imgui-rs/imgui/src/lib.rs
2021-10-01 11:36:24 -04:00

834 lines
24 KiB
Rust

#![cfg_attr(test, allow(clippy::float_cmp))]
#![deny(rust_2018_idioms)]
// #![deny(missing_docs)]
pub extern crate imgui_sys as sys;
use std::cell;
use std::os::raw::{c_char, c_void};
pub use self::clipboard::*;
pub use self::color::ImColor32;
pub use self::context::*;
pub use self::drag_drop::{DragDropFlags, DragDropSource, DragDropTarget};
pub use self::draw_list::{ChannelsSplit, DrawListMut};
pub use self::fonts::atlas::*;
pub use self::fonts::font::*;
pub use self::fonts::glyph::*;
pub use self::fonts::glyph_ranges::*;
pub use self::input::keyboard::*;
pub use self::input::mouse::*;
pub use self::input_widget::*;
pub use self::io::*;
pub use self::layout::*;
pub use self::list_clipper::ListClipper;
pub use self::plothistogram::PlotHistogram;
pub use self::plotlines::PlotLines;
pub use self::popups::*;
pub use self::render::draw_data::*;
pub use self::render::renderer::*;
pub use self::stacks::*;
pub use self::string::*;
pub use self::style::*;
#[cfg(feature = "tables-api")]
pub use self::tables::*;
pub use self::utils::*;
pub use self::widget::color_editors::*;
pub use self::widget::combo_box::*;
pub use self::widget::drag::*;
pub use self::widget::image::*;
pub use self::widget::list_box::*;
pub use self::widget::menu::*;
pub use self::widget::misc::*;
pub use self::widget::progress_bar::*;
pub use self::widget::selectable::*;
pub use self::widget::slider::*;
pub use self::widget::tab::*;
pub use self::widget::tree::*;
pub use self::window::child_window::*;
pub use self::window::*;
use internal::RawCast;
use math::*;
#[macro_use]
mod string;
#[macro_use]
mod tokens;
mod clipboard;
pub mod color;
mod columns;
mod context;
pub mod drag_drop;
pub mod draw_list;
mod fonts;
mod input;
mod input_widget;
pub mod internal;
mod io;
mod layout;
mod list_clipper;
mod math;
mod plothistogram;
mod plotlines;
mod popups;
mod render;
mod stacks;
mod style;
#[cfg(feature = "tables-api")]
mod tables;
#[cfg(test)]
mod test;
mod utils;
mod widget;
mod window;
// Used by macros. Underscores are just to make it clear it's not part of the
// public API.
#[doc(hidden)]
pub use core as __core;
/// Returns the underlying Dear ImGui library version
#[doc(alias = "GetVersion")]
pub fn dear_imgui_version() -> &'static str {
unsafe {
let bytes = std::ffi::CStr::from_ptr(sys::igGetVersion()).to_bytes();
std::str::from_utf8_unchecked(bytes)
}
}
impl Context {
/// Returns the global imgui-rs time.
///
/// Incremented by Io::delta_time every frame.
#[doc(alias = "GetTime")]
pub fn time(&self) -> f64 {
unsafe { sys::igGetTime() }
}
/// Returns the global imgui-rs frame count.
///
/// Incremented by 1 every frame.
#[doc(alias = "GetFrameCount")]
pub fn frame_count(&self) -> i32 {
unsafe { sys::igGetFrameCount() }
}
}
/// A reference for building the user interface for one frame
#[derive(Debug)]
pub struct Ui {
/// our scratch sheet
buffer: cell::UnsafeCell<string::UiBuffer>,
}
impl Ui {
/// This provides access to the backing scratch buffer that we use to write
/// strings, along with null-terminators, before we pass normal Rust strs to
/// Dear ImGui.
///
/// This is given as a get-out-of-jail free card if you need to handle the buffer,
/// or, for example, resize it for some reason. Generally, you should never need this.
///
/// ## Safety
///
/// This uses a **static mut** and we assume it will *never* be passed between threads.
/// Do not pass the raw pointer you get between threads at all -- Dear ImGui is single-threaded.
/// We otherwise make no assumptions about the size or keep state in this buffer between calls,
/// so editing the `UiBuffer` is fine.
pub unsafe fn scratch_buffer(&self) -> &cell::UnsafeCell<string::UiBuffer> {
&self.buffer
}
/// Internal method to push a single text to our scratch buffer.
fn scratch_txt(&self, txt: impl AsRef<str>) -> *const sys::cty::c_char {
unsafe {
let handle = &mut *self.buffer.get();
handle.scratch_txt(txt)
}
}
/// Internal method to push an option text to our scratch buffer.
fn scratch_txt_opt(&self, txt: Option<impl AsRef<str>>) -> *const sys::cty::c_char {
unsafe {
let handle = &mut *self.buffer.get();
handle.scratch_txt_opt(txt)
}
}
fn scratch_txt_two(
&self,
txt_0: impl AsRef<str>,
txt_1: impl AsRef<str>,
) -> (*const sys::cty::c_char, *const sys::cty::c_char) {
unsafe {
let handle = &mut *self.buffer.get();
handle.scratch_txt_two(txt_0, txt_1)
}
}
fn scratch_txt_with_opt(
&self,
txt_0: impl AsRef<str>,
txt_1: Option<impl AsRef<str>>,
) -> (*const sys::cty::c_char, *const sys::cty::c_char) {
unsafe {
let handle = &mut *self.buffer.get();
handle.scratch_txt_with_opt(txt_0, txt_1)
}
}
/// Returns an immutable reference to the inputs/outputs object
#[doc(alias = "GetIO")]
pub fn io(&self) -> &Io {
unsafe { &*(sys::igGetIO() as *const Io) }
}
/// Returns an immutable reference to the font atlas.
pub fn fonts(&self) -> &FontAtlas {
unsafe { &*(self.io().fonts as *const FontAtlas) }
}
/// Returns a clone of the user interface style
pub fn clone_style(&self) -> Style {
unsafe { *self.style() }
}
/// This function, and the library's api, has been changed as of `0.9`!
/// Do not use this function! Instead, use [`Context::render`],
/// which does what this function in `0.8` used to do.
///
/// This function right now simply **ends** the current frame, but does not
/// return draw data. If you want to end the frame without generated draw data,
/// and thus save some CPU time, use [`end_frame_early`].
#[deprecated(
since = "0.9.0",
note = "use `Context::render` to render frames, or `end_frame_early` to not render at all"
)]
pub fn render(&mut self) {
self.end_frame_early();
}
/// Use this function to end the frame early.
/// After this call, you should **stop using the `Ui` object till `new_frame` has been called.**
///
/// You probably *don't want this function.* If you want to render your data, use `Context::render` now.
pub fn end_frame_early(&mut self) {
unsafe {
sys::igEndFrame();
}
}
}
/// # Demo, debug, information
impl Ui {
/// Renders a demo window (previously called a test window), which demonstrates most
/// Dear Imgui features.
#[doc(alias = "ShowDemoWindow")]
pub fn show_demo_window(&self, opened: &mut bool) {
unsafe {
sys::igShowDemoWindow(opened);
}
}
/// Renders an about window.
///
/// Displays the Dear ImGui version/credits, and build/system information.
#[doc(alias = "ShowAboutWindow")]
pub fn show_about_window(&self, opened: &mut bool) {
unsafe {
sys::igShowAboutWindow(opened);
}
}
/// Renders a metrics/debug window.
///
/// Displays Dear ImGui internals: draw commands (with individual draw calls and vertices),
/// window list, basic internal state, etc.
#[doc(alias = "ShowMetricsWindow")]
pub fn show_metrics_window(&self, opened: &mut bool) {
unsafe {
sys::igShowMetricsWindow(opened);
}
}
/// Renders a style editor block (not a window) for the given `Style` structure
#[doc(alias = "ShowStyleEditor")]
pub fn show_style_editor(&self, style: &mut Style) {
unsafe {
sys::igShowStyleEditor(style.raw_mut());
}
}
/// Renders a style editor block (not a window) for the currently active style
#[doc(alias = "ShowStyleEditor")]
pub fn show_default_style_editor(&self) {
unsafe { sys::igShowStyleEditor(std::ptr::null_mut()) };
}
/// Renders a basic help/info block (not a window)
#[doc(alias = "ShowUserGuide")]
pub fn show_user_guide(&self) {
unsafe { sys::igShowUserGuide() };
}
}
/// Unique ID used by widgets
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Id<'a> {
Int(i32),
Str(&'a str),
Ptr(*const c_void),
}
impl From<i32> for Id<'static> {
#[inline]
fn from(i: i32) -> Self {
Id::Int(i)
}
}
impl<'a, T: ?Sized + AsRef<str>> From<&'a T> for Id<'a> {
#[inline]
fn from(s: &'a T) -> Self {
Id::Str(s.as_ref())
}
}
impl<T> From<*const T> for Id<'static> {
#[inline]
fn from(p: *const T) -> Self {
Id::Ptr(p as *const c_void)
}
}
impl<T> From<*mut T> for Id<'static> {
#[inline]
fn from(p: *mut T) -> Self {
Id::Ptr(p as *const T as *const c_void)
}
}
impl<'a> Id<'a> {
// this is used in the tables-api and possibly elsewhere,
// but not with just default features...
#[allow(dead_code)]
fn as_imgui_id(&self) -> sys::ImGuiID {
unsafe {
match self {
Id::Ptr(p) => sys::igGetID_Ptr(*p),
Id::Str(s) => {
let s1 = s.as_ptr() as *const std::os::raw::c_char;
let s2 = s1.add(s.len());
sys::igGetID_StrStr(s1, s2)
}
Id::Int(i) => {
let p = *i as *const std::os::raw::c_void;
sys::igGetID_Ptr(p)
} // Id::ImGuiID(n) => *n,
}
}
}
}
impl<'a> Default for Id<'a> {
fn default() -> Self {
Self::Int(0)
}
}
impl Ui {
/// # Windows
/// Start constructing a window.
///
/// This, like many objects in the library, uses the builder
/// pattern to set optional arguments (like window size, flags,
/// etc). Once all desired options are set, you must call either
/// [`Window::build`] or [`Window::begin`] must be called to
/// actually create the window.
///
/// # Examples
///
/// Create a window using the closure based [`Window::build`]:
/// ```no_run
/// # let mut ctx = imgui::Context::create();
/// # let ui = ctx.frame();
/// ui.window("Example Window")
/// .size([100.0, 50.0], imgui::Condition::FirstUseEver)
/// .build(|| {
/// ui.text("An example");
/// });
/// ```
pub fn window<Label: AsRef<str>>(&self, name: Label) -> Window<'_, '_, Label> {
Window::new(self, name)
}
/// Same as [`Ui::window`] but using the "token based" `.begin()` approach.
///
/// ```
/// fn example(ui: &imgui::Ui) {
/// let wt = ui.window("Example Window")
/// .size([100.0, 50.0], imgui::Condition::FirstUseEver)
/// .begin();
/// if wt.is_some() {
/// ui.text("Window is visible");
/// }
/// // Window ends where where wt is dropped,
/// // or you could call
/// wt.unwrap().end()
/// }
/// ```
pub fn child_window<Label: AsRef<str>>(&self, name: Label) -> ChildWindow<'_, Label> {
ChildWindow::new(self, name)
}
}
// Widgets: Input
impl<'ui> Ui {
#[doc(alias = "InputText", alias = "InputTextWithHint")]
pub fn input_text<'p, L: AsRef<str>>(
&'ui self,
label: L,
buf: &'p mut String,
) -> InputText<'ui, 'p, L> {
InputText::new(self, label, buf)
}
#[doc(alias = "InputText", alias = "InputTextMultiline")]
pub fn input_text_multiline<'p, L: AsRef<str>>(
&'ui self,
label: L,
buf: &'p mut String,
size: [f32; 2],
) -> InputTextMultiline<'ui, 'p, L> {
InputTextMultiline::new(self, label, buf, size)
}
#[doc(alias = "InputFloat2")]
pub fn input_float<'p, L: AsRef<str>>(
&'ui self,
label: L,
value: &'p mut f32,
) -> InputFloat<'ui, 'p, L> {
InputFloat::new(self, label, value)
}
#[doc(alias = "InputFloat2")]
pub fn input_float2<'p, L, T>(
&'ui self,
label: L,
value: &'p mut T,
) -> InputFloat2<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintVec2>,
MintVec2: Into<T> + Into<[f32; 2]>,
{
InputFloat2::new(self, label, value)
}
#[doc(alias = "InputFloat3")]
pub fn input_float3<'p, L, T>(
&'ui self,
label: L,
value: &'p mut T,
) -> InputFloat3<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintVec3>,
MintVec3: Into<T> + Into<[f32; 3]>,
{
InputFloat3::new(self, label, value)
}
#[doc(alias = "InputFloat4")]
pub fn input_float4<'p, L, T>(
&'ui self,
label: L,
value: &'p mut T,
) -> InputFloat4<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintVec4>,
MintVec4: Into<T> + Into<[f32; 4]>,
{
InputFloat4::new(self, label, value)
}
#[doc(alias = "InputInt")]
pub fn input_int<'p, L: AsRef<str>>(
&'ui self,
label: L,
value: &'p mut i32,
) -> InputInt<'ui, 'p, L> {
InputInt::new(self, label, value)
}
#[doc(alias = "InputInt2")]
pub fn input_int2<'p, L, T>(&'ui self, label: L, value: &'p mut T) -> InputInt2<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintIVec2>,
MintIVec2: Into<T> + Into<[i32; 2]>,
{
InputInt2::new(self, label, value)
}
#[doc(alias = "InputInt3")]
pub fn input_int3<'p, L, T>(&'ui self, label: L, value: &'p mut T) -> InputInt3<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintIVec3>,
MintIVec3: Into<T> + Into<[i32; 3]>,
{
InputInt3::new(self, label, value)
}
#[doc(alias = "InputInt4")]
pub fn input_int4<'p, L, T>(&'ui self, label: L, value: &'p mut T) -> InputInt4<'ui, 'p, L, T>
where
L: AsRef<str>,
T: Copy + Into<MintIVec4>,
MintIVec4: Into<T> + Into<[i32; 4]>,
{
InputInt4::new(self, label, value)
}
}
create_token!(
/// Tracks a layout tooltip that can be ended by calling `.end()` or by dropping.
pub struct TooltipToken<'ui>;
/// Drops the layout tooltip manually. You can also just allow this token
/// to drop on its own.
drop { sys::igEndTooltip() }
);
/// # Tooltips
impl Ui {
/// Construct a tooltip window that can have any kind of content.
///
/// Typically used with `Ui::is_item_hovered()` or some other conditional check.
///
/// # Examples
///
/// ```
/// # use imgui::*;
/// fn user_interface(ui: &Ui) {
/// ui.text("Hover over me");
/// if ui.is_item_hovered() {
/// ui.tooltip(|| {
/// ui.text_colored([1.0, 0.0, 0.0, 1.0], im_str!("I'm red!"));
/// });
/// }
/// }
/// ```
#[doc(alias = "BeginTooltip", alias = "EndTootip")]
pub fn tooltip<F: FnOnce()>(&self, f: F) {
unsafe { sys::igBeginTooltip() };
f();
unsafe { sys::igEndTooltip() };
}
/// Construct a tooltip window that can have any kind of content.
///
/// Returns a `TooltipToken` that must be ended by calling `.end()`
#[doc(alias = "BeginTooltip")]
pub fn begin_tooltip(&self) -> TooltipToken<'_> {
unsafe { sys::igBeginTooltip() };
TooltipToken::new(self)
}
/// Construct a tooltip window with simple text content.
///
/// Typically used with `Ui::is_item_hovered()` or some other conditional check.
///
/// # Examples
///
/// ```
/// # use imgui::*;
/// fn user_interface(ui: &Ui) {
/// ui.text("Hover over me");
/// if ui.is_item_hovered() {
/// ui.tooltip_text("I'm a tooltip!");
/// }
/// }
/// ```
#[doc(alias = "BeginTooltip", alias = "EndTootip")]
pub fn tooltip_text<T: AsRef<str>>(&self, text: T) {
self.tooltip(|| self.text(text));
}
}
create_token!(
/// Starts a scope where interaction is disabled. Ends be calling `.end()` or when the token is dropped.
pub struct DisabledToken<'ui>;
/// Drops the layout tooltip manually. You can also just allow this token
/// to drop on its own.
drop { sys::igEndDisabled() }
);
/// # Disabling widgets
///
/// imgui can disable widgets so they don't react to mouse/keyboard
/// inputs, and are displayed differently (currently dimmed by an
/// amount set in [`Style::disabled_alpha`])
impl Ui {
/// Creates a scope where interactions are disabled.
///
/// Scope ends when returned token is dropped, or `.end()` is
/// explicitly called
///
/// # Examples
///
/// ```
/// # use imgui::*;
/// fn user_interface(ui: &Ui) {
/// let disable_buttons = true;
/// let _d = ui.begin_disabled(disable_buttons);
/// ui.button(im_str!("Dangerous button"));
/// }
/// ```
#[doc(alias = "BeginDisabled")]
pub fn begin_disabled(&self, disabled: bool) -> DisabledToken<'_> {
unsafe { sys::igBeginDisabled(disabled) };
DisabledToken::new(self)
}
/// Identical to [`Ui::begin_disabled`] but exists to allow avoiding a
/// double-negative, for example `begin_enabled(enable_buttons)`
/// instead of `begin_disabled(!enable_buttons)`)
#[doc(alias = "BeginDisabled")]
pub fn begin_enabled(&self, enabled: bool) -> DisabledToken<'_> {
self.begin_disabled(!enabled)
}
/// Helper to create a disabled section of widgets
///
/// # Examples
///
/// ```
/// # use imgui::*;
/// fn user_interface(ui: &Ui) {
/// let safe_mode = true;
/// ui.disabled(safe_mode, || {
/// ui.button(im_str!("Dangerous button"));
/// });
/// }
/// ```
#[doc(alias = "BeginDisabled", alias = "EndDisabled")]
pub fn disabled<F: FnOnce()>(&self, disabled: bool, f: F) {
unsafe { sys::igBeginDisabled(disabled) };
f();
unsafe { sys::igEndDisabled() };
}
/// Same as [`Ui::disabled`] but with logic reversed. See
/// [`Ui::begin_enabled`].
#[doc(alias = "BeginDisabled", alias = "EndDisabled")]
pub fn enabled<F: FnOnce()>(&self, enabled: bool, f: F) {
unsafe { sys::igBeginDisabled(!enabled) };
f();
unsafe { sys::igEndDisabled() };
}
}
// Widgets: ListBox
impl Ui {
#[doc(alias = "ListBox")]
pub fn list_box<'p, StringType: AsRef<str> + ?Sized>(
&self,
label: impl AsRef<str>,
current_item: &mut i32,
items: &'p [&'p StringType],
height_in_items: i32,
) -> bool {
let (label_ptr, items_inner) = unsafe {
let handle = &mut *self.scratch_buffer().get();
handle.refresh_buffer();
let label_ptr = handle.push(label);
let items_inner: Vec<_> = items.iter().map(|&v| handle.push(v)).collect();
(label_ptr, items_inner)
};
unsafe {
sys::igListBox_Str_arr(
label_ptr,
current_item,
items_inner.as_ptr() as *mut *const c_char,
items_inner.len() as i32,
height_in_items,
)
}
}
// written out for the future times...
// #[doc(alias = "ListBox")]
// pub fn list_box_const<'p, StringType: AsRef<str> + ?Sized, const N: usize>(
// &self,
// label: impl AsRef<str>,
// current_item: &mut i32,
// items: [&'p StringType; N],
// height_in_items: i32,
// ) -> bool {
// let (label_ptr, items_inner) = unsafe {
// let handle = &mut *self.buffer.get();
// handle.refresh_buffer();
// let label_ptr = handle.push(label);
// let mut items_inner: [*const i8; N] = [std::ptr::null(); N];
// for (i, item) in items.iter().enumerate() {
// items_inner[i] = handle.push(item);
// }
// (label_ptr, items_inner)
// };
// unsafe {
// sys::igListBoxStr_arr(
// label_ptr,
// current_item,
// items_inner.as_ptr() as *mut *const c_char,
// items_inner.len() as i32,
// height_in_items,
// )
// }
// }
}
impl<'ui> Ui {
#[doc(alias = "PlotLines")]
pub fn plot_lines<'p, Label: AsRef<str>>(
&'ui self,
label: Label,
values: &'p [f32],
) -> PlotLines<'ui, 'p, Label> {
PlotLines::new(self, label, values)
}
#[doc(alias = "PlotHistogram")]
pub fn plot_histogram<'p, Label: AsRef<str>>(
&'ui self,
label: Label,
values: &'p [f32],
) -> PlotHistogram<'ui, 'p, Label> {
PlotHistogram::new(self, label, values)
}
/// Calculate the size required for a given text string.
///
/// This is the same as [calc_text_size_with_opts](Self::calc_text_size_with_opts)
/// with `hide_text_after_double_hash` set to false and `wrap_width` set to `-1.0`.
#[doc(alias = "CalcTextSize")]
pub fn calc_text_size<T: AsRef<str>>(&self, text: T) -> [f32; 2] {
self.calc_text_size_with_opts(text, false, -1.0)
}
/// Calculate the size required for a given text string.
///
/// hide_text_after_double_hash allows the user to insert comments into their text, using a double hash-tag prefix.
/// This is a feature of imgui.
///
/// wrap_width allows you to request a width at which to wrap the text to a newline for the calculation.
#[doc(alias = "CalcTextSize")]
pub fn calc_text_size_with_opts<T: AsRef<str>>(
&self,
text: T,
hide_text_after_double_hash: bool,
wrap_width: f32,
) -> [f32; 2] {
let mut out = sys::ImVec2::zero();
let text = text.as_ref();
unsafe {
let start = text.as_ptr();
let end = start.add(text.len());
sys::igCalcTextSize(
&mut out,
start as *const c_char,
end as *const c_char,
hide_text_after_double_hash,
wrap_width,
)
};
out.into()
}
}
/// # Draw list for custom drawing
impl Ui {
/// Get access to drawing API
///
/// # Examples
///
/// ```rust,no_run
/// # use imgui::*;
/// fn custom_draw(ui: &Ui) {
/// let draw_list = ui.get_window_draw_list();
/// // Draw a line
/// const WHITE: [f32; 3] = [1.0, 1.0, 1.0];
/// draw_list.add_line([100.0, 100.0], [200.0, 200.0], WHITE).build();
/// // Continue drawing ...
/// }
/// ```
///
/// This function will panic if several instances of [`DrawListMut`]
/// coexist. Before a new instance is got, a previous instance should be
/// dropped.
///
/// ```rust
/// # use imgui::*;
/// fn custom_draw(ui: &Ui) {
/// let draw_list = ui.get_window_draw_list();
/// // Draw something...
///
/// // This second call will panic!
/// let draw_list = ui.get_window_draw_list();
/// }
/// ```
#[must_use]
#[doc(alias = "GetWindowDrawList")]
pub fn get_window_draw_list(&self) -> DrawListMut<'_> {
DrawListMut::window(self)
}
#[must_use]
#[doc(alias = "GetBackgroundDrawList")]
pub fn get_background_draw_list(&self) -> DrawListMut<'_> {
DrawListMut::background(self)
}
#[must_use]
#[doc(alias = "GetForegroundDrawList")]
pub fn get_foreground_draw_list(&self) -> DrawListMut<'_> {
DrawListMut::foreground(self)
}
}
/// Condition for applying a setting
#[repr(i8)]
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Condition {
/// Never apply the setting
Never = -1,
/// Apply the setting every frame
Always = sys::ImGuiCond_Always as i8,
/// Apply the setting once per runtime session (only the first
/// call will succeed). Will ignore any setting saved in `.ini`
Once = sys::ImGuiCond_Once as i8,
/// Apply the setting if the object/window has no persistently
/// saved data (but otherwise use the setting from the .ini file)
FirstUseEver = sys::ImGuiCond_FirstUseEver as i8,
/// Apply the setting if the object/window is appearing after
/// being hidden/inactive (or the first time)
Appearing = sys::ImGuiCond_Appearing as i8,
}
/// A cardinal direction
#[repr(i32)]
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Direction {
None = sys::ImGuiDir_None,
Left = sys::ImGuiDir_Left,
Right = sys::ImGuiDir_Right,
Up = sys::ImGuiDir_Up,
Down = sys::ImGuiDir_Down,
}