use imgui::*; mod support; fn main() { let mut system = support::init(file!()); let dokdo = system.imgui.fonts().add_font(&[FontSource::TtfData { data: include_bytes!("../../resources/Dokdo-Regular.ttf"), size_pixels: system.font_size, config: None, }]); let roboto = system.imgui.fonts().add_font(&[FontSource::TtfData { data: include_bytes!("../../resources/Roboto-Regular.ttf"), size_pixels: system.font_size, config: None, }]); system .renderer .reload_font_texture(&mut system.imgui) .expect("Failed to reload fonts"); system.main_loop(move |run, ui| { ui.window("Hello world").opened(run).build(|| { ui.text("Hello, I'm the default font!"); let _roboto = ui.push_font(roboto); ui.text("Hello, I'm Roboto Regular!"); let _dokdo = ui.push_font(dokdo); ui.text("Hello, I'm Dokdo Regular!"); _dokdo.pop(); ui.text("Hello, I'm Roboto Regular again!"); _roboto.pop(); ui.text("Hello, I'm the default font again!"); }); }); }