imgui-rs/src/style.rs
2019-07-07 14:32:44 +03:00

455 lines
17 KiB
Rust

use std::ops::{Index, IndexMut};
use crate::internal::RawCast;
use crate::sys;
use crate::Direction;
/// User interface style/colors
#[repr(C)]
#[derive(Copy, Clone)]
pub struct Style {
/// Global alpha applies to everything
pub alpha: f32,
/// Padding within a window
pub window_padding: [f32; 2],
/// Rounding radius of window corners.
///
/// Set to 0.0 to have rectangular windows.
pub window_rounding: f32,
/// Thickness of border around windows.
///
/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
pub window_border_size: f32,
/// Minimum window size
pub window_min_size: [f32; 2],
/// Alignment for title bar text.
///
/// Defaults to [0.5, 0.5] for left-aligned, vertically centered.
pub window_title_align: [f32; 2],
/// Side of the collapsing/docking button in the title bar (left/right).
///
/// Defaults to Direction::Left.
pub window_menu_button_position: Direction,
/// Rounding radius of child window corners.
///
/// Set to 0.0 to have rectangular child windows.
pub child_rounding: f32,
/// Thickness of border around child windows.
///
/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
pub child_border_size: f32,
/// Rounding radius of popup window corners.
///
/// Note that tooltip windows use `window_rounding` instead.
pub popup_rounding: f32,
/// Thickness of border around popup/tooltip windows.
///
/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
pub popup_border_size: f32,
/// Padding within a framed rectangle (used by most widgets)
pub frame_padding: [f32; 2],
/// Rounding radius of frame corners (used by most widgets).
///
/// Set to 0.0 to have rectangular frames.
pub frame_rounding: f32,
/// Thickness of border around frames.
///
/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
pub frame_border_size: f32,
/// Horizontal and vertical spacing between widgets/lines
pub item_spacing: [f32; 2],
/// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
/// its label)
pub item_inner_spacing: [f32; 2],
/// Expand reactive bounding box for touch-based system where touch position is not accurate
/// enough.
///
/// Unfortunately we don't sort widgets so priority on overlap will always be given to the
/// first widget, so don't grow this too much.
pub touch_extra_padding: [f32; 2],
/// Horizontal indentation when e.g. entering a tree node.
///
/// Generally equal to (font size + horizontal frame padding * 2).
pub indent_spacing: f32,
/// Minimum horizontal spacing between two columns
pub columns_min_spacing: f32,
/// Width of the vertical scrollbar, height of the horizontal scrollbar
pub scrollbar_size: f32,
/// Rounding radius of scrollbar grab corners
pub scrollbar_rounding: f32,
/// Minimum width/height of a grab box for slider/scrollbar
pub grab_min_size: f32,
/// Rounding radius of grab corners.
///
/// Set to 0.0 to have rectangular slider grabs.
pub grab_rounding: f32,
/// Rounding radius of upper corners of tabs.
///
/// Set to 0.0 to have rectangular tabs.
pub tab_rounding: f32,
/// Thichkness of border around tabs
pub tab_border_size: f32,
/// Alignment of button text when button is larger than text.
///
/// Defaults to [0.5, 0.5] (centered).
pub button_text_align: [f32; 2],
/// Alignment of selectable text when selectable is larger than text.
///
/// Defaults to [0.5, 0.5] (top-left aligned).
pub selectable_text_align: [f32; 2],
/// Window positions are clamped to be visible within the display area by at least this amount.
///
/// Only applies to regular windows.
pub display_window_padding: [f32; 2],
/// If you cannot see the edges of your screen (e.g. on a TV), increase the safe area padding.
///
/// Also applies to popups/tooltips in addition to regular windows.
pub display_safe_area_padding: [f32; 2],
/// Scale software-rendered mouse cursor.
///
/// May be removed later.
pub mouse_cursor_scale: f32,
/// Enable anti-aliasing on lines/borders.
///
/// Disable if you are really tight on CPU/GPU.
pub anti_aliased_lines: bool,
/// Enable anti-aliasing on filled shapes (rounded rectangles, circles, etc.)
pub anti_aliased_fill: bool,
/// Tessellation tolerance when using path_bezier_curve_to without a specific number of
/// segments.
///
/// Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce
/// quality.
pub curve_tessellation_tol: f32,
/// Style colors.
pub colors: [[f32; 4]; 48],
}
unsafe impl RawCast<sys::ImGuiStyle> for Style {}
impl Style {
/// Scales all sizes in the style
pub fn scale_all_sizes(&mut self, scale_factor: f32) {
unsafe {
sys::ImGuiStyle_ScaleAllSizes(self.raw_mut(), scale_factor);
}
}
/// Replaces current colors with classic Dear ImGui style
pub fn use_classic_colors(&mut self) -> &mut Self {
unsafe {
sys::igStyleColorsClassic(self.raw_mut());
}
self
}
/// Replaces current colors with a new, recommended style
pub fn use_dark_colors(&mut self) -> &mut Self {
unsafe {
sys::igStyleColorsDark(self.raw_mut());
}
self
}
/// Replaces current colors with a light style. Best used with borders and a custom, thicker
/// font
pub fn use_light_colors(&mut self) -> &mut Self {
unsafe {
sys::igStyleColorsLight(self.raw_mut());
}
self
}
}
impl Index<StyleColor> for Style {
type Output = [f32; 4];
fn index(&self, index: StyleColor) -> &[f32; 4] {
&self.colors[index as usize]
}
}
impl IndexMut<StyleColor> for Style {
fn index_mut(&mut self, index: StyleColor) -> &mut [f32; 4] {
&mut self.colors[index as usize]
}
}
/// A color identifier for styling
#[repr(u32)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
pub enum StyleColor {
Text = sys::ImGuiCol_Text,
TextDisabled = sys::ImGuiCol_TextDisabled,
/// Background of normal windows
WindowBg = sys::ImGuiCol_WindowBg,
/// Background of child windows
ChildBg = sys::ImGuiCol_ChildBg,
/// Background of popups, menus, tooltips windows
PopupBg = sys::ImGuiCol_PopupBg,
Border = sys::ImGuiCol_Border,
BorderShadow = sys::ImGuiCol_BorderShadow,
/// Background of checkbox, radio button, plot, slider, text input
FrameBg = sys::ImGuiCol_FrameBg,
FrameBgHovered = sys::ImGuiCol_FrameBgHovered,
FrameBgActive = sys::ImGuiCol_FrameBgActive,
TitleBg = sys::ImGuiCol_TitleBg,
TitleBgActive = sys::ImGuiCol_TitleBgActive,
TitleBgCollapsed = sys::ImGuiCol_TitleBgCollapsed,
MenuBarBg = sys::ImGuiCol_MenuBarBg,
ScrollbarBg = sys::ImGuiCol_ScrollbarBg,
ScrollbarGrab = sys::ImGuiCol_ScrollbarGrab,
ScrollbarGrabHovered = sys::ImGuiCol_ScrollbarGrabHovered,
ScrollbarGrabActive = sys::ImGuiCol_ScrollbarGrabActive,
CheckMark = sys::ImGuiCol_CheckMark,
SliderGrab = sys::ImGuiCol_SliderGrab,
SliderGrabActive = sys::ImGuiCol_SliderGrabActive,
Button = sys::ImGuiCol_Button,
ButtonHovered = sys::ImGuiCol_ButtonHovered,
ButtonActive = sys::ImGuiCol_ButtonActive,
Header = sys::ImGuiCol_Header,
HeaderHovered = sys::ImGuiCol_HeaderHovered,
HeaderActive = sys::ImGuiCol_HeaderActive,
Separator = sys::ImGuiCol_Separator,
SeparatorHovered = sys::ImGuiCol_SeparatorHovered,
SeparatorActive = sys::ImGuiCol_SeparatorActive,
ResizeGrip = sys::ImGuiCol_ResizeGrip,
ResizeGripHovered = sys::ImGuiCol_ResizeGripHovered,
ResizeGripActive = sys::ImGuiCol_ResizeGripActive,
Tab = sys::ImGuiCol_Tab,
TabHovered = sys::ImGuiCol_TabHovered,
TabActive = sys::ImGuiCol_TabActive,
TabUnfocused = sys::ImGuiCol_TabUnfocused,
TabUnfocusedActive = sys::ImGuiCol_TabUnfocusedActive,
PlotLines = sys::ImGuiCol_PlotLines,
PlotLinesHovered = sys::ImGuiCol_PlotLinesHovered,
PlotHistogram = sys::ImGuiCol_PlotHistogram,
PlotHistogramHovered = sys::ImGuiCol_PlotHistogramHovered,
TextSelectedBg = sys::ImGuiCol_TextSelectedBg,
DragDropTarget = sys::ImGuiCol_DragDropTarget,
/// Gamepad/keyboard: current highlighted item
NavHighlight = sys::ImGuiCol_NavHighlight,
/// Highlight window when using CTRL+TAB
NavWindowingHighlight = sys::ImGuiCol_NavWindowingHighlight,
/// Darken/colorize entire screen behind the CTRL+TAB window list, when active
NavWindowingDimBg = sys::ImGuiCol_NavWindowingDimBg,
/// Darken/colorize entire screen behind a modal window, when one is active
ModalWindowDimBg = sys::ImGuiCol_ModalWindowDimBg,
}
impl StyleColor {
/// All possible `StyleColor` variants
pub const VARIANTS: [StyleColor; StyleColor::COUNT] = [
StyleColor::Text,
StyleColor::TextDisabled,
StyleColor::WindowBg,
StyleColor::ChildBg,
StyleColor::PopupBg,
StyleColor::Border,
StyleColor::BorderShadow,
StyleColor::FrameBg,
StyleColor::FrameBgHovered,
StyleColor::FrameBgActive,
StyleColor::TitleBg,
StyleColor::TitleBgActive,
StyleColor::TitleBgCollapsed,
StyleColor::MenuBarBg,
StyleColor::ScrollbarBg,
StyleColor::ScrollbarGrab,
StyleColor::ScrollbarGrabHovered,
StyleColor::ScrollbarGrabActive,
StyleColor::CheckMark,
StyleColor::SliderGrab,
StyleColor::SliderGrabActive,
StyleColor::Button,
StyleColor::ButtonHovered,
StyleColor::ButtonActive,
StyleColor::Header,
StyleColor::HeaderHovered,
StyleColor::HeaderActive,
StyleColor::Separator,
StyleColor::SeparatorHovered,
StyleColor::SeparatorActive,
StyleColor::ResizeGrip,
StyleColor::ResizeGripHovered,
StyleColor::ResizeGripActive,
StyleColor::Tab,
StyleColor::TabHovered,
StyleColor::TabActive,
StyleColor::TabUnfocused,
StyleColor::TabUnfocusedActive,
StyleColor::PlotLines,
StyleColor::PlotLinesHovered,
StyleColor::PlotHistogram,
StyleColor::PlotHistogramHovered,
StyleColor::TextSelectedBg,
StyleColor::DragDropTarget,
StyleColor::NavHighlight,
StyleColor::NavWindowingHighlight,
StyleColor::NavWindowingDimBg,
StyleColor::ModalWindowDimBg,
];
/// Total count of `StyleColor` variants
pub const COUNT: usize = sys::ImGuiCol_COUNT as usize;
}
/// A temporary change in user interface style
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum StyleVar {
/// Global alpha applies to everything
Alpha(f32),
/// Padding within a window
WindowPadding([f32; 2]),
/// Rounding radius of window corners
WindowRounding(f32),
/// Thickness of border around windows
WindowBorderSize(f32),
/// Minimum window size
WindowMinSize([f32; 2]),
/// Alignment for title bar text
WindowTitleAlign([f32; 2]),
/// Rounding radius of child window corners
ChildRounding(f32),
/// Thickness of border around child windows
ChildBorderSize(f32),
/// Rounding radius of popup window corners
PopupRounding(f32),
/// Thickness of border around popup/tooltip windows
PopupBorderSize(f32),
/// Padding within a framed rectangle (used by most widgets)
FramePadding([f32; 2]),
/// Rounding radius of frame corners (used by most widgets)
FrameRounding(f32),
/// Thickness of border around frames
FrameBorderSize(f32),
/// Horizontal and vertical spacing between widgets/lines
ItemSpacing([f32; 2]),
/// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
/// its label)
ItemInnerSpacing([f32; 2]),
/// Horizontal indentation when e.g. entering a tree node
IndentSpacing(f32),
/// Width of the vertical scrollbar, height of the horizontal scrollbar
ScrollbarSize(f32),
/// Rounding radius of scrollbar grab corners
ScrollbarRounding(f32),
/// Minimum width/height of a grab box for slider/scrollbar
GrabMinSize(f32),
/// Rounding radius of grab corners
GrabRounding(f32),
/// Rounding radius of upper corners of tabs
TabRounding(f32),
/// Alignment of button text when button is larger than text
ButtonTextAlign([f32; 2]),
/// Alignment of selectable text when selectable is larger than text
SelectableTextAlign([f32; 2]),
}
#[test]
fn test_style_scaling() {
let (_guard, mut ctx) = crate::test::test_ctx();
let style = ctx.style_mut();
style.window_padding = [1.0, 2.0];
style.window_rounding = 3.0;
style.window_min_size = [4.0, 5.0];
style.child_rounding = 6.0;
style.popup_rounding = 7.0;
style.frame_padding = [8.0, 9.0];
style.frame_rounding = 10.0;
style.item_spacing = [11.0, 12.0];
style.item_inner_spacing = [13.0, 14.0];
style.touch_extra_padding = [15.0, 16.0];
style.indent_spacing = 17.0;
style.columns_min_spacing = 18.0;
style.scrollbar_size = 19.0;
style.scrollbar_rounding = 20.0;
style.grab_min_size = 21.0;
style.grab_rounding = 22.0;
style.tab_rounding = 23.0;
style.display_window_padding = [24.0, 25.0];
style.display_safe_area_padding = [26.0, 27.0];
style.mouse_cursor_scale = 28.0;
style.scale_all_sizes(2.0);
assert_eq!(style.window_padding, [2.0, 4.0]);
assert_eq!(style.window_rounding, 6.0);
assert_eq!(style.window_min_size, [8.0, 10.0]);
assert_eq!(style.child_rounding, 12.0);
assert_eq!(style.popup_rounding, 14.0);
assert_eq!(style.frame_padding, [16.0, 18.0]);
assert_eq!(style.frame_rounding, 20.0);
assert_eq!(style.item_spacing, [22.0, 24.0]);
assert_eq!(style.item_inner_spacing, [26.0, 28.0]);
assert_eq!(style.touch_extra_padding, [30.0, 32.0]);
assert_eq!(style.indent_spacing, 34.0);
assert_eq!(style.columns_min_spacing, 36.0);
assert_eq!(style.scrollbar_size, 38.0);
assert_eq!(style.scrollbar_rounding, 40.0);
assert_eq!(style.grab_min_size, 42.0);
assert_eq!(style.grab_rounding, 44.0);
assert_eq!(style.tab_rounding, 46.0);
assert_eq!(style.display_window_padding, [48.0, 50.0]);
assert_eq!(style.display_safe_area_padding, [52.0, 54.0]);
assert_eq!(style.mouse_cursor_scale, 56.0);
}
#[test]
fn test_style_color_indexing() {
let (_guard, mut ctx) = crate::test::test_ctx();
let style = ctx.style_mut();
let value = [0.1, 0.2, 0.3, 1.0];
style[StyleColor::Tab] = value;
assert_eq!(style[StyleColor::Tab], value);
assert_eq!(style.colors[StyleColor::Tab as usize], value);
}
#[test]
fn test_style_memory_layout() {
use std::mem;
assert_eq!(mem::size_of::<Style>(), mem::size_of::<sys::ImGuiStyle>());
assert_eq!(mem::align_of::<Style>(), mem::align_of::<sys::ImGuiStyle>());
use memoffset::offset_of;
use sys::ImGuiStyle;
macro_rules! assert_field_offset {
($l:ident, $r:ident) => {
assert_eq!(offset_of!(Style, $l), offset_of!(ImGuiStyle, $r));
};
};
assert_field_offset!(alpha, Alpha);
assert_field_offset!(window_padding, WindowPadding);
assert_field_offset!(window_rounding, WindowRounding);
assert_field_offset!(window_border_size, WindowBorderSize);
assert_field_offset!(window_min_size, WindowMinSize);
assert_field_offset!(window_title_align, WindowTitleAlign);
assert_field_offset!(window_menu_button_position, WindowMenuButtonPosition);
assert_field_offset!(child_rounding, ChildRounding);
assert_field_offset!(child_border_size, ChildBorderSize);
assert_field_offset!(popup_rounding, PopupRounding);
assert_field_offset!(popup_border_size, PopupBorderSize);
assert_field_offset!(frame_padding, FramePadding);
assert_field_offset!(frame_rounding, FrameRounding);
assert_field_offset!(frame_border_size, FrameBorderSize);
assert_field_offset!(item_spacing, ItemSpacing);
assert_field_offset!(item_inner_spacing, ItemInnerSpacing);
assert_field_offset!(touch_extra_padding, TouchExtraPadding);
assert_field_offset!(indent_spacing, IndentSpacing);
assert_field_offset!(columns_min_spacing, ColumnsMinSpacing);
assert_field_offset!(scrollbar_size, ScrollbarSize);
assert_field_offset!(scrollbar_rounding, ScrollbarRounding);
assert_field_offset!(grab_min_size, GrabMinSize);
assert_field_offset!(grab_rounding, GrabRounding);
assert_field_offset!(tab_rounding, TabRounding);
assert_field_offset!(tab_border_size, TabBorderSize);
assert_field_offset!(button_text_align, ButtonTextAlign);
assert_field_offset!(selectable_text_align, SelectableTextAlign);
assert_field_offset!(display_window_padding, DisplayWindowPadding);
assert_field_offset!(display_safe_area_padding, DisplaySafeAreaPadding);
assert_field_offset!(mouse_cursor_scale, MouseCursorScale);
assert_field_offset!(anti_aliased_lines, AntiAliasedLines);
assert_field_offset!(anti_aliased_fill, AntiAliasedFill);
assert_field_offset!(curve_tessellation_tol, CurveTessellationTol);
assert_field_offset!(colors, Colors);
}
#[test]
fn test_style_color_variants() {
for (idx, &value) in StyleColor::VARIANTS.iter().enumerate() {
assert_eq!(idx, value as usize);
}
}