mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-13 22:48:34 +00:00
286 lines
8.3 KiB
Rust
286 lines
8.3 KiB
Rust
use std::slice;
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use crate::internal::{RawCast, RawWrapper};
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use crate::render::renderer::TextureId;
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use crate::sys;
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/// All draw data to render a Dear ImGui frame.
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#[repr(C)]
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pub struct DrawData {
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/// Only valid after render() is called and before the next new frame() is called.
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valid: bool,
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// Array of DrawList.
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cmd_lists: *mut *mut DrawList,
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/// Number of DrawList to render.
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cmd_lists_count: i32,
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/// For convenience, sum of all draw list index buffer sizes.
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pub total_idx_count: i32,
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/// For convenience, sum of all draw list vertex buffer sizes.
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pub total_vtx_count: i32,
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/// Upper-left position of the viewport to render.
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///
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/// (= upper-left corner of the orthogonal projection matrix to use)
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pub display_pos: [f32; 2],
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/// Size of the viewport to render.
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///
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/// (= display_pos + display_size == lower-right corner of the orthogonal matrix to use)
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pub display_size: [f32; 2],
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/// Amount of pixels for each unit of display_size.
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///
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/// Based on io.display_frame_buffer_scale. Typically [1.0, 1.0] on normal displays, and
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/// [2.0, 2.0] on Retina displays, but fractional values are also possible.
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pub framebuffer_scale: [f32; 2],
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}
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unsafe impl RawCast<sys::ImDrawData> for DrawData {}
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impl DrawData {
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/// Returns an iterator over the draw lists included in the draw data.
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#[inline]
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pub fn draw_lists(&self) -> DrawListIterator {
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unsafe {
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DrawListIterator {
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iter: self.cmd_lists().iter(),
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}
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}
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}
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/// Returns the number of draw lists included in the draw data.
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#[inline]
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pub fn draw_lists_count(&self) -> usize {
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use std::convert::TryInto;
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self.cmd_lists_count.try_into().unwrap()
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}
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#[inline]
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pub(crate) unsafe fn cmd_lists(&self) -> &[*const DrawList] {
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slice::from_raw_parts(
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self.cmd_lists as *const *const DrawList,
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self.cmd_lists_count as usize,
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)
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}
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/// Converts all buffers from indexed to non-indexed, in case you cannot render indexed
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/// buffers.
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///
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/// **This is slow and most likely a waste of resources. Always prefer indexed rendering!**
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#[doc(alias = "DeIndexAllBuffers")]
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pub fn deindex_all_buffers(&mut self) {
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unsafe {
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sys::ImDrawData_DeIndexAllBuffers(self.raw_mut());
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}
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}
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/// Scales the clip rect of each draw command.
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///
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/// Can be used if your final output buffer is at a different scale than imgui-rs expects, or
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/// if there is a difference between your window resolution and framebuffer resolution.
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#[doc(alias = "ScaleClipRects")]
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pub fn scale_clip_rects(&mut self, fb_scale: [f32; 2]) {
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unsafe {
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sys::ImDrawData_ScaleClipRects(self.raw_mut(), fb_scale.into());
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}
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}
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}
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/// Iterator over draw lists
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pub struct DrawListIterator<'a> {
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iter: std::slice::Iter<'a, *const DrawList>,
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}
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impl<'a> Iterator for DrawListIterator<'a> {
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type Item = &'a DrawList;
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fn next(&mut self) -> Option<Self::Item> {
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self.iter.next().map(|&ptr| unsafe { &*ptr })
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}
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}
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#[test]
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#[cfg(test)]
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fn test_drawdata_memory_layout() {
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use std::mem;
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assert_eq!(
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mem::size_of::<DrawData>(),
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mem::size_of::<sys::ImDrawData>()
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);
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assert_eq!(
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mem::align_of::<DrawData>(),
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mem::align_of::<sys::ImDrawData>()
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);
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use sys::ImDrawData;
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macro_rules! assert_field_offset {
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($l:ident, $r:ident) => {
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assert_eq!(
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memoffset::offset_of!(DrawData, $l),
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memoffset::offset_of!(ImDrawData, $r)
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);
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};
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}
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assert_field_offset!(valid, Valid);
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assert_field_offset!(cmd_lists, CmdLists);
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assert_field_offset!(cmd_lists_count, CmdListsCount);
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assert_field_offset!(total_idx_count, TotalIdxCount);
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assert_field_offset!(total_vtx_count, TotalVtxCount);
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assert_field_offset!(display_pos, DisplayPos);
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assert_field_offset!(display_size, DisplaySize);
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assert_field_offset!(framebuffer_scale, FramebufferScale);
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}
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/// Draw command list
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#[repr(transparent)]
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pub struct DrawList(sys::ImDrawList);
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impl RawWrapper for DrawList {
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type Raw = sys::ImDrawList;
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#[inline]
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unsafe fn raw(&self) -> &sys::ImDrawList {
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&self.0
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}
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#[inline]
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unsafe fn raw_mut(&mut self) -> &mut sys::ImDrawList {
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&mut self.0
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}
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}
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impl DrawList {
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#[inline]
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pub(crate) unsafe fn cmd_buffer(&self) -> &[sys::ImDrawCmd] {
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slice::from_raw_parts(
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self.0.CmdBuffer.Data as *const sys::ImDrawCmd,
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self.0.CmdBuffer.Size as usize,
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)
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}
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#[inline]
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pub fn idx_buffer(&self) -> &[DrawIdx] {
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unsafe {
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slice::from_raw_parts(
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self.0.IdxBuffer.Data as *const DrawIdx,
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self.0.IdxBuffer.Size as usize,
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)
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}
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}
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#[inline]
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pub fn vtx_buffer(&self) -> &[DrawVert] {
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unsafe {
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slice::from_raw_parts(
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self.0.VtxBuffer.Data as *const DrawVert,
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self.0.VtxBuffer.Size as usize,
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)
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}
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}
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/// # Safety
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/// This is equivalent to `transmute(self.vtx_buffer())` with a little more
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/// checking, and thus inherits the safety considerations of `transmute`ing
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/// slices.
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pub unsafe fn transmute_vtx_buffer<VTy: Copy>(&self) -> &[VTy] {
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// these checks are constant and thus are removed from release builds
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assert_eq!(
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core::mem::size_of::<VTy>(),
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core::mem::size_of::<DrawVert>(),
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);
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assert!(core::mem::align_of::<VTy>() <= core::mem::align_of::<DrawVert>());
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slice::from_raw_parts(self.0.VtxBuffer.Data.cast(), self.0.VtxBuffer.Size as usize)
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}
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#[inline]
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pub fn commands(&self) -> DrawCmdIterator {
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unsafe {
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DrawCmdIterator {
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iter: self.cmd_buffer().iter(),
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}
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}
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}
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}
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pub struct DrawCmdIterator<'a> {
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iter: std::slice::Iter<'a, sys::ImDrawCmd>,
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}
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impl<'a> Iterator for DrawCmdIterator<'a> {
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type Item = DrawCmd;
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#[inline]
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fn next(&mut self) -> Option<Self::Item> {
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self.iter.next().map(|cmd| {
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let cmd_params = DrawCmdParams {
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clip_rect: cmd.ClipRect.into(),
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texture_id: TextureId::from(cmd.TextureId),
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vtx_offset: cmd.VtxOffset as usize,
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idx_offset: cmd.IdxOffset as usize,
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};
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match cmd.UserCallback {
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Some(raw_callback) if raw_callback as usize == -1isize as usize => {
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DrawCmd::ResetRenderState
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}
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Some(raw_callback) => DrawCmd::RawCallback {
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callback: raw_callback,
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raw_cmd: cmd,
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},
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None => DrawCmd::Elements {
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count: cmd.ElemCount as usize,
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cmd_params,
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},
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}
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})
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}
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}
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/// A vertex index
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pub type DrawIdx = sys::ImDrawIdx;
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct DrawCmdParams {
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/// left, up, right, down
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pub clip_rect: [f32; 4],
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pub texture_id: TextureId,
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pub vtx_offset: usize,
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pub idx_offset: usize,
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}
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/// A draw command
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pub enum DrawCmd {
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Elements {
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/// The number of indices used for this draw command
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count: usize,
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cmd_params: DrawCmdParams,
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},
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ResetRenderState,
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RawCallback {
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callback: unsafe extern "C" fn(*const sys::ImDrawList, cmd: *const sys::ImDrawCmd),
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raw_cmd: *const sys::ImDrawCmd,
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},
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}
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/// A single vertex
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#[repr(C)]
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct DrawVert {
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pub pos: [f32; 2],
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pub uv: [f32; 2],
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pub col: [u8; 4],
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}
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#[test]
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#[cfg(test)]
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fn test_drawvert_memory_layout() {
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use std::mem;
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assert_eq!(
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mem::size_of::<DrawVert>(),
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mem::size_of::<sys::ImDrawVert>()
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);
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assert_eq!(
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mem::align_of::<DrawVert>(),
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mem::align_of::<sys::ImDrawVert>()
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);
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use sys::ImDrawVert;
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macro_rules! assert_field_offset {
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($l:ident, $r:ident) => {
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assert_eq!(
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memoffset::offset_of!(DrawVert, $l),
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memoffset::offset_of!(ImDrawVert, $r)
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);
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};
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}
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assert_field_offset!(pos, pos);
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assert_field_offset!(uv, uv);
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assert_field_offset!(col, col);
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}
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