imgui-rs/src/shader/vert_140.glsl
Joonas Javanainen ad10dff1cf Initial commit
2015-08-16 21:10:03 +03:00

17 lines
208 B
GLSL

#version 140
uniform mat4 matrix;
in vec2 pos;
in vec2 uv;
in vec4 col;
out vec2 f_uv;
out vec4 f_color;
void main() {
f_uv = uv;
f_color = col / 255.0;
gl_Position = matrix * vec4(pos.xy, 0, 1);
}