mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-12 05:58:35 +00:00
218 lines
5.9 KiB
Rust
218 lines
5.9 KiB
Rust
//! Safe wrapper around imgui-sys for tab menu.
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//!
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//! # Examples
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//
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//! ```no_run
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//! # use imgui::*;
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//! # let mut ctx = Context::create();
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//! # let ui = ctx.frame();
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//!
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//! // During UI construction
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//! TabBar::new(im_str!("tabbar")).build(&ui, || {
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//! TabItem::new(im_str!("a tab")).build(&ui, || {
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//! ui.text(im_str!("tab content 1"));
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//! });
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//! TabItem::new(im_str!("2tab")).build(&ui, || {
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//! ui.text(im_str!("tab content 2"));
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//! });
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//! });
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//! ```
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//!
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//! See `test_window_impl.rs` for a more complicated example.
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use crate::context::Context;
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use crate::string::ImStr;
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use crate::sys;
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use crate::Ui;
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use bitflags::bitflags;
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use std::{ptr, thread};
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bitflags! {
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#[repr(transparent)]
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pub struct TabBarFlags: u32 {
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const REORDERABLE = sys::ImGuiTabBarFlags_Reorderable;
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const AUTO_SELECT_NEW_TABS = sys::ImGuiTabBarFlags_AutoSelectNewTabs;
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const TAB_LIST_POPUP_BUTTON = sys::ImGuiTabBarFlags_TabListPopupButton;
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const NO_CLOSE_WITH_MIDDLE_MOUSE_BUTTON = sys::ImGuiTabBarFlags_NoCloseWithMiddleMouseButton;
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const NO_TAB_LIST_SCROLLING_BUTTONS = sys::ImGuiTabBarFlags_NoTabListScrollingButtons;
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const NO_TOOLTIP = sys::ImGuiTabBarFlags_NoTooltip;
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const FITTING_POLICY_RESIZE_DOWN = sys::ImGuiTabBarFlags_FittingPolicyResizeDown;
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const FITTING_POLICY_SCROLL = sys::ImGuiTabBarFlags_FittingPolicyScroll;
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const FITTING_POLICY_MASK = sys::ImGuiTabBarFlags_FittingPolicyMask_;
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const FITTING_POLICY_DEFAULT = sys::ImGuiTabBarFlags_FittingPolicyDefault_;
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}
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}
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bitflags! {
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#[repr(transparent)]
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pub struct TabItemFlags: u32 {
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const UNSAVED_DOCUMENT = sys::ImGuiTabItemFlags_UnsavedDocument;
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const SET_SELECTED = sys::ImGuiTabItemFlags_SetSelected;
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const NO_CLOSE_WITH_MIDDLE_MOUSE_BUTTON = sys::ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
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const NO_PUSH_ID = sys::ImGuiTabItemFlags_NoPushId;
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const NO_TOOLTIP = sys::ImGuiTabItemFlags_NoTooltip;
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const NO_REORDER = sys::ImGuiTabItemFlags_NoReorder;
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const LEADING = sys::ImGuiTabItemFlags_Leading;
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const TRAILING = sys::ImGuiTabItemFlags_Trailing;
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}
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}
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/// Builder for a tab bar.
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pub struct TabBar<'a> {
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id: &'a ImStr,
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flags: TabBarFlags,
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}
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impl<'a> TabBar<'a> {
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#[inline]
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pub const fn new(id: &'a ImStr) -> Self {
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Self {
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id,
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flags: TabBarFlags::empty(),
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}
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}
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/// Enable/Disable the reorderable property
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///
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/// Disabled by default
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#[inline]
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pub fn reorderable(mut self, value: bool) -> Self {
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self.flags.set(TabBarFlags::REORDERABLE, value);
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self
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}
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/// Set the flags of the tab bar.
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///
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/// Flags are empty by default
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#[inline]
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pub fn flags(mut self, flags: TabBarFlags) -> Self {
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self.flags = flags;
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self
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}
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#[must_use]
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pub fn begin(self, ui: &Ui) -> Option<TabBarToken> {
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let should_render =
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unsafe { sys::igBeginTabBar(self.id.as_ptr(), self.flags.bits() as i32) };
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if should_render {
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Some(TabBarToken { ctx: ui.ctx })
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} else {
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unsafe { sys::igEndTabBar() };
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None
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}
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}
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/// Creates a tab bar and runs a closure to construct the contents.
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///
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/// Note: the closure is not called if no tabbar content is visible
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pub fn build<F: FnOnce()>(self, ui: &Ui, f: F) {
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if let Some(tab) = self.begin(ui) {
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f();
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tab.end(ui);
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}
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}
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}
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/// Tracks a window that must be ended by calling `.end()`
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pub struct TabBarToken {
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ctx: *const Context,
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}
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impl TabBarToken {
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/// Ends a tab bar
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pub fn end(mut self, _: &Ui) {
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self.ctx = ptr::null();
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unsafe { sys::igEndTabBar() };
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}
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}
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impl Drop for TabBarToken {
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fn drop(&mut self) {
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if !self.ctx.is_null() && !thread::panicking() {
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panic!("A TabBarToken was leaked. Did you call .end()?");
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}
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}
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}
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pub struct TabItem<'a> {
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name: &'a ImStr,
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opened: Option<&'a mut bool>,
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flags: TabItemFlags,
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}
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impl<'a> TabItem<'a> {
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pub fn new(name: &'a ImStr) -> Self {
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Self {
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name,
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opened: None,
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flags: TabItemFlags::empty(),
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}
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}
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/// Will open or close the tab.\
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///
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/// True to display the tab. Tab item is visible by default.
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#[inline]
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pub fn opened(mut self, opened: &'a mut bool) -> Self {
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self.opened = Some(opened);
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self
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}
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/// Set the flags of the tab item.
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///
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/// Flags are empty by default
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#[inline]
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pub fn flags(mut self, flags: TabItemFlags) -> Self {
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self.flags = flags;
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self
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}
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#[must_use]
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pub fn begin(self, ui: &Ui) -> Option<TabItemToken> {
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let should_render = unsafe {
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sys::igBeginTabItem(
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self.name.as_ptr(),
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self.opened
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.map(|x| x as *mut bool)
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.unwrap_or(ptr::null_mut()),
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self.flags.bits() as i32,
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)
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};
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if should_render {
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Some(TabItemToken { ctx: ui.ctx })
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} else {
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None
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}
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}
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/// Creates a tab item and runs a closure to construct the contents.
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///
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/// Note: the closure is not called if the tab item is not selected
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pub fn build<F: FnOnce()>(self, ui: &Ui, f: F) {
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if let Some(tab) = self.begin(ui) {
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f();
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tab.end(ui);
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}
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}
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}
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pub struct TabItemToken {
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ctx: *const Context,
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}
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impl TabItemToken {
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pub fn end(mut self, _: &Ui) {
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self.ctx = ptr::null();
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unsafe { sys::igEndTabItem() };
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}
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}
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impl Drop for TabItemToken {
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fn drop(&mut self) {
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if !self.ctx.is_null() && !thread::panicking() {
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panic!("A TabItemToken was leaked. Did you call .end()?");
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}
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}
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}
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