mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-13 14:38:36 +00:00
63 lines
2.0 KiB
Rust
63 lines
2.0 KiB
Rust
#[macro_use]
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extern crate glium;
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extern crate imgui;
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extern crate time;
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use glium::DisplayBuild;
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use glium::Surface;
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use glium::glutin;
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use glium::glutin::{ElementState, Event, MouseButton, VirtualKeyCode};
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use imgui::ImGui;
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use imgui::glium_renderer::Renderer;
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use time::SteadyTime;
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fn main() {
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let display = glutin::WindowBuilder::new()
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.build_glium()
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.unwrap();
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let mut imgui = ImGui::init();
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let mut renderer = Renderer::init(&mut imgui, &display).unwrap();
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let mut last_frame = SteadyTime::now();
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let mut mouse_pos = (0, 0);
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let mut mouse_pressed = (false, false, false);
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'main: loop {
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let now = SteadyTime::now();
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let delta = now - last_frame;
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let delta_f = delta.num_nanoseconds().unwrap() as f32 / 1_000_000_000.0;
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last_frame = now;
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imgui.set_mouse_pos(mouse_pos.0 as f32, mouse_pos.1 as f32);
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imgui.set_mouse_down(&[mouse_pressed.0, mouse_pressed.1, mouse_pressed.2, false, false]);
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let mut target = display.draw();
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target.clear_color(1.0, 1.0, 1.0, 1.0);
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let (width, height) = target.get_dimensions();
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let mut frame = imgui.frame(width, height, delta_f);
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frame.show_test_window();
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renderer.render(&mut target, frame).unwrap();
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target.finish().unwrap();
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for event in display.poll_events() {
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match event {
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Event::Closed |
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Event::KeyboardInput(ElementState::Pressed, _, Some(VirtualKeyCode::Escape))
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=> break 'main,
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Event::MouseMoved(pos) => mouse_pos = pos,
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Event::MouseInput(state, MouseButton::Left) =>
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mouse_pressed.0 = state == ElementState::Pressed,
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Event::MouseInput(state, MouseButton::Right) =>
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mouse_pressed.1 = state == ElementState::Pressed,
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Event::MouseInput(state, MouseButton::Middle) =>
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mouse_pressed.2 = state == ElementState::Pressed,
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_ => ()
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}
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}
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}
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}
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