2020-12-06 09:32:21 -08:00

219 lines
6.0 KiB
Rust

use std::ptr;
use std::thread;
use crate::context::Context;
use crate::string::ImStr;
use crate::sys;
use crate::Ui;
/// # Widgets: Menus
impl<'ui> Ui<'ui> {
/// Creates and starts appending to a full-screen menu bar.
///
/// Returns `Some(MainMenuBarToken)` if the menu bar is visible. After content has been
/// rendered, the token must be ended by calling `.end()`.
///
/// Returns `None` if the menu bar is not visible and no content should be rendered.
#[must_use]
pub fn begin_main_menu_bar(&self) -> Option<MainMenuBarToken> {
if unsafe { sys::igBeginMainMenuBar() } {
Some(MainMenuBarToken { ctx: self.ctx })
} else {
None
}
}
/// Creates a full-screen main menu bar and runs a closure to construct the contents.
///
/// Note: the closure is not called if the menu bar is not visible.
pub fn main_menu_bar<F: FnOnce()>(&self, f: F) {
if let Some(menu_bar) = self.begin_main_menu_bar() {
f();
menu_bar.end(self);
}
}
/// Creates and starts appending to the menu bar of the current window.
///
/// Returns `Some(MenuBarToken)` if the menu bar is visible. After content has been
/// rendered, the token must be ended by calling `.end()`.
///
/// Returns `None` if the menu bar is not visible and no content should be rendered.
#[must_use]
pub fn begin_menu_bar(&self) -> Option<MenuBarToken> {
if unsafe { sys::igBeginMenuBar() } {
Some(MenuBarToken { ctx: self.ctx })
} else {
None
}
}
/// Creates a menu bar in the current window and runs a closure to construct the contents.
///
/// Note: the closure is not called if the menu bar is not visible.
pub fn menu_bar<F: FnOnce()>(&self, f: F) {
if let Some(menu_bar) = self.begin_menu_bar() {
f();
menu_bar.end(self);
}
}
/// Creates and starts appending to a sub-menu entry.
///
/// Returns `Some(MenuToken)` if the menu is visible. After content has been
/// rendered, the token must be ended by calling `.end()`.
///
/// Returns `None` if the menu is not visible and no content should be rendered.
#[must_use]
pub fn begin_menu(&self, label: &ImStr, enabled: bool) -> Option<MenuToken> {
if unsafe { sys::igBeginMenu(label.as_ptr(), enabled) } {
Some(MenuToken { ctx: self.ctx })
} else {
None
}
}
/// Creates a menu and runs a closure to construct the contents.
///
/// Note: the closure is not called if the menu is not visible.
pub fn menu<F: FnOnce()>(&self, label: &ImStr, enabled: bool, f: F) {
if let Some(menu) = self.begin_menu(label, enabled) {
f();
menu.end(self);
}
}
}
/// Builder for a menu item.
#[derive(Copy, Clone, Debug)]
#[must_use]
pub struct MenuItem<'a> {
label: &'a ImStr,
shortcut: Option<&'a ImStr>,
selected: bool,
enabled: bool,
}
impl<'a> MenuItem<'a> {
/// Construct a new menu item builder.
pub fn new(label: &ImStr) -> MenuItem {
MenuItem {
label,
shortcut: None,
selected: false,
enabled: true,
}
}
/// Sets the menu item shortcut.
///
/// Shortcuts are displayed for convenience only and are not automatically handled.
#[inline]
pub fn shortcut(mut self, shortcut: &'a ImStr) -> Self {
self.shortcut = Some(shortcut);
self
}
/// Sets the selected state of the menu item.
///
/// Default: false
#[inline]
pub fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
/// Enables/disables the menu item.
///
/// Default: enabled
#[inline]
pub fn enabled(mut self, enabled: bool) -> Self {
self.enabled = enabled;
self
}
/// Builds the menu item.
///
/// Returns true if the menu item is activated.
pub fn build(self, _: &Ui) -> bool {
unsafe {
sys::igMenuItemBool(
self.label.as_ptr(),
self.shortcut.map(ImStr::as_ptr).unwrap_or(ptr::null()),
self.selected,
self.enabled,
)
}
}
}
/// # Convenience functions
impl<'a> MenuItem<'a> {
/// Builds the menu item using a mutable reference to selected state.
pub fn build_with_ref(self, ui: &Ui, selected: &mut bool) -> bool {
if self.selected(*selected).build(ui) {
*selected = !*selected;
true
} else {
false
}
}
}
/// Tracks a main menu bar that must be ended by calling `.end()`
#[must_use]
pub struct MainMenuBarToken {
ctx: *const Context,
}
impl MainMenuBarToken {
/// Ends a main menu bar
pub fn end(mut self, _: &Ui) {
self.ctx = ptr::null();
unsafe { sys::igEndMainMenuBar() };
}
}
impl Drop for MainMenuBarToken {
fn drop(&mut self) {
if !self.ctx.is_null() && !thread::panicking() {
panic!("A MainMenuBarToken was leaked. Did you call .end()?");
}
}
}
/// Tracks a menu bar that must be ended by calling `.end()`
#[must_use]
pub struct MenuBarToken {
ctx: *const Context,
}
impl MenuBarToken {
/// Ends a menu bar
pub fn end(mut self, _: &Ui) {
self.ctx = ptr::null();
unsafe { sys::igEndMenuBar() };
}
}
impl Drop for MenuBarToken {
fn drop(&mut self) {
if !self.ctx.is_null() && !thread::panicking() {
panic!("A MenuBarToken was leaked. Did you call .end()?");
}
}
}
/// Tracks a menu that must be ended by calling `.end()`
#[must_use]
pub struct MenuToken {
ctx: *const Context,
}
impl MenuToken {
/// Ends a menu
pub fn end(mut self, _: &Ui) {
self.ctx = ptr::null();
unsafe { sys::igEndMenu() };
}
}
impl Drop for MenuToken {
fn drop(&mut self) {
if !self.ctx.is_null() && !thread::panicking() {
panic!("A MenuToken was leaked. Did you call .end()?");
}
}
}