use std::marker::PhantomData; use std::os::raw::{c_int, c_void}; use std::ptr; use sys; use super::{ImGuiInputTextFlags, ImStr, ImString, Ui}; macro_rules! impl_text_flags { ($InputType:ident) => { #[inline] pub fn flags(mut self, flags: ImGuiInputTextFlags) -> Self { self.flags = flags; self } #[inline] pub fn chars_decimal(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CharsDecimal, value); self } #[inline] pub fn chars_hexadecimal(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CharsHexadecimal, value); self } #[inline] pub fn chars_uppercase(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CharsUppercase, value); self } #[inline] pub fn chars_noblank(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CharsNoBlank, value); self } #[inline] pub fn auto_select_all(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::AutoSelectAll, value); self } #[inline] pub fn enter_returns_true(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::EnterReturnsTrue, value); self } #[inline] pub fn callback_completion(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CallbackCompletion, value); self } #[inline] pub fn callback_history(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CallbackHistory, value); self } #[inline] pub fn callback_always(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CallbackAlways, value); self } #[inline] pub fn callback_char_filter(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CallbackCharFilter, value); self } #[inline] pub fn resize_buffer(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::CallbackResize, value); self } #[inline] pub fn allow_tab_input(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::AllowTabInput, value); self } #[inline] pub fn no_horizontal_scroll(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::NoHorizontalScroll, value); self } #[inline] pub fn always_insert_mode(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::AlwaysInsertMode, value); self } #[inline] pub fn read_only(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::ReadOnly, value); self } #[inline] pub fn password(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::Password, value); self } #[inline] pub fn no_undo_redo(mut self, value: bool) -> Self { self.flags.set(ImGuiInputTextFlags::NoUndoRedo, value); self } } } macro_rules! impl_step_params { ($InputType:ident, $Value:ty) => { #[inline] pub fn step(mut self, value: $Value) -> Self { self.step = value; self } #[inline] pub fn step_fast(mut self, value: $Value) -> Self { self.step_fast = value; self } } } extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int { unsafe { if (*data).EventFlag == ImGuiInputTextFlags::CallbackResize.bits() { if let Some(buffer) = ((*data).UserData as *mut ImString).as_mut() { let requested_size = (*data).BufSize as usize; if requested_size > buffer.capacity_with_nul() { // Refresh the buffer's length to take into account changes made by dear imgui. buffer.refresh_len(); // Add 1 to include the null terminator, so that reserve sees the right length. // After we're done we'll call refresh_len, so this won't be visible to the user. buffer.0.set_len(buffer.0.len() + 1); buffer.reserve(requested_size - buffer.0.len()); (*data).Buf = buffer.as_mut_ptr(); (*data).BufDirty = true; } } } return 0; } } #[must_use] pub struct InputText<'ui, 'p> { label: &'p ImStr, buf: &'p mut ImString, flags: ImGuiInputTextFlags, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> InputText<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString) -> Self { InputText { label, buf, flags: ImGuiInputTextFlags::empty(), _phantom: PhantomData, } } impl_text_flags!(InputText); // TODO: boxed closure...? // pub fn callback(self) -> Self { } pub fn build(self) -> bool { let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul()); let (callback, data): (sys::ImGuiInputTextCallback, _) = { if self.flags.contains(ImGuiInputTextFlags::CallbackResize) { (Some(resize_callback), self.buf as *mut _ as *mut c_void) } else { (None, ptr::null_mut()) } }; unsafe { let result = sys::igInputText( self.label.as_ptr(), ptr, capacity, self.flags, callback, data, ); self.buf.refresh_len(); result } } } #[must_use] pub struct InputTextMultiline<'ui, 'p> { label: &'p ImStr, buf: &'p mut ImString, flags: ImGuiInputTextFlags, size: sys::ImVec2, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> InputTextMultiline<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, buf: &'p mut ImString, size: sys::ImVec2) -> Self { InputTextMultiline { label, buf, flags: ImGuiInputTextFlags::empty(), size, _phantom: PhantomData, } } impl_text_flags!(InputText); // TODO: boxed closure...? // pub fn callback(self) -> Self { } pub fn build(self) -> bool { let (ptr, capacity) = (self.buf.as_mut_ptr(), self.buf.capacity_with_nul()); let (callback, data): (sys::ImGuiInputTextCallback, _) = { if self.flags.contains(ImGuiInputTextFlags::CallbackResize) { (Some(resize_callback), self.buf as *mut _ as *mut c_void) } else { (None, ptr::null_mut()) } }; unsafe { let result = sys::igInputTextMultiline( self.label.as_ptr(), ptr, capacity, self.size, self.flags, callback, data, ); self.buf.refresh_len(); result } } } #[must_use] pub struct InputInt<'ui, 'p> { label: &'p ImStr, value: &'p mut i32, step: i32, step_fast: i32, flags: ImGuiInputTextFlags, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> InputInt<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut i32) -> Self { InputInt { label, value, step: 1, step_fast: 100, flags: ImGuiInputTextFlags::empty(), _phantom: PhantomData, } } pub fn build(self) -> bool { unsafe { sys::igInputInt( self.label.as_ptr(), self.value as *mut i32, self.step, self.step_fast, self.flags, ) } } impl_step_params!(InputInt, i32); impl_text_flags!(InputInt); } #[must_use] pub struct InputFloat<'ui, 'p> { label: &'p ImStr, value: &'p mut f32, step: f32, step_fast: f32, flags: ImGuiInputTextFlags, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> InputFloat<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut f32) -> Self { InputFloat { label, value, step: 0.0, step_fast: 0.0, flags: ImGuiInputTextFlags::empty(), _phantom: PhantomData, } } pub fn build(self) -> bool { unsafe { sys::igInputFloat( self.label.as_ptr(), self.value as *mut f32, self.step, self.step_fast, b"%.3f\0".as_ptr() as *const _, self.flags, ) } } impl_step_params!(InputFloat, f32); impl_text_flags!(InputFloat); } macro_rules! impl_input_floatn { ($InputFloatN:ident, $N:expr, $igInputFloatN:ident) => { #[must_use] pub struct $InputFloatN<'ui, 'p> { label: &'p ImStr, value: &'p mut [f32; $N], flags: ImGuiInputTextFlags, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> $InputFloatN<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [f32; $N]) -> Self { $InputFloatN { label, value, flags: ImGuiInputTextFlags::empty(), _phantom: PhantomData, } } pub fn build(self) -> bool { unsafe { sys::$igInputFloatN( self.label.as_ptr(), self.value.as_mut_ptr(), b"%.3f\0".as_ptr() as *const _, self.flags, ) } } impl_text_flags!($InputFloatN); } }; } impl_input_floatn!(InputFloat2, 2, igInputFloat2); impl_input_floatn!(InputFloat3, 3, igInputFloat3); impl_input_floatn!(InputFloat4, 4, igInputFloat4); macro_rules! impl_input_intn { ($InputIntN:ident, $N:expr, $igInputIntN:ident) => { #[must_use] pub struct $InputIntN<'ui, 'p> { label: &'p ImStr, value: &'p mut [i32; $N], flags: ImGuiInputTextFlags, _phantom: PhantomData<&'ui Ui<'ui>>, } impl<'ui, 'p> $InputIntN<'ui, 'p> { pub fn new(_: &Ui<'ui>, label: &'p ImStr, value: &'p mut [i32; $N]) -> Self { $InputIntN { label, value, flags: ImGuiInputTextFlags::empty(), _phantom: PhantomData, } } pub fn build(self) -> bool { unsafe { sys::$igInputIntN(self.label.as_ptr(), self.value.as_mut_ptr(), self.flags) } } impl_text_flags!($InputIntN); } }; } impl_input_intn!(InputInt2, 2, igInputInt2); impl_input_intn!(InputInt3, 3, igInputInt3); impl_input_intn!(InputInt4, 4, igInputInt4);