mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-11 05:28:35 +00:00
455 lines
17 KiB
Rust
455 lines
17 KiB
Rust
use std::ops::{Index, IndexMut};
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use crate::internal::RawCast;
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use crate::sys;
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use crate::Direction;
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/// User interface style/colors
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#[repr(C)]
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#[derive(Copy, Clone)]
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pub struct Style {
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/// Global alpha applies to everything
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pub alpha: f32,
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/// Padding within a window
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pub window_padding: [f32; 2],
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/// Rounding radius of window corners.
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///
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/// Set to 0.0 to have rectangular windows.
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pub window_rounding: f32,
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/// Thickness of border around windows.
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///
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/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
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pub window_border_size: f32,
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/// Minimum window size
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pub window_min_size: [f32; 2],
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/// Alignment for title bar text.
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///
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/// Defaults to [0.5, 0.5] for left-aligned, vertically centered.
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pub window_title_align: [f32; 2],
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/// Side of the collapsing/docking button in the title bar (left/right).
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///
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/// Defaults to Direction::Left.
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pub window_menu_button_position: Direction,
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/// Rounding radius of child window corners.
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///
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/// Set to 0.0 to have rectangular child windows.
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pub child_rounding: f32,
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/// Thickness of border around child windows.
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///
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/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
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pub child_border_size: f32,
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/// Rounding radius of popup window corners.
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///
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/// Note that tooltip windows use `window_rounding` instead.
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pub popup_rounding: f32,
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/// Thickness of border around popup/tooltip windows.
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///
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/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
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pub popup_border_size: f32,
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/// Padding within a framed rectangle (used by most widgets)
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pub frame_padding: [f32; 2],
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/// Rounding radius of frame corners (used by most widgets).
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///
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/// Set to 0.0 to have rectangular frames.
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pub frame_rounding: f32,
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/// Thickness of border around frames.
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///
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/// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
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pub frame_border_size: f32,
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/// Horizontal and vertical spacing between widgets/lines
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pub item_spacing: [f32; 2],
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/// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
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/// its label)
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pub item_inner_spacing: [f32; 2],
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/// Expand reactive bounding box for touch-based system where touch position is not accurate
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/// enough.
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///
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/// Unfortunately we don't sort widgets so priority on overlap will always be given to the
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/// first widget, so don't grow this too much.
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pub touch_extra_padding: [f32; 2],
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/// Horizontal indentation when e.g. entering a tree node.
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///
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/// Generally equal to (font size + horizontal frame padding * 2).
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pub indent_spacing: f32,
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/// Minimum horizontal spacing between two columns
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pub columns_min_spacing: f32,
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/// Width of the vertical scrollbar, height of the horizontal scrollbar
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pub scrollbar_size: f32,
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/// Rounding radius of scrollbar grab corners
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pub scrollbar_rounding: f32,
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/// Minimum width/height of a grab box for slider/scrollbar
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pub grab_min_size: f32,
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/// Rounding radius of grab corners.
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///
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/// Set to 0.0 to have rectangular slider grabs.
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pub grab_rounding: f32,
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/// Rounding radius of upper corners of tabs.
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///
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/// Set to 0.0 to have rectangular tabs.
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pub tab_rounding: f32,
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/// Thichkness of border around tabs
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pub tab_border_size: f32,
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/// Alignment of button text when button is larger than text.
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///
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/// Defaults to [0.5, 0.5] (centered).
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pub button_text_align: [f32; 2],
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/// Alignment of selectable text when selectable is larger than text.
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///
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/// Defaults to [0.5, 0.5] (top-left aligned).
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pub selectable_text_align: [f32; 2],
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/// Window positions are clamped to be visible within the display area by at least this amount.
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///
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/// Only applies to regular windows.
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pub display_window_padding: [f32; 2],
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/// If you cannot see the edges of your screen (e.g. on a TV), increase the safe area padding.
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///
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/// Also applies to popups/tooltips in addition to regular windows.
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pub display_safe_area_padding: [f32; 2],
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/// Scale software-rendered mouse cursor.
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///
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/// May be removed later.
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pub mouse_cursor_scale: f32,
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/// Enable anti-aliasing on lines/borders.
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///
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/// Disable if you are really tight on CPU/GPU.
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pub anti_aliased_lines: bool,
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/// Enable anti-aliasing on filled shapes (rounded rectangles, circles, etc.)
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pub anti_aliased_fill: bool,
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/// Tessellation tolerance when using path_bezier_curve_to without a specific number of
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/// segments.
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///
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/// Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce
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/// quality.
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pub curve_tessellation_tol: f32,
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/// Style colors.
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pub colors: [[f32; 4]; 48],
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}
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unsafe impl RawCast<sys::ImGuiStyle> for Style {}
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impl Style {
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/// Scales all sizes in the style
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pub fn scale_all_sizes(&mut self, scale_factor: f32) {
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unsafe {
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sys::ImGuiStyle_ScaleAllSizes(self.raw_mut(), scale_factor);
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}
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}
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/// Replaces current colors with classic Dear ImGui style
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pub fn use_classic_colors(&mut self) -> &mut Self {
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unsafe {
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sys::igStyleColorsClassic(self.raw_mut());
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}
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self
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}
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/// Replaces current colors with a new, recommended style
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pub fn use_dark_colors(&mut self) -> &mut Self {
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unsafe {
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sys::igStyleColorsDark(self.raw_mut());
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}
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self
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}
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/// Replaces current colors with a light style. Best used with borders and a custom, thicker
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/// font
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pub fn use_light_colors(&mut self) -> &mut Self {
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unsafe {
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sys::igStyleColorsLight(self.raw_mut());
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}
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self
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}
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}
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impl Index<StyleColor> for Style {
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type Output = [f32; 4];
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fn index(&self, index: StyleColor) -> &[f32; 4] {
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&self.colors[index as usize]
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}
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}
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impl IndexMut<StyleColor> for Style {
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fn index_mut(&mut self, index: StyleColor) -> &mut [f32; 4] {
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&mut self.colors[index as usize]
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}
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}
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/// A color identifier for styling
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#[repr(u32)]
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#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
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pub enum StyleColor {
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Text = sys::ImGuiCol_Text,
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TextDisabled = sys::ImGuiCol_TextDisabled,
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/// Background of normal windows
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WindowBg = sys::ImGuiCol_WindowBg,
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/// Background of child windows
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ChildBg = sys::ImGuiCol_ChildBg,
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/// Background of popups, menus, tooltips windows
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PopupBg = sys::ImGuiCol_PopupBg,
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Border = sys::ImGuiCol_Border,
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BorderShadow = sys::ImGuiCol_BorderShadow,
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/// Background of checkbox, radio button, plot, slider, text input
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FrameBg = sys::ImGuiCol_FrameBg,
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FrameBgHovered = sys::ImGuiCol_FrameBgHovered,
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FrameBgActive = sys::ImGuiCol_FrameBgActive,
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TitleBg = sys::ImGuiCol_TitleBg,
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TitleBgActive = sys::ImGuiCol_TitleBgActive,
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TitleBgCollapsed = sys::ImGuiCol_TitleBgCollapsed,
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MenuBarBg = sys::ImGuiCol_MenuBarBg,
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ScrollbarBg = sys::ImGuiCol_ScrollbarBg,
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ScrollbarGrab = sys::ImGuiCol_ScrollbarGrab,
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ScrollbarGrabHovered = sys::ImGuiCol_ScrollbarGrabHovered,
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ScrollbarGrabActive = sys::ImGuiCol_ScrollbarGrabActive,
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CheckMark = sys::ImGuiCol_CheckMark,
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SliderGrab = sys::ImGuiCol_SliderGrab,
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SliderGrabActive = sys::ImGuiCol_SliderGrabActive,
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Button = sys::ImGuiCol_Button,
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ButtonHovered = sys::ImGuiCol_ButtonHovered,
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ButtonActive = sys::ImGuiCol_ButtonActive,
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Header = sys::ImGuiCol_Header,
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HeaderHovered = sys::ImGuiCol_HeaderHovered,
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HeaderActive = sys::ImGuiCol_HeaderActive,
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Separator = sys::ImGuiCol_Separator,
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SeparatorHovered = sys::ImGuiCol_SeparatorHovered,
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SeparatorActive = sys::ImGuiCol_SeparatorActive,
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ResizeGrip = sys::ImGuiCol_ResizeGrip,
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ResizeGripHovered = sys::ImGuiCol_ResizeGripHovered,
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ResizeGripActive = sys::ImGuiCol_ResizeGripActive,
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Tab = sys::ImGuiCol_Tab,
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TabHovered = sys::ImGuiCol_TabHovered,
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TabActive = sys::ImGuiCol_TabActive,
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TabUnfocused = sys::ImGuiCol_TabUnfocused,
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TabUnfocusedActive = sys::ImGuiCol_TabUnfocusedActive,
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PlotLines = sys::ImGuiCol_PlotLines,
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PlotLinesHovered = sys::ImGuiCol_PlotLinesHovered,
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PlotHistogram = sys::ImGuiCol_PlotHistogram,
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PlotHistogramHovered = sys::ImGuiCol_PlotHistogramHovered,
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TextSelectedBg = sys::ImGuiCol_TextSelectedBg,
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DragDropTarget = sys::ImGuiCol_DragDropTarget,
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/// Gamepad/keyboard: current highlighted item
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NavHighlight = sys::ImGuiCol_NavHighlight,
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/// Highlight window when using CTRL+TAB
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NavWindowingHighlight = sys::ImGuiCol_NavWindowingHighlight,
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/// Darken/colorize entire screen behind the CTRL+TAB window list, when active
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NavWindowingDimBg = sys::ImGuiCol_NavWindowingDimBg,
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/// Darken/colorize entire screen behind a modal window, when one is active
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ModalWindowDimBg = sys::ImGuiCol_ModalWindowDimBg,
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}
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impl StyleColor {
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/// All possible `StyleColor` variants
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pub const VARIANTS: [StyleColor; StyleColor::COUNT] = [
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StyleColor::Text,
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StyleColor::TextDisabled,
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StyleColor::WindowBg,
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StyleColor::ChildBg,
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StyleColor::PopupBg,
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StyleColor::Border,
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StyleColor::BorderShadow,
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StyleColor::FrameBg,
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StyleColor::FrameBgHovered,
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StyleColor::FrameBgActive,
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StyleColor::TitleBg,
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StyleColor::TitleBgActive,
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StyleColor::TitleBgCollapsed,
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StyleColor::MenuBarBg,
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StyleColor::ScrollbarBg,
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StyleColor::ScrollbarGrab,
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StyleColor::ScrollbarGrabHovered,
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StyleColor::ScrollbarGrabActive,
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StyleColor::CheckMark,
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StyleColor::SliderGrab,
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StyleColor::SliderGrabActive,
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StyleColor::Button,
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StyleColor::ButtonHovered,
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StyleColor::ButtonActive,
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StyleColor::Header,
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StyleColor::HeaderHovered,
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StyleColor::HeaderActive,
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StyleColor::Separator,
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StyleColor::SeparatorHovered,
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StyleColor::SeparatorActive,
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StyleColor::ResizeGrip,
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StyleColor::ResizeGripHovered,
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StyleColor::ResizeGripActive,
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StyleColor::Tab,
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StyleColor::TabHovered,
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StyleColor::TabActive,
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StyleColor::TabUnfocused,
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StyleColor::TabUnfocusedActive,
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StyleColor::PlotLines,
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StyleColor::PlotLinesHovered,
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StyleColor::PlotHistogram,
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StyleColor::PlotHistogramHovered,
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StyleColor::TextSelectedBg,
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StyleColor::DragDropTarget,
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StyleColor::NavHighlight,
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StyleColor::NavWindowingHighlight,
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StyleColor::NavWindowingDimBg,
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StyleColor::ModalWindowDimBg,
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];
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/// Total count of `StyleColor` variants
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pub const COUNT: usize = sys::ImGuiCol_COUNT as usize;
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}
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/// A temporary change in user interface style
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub enum StyleVar {
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/// Global alpha applies to everything
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Alpha(f32),
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/// Padding within a window
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WindowPadding([f32; 2]),
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/// Rounding radius of window corners
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WindowRounding(f32),
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/// Thickness of border around windows
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WindowBorderSize(f32),
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/// Minimum window size
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WindowMinSize([f32; 2]),
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/// Alignment for title bar text
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WindowTitleAlign([f32; 2]),
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/// Rounding radius of child window corners
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ChildRounding(f32),
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/// Thickness of border around child windows
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ChildBorderSize(f32),
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/// Rounding radius of popup window corners
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PopupRounding(f32),
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/// Thickness of border around popup/tooltip windows
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PopupBorderSize(f32),
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/// Padding within a framed rectangle (used by most widgets)
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FramePadding([f32; 2]),
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/// Rounding radius of frame corners (used by most widgets)
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FrameRounding(f32),
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/// Thickness of border around frames
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FrameBorderSize(f32),
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/// Horizontal and vertical spacing between widgets/lines
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ItemSpacing([f32; 2]),
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/// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
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/// its label)
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ItemInnerSpacing([f32; 2]),
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/// Horizontal indentation when e.g. entering a tree node
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IndentSpacing(f32),
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/// Width of the vertical scrollbar, height of the horizontal scrollbar
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ScrollbarSize(f32),
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/// Rounding radius of scrollbar grab corners
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ScrollbarRounding(f32),
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/// Minimum width/height of a grab box for slider/scrollbar
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GrabMinSize(f32),
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/// Rounding radius of grab corners
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GrabRounding(f32),
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/// Rounding radius of upper corners of tabs
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TabRounding(f32),
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/// Alignment of button text when button is larger than text
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ButtonTextAlign([f32; 2]),
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/// Alignment of selectable text when selectable is larger than text
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SelectableTextAlign([f32; 2]),
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}
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#[test]
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fn test_style_scaling() {
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let (_guard, mut ctx) = crate::test::test_ctx();
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let style = ctx.style_mut();
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style.window_padding = [1.0, 2.0];
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style.window_rounding = 3.0;
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style.window_min_size = [4.0, 5.0];
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style.child_rounding = 6.0;
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style.popup_rounding = 7.0;
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style.frame_padding = [8.0, 9.0];
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style.frame_rounding = 10.0;
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style.item_spacing = [11.0, 12.0];
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style.item_inner_spacing = [13.0, 14.0];
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style.touch_extra_padding = [15.0, 16.0];
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style.indent_spacing = 17.0;
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style.columns_min_spacing = 18.0;
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style.scrollbar_size = 19.0;
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style.scrollbar_rounding = 20.0;
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style.grab_min_size = 21.0;
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style.grab_rounding = 22.0;
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style.tab_rounding = 23.0;
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style.display_window_padding = [24.0, 25.0];
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style.display_safe_area_padding = [26.0, 27.0];
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style.mouse_cursor_scale = 28.0;
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style.scale_all_sizes(2.0);
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assert_eq!(style.window_padding, [2.0, 4.0]);
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assert_eq!(style.window_rounding, 6.0);
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assert_eq!(style.window_min_size, [8.0, 10.0]);
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assert_eq!(style.child_rounding, 12.0);
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assert_eq!(style.popup_rounding, 14.0);
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assert_eq!(style.frame_padding, [16.0, 18.0]);
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assert_eq!(style.frame_rounding, 20.0);
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assert_eq!(style.item_spacing, [22.0, 24.0]);
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assert_eq!(style.item_inner_spacing, [26.0, 28.0]);
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assert_eq!(style.touch_extra_padding, [30.0, 32.0]);
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assert_eq!(style.indent_spacing, 34.0);
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assert_eq!(style.columns_min_spacing, 36.0);
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assert_eq!(style.scrollbar_size, 38.0);
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assert_eq!(style.scrollbar_rounding, 40.0);
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assert_eq!(style.grab_min_size, 42.0);
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assert_eq!(style.grab_rounding, 44.0);
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assert_eq!(style.tab_rounding, 46.0);
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assert_eq!(style.display_window_padding, [48.0, 50.0]);
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assert_eq!(style.display_safe_area_padding, [52.0, 54.0]);
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assert_eq!(style.mouse_cursor_scale, 56.0);
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}
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#[test]
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fn test_style_color_indexing() {
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let (_guard, mut ctx) = crate::test::test_ctx();
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let style = ctx.style_mut();
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let value = [0.1, 0.2, 0.3, 1.0];
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style[StyleColor::Tab] = value;
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assert_eq!(style[StyleColor::Tab], value);
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assert_eq!(style.colors[StyleColor::Tab as usize], value);
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}
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#[test]
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fn test_style_memory_layout() {
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use std::mem;
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assert_eq!(mem::size_of::<Style>(), mem::size_of::<sys::ImGuiStyle>());
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assert_eq!(mem::align_of::<Style>(), mem::align_of::<sys::ImGuiStyle>());
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use memoffset::offset_of;
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use sys::ImGuiStyle;
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macro_rules! assert_field_offset {
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($l:ident, $r:ident) => {
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assert_eq!(offset_of!(Style, $l), offset_of!(ImGuiStyle, $r));
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};
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};
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assert_field_offset!(alpha, Alpha);
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assert_field_offset!(window_padding, WindowPadding);
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assert_field_offset!(window_rounding, WindowRounding);
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assert_field_offset!(window_border_size, WindowBorderSize);
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assert_field_offset!(window_min_size, WindowMinSize);
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assert_field_offset!(window_title_align, WindowTitleAlign);
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assert_field_offset!(window_menu_button_position, WindowMenuButtonPosition);
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assert_field_offset!(child_rounding, ChildRounding);
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assert_field_offset!(child_border_size, ChildBorderSize);
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assert_field_offset!(popup_rounding, PopupRounding);
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assert_field_offset!(popup_border_size, PopupBorderSize);
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assert_field_offset!(frame_padding, FramePadding);
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assert_field_offset!(frame_rounding, FrameRounding);
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assert_field_offset!(frame_border_size, FrameBorderSize);
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assert_field_offset!(item_spacing, ItemSpacing);
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assert_field_offset!(item_inner_spacing, ItemInnerSpacing);
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assert_field_offset!(touch_extra_padding, TouchExtraPadding);
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assert_field_offset!(indent_spacing, IndentSpacing);
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assert_field_offset!(columns_min_spacing, ColumnsMinSpacing);
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assert_field_offset!(scrollbar_size, ScrollbarSize);
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assert_field_offset!(scrollbar_rounding, ScrollbarRounding);
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assert_field_offset!(grab_min_size, GrabMinSize);
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assert_field_offset!(grab_rounding, GrabRounding);
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assert_field_offset!(tab_rounding, TabRounding);
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assert_field_offset!(tab_border_size, TabBorderSize);
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assert_field_offset!(button_text_align, ButtonTextAlign);
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assert_field_offset!(selectable_text_align, SelectableTextAlign);
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assert_field_offset!(display_window_padding, DisplayWindowPadding);
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assert_field_offset!(display_safe_area_padding, DisplaySafeAreaPadding);
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assert_field_offset!(mouse_cursor_scale, MouseCursorScale);
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assert_field_offset!(anti_aliased_lines, AntiAliasedLines);
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assert_field_offset!(anti_aliased_fill, AntiAliasedFill);
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assert_field_offset!(curve_tessellation_tol, CurveTessellationTol);
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|
assert_field_offset!(colors, Colors);
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|
}
|
|
|
|
#[test]
|
|
fn test_style_color_variants() {
|
|
for (idx, &value) in StyleColor::VARIANTS.iter().enumerate() {
|
|
assert_eq!(idx, value as usize);
|
|
}
|
|
}
|