mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-14 06:58:35 +00:00
147 lines
4.4 KiB
Rust
147 lines
4.4 KiB
Rust
use std::borrow::Cow;
|
|
use std::ptr;
|
|
use std::thread;
|
|
|
|
use crate::context::Context;
|
|
use crate::string::ImStr;
|
|
use crate::sys;
|
|
use crate::Ui;
|
|
|
|
#[derive(Copy, Clone, Debug)]
|
|
enum Size {
|
|
Vec {
|
|
size: sys::ImVec2,
|
|
},
|
|
Items {
|
|
items_count: i32,
|
|
height_in_items: i32,
|
|
},
|
|
}
|
|
/// Builder for a list box widget
|
|
#[derive(Copy, Clone, Debug)]
|
|
#[must_use]
|
|
pub struct ListBox<'a> {
|
|
label: &'a ImStr,
|
|
size: Size,
|
|
}
|
|
|
|
impl<'a> ListBox<'a> {
|
|
/// Constructs a new list box builder.
|
|
pub fn new(label: &'a ImStr) -> ListBox<'a> {
|
|
ListBox {
|
|
label,
|
|
size: Size::Vec {
|
|
size: [0.0, 0.0].into(),
|
|
},
|
|
}
|
|
}
|
|
/// Sets the list box size based on the number of items that you want to make visible
|
|
/// Size default to hold ~7.25 items.
|
|
/// We add +25% worth of item height to allow the user to see at a glance if there are more items up/down, without looking at the scrollbar.
|
|
/// We don't add this extra bit if items_count <= height_in_items. It is slightly dodgy, because it means a dynamic list of items will make the widget resize occasionally when it crosses that size.
|
|
#[inline]
|
|
pub fn calculate_size(mut self, items_count: i32, height_in_items: i32) -> Self {
|
|
self.size = Size::Items {
|
|
items_count,
|
|
height_in_items,
|
|
};
|
|
self
|
|
}
|
|
/// Sets the list box size based on the given width and height
|
|
/// If width or height are 0 or smaller, a default value is calculated
|
|
/// Helper to calculate the size of a listbox and display a label on the right.
|
|
/// Tip: To have a list filling the entire window width, PushItemWidth(-1) and pass an non-visible label e.g. "##empty"
|
|
///
|
|
/// Default: [0.0, 0.0], in which case the combobox calculates a sensible width and height
|
|
#[inline]
|
|
pub fn size(mut self, size: [f32; 2]) -> Self {
|
|
self.size = Size::Vec { size: size.into() };
|
|
self
|
|
}
|
|
/// Creates a list box and starts appending to it.
|
|
///
|
|
/// Returns `Some(ListBoxToken)` if the list box is open. After content has been
|
|
/// rendered, the token must be ended by calling `.end()`.
|
|
///
|
|
/// Returns `None` if the list box is not open and no content should be rendered.
|
|
#[must_use]
|
|
pub fn begin(self, ui: &Ui) -> Option<ListBoxToken> {
|
|
let should_render = unsafe {
|
|
match self.size {
|
|
Size::Vec { size } => sys::igListBoxHeaderVec2(self.label.as_ptr(), size),
|
|
Size::Items {
|
|
items_count,
|
|
height_in_items,
|
|
} => sys::igListBoxHeaderInt(self.label.as_ptr(), items_count, height_in_items),
|
|
}
|
|
};
|
|
if should_render {
|
|
Some(ListBoxToken { ctx: ui.ctx })
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
/// Creates a list box and runs a closure to construct the list contents.
|
|
///
|
|
/// Note: the closure is not called if the list box is not open.
|
|
pub fn build<F: FnOnce()>(self, ui: &Ui, f: F) {
|
|
if let Some(list) = self.begin(ui) {
|
|
f();
|
|
list.end(ui);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Tracks a list box that must be ended by calling `.end()`
|
|
#[must_use]
|
|
pub struct ListBoxToken {
|
|
ctx: *const Context,
|
|
}
|
|
|
|
impl ListBoxToken {
|
|
/// Ends a list box
|
|
pub fn end(mut self, _: &Ui) {
|
|
self.ctx = ptr::null();
|
|
unsafe { sys::igListBoxFooter() };
|
|
}
|
|
}
|
|
|
|
impl Drop for ListBoxToken {
|
|
fn drop(&mut self) {
|
|
if !self.ctx.is_null() && !thread::panicking() {
|
|
panic!("A ListBoxToken was leaked. Did you call .end()?");
|
|
}
|
|
}
|
|
}
|
|
|
|
/// # Convenience functions
|
|
impl<'a> ListBox<'a> {
|
|
/// Builds a simple list box for choosing from a slice of values
|
|
pub fn build_simple<T, L>(
|
|
self,
|
|
ui: &Ui,
|
|
current_item: &mut usize,
|
|
items: &[T],
|
|
label_fn: &L,
|
|
) -> bool
|
|
where
|
|
for<'b> L: Fn(&'b T) -> Cow<'b, ImStr>,
|
|
{
|
|
use crate::widget::selectable::Selectable;
|
|
let mut result = false;
|
|
let lb = self;
|
|
if let Some(_cb) = lb.begin(ui) {
|
|
for (idx, item) in items.iter().enumerate() {
|
|
let text = label_fn(item);
|
|
let selected = idx == *current_item;
|
|
if Selectable::new(&text).selected(selected).build(ui) {
|
|
*current_item = idx;
|
|
result = true;
|
|
}
|
|
}
|
|
_cb.end(ui);
|
|
}
|
|
result
|
|
}
|
|
}
|