imgui-rs/src/shader/frag_110.glsl
Joonas Javanainen ad10dff1cf Initial commit
2015-08-16 21:10:03 +03:00

11 lines
148 B
GLSL

#version 110
uniform sampler2D tex;
varying vec2 f_uv;
varying vec4 f_color;
void main() {
gl_FragColor = f_color * texture2D(tex, f_uv.st);
}