Malik Olivier Boussejra 7268d35be7 [gfx_examples] Update glutin to 0.19.0
Attempt to fix #172 for gfx back-end.
2018-12-01 17:57:54 +09:00

147 lines
4.7 KiB
Rust

use imgui::{FontGlyphRange, ImFontConfig, ImGui, ImVec4, Ui};
use imgui_gfx_renderer::{Renderer, Shaders};
use imgui_glutin_support;
use std::time::Instant;
pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_ui: F) {
use gfx::{self, Device};
use gfx_window_glutin;
use glutin;
type ColorFormat = gfx::format::Rgba8;
type DepthFormat = gfx::format::DepthStencil;
let mut events_loop = glutin::EventsLoop::new();
let context = glutin::ContextBuilder::new().with_vsync(true);
let window = glutin::WindowBuilder::new()
.with_title(title)
.with_dimensions(glutin::dpi::LogicalSize::new(1024f64, 768f64));
let (window, mut device, mut factory, mut main_color, mut main_depth) =
gfx_window_glutin::init::<ColorFormat, DepthFormat>(window, context, &events_loop);
let mut encoder: gfx::Encoder<_, _> = factory.create_command_buffer().into();
let shaders = {
let version = device.get_info().shading_language;
if version.is_embedded {
if version.major >= 3 {
Shaders::GlSlEs300
} else {
Shaders::GlSlEs100
}
} else if version.major >= 4 {
Shaders::GlSl400
} else if version.major >= 3 {
if version.minor >= 2 {
Shaders::GlSl150
} else {
Shaders::GlSl130
}
} else {
Shaders::GlSl110
}
};
let mut imgui = ImGui::init();
{
// Fix incorrect colors with sRGB framebuffer
fn imgui_gamma_to_linear(col: ImVec4) -> ImVec4 {
let x = col.x.powf(2.2);
let y = col.y.powf(2.2);
let z = col.z.powf(2.2);
let w = 1.0 - (1.0 - col.w).powf(2.2);
ImVec4::new(x, y, z, w)
}
let style = imgui.style_mut();
for col in 0..style.colors.len() {
style.colors[col] = imgui_gamma_to_linear(style.colors[col]);
}
}
imgui.set_ini_filename(None);
// In the examples we only use integer DPI factors, because the UI can get very blurry
// otherwise. This might or might not be what you want in a real application.
let hidpi_factor = window.get_hidpi_factor().round();
let font_size = (13.0 * hidpi_factor) as f32;
imgui.fonts().add_default_font_with_config(
ImFontConfig::new()
.oversample_h(1)
.pixel_snap_h(true)
.size_pixels(font_size),
);
imgui.fonts().add_font_with_config(
include_bytes!("../../../resources/mplus-1p-regular.ttf"),
ImFontConfig::new()
.merge_mode(true)
.oversample_h(1)
.pixel_snap_h(true)
.size_pixels(font_size)
.rasterizer_multiply(1.75),
&FontGlyphRange::japanese(),
);
imgui.set_font_global_scale((1.0 / hidpi_factor) as f32);
let mut renderer = Renderer::init(&mut imgui, &mut factory, shaders, main_color.clone())
.expect("Failed to initialize renderer");
imgui_glutin_support::configure_keys(&mut imgui);
let mut last_frame = Instant::now();
let mut quit = false;
loop {
events_loop.poll_events(|event| {
use glutin::{
Event,
WindowEvent::{CloseRequested, Resized},
};
imgui_glutin_support::handle_event(
&mut imgui,
&event,
window.get_hidpi_factor(),
hidpi_factor,
);
if let Event::WindowEvent { event, .. } = event {
match event {
Resized(_) => {
gfx_window_glutin::update_views(&window, &mut main_color, &mut main_depth);
renderer.update_render_target(main_color.clone());
}
CloseRequested => quit = true,
_ => (),
}
}
});
if quit {
break;
}
let now = Instant::now();
let delta = now - last_frame;
let delta_s = delta.as_secs() as f32 + delta.subsec_nanos() as f32 / 1_000_000_000.0;
last_frame = now;
imgui_glutin_support::update_mouse_cursor(&imgui, &window);
let frame_size = imgui_glutin_support::get_frame_size(&window, hidpi_factor).unwrap();
let ui = imgui.frame(frame_size, delta_s);
if !run_ui(&ui) {
break;
}
encoder.clear(&main_color, clear_color);
renderer
.render(ui, &mut factory, &mut encoder)
.expect("Rendering failed");
encoder.flush(&mut device);
window.swap_buffers().unwrap();
device.cleanup();
}
}