impl_text_flags!($InputFloatN);
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}
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};
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}
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impl_input_floatn!(InputFloat2, 2, igInputFloat2);
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impl_input_floatn!(InputFloat3, 3, igInputFloat3);
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impl_input_floatn!(InputFloat4, 4, igInputFloat4);
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macro_rules! impl_input_intn {
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($InputIntN:ident, $N:expr, $igInputIntN:ident) => {
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#[must_use]
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pub struct $InputIntN<'ui, 'p> {
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label: &'p ImStr,
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value: &'p mut [i32; $N],
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flags: InputTextFlags,
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_phantom: PhantomData<&'ui Ui<'ui>>,
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}
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impl<'ui, 'p> $InputIntN<'ui, 'p> {
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pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [i32; $N]) -> Self {
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$InputIntN {
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label,
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value,
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flags: InputTextFlags::empty(),
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_phantom: PhantomData,
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}
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}
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pub fn build(self) -> bool {
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unsafe {
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sys::$igInputIntN(
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self.label.as_ptr(),
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self.value.as_mut_ptr(),
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self.flags.bits() as i32,
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)
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}
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}
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impl_text_flags!($InputIntN);
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}
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};
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}
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impl_input_intn!(InputInt2, 2, igInputInt2);
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impl_input_intn!(InputInt3, 3, igInputInt3);
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impl_input_intn!(InputInt4, 4, igInputInt4);
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