//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui //based on imgui.h file version "1.91.3" 19130 from Dear ImGui https://github.com/ocornut/imgui #ifndef CIMGUI_INCLUDED #define CIMGUI_INCLUDED #include #include #if defined _WIN32 || defined __CYGWIN__ #ifdef CIMGUI_NO_EXPORT #define API #else #define API __declspec(dllexport) #endif #else #ifdef __GNUC__ #define API __attribute__((__visibility__("default"))) #else #define API #endif #endif #if defined __cplusplus #define EXTERN extern "C" #else #include #include #define EXTERN extern #endif #define CIMGUI_API EXTERN API #define CONST const #ifdef _MSC_VER typedef unsigned __int64 ImU64; #else //typedef unsigned long long ImU64; #endif #ifdef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImDrawChannel ImDrawChannel; typedef struct ImDrawCmd ImDrawCmd; typedef struct ImDrawData ImDrawData; typedef struct ImDrawList ImDrawList; typedef struct ImDrawListSharedData ImDrawListSharedData; typedef struct ImDrawListSplitter ImDrawListSplitter; typedef struct ImDrawVert ImDrawVert; typedef struct ImFont ImFont; typedef struct ImFontAtlas ImFontAtlas; typedef struct ImFontBuilderIO ImFontBuilderIO; typedef struct ImFontConfig ImFontConfig; typedef struct ImFontGlyph ImFontGlyph; typedef struct ImFontGlyphRangesBuilder ImFontGlyphRangesBuilder; typedef struct ImColor ImColor; typedef struct ImGuiContext ImGuiContext; typedef struct ImGuiIO ImGuiIO; typedef struct ImGuiInputTextCallbackData ImGuiInputTextCallbackData; typedef struct ImGuiKeyData ImGuiKeyData; typedef struct ImGuiListClipper ImGuiListClipper; typedef struct ImGuiMultiSelectIO ImGuiMultiSelectIO; typedef struct ImGuiOnceUponAFrame ImGuiOnceUponAFrame; typedef struct ImGuiPayload ImGuiPayload; typedef struct ImGuiPlatformIO ImGuiPlatformIO; typedef struct ImGuiPlatformImeData ImGuiPlatformImeData; typedef struct ImGuiSelectionBasicStorage ImGuiSelectionBasicStorage; typedef struct ImGuiSelectionExternalStorage ImGuiSelectionExternalStorage; typedef struct ImGuiSelectionRequest ImGuiSelectionRequest; typedef struct ImGuiSizeCallbackData ImGuiSizeCallbackData; typedef struct ImGuiStorage ImGuiStorage; typedef struct ImGuiStoragePair ImGuiStoragePair; typedef struct ImGuiStyle ImGuiStyle; typedef struct ImGuiTableSortSpecs ImGuiTableSortSpecs; typedef struct ImGuiTableColumnSortSpecs ImGuiTableColumnSortSpecs; typedef struct ImGuiTextBuffer ImGuiTextBuffer; typedef struct ImGuiTextFilter ImGuiTextFilter; typedef struct ImGuiViewport ImGuiViewport; typedef unsigned int ImGuiID; typedef signed char ImS8; typedef unsigned char ImU8; typedef signed short ImS16; typedef unsigned short ImU16; typedef signed int ImS32; typedef unsigned int ImU32; typedef signed long long ImS64; typedef unsigned long long ImU64; struct ImDrawChannel; struct ImDrawCmd; struct ImDrawData; struct ImDrawList; struct ImDrawListSharedData; struct ImDrawListSplitter; struct ImDrawVert; struct ImFont; struct ImFontAtlas; struct ImFontBuilderIO; struct ImFontConfig; struct ImFontGlyph; struct ImFontGlyphRangesBuilder; struct ImColor; struct ImGuiContext; struct ImGuiIO; struct ImGuiInputTextCallbackData; struct ImGuiKeyData; struct ImGuiListClipper; struct ImGuiMultiSelectIO; struct ImGuiOnceUponAFrame; struct ImGuiPayload; struct ImGuiPlatformIO; struct ImGuiPlatformImeData; struct ImGuiSelectionBasicStorage; struct ImGuiSelectionExternalStorage; struct ImGuiSelectionRequest; struct ImGuiSizeCallbackData; struct ImGuiStorage; struct ImGuiStoragePair; struct ImGuiStyle; struct ImGuiTableSortSpecs; struct ImGuiTableColumnSortSpecs; struct ImGuiTextBuffer; struct ImGuiTextFilter; struct ImGuiViewport; typedef int ImGuiCol; typedef int ImGuiCond; typedef int ImGuiDataType; typedef int ImGuiMouseButton; typedef int ImGuiMouseCursor; typedef int ImGuiStyleVar; typedef int ImGuiTableBgTarget; typedef int ImDrawFlags; typedef int ImDrawListFlags; typedef int ImFontAtlasFlags; typedef int ImGuiBackendFlags; typedef int ImGuiButtonFlags; typedef int ImGuiChildFlags; typedef int ImGuiColorEditFlags; typedef int ImGuiConfigFlags; typedef int ImGuiComboFlags; typedef int ImGuiDragDropFlags; typedef int ImGuiFocusedFlags; typedef int ImGuiHoveredFlags; typedef int ImGuiInputFlags; typedef int ImGuiInputTextFlags; typedef int ImGuiItemFlags; typedef int ImGuiKeyChord; typedef int ImGuiPopupFlags; typedef int ImGuiMultiSelectFlags; typedef int ImGuiSelectableFlags; typedef int ImGuiSliderFlags; typedef int ImGuiTabBarFlags; typedef int ImGuiTabItemFlags; typedef int ImGuiTableFlags; typedef int ImGuiTableColumnFlags; typedef int ImGuiTableRowFlags; typedef int ImGuiTreeNodeFlags; typedef int ImGuiViewportFlags; typedef int ImGuiWindowFlags; typedef void* ImTextureID; typedef unsigned short ImDrawIdx; typedef unsigned int ImWchar32; typedef unsigned short ImWchar16; typedef ImWchar32 ImWchar; typedef ImS64 ImGuiSelectionUserData; typedef int (*ImGuiInputTextCallback)(ImGuiInputTextCallbackData* data); typedef void (*ImGuiSizeCallback)(ImGuiSizeCallbackData* data); typedef void* (*ImGuiMemAllocFunc)(size_t sz, void* user_data); typedef void (*ImGuiMemFreeFunc)(void* ptr, void* user_data); typedef struct ImVec2 ImVec2; struct ImVec2 { float x, y; }; typedef struct ImVec4 ImVec4; struct ImVec4 { float x, y, z, w; }; typedef enum { ImGuiWindowFlags_None = 0, ImGuiWindowFlags_NoTitleBar = 1 << 0, ImGuiWindowFlags_NoResize = 1 << 1, ImGuiWindowFlags_NoMove = 1 << 2, ImGuiWindowFlags_NoScrollbar = 1 << 3, ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, ImGuiWindowFlags_NoCollapse = 1 << 5, ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, ImGuiWindowFlags_NoBackground = 1 << 7, ImGuiWindowFlags_NoSavedSettings = 1 << 8, ImGuiWindowFlags_NoMouseInputs = 1 << 9, ImGuiWindowFlags_MenuBar = 1 << 10, ImGuiWindowFlags_HorizontalScrollbar = 1 << 11, ImGuiWindowFlags_NoFocusOnAppearing = 1 << 12, ImGuiWindowFlags_NoBringToFrontOnFocus = 1 << 13, ImGuiWindowFlags_AlwaysVerticalScrollbar= 1 << 14, ImGuiWindowFlags_AlwaysHorizontalScrollbar=1<< 15, ImGuiWindowFlags_NoNavInputs = 1 << 16, ImGuiWindowFlags_NoNavFocus = 1 << 17, ImGuiWindowFlags_UnsavedDocument = 1 << 18, ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_NoDecoration = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoCollapse, ImGuiWindowFlags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFocus, ImGuiWindowFlags_ChildWindow = 1 << 24, ImGuiWindowFlags_Tooltip = 1 << 25, ImGuiWindowFlags_Popup = 1 << 26, ImGuiWindowFlags_Modal = 1 << 27, ImGuiWindowFlags_ChildMenu = 1 << 28, }ImGuiWindowFlags_; typedef enum { ImGuiChildFlags_None = 0, ImGuiChildFlags_Borders = 1 << 0, ImGuiChildFlags_AlwaysUseWindowPadding = 1 << 1, ImGuiChildFlags_ResizeX = 1 << 2, ImGuiChildFlags_ResizeY = 1 << 3, ImGuiChildFlags_AutoResizeX = 1 << 4, ImGuiChildFlags_AutoResizeY = 1 << 5, ImGuiChildFlags_AlwaysAutoResize = 1 << 6, ImGuiChildFlags_FrameStyle = 1 << 7, ImGuiChildFlags_NavFlattened = 1 << 8, }ImGuiChildFlags_; typedef enum { ImGuiItemFlags_None = 0, ImGuiItemFlags_NoTabStop = 1 << 0, ImGuiItemFlags_NoNav = 1 << 1, ImGuiItemFlags_NoNavDefaultFocus = 1 << 2, ImGuiItemFlags_ButtonRepeat = 1 << 3, ImGuiItemFlags_AutoClosePopups = 1 << 4, ImGuiItemFlags_AllowDuplicateId = 1 << 5, }ImGuiItemFlags_; typedef enum { ImGuiInputTextFlags_None = 0, ImGuiInputTextFlags_CharsDecimal = 1 << 0, ImGuiInputTextFlags_CharsHexadecimal = 1 << 1, ImGuiInputTextFlags_CharsScientific = 1 << 2, ImGuiInputTextFlags_CharsUppercase = 1 << 3, ImGuiInputTextFlags_CharsNoBlank = 1 << 4, ImGuiInputTextFlags_AllowTabInput = 1 << 5, ImGuiInputTextFlags_EnterReturnsTrue = 1 << 6, ImGuiInputTextFlags_EscapeClearsAll = 1 << 7, ImGuiInputTextFlags_CtrlEnterForNewLine = 1 << 8, ImGuiInputTextFlags_ReadOnly = 1 << 9, ImGuiInputTextFlags_Password = 1 << 10, ImGuiInputTextFlags_AlwaysOverwrite = 1 << 11, ImGuiInputTextFlags_AutoSelectAll = 1 << 12, ImGuiInputTextFlags_ParseEmptyRefVal = 1 << 13, ImGuiInputTextFlags_DisplayEmptyRefVal = 1 << 14, ImGuiInputTextFlags_NoHorizontalScroll = 1 << 15, ImGuiInputTextFlags_NoUndoRedo = 1 << 16, ImGuiInputTextFlags_CallbackCompletion = 1 << 17, ImGuiInputTextFlags_CallbackHistory = 1 << 18, ImGuiInputTextFlags_CallbackAlways = 1 << 19, ImGuiInputTextFlags_CallbackCharFilter = 1 << 20, ImGuiInputTextFlags_CallbackResize = 1 << 21, ImGuiInputTextFlags_CallbackEdit = 1 << 22, }ImGuiInputTextFlags_; typedef enum { ImGuiTreeNodeFlags_None = 0, ImGuiTreeNodeFlags_Selected = 1 << 0, ImGuiTreeNodeFlags_Framed = 1 << 1, ImGuiTreeNodeFlags_AllowOverlap = 1 << 2, ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, ImGuiTreeNodeFlags_Leaf = 1 << 8, ImGuiTreeNodeFlags_Bullet = 1 << 9, ImGuiTreeNodeFlags_FramePadding = 1 << 10, ImGuiTreeNodeFlags_SpanAvailWidth = 1 << 11, ImGuiTreeNodeFlags_SpanFullWidth = 1 << 12, ImGuiTreeNodeFlags_SpanTextWidth = 1 << 13, ImGuiTreeNodeFlags_SpanAllColumns = 1 << 14, ImGuiTreeNodeFlags_NavLeftJumpsBackHere = 1 << 15, ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoTreePushOnOpen | ImGuiTreeNodeFlags_NoAutoOpenOnLog, }ImGuiTreeNodeFlags_; typedef enum { ImGuiPopupFlags_None = 0, ImGuiPopupFlags_MouseButtonLeft = 0, ImGuiPopupFlags_MouseButtonRight = 1, ImGuiPopupFlags_MouseButtonMiddle = 2, ImGuiPopupFlags_MouseButtonMask_ = 0x1F, ImGuiPopupFlags_MouseButtonDefault_ = 1, ImGuiPopupFlags_NoReopen = 1 << 5, ImGuiPopupFlags_NoOpenOverExistingPopup = 1 << 7, ImGuiPopupFlags_NoOpenOverItems = 1 << 8, ImGuiPopupFlags_AnyPopupId = 1 << 10, ImGuiPopupFlags_AnyPopupLevel = 1 << 11, ImGuiPopupFlags_AnyPopup = ImGuiPopupFlags_AnyPopupId | ImGuiPopupFlags_AnyPopupLevel, }ImGuiPopupFlags_; typedef enum { ImGuiSelectableFlags_None = 0, ImGuiSelectableFlags_NoAutoClosePopups = 1 << 0, ImGuiSelectableFlags_SpanAllColumns = 1 << 1, ImGuiSelectableFlags_AllowDoubleClick = 1 << 2, ImGuiSelectableFlags_Disabled = 1 << 3, ImGuiSelectableFlags_AllowOverlap = 1 << 4, ImGuiSelectableFlags_Highlight = 1 << 5, }ImGuiSelectableFlags_; typedef enum { ImGuiComboFlags_None = 0, ImGuiComboFlags_PopupAlignLeft = 1 << 0, ImGuiComboFlags_HeightSmall = 1 << 1, ImGuiComboFlags_HeightRegular = 1 << 2, ImGuiComboFlags_HeightLarge = 1 << 3, ImGuiComboFlags_HeightLargest = 1 << 4, ImGuiComboFlags_NoArrowButton = 1 << 5, ImGuiComboFlags_NoPreview = 1 << 6, ImGuiComboFlags_WidthFitPreview = 1 << 7, ImGuiComboFlags_HeightMask_ = ImGuiComboFlags_HeightSmall | ImGuiComboFlags_HeightRegular | ImGuiComboFlags_HeightLarge | ImGuiComboFlags_HeightLargest, }ImGuiComboFlags_; typedef enum { ImGuiTabBarFlags_None = 0, ImGuiTabBarFlags_Reorderable = 1 << 0, ImGuiTabBarFlags_AutoSelectNewTabs = 1 << 1, ImGuiTabBarFlags_TabListPopupButton = 1 << 2, ImGuiTabBarFlags_NoCloseWithMiddleMouseButton = 1 << 3, ImGuiTabBarFlags_NoTabListScrollingButtons = 1 << 4, ImGuiTabBarFlags_NoTooltip = 1 << 5, ImGuiTabBarFlags_DrawSelectedOverline = 1 << 6, ImGuiTabBarFlags_FittingPolicyResizeDown = 1 << 7, ImGuiTabBarFlags_FittingPolicyScroll = 1 << 8, ImGuiTabBarFlags_FittingPolicyMask_ = ImGuiTabBarFlags_FittingPolicyResizeDown | ImGuiTabBarFlags_FittingPolicyScroll, ImGuiTabBarFlags_FittingPolicyDefault_ = ImGuiTabBarFlags_FittingPolicyResizeDown, }ImGuiTabBarFlags_; typedef enum { ImGuiTabItemFlags_None = 0, ImGuiTabItemFlags_UnsavedDocument = 1 << 0, ImGuiTabItemFlags_SetSelected = 1 << 1, ImGuiTabItemFlags_NoCloseWithMiddleMouseButton = 1 << 2, ImGuiTabItemFlags_NoPushId = 1 << 3, ImGuiTabItemFlags_NoTooltip = 1 << 4, ImGuiTabItemFlags_NoReorder = 1 << 5, ImGuiTabItemFlags_Leading = 1 << 6, ImGuiTabItemFlags_Trailing = 1 << 7, ImGuiTabItemFlags_NoAssumedClosure = 1 << 8, }ImGuiTabItemFlags_; typedef enum { ImGuiFocusedFlags_None = 0, ImGuiFocusedFlags_ChildWindows = 1 << 0, ImGuiFocusedFlags_RootWindow = 1 << 1, ImGuiFocusedFlags_AnyWindow = 1 << 2, ImGuiFocusedFlags_NoPopupHierarchy = 1 << 3, ImGuiFocusedFlags_RootAndChildWindows = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows, }ImGuiFocusedFlags_; typedef enum { ImGuiHoveredFlags_None = 0, ImGuiHoveredFlags_ChildWindows = 1 << 0, ImGuiHoveredFlags_RootWindow = 1 << 1, ImGuiHoveredFlags_AnyWindow = 1 << 2, ImGuiHoveredFlags_NoPopupHierarchy = 1 << 3, ImGuiHoveredFlags_AllowWhenBlockedByPopup = 1 << 5, ImGuiHoveredFlags_AllowWhenBlockedByActiveItem = 1 << 7, ImGuiHoveredFlags_AllowWhenOverlappedByItem = 1 << 8, ImGuiHoveredFlags_AllowWhenOverlappedByWindow = 1 << 9, ImGuiHoveredFlags_AllowWhenDisabled = 1 << 10, ImGuiHoveredFlags_NoNavOverride = 1 << 11, ImGuiHoveredFlags_AllowWhenOverlapped = ImGuiHoveredFlags_AllowWhenOverlappedByItem | ImGuiHoveredFlags_AllowWhenOverlappedByWindow, ImGuiHoveredFlags_RectOnly = ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem | ImGuiHoveredFlags_AllowWhenOverlapped, ImGuiHoveredFlags_RootAndChildWindows = ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows, ImGuiHoveredFlags_ForTooltip = 1 << 12, ImGuiHoveredFlags_Stationary = 1 << 13, ImGuiHoveredFlags_DelayNone = 1 << 14, ImGuiHoveredFlags_DelayShort = 1 << 15, ImGuiHoveredFlags_DelayNormal = 1 << 16, ImGuiHoveredFlags_NoSharedDelay = 1 << 17, }ImGuiHoveredFlags_; typedef enum { ImGuiDragDropFlags_None = 0, ImGuiDragDropFlags_SourceNoPreviewTooltip = 1 << 0, ImGuiDragDropFlags_SourceNoDisableHover = 1 << 1, ImGuiDragDropFlags_SourceNoHoldToOpenOthers = 1 << 2, ImGuiDragDropFlags_SourceAllowNullID = 1 << 3, ImGuiDragDropFlags_SourceExtern = 1 << 4, ImGuiDragDropFlags_PayloadAutoExpire = 1 << 5, ImGuiDragDropFlags_PayloadNoCrossContext = 1 << 6, ImGuiDragDropFlags_PayloadNoCrossProcess = 1 << 7, ImGuiDragDropFlags_AcceptBeforeDelivery = 1 << 10, ImGuiDragDropFlags_AcceptNoDrawDefaultRect = 1 << 11, ImGuiDragDropFlags_AcceptNoPreviewTooltip = 1 << 12, ImGuiDragDropFlags_AcceptPeekOnly = ImGuiDragDropFlags_AcceptBeforeDelivery | ImGuiDragDropFlags_AcceptNoDrawDefaultRect, }ImGuiDragDropFlags_; typedef enum { ImGuiDataType_S8, ImGuiDataType_U8, ImGuiDataType_S16, ImGuiDataType_U16, ImGuiDataType_S32, ImGuiDataType_U32, ImGuiDataType_S64, ImGuiDataType_U64, ImGuiDataType_Float, ImGuiDataType_Double, ImGuiDataType_Bool, ImGuiDataType_COUNT }ImGuiDataType_; typedef enum { ImGuiDir_None=-1, ImGuiDir_Left=0, ImGuiDir_Right=1, ImGuiDir_Up=2, ImGuiDir_Down=3, ImGuiDir_COUNT=4, }ImGuiDir; typedef enum { ImGuiSortDirection_None=0, ImGuiSortDirection_Ascending=1, ImGuiSortDirection_Descending=2, }ImGuiSortDirection; typedef enum { ImGuiKey_None=0, ImGuiKey_Tab=512, ImGuiKey_LeftArrow=513, ImGuiKey_RightArrow=514, ImGuiKey_UpArrow=515, ImGuiKey_DownArrow=516, ImGuiKey_PageUp=517, ImGuiKey_PageDown=518, ImGuiKey_Home=519, ImGuiKey_End=520, ImGuiKey_Insert=521, ImGuiKey_Delete=522, ImGuiKey_Backspace=523, ImGuiKey_Space=524, ImGuiKey_Enter=525, ImGuiKey_Escape=526, ImGuiKey_LeftCtrl=527, ImGuiKey_LeftShift=528, ImGuiKey_LeftAlt=529, ImGuiKey_LeftSuper=530, ImGuiKey_RightCtrl=531, ImGuiKey_RightShift=532, ImGuiKey_RightAlt=533, ImGuiKey_RightSuper=534, ImGuiKey_Menu=535, ImGuiKey_0=536, ImGuiKey_1=537, ImGuiKey_2=538, ImGuiKey_3=539, ImGuiKey_4=540, ImGuiKey_5=541, ImGuiKey_6=542, ImGuiKey_7=543, ImGuiKey_8=544, ImGuiKey_9=545, ImGuiKey_A=546, ImGuiKey_B=547, ImGuiKey_C=548, ImGuiKey_D=549, ImGuiKey_E=550, ImGuiKey_F=551, ImGuiKey_G=552, ImGuiKey_H=553, ImGuiKey_I=554, ImGuiKey_J=555, ImGuiKey_K=556, ImGuiKey_L=557, ImGuiKey_M=558, ImGuiKey_N=559, ImGuiKey_O=560, ImGuiKey_P=561, ImGuiKey_Q=562, ImGuiKey_R=563, ImGuiKey_S=564, ImGuiKey_T=565, ImGuiKey_U=566, ImGuiKey_V=567, ImGuiKey_W=568, ImGuiKey_X=569, ImGuiKey_Y=570, ImGuiKey_Z=571, ImGuiKey_F1=572, ImGuiKey_F2=573, ImGuiKey_F3=574, ImGuiKey_F4=575, ImGuiKey_F5=576, ImGuiKey_F6=577, ImGuiKey_F7=578, ImGuiKey_F8=579, ImGuiKey_F9=580, ImGuiKey_F10=581, ImGuiKey_F11=582, ImGuiKey_F12=583, ImGuiKey_F13=584, ImGuiKey_F14=585, ImGuiKey_F15=586, ImGuiKey_F16=587, ImGuiKey_F17=588, ImGuiKey_F18=589, ImGuiKey_F19=590, ImGuiKey_F20=591, ImGuiKey_F21=592, ImGuiKey_F22=593, ImGuiKey_F23=594, ImGuiKey_F24=595, ImGuiKey_Apostrophe=596, ImGuiKey_Comma=597, ImGuiKey_Minus=598, ImGuiKey_Period=599, ImGuiKey_Slash=600, ImGuiKey_Semicolon=601, ImGuiKey_Equal=602, ImGuiKey_LeftBracket=603, ImGuiKey_Backslash=604, ImGuiKey_RightBracket=605, ImGuiKey_GraveAccent=606, ImGuiKey_CapsLock=607, ImGuiKey_ScrollLock=608, ImGuiKey_NumLock=609, ImGuiKey_PrintScreen=610, ImGuiKey_Pause=611, ImGuiKey_Keypad0=612, ImGuiKey_Keypad1=613, ImGuiKey_Keypad2=614, ImGuiKey_Keypad3=615, ImGuiKey_Keypad4=616, ImGuiKey_Keypad5=617, ImGuiKey_Keypad6=618, ImGuiKey_Keypad7=619, ImGuiKey_Keypad8=620, ImGuiKey_Keypad9=621, ImGuiKey_KeypadDecimal=622, ImGuiKey_KeypadDivide=623, ImGuiKey_KeypadMultiply=624, ImGuiKey_KeypadSubtract=625, ImGuiKey_KeypadAdd=626, ImGuiKey_KeypadEnter=627, ImGuiKey_KeypadEqual=628, ImGuiKey_AppBack=629, ImGuiKey_AppForward=630, ImGuiKey_GamepadStart=631, ImGuiKey_GamepadBack=632, ImGuiKey_GamepadFaceLeft=633, ImGuiKey_GamepadFaceRight=634, ImGuiKey_GamepadFaceUp=635, ImGuiKey_GamepadFaceDown=636, ImGuiKey_GamepadDpadLeft=637, ImGuiKey_GamepadDpadRight=638, ImGuiKey_GamepadDpadUp=639, ImGuiKey_GamepadDpadDown=640, ImGuiKey_GamepadL1=641, ImGuiKey_GamepadR1=642, ImGuiKey_GamepadL2=643, ImGuiKey_GamepadR2=644, ImGuiKey_GamepadL3=645, ImGuiKey_GamepadR3=646, ImGuiKey_GamepadLStickLeft=647, ImGuiKey_GamepadLStickRight=648, ImGuiKey_GamepadLStickUp=649, ImGuiKey_GamepadLStickDown=650, ImGuiKey_GamepadRStickLeft=651, ImGuiKey_GamepadRStickRight=652, ImGuiKey_GamepadRStickUp=653, ImGuiKey_GamepadRStickDown=654, ImGuiKey_MouseLeft=655, ImGuiKey_MouseRight=656, ImGuiKey_MouseMiddle=657, ImGuiKey_MouseX1=658, ImGuiKey_MouseX2=659, ImGuiKey_MouseWheelX=660, ImGuiKey_MouseWheelY=661, ImGuiKey_ReservedForModCtrl=662, ImGuiKey_ReservedForModShift=663, ImGuiKey_ReservedForModAlt=664, ImGuiKey_ReservedForModSuper=665, ImGuiKey_COUNT=666, ImGuiMod_None=0, ImGuiMod_Ctrl=1 << 12, ImGuiMod_Shift=1 << 13, ImGuiMod_Alt=1 << 14, ImGuiMod_Super=1 << 15, ImGuiMod_Mask_=0xF000, ImGuiKey_NamedKey_BEGIN=512, ImGuiKey_NamedKey_END=ImGuiKey_COUNT, ImGuiKey_NamedKey_COUNT=ImGuiKey_NamedKey_END - ImGuiKey_NamedKey_BEGIN, ImGuiKey_KeysData_SIZE=ImGuiKey_NamedKey_COUNT, ImGuiKey_KeysData_OFFSET=ImGuiKey_NamedKey_BEGIN, }ImGuiKey; typedef enum { ImGuiInputFlags_None = 0, ImGuiInputFlags_Repeat = 1 << 0, ImGuiInputFlags_RouteActive = 1 << 10, ImGuiInputFlags_RouteFocused = 1 << 11, ImGuiInputFlags_RouteGlobal = 1 << 12, ImGuiInputFlags_RouteAlways = 1 << 13, ImGuiInputFlags_RouteOverFocused = 1 << 14, ImGuiInputFlags_RouteOverActive = 1 << 15, ImGuiInputFlags_RouteUnlessBgFocused = 1 << 16, ImGuiInputFlags_RouteFromRootWindow = 1 << 17, ImGuiInputFlags_Tooltip = 1 << 18, }ImGuiInputFlags_; typedef enum { ImGuiConfigFlags_None = 0, ImGuiConfigFlags_NavEnableKeyboard = 1 << 0, ImGuiConfigFlags_NavEnableGamepad = 1 << 1, ImGuiConfigFlags_NavEnableSetMousePos = 1 << 2, ImGuiConfigFlags_NavNoCaptureKeyboard = 1 << 3, ImGuiConfigFlags_NoMouse = 1 << 4, ImGuiConfigFlags_NoMouseCursorChange = 1 << 5, ImGuiConfigFlags_NoKeyboard = 1 << 6, ImGuiConfigFlags_IsSRGB = 1 << 20, ImGuiConfigFlags_IsTouchScreen = 1 << 21, }ImGuiConfigFlags_; typedef enum { ImGuiBackendFlags_None = 0, ImGuiBackendFlags_HasGamepad = 1 << 0, ImGuiBackendFlags_HasMouseCursors = 1 << 1, ImGuiBackendFlags_HasSetMousePos = 1 << 2, ImGuiBackendFlags_RendererHasVtxOffset = 1 << 3, }ImGuiBackendFlags_; typedef enum { ImGuiCol_Text, ImGuiCol_TextDisabled, ImGuiCol_WindowBg, ImGuiCol_ChildBg, ImGuiCol_PopupBg, ImGuiCol_Border, ImGuiCol_BorderShadow, ImGuiCol_FrameBg, ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed, ImGuiCol_MenuBarBg, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab, ImGuiCol_ScrollbarGrabHovered, ImGuiCol_ScrollbarGrabActive, ImGuiCol_CheckMark, ImGuiCol_SliderGrab, ImGuiCol_SliderGrabActive, ImGuiCol_Button, ImGuiCol_ButtonHovered, ImGuiCol_ButtonActive, ImGuiCol_Header, ImGuiCol_HeaderHovered, ImGuiCol_HeaderActive, ImGuiCol_Separator, ImGuiCol_SeparatorHovered, ImGuiCol_SeparatorActive, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripHovered, ImGuiCol_ResizeGripActive, ImGuiCol_TabHovered, ImGuiCol_Tab, ImGuiCol_TabSelected, ImGuiCol_TabSelectedOverline, ImGuiCol_TabDimmed, ImGuiCol_TabDimmedSelected, ImGuiCol_TabDimmedSelectedOverline, ImGuiCol_PlotLines, ImGuiCol_PlotLinesHovered, ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogramHovered, ImGuiCol_TableHeaderBg, ImGuiCol_TableBorderStrong, ImGuiCol_TableBorderLight, ImGuiCol_TableRowBg, ImGuiCol_TableRowBgAlt, ImGuiCol_TextLink, ImGuiCol_TextSelectedBg, ImGuiCol_DragDropTarget, ImGuiCol_NavHighlight, ImGuiCol_NavWindowingHighlight, ImGuiCol_NavWindowingDimBg, ImGuiCol_ModalWindowDimBg, ImGuiCol_COUNT, }ImGuiCol_; typedef enum { ImGuiStyleVar_Alpha, ImGuiStyleVar_DisabledAlpha, ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding, ImGuiStyleVar_WindowBorderSize, ImGuiStyleVar_WindowMinSize, ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ChildRounding, ImGuiStyleVar_ChildBorderSize, ImGuiStyleVar_PopupRounding, ImGuiStyleVar_PopupBorderSize, ImGuiStyleVar_FramePadding, ImGuiStyleVar_FrameRounding, ImGuiStyleVar_FrameBorderSize, ImGuiStyleVar_ItemSpacing, ImGuiStyleVar_ItemInnerSpacing, ImGuiStyleVar_IndentSpacing, ImGuiStyleVar_CellPadding, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabMinSize, ImGuiStyleVar_GrabRounding, ImGuiStyleVar_TabRounding, ImGuiStyleVar_TabBorderSize, ImGuiStyleVar_TabBarBorderSize, ImGuiStyleVar_TabBarOverlineSize, ImGuiStyleVar_TableAngledHeadersAngle, ImGuiStyleVar_TableAngledHeadersTextAlign, ImGuiStyleVar_ButtonTextAlign, ImGuiStyleVar_SelectableTextAlign, ImGuiStyleVar_SeparatorTextBorderSize, ImGuiStyleVar_SeparatorTextAlign, ImGuiStyleVar_SeparatorTextPadding, ImGuiStyleVar_COUNT }ImGuiStyleVar_; typedef enum { ImGuiButtonFlags_None = 0, ImGuiButtonFlags_MouseButtonLeft = 1 << 0, ImGuiButtonFlags_MouseButtonRight = 1 << 1, ImGuiButtonFlags_MouseButtonMiddle = 1 << 2, ImGuiButtonFlags_MouseButtonMask_ = ImGuiButtonFlags_MouseButtonLeft | ImGuiButtonFlags_MouseButtonRight | ImGuiButtonFlags_MouseButtonMiddle, }ImGuiButtonFlags_; typedef enum { ImGuiColorEditFlags_None = 0, ImGuiColorEditFlags_NoAlpha = 1 << 1, ImGuiColorEditFlags_NoPicker = 1 << 2, ImGuiColorEditFlags_NoOptions = 1 << 3, ImGuiColorEditFlags_NoSmallPreview = 1 << 4, ImGuiColorEditFlags_NoInputs = 1 << 5, ImGuiColorEditFlags_NoTooltip = 1 << 6, ImGuiColorEditFlags_NoLabel = 1 << 7, ImGuiColorEditFlags_NoSidePreview = 1 << 8, ImGuiColorEditFlags_NoDragDrop = 1 << 9, ImGuiColorEditFlags_NoBorder = 1 << 10, ImGuiColorEditFlags_AlphaBar = 1 << 16, ImGuiColorEditFlags_AlphaPreview = 1 << 17, ImGuiColorEditFlags_AlphaPreviewHalf= 1 << 18, ImGuiColorEditFlags_HDR = 1 << 19, ImGuiColorEditFlags_DisplayRGB = 1 << 20, ImGuiColorEditFlags_DisplayHSV = 1 << 21, ImGuiColorEditFlags_DisplayHex = 1 << 22, ImGuiColorEditFlags_Uint8 = 1 << 23, ImGuiColorEditFlags_Float = 1 << 24, ImGuiColorEditFlags_PickerHueBar = 1 << 25, ImGuiColorEditFlags_PickerHueWheel = 1 << 26, ImGuiColorEditFlags_InputRGB = 1 << 27, ImGuiColorEditFlags_InputHSV = 1 << 28, ImGuiColorEditFlags_DefaultOptions_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_PickerHueBar, ImGuiColorEditFlags_DisplayMask_ = ImGuiColorEditFlags_DisplayRGB | ImGuiColorEditFlags_DisplayHSV | ImGuiColorEditFlags_DisplayHex, ImGuiColorEditFlags_DataTypeMask_ = ImGuiColorEditFlags_Uint8 | ImGuiColorEditFlags_Float, ImGuiColorEditFlags_PickerMask_ = ImGuiColorEditFlags_PickerHueWheel | ImGuiColorEditFlags_PickerHueBar, ImGuiColorEditFlags_InputMask_ = ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_InputHSV, }ImGuiColorEditFlags_; typedef enum { ImGuiSliderFlags_None = 0, ImGuiSliderFlags_Logarithmic = 1 << 5, ImGuiSliderFlags_NoRoundToFormat = 1 << 6, ImGuiSliderFlags_NoInput = 1 << 7, ImGuiSliderFlags_WrapAround = 1 << 8, ImGuiSliderFlags_ClampOnInput = 1 << 9, ImGuiSliderFlags_ClampZeroRange = 1 << 10, ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange, ImGuiSliderFlags_InvalidMask_ = 0x7000000F, }ImGuiSliderFlags_; typedef enum { ImGuiMouseButton_Left = 0, ImGuiMouseButton_Right = 1, ImGuiMouseButton_Middle = 2, ImGuiMouseButton_COUNT = 5 }ImGuiMouseButton_; typedef enum { ImGuiMouseCursor_None = -1, ImGuiMouseCursor_Arrow = 0, ImGuiMouseCursor_TextInput, ImGuiMouseCursor_ResizeAll, ImGuiMouseCursor_ResizeNS, ImGuiMouseCursor_ResizeEW, ImGuiMouseCursor_ResizeNESW, ImGuiMouseCursor_ResizeNWSE, ImGuiMouseCursor_Hand, ImGuiMouseCursor_NotAllowed, ImGuiMouseCursor_COUNT }ImGuiMouseCursor_; typedef enum { ImGuiMouseSource_Mouse=0, ImGuiMouseSource_TouchScreen=1, ImGuiMouseSource_Pen=2, ImGuiMouseSource_COUNT=3, }ImGuiMouseSource; typedef enum { ImGuiCond_None = 0, ImGuiCond_Always = 1 << 0, ImGuiCond_Once = 1 << 1, ImGuiCond_FirstUseEver = 1 << 2, ImGuiCond_Appearing = 1 << 3, }ImGuiCond_; typedef enum { ImGuiTableFlags_None = 0, ImGuiTableFlags_Resizable = 1 << 0, ImGuiTableFlags_Reorderable = 1 << 1, ImGuiTableFlags_Hideable = 1 << 2, ImGuiTableFlags_Sortable = 1 << 3, ImGuiTableFlags_NoSavedSettings = 1 << 4, ImGuiTableFlags_ContextMenuInBody = 1 << 5, ImGuiTableFlags_RowBg = 1 << 6, ImGuiTableFlags_BordersInnerH = 1 << 7, ImGuiTableFlags_BordersOuterH = 1 << 8, ImGuiTableFlags_BordersInnerV = 1 << 9, ImGuiTableFlags_BordersOuterV = 1 << 10, ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, ImGuiTableFlags_NoBordersInBody = 1 << 11, ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, ImGuiTableFlags_SizingFixedFit = 1 << 13, ImGuiTableFlags_SizingFixedSame = 2 << 13, ImGuiTableFlags_SizingStretchProp = 3 << 13, ImGuiTableFlags_SizingStretchSame = 4 << 13, ImGuiTableFlags_NoHostExtendX = 1 << 16, ImGuiTableFlags_NoHostExtendY = 1 << 17, ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, ImGuiTableFlags_PreciseWidths = 1 << 19, ImGuiTableFlags_NoClip = 1 << 20, ImGuiTableFlags_PadOuterX = 1 << 21, ImGuiTableFlags_NoPadOuterX = 1 << 22, ImGuiTableFlags_NoPadInnerX = 1 << 23, ImGuiTableFlags_ScrollX = 1 << 24, ImGuiTableFlags_ScrollY = 1 << 25, ImGuiTableFlags_SortMulti = 1 << 26, ImGuiTableFlags_SortTristate = 1 << 27, ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame, }ImGuiTableFlags_; typedef enum { ImGuiTableColumnFlags_None = 0, ImGuiTableColumnFlags_Disabled = 1 << 0, ImGuiTableColumnFlags_DefaultHide = 1 << 1, ImGuiTableColumnFlags_DefaultSort = 1 << 2, ImGuiTableColumnFlags_WidthStretch = 1 << 3, ImGuiTableColumnFlags_WidthFixed = 1 << 4, ImGuiTableColumnFlags_NoResize = 1 << 5, ImGuiTableColumnFlags_NoReorder = 1 << 6, ImGuiTableColumnFlags_NoHide = 1 << 7, ImGuiTableColumnFlags_NoClip = 1 << 8, ImGuiTableColumnFlags_NoSort = 1 << 9, ImGuiTableColumnFlags_NoSortAscending = 1 << 10, ImGuiTableColumnFlags_NoSortDescending = 1 << 11, ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, ImGuiTableColumnFlags_IndentEnable = 1 << 16, ImGuiTableColumnFlags_IndentDisable = 1 << 17, ImGuiTableColumnFlags_AngledHeader = 1 << 18, ImGuiTableColumnFlags_IsEnabled = 1 << 24, ImGuiTableColumnFlags_IsVisible = 1 << 25, ImGuiTableColumnFlags_IsSorted = 1 << 26, ImGuiTableColumnFlags_IsHovered = 1 << 27, ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable, ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered, ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, }ImGuiTableColumnFlags_; typedef enum { ImGuiTableRowFlags_None = 0, ImGuiTableRowFlags_Headers = 1 << 0, }ImGuiTableRowFlags_; typedef enum { ImGuiTableBgTarget_None = 0, ImGuiTableBgTarget_RowBg0 = 1, ImGuiTableBgTarget_RowBg1 = 2, ImGuiTableBgTarget_CellBg = 3, }ImGuiTableBgTarget_; struct ImGuiTableSortSpecs { const ImGuiTableColumnSortSpecs* Specs; int SpecsCount; bool SpecsDirty; }; struct ImGuiTableColumnSortSpecs { ImGuiID ColumnUserID; ImS16 ColumnIndex; ImS16 SortOrder; ImGuiSortDirection SortDirection; }; struct ImGuiStyle { float Alpha; float DisabledAlpha; ImVec2 WindowPadding; float WindowRounding; float WindowBorderSize; ImVec2 WindowMinSize; ImVec2 WindowTitleAlign; ImGuiDir WindowMenuButtonPosition; float ChildRounding; float ChildBorderSize; float PopupRounding; float PopupBorderSize; ImVec2 FramePadding; float FrameRounding; float FrameBorderSize; ImVec2 ItemSpacing; ImVec2 ItemInnerSpacing; ImVec2 CellPadding; ImVec2 TouchExtraPadding; float IndentSpacing; float ColumnsMinSpacing; float ScrollbarSize; float ScrollbarRounding; float GrabMinSize; float GrabRounding; float LogSliderDeadzone; float TabRounding; float TabBorderSize; float TabMinWidthForCloseButton; float TabBarBorderSize; float TabBarOverlineSize; float TableAngledHeadersAngle; ImVec2 TableAngledHeadersTextAlign; ImGuiDir ColorButtonPosition; ImVec2 ButtonTextAlign; ImVec2 SelectableTextAlign; float SeparatorTextBorderSize; ImVec2 SeparatorTextAlign; ImVec2 SeparatorTextPadding; ImVec2 DisplayWindowPadding; ImVec2 DisplaySafeAreaPadding; float MouseCursorScale; bool AntiAliasedLines; bool AntiAliasedLinesUseTex; bool AntiAliasedFill; float CurveTessellationTol; float CircleTessellationMaxError; ImVec4 Colors[ImGuiCol_COUNT]; float HoverStationaryDelay; float HoverDelayShort; float HoverDelayNormal; ImGuiHoveredFlags HoverFlagsForTooltipMouse; ImGuiHoveredFlags HoverFlagsForTooltipNav; }; struct ImGuiKeyData { bool Down; float DownDuration; float DownDurationPrev; float AnalogValue; }; typedef struct ImVector_ImWchar {int Size;int Capacity;ImWchar* Data;} ImVector_ImWchar; struct ImGuiIO { ImGuiConfigFlags ConfigFlags; ImGuiBackendFlags BackendFlags; ImVec2 DisplaySize; float DeltaTime; float IniSavingRate; const char* IniFilename; const char* LogFilename; void* UserData; ImFontAtlas*Fonts; float FontGlobalScale; bool FontAllowUserScaling; ImFont* FontDefault; ImVec2 DisplayFramebufferScale; bool MouseDrawCursor; bool ConfigMacOSXBehaviors; bool ConfigNavSwapGamepadButtons; bool ConfigInputTrickleEventQueue; bool ConfigInputTextCursorBlink; bool ConfigInputTextEnterKeepActive; bool ConfigDragClickToInputText; bool ConfigWindowsResizeFromEdges; bool ConfigWindowsMoveFromTitleBarOnly; bool ConfigScrollbarScrollByPage; float ConfigMemoryCompactTimer; float MouseDoubleClickTime; float MouseDoubleClickMaxDist; float MouseDragThreshold; float KeyRepeatDelay; float KeyRepeatRate; bool ConfigErrorRecovery; bool ConfigErrorRecoveryEnableAssert; bool ConfigErrorRecoveryEnableDebugLog; bool ConfigErrorRecoveryEnableTooltip; bool ConfigDebugIsDebuggerPresent; bool ConfigDebugHighlightIdConflicts; bool ConfigDebugBeginReturnValueOnce; bool ConfigDebugBeginReturnValueLoop; bool ConfigDebugIgnoreFocusLoss; bool ConfigDebugIniSettings; const char* BackendPlatformName; const char* BackendRendererName; void* BackendPlatformUserData; void* BackendRendererUserData; void* BackendLanguageUserData; bool WantCaptureMouse; bool WantCaptureKeyboard; bool WantTextInput; bool WantSetMousePos; bool WantSaveIniSettings; bool NavActive; bool NavVisible; float Framerate; int MetricsRenderVertices; int MetricsRenderIndices; int MetricsRenderWindows; int MetricsActiveWindows; ImVec2 MouseDelta; ImGuiContext* Ctx; ImVec2 MousePos; bool MouseDown[5]; float MouseWheel; float MouseWheelH; ImGuiMouseSource MouseSource; bool KeyCtrl; bool KeyShift; bool KeyAlt; bool KeySuper; ImGuiKeyChord KeyMods; ImGuiKeyData KeysData[ImGuiKey_KeysData_SIZE]; bool WantCaptureMouseUnlessPopupClose; ImVec2 MousePosPrev; ImVec2 MouseClickedPos[5]; double MouseClickedTime[5]; bool MouseClicked[5]; bool MouseDoubleClicked[5]; ImU16 MouseClickedCount[5]; ImU16 MouseClickedLastCount[5]; bool MouseReleased[5]; bool MouseDownOwned[5]; bool MouseDownOwnedUnlessPopupClose[5]; bool MouseWheelRequestAxisSwap; bool MouseCtrlLeftAsRightClick; float MouseDownDuration[5]; float MouseDownDurationPrev[5]; float MouseDragMaxDistanceSqr[5]; float PenPressure; bool AppFocusLost; bool AppAcceptingEvents; ImS8 BackendUsingLegacyKeyArrays; bool BackendUsingLegacyNavInputArray; ImWchar16 InputQueueSurrogate; ImVector_ImWchar InputQueueCharacters; }; struct ImGuiInputTextCallbackData { ImGuiContext* Ctx; ImGuiInputTextFlags EventFlag; ImGuiInputTextFlags Flags; void* UserData; ImWchar EventChar; ImGuiKey EventKey; char* Buf; int BufTextLen; int BufSize; bool BufDirty; int CursorPos; int SelectionStart; int SelectionEnd; }; struct ImGuiSizeCallbackData { void* UserData; ImVec2 Pos; ImVec2 CurrentSize; ImVec2 DesiredSize; }; struct ImGuiPayload { void* Data; int DataSize; ImGuiID SourceId; ImGuiID SourceParentId; int DataFrameCount; char DataType[32 + 1]; bool Preview; bool Delivery; }; struct ImGuiOnceUponAFrame { int RefFrame; }; struct ImGuiTextRange { const char* b; const char* e; }; typedef struct ImGuiTextRange ImGuiTextRange; typedef struct ImVector_ImGuiTextRange {int Size;int Capacity;ImGuiTextRange* Data;} ImVector_ImGuiTextRange; struct ImGuiTextFilter { char InputBuf[256]; ImVector_ImGuiTextRange Filters; int CountGrep; }; typedef struct ImGuiTextRange ImGuiTextRange; typedef struct ImVector_char {int Size;int Capacity;char* Data;} ImVector_char; struct ImGuiTextBuffer { ImVector_char Buf; }; struct ImGuiStoragePair { ImGuiID key; union { int val_i; float val_f; void* val_p; }; }; typedef struct ImVector_ImGuiStoragePair {int Size;int Capacity;ImGuiStoragePair* Data;} ImVector_ImGuiStoragePair; struct ImGuiStorage { ImVector_ImGuiStoragePair Data; }; struct ImGuiListClipper { ImGuiContext* Ctx; int DisplayStart; int DisplayEnd; int ItemsCount; float ItemsHeight; float StartPosY; double StartSeekOffsetY; void* TempData; }; struct ImColor { ImVec4 Value; }; typedef enum { ImGuiMultiSelectFlags_None = 0, ImGuiMultiSelectFlags_SingleSelect = 1 << 0, ImGuiMultiSelectFlags_NoSelectAll = 1 << 1, ImGuiMultiSelectFlags_NoRangeSelect = 1 << 2, ImGuiMultiSelectFlags_NoAutoSelect = 1 << 3, ImGuiMultiSelectFlags_NoAutoClear = 1 << 4, ImGuiMultiSelectFlags_NoAutoClearOnReselect = 1 << 5, ImGuiMultiSelectFlags_BoxSelect1d = 1 << 6, ImGuiMultiSelectFlags_BoxSelect2d = 1 << 7, ImGuiMultiSelectFlags_BoxSelectNoScroll = 1 << 8, ImGuiMultiSelectFlags_ClearOnEscape = 1 << 9, ImGuiMultiSelectFlags_ClearOnClickVoid = 1 << 10, ImGuiMultiSelectFlags_ScopeWindow = 1 << 11, ImGuiMultiSelectFlags_ScopeRect = 1 << 12, ImGuiMultiSelectFlags_SelectOnClick = 1 << 13, ImGuiMultiSelectFlags_SelectOnClickRelease = 1 << 14, ImGuiMultiSelectFlags_NavWrapX = 1 << 16, }ImGuiMultiSelectFlags_; typedef struct ImVector_ImGuiSelectionRequest {int Size;int Capacity;ImGuiSelectionRequest* Data;} ImVector_ImGuiSelectionRequest; struct ImGuiMultiSelectIO { ImVector_ImGuiSelectionRequest Requests; ImGuiSelectionUserData RangeSrcItem; ImGuiSelectionUserData NavIdItem; bool NavIdSelected; bool RangeSrcReset; int ItemsCount; }; typedef enum { ImGuiSelectionRequestType_None = 0, ImGuiSelectionRequestType_SetAll, ImGuiSelectionRequestType_SetRange, }ImGuiSelectionRequestType; struct ImGuiSelectionRequest { ImGuiSelectionRequestType Type; bool Selected; ImS8 RangeDirection; ImGuiSelectionUserData RangeFirstItem; ImGuiSelectionUserData RangeLastItem; }; struct ImGuiSelectionBasicStorage { int Size; bool PreserveOrder; void* UserData; ImGuiID (*AdapterIndexToStorageId)(ImGuiSelectionBasicStorage* self, int idx); int _SelectionOrder; ImGuiStorage _Storage; }; struct ImGuiSelectionExternalStorage { void* UserData; void (*AdapterSetItemSelected)(ImGuiSelectionExternalStorage* self, int idx, bool selected); }; typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); struct ImDrawCmd { ImVec4 ClipRect; ImTextureID TextureId; unsigned int VtxOffset; unsigned int IdxOffset; unsigned int ElemCount; ImDrawCallback UserCallback; void* UserCallbackData; }; struct ImDrawVert { ImVec2 pos; ImVec2 uv; ImU32 col; }; typedef struct ImDrawCmdHeader ImDrawCmdHeader; struct ImDrawCmdHeader { ImVec4 ClipRect; ImTextureID TextureId; unsigned int VtxOffset; }; typedef struct ImVector_ImDrawCmd {int Size;int Capacity;ImDrawCmd* Data;} ImVector_ImDrawCmd; typedef struct ImVector_ImDrawIdx {int Size;int Capacity;ImDrawIdx* Data;} ImVector_ImDrawIdx; struct ImDrawChannel { ImVector_ImDrawCmd _CmdBuffer; ImVector_ImDrawIdx _IdxBuffer; }; typedef struct ImVector_ImDrawChannel {int Size;int Capacity;ImDrawChannel* Data;} ImVector_ImDrawChannel; struct ImDrawListSplitter { int _Current; int _Count; ImVector_ImDrawChannel _Channels; }; typedef enum { ImDrawFlags_None = 0, ImDrawFlags_Closed = 1 << 0, ImDrawFlags_RoundCornersTopLeft = 1 << 4, ImDrawFlags_RoundCornersTopRight = 1 << 5, ImDrawFlags_RoundCornersBottomLeft = 1 << 6, ImDrawFlags_RoundCornersBottomRight = 1 << 7, ImDrawFlags_RoundCornersNone = 1 << 8, ImDrawFlags_RoundCornersTop = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight, ImDrawFlags_RoundCornersBottom = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, ImDrawFlags_RoundCornersLeft = ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersTopLeft, ImDrawFlags_RoundCornersRight = ImDrawFlags_RoundCornersBottomRight | ImDrawFlags_RoundCornersTopRight, ImDrawFlags_RoundCornersAll = ImDrawFlags_RoundCornersTopLeft | ImDrawFlags_RoundCornersTopRight | ImDrawFlags_RoundCornersBottomLeft | ImDrawFlags_RoundCornersBottomRight, ImDrawFlags_RoundCornersDefault_ = ImDrawFlags_RoundCornersAll, ImDrawFlags_RoundCornersMask_ = ImDrawFlags_RoundCornersAll | ImDrawFlags_RoundCornersNone, }ImDrawFlags_; typedef enum { ImDrawListFlags_None = 0, ImDrawListFlags_AntiAliasedLines = 1 << 0, ImDrawListFlags_AntiAliasedLinesUseTex = 1 << 1, ImDrawListFlags_AntiAliasedFill = 1 << 2, ImDrawListFlags_AllowVtxOffset = 1 << 3, }ImDrawListFlags_; typedef struct ImVector_ImDrawVert {int Size;int Capacity;ImDrawVert* Data;} ImVector_ImDrawVert; typedef struct ImVector_ImVec2 {int Size;int Capacity;ImVec2* Data;} ImVector_ImVec2; typedef struct ImVector_ImVec4 {int Size;int Capacity;ImVec4* Data;} ImVector_ImVec4; typedef struct ImVector_ImTextureID {int Size;int Capacity;ImTextureID* Data;} ImVector_ImTextureID; struct ImDrawList { ImVector_ImDrawCmd CmdBuffer; ImVector_ImDrawIdx IdxBuffer; ImVector_ImDrawVert VtxBuffer; ImDrawListFlags Flags; unsigned int _VtxCurrentIdx; ImDrawListSharedData* _Data; ImDrawVert* _VtxWritePtr; ImDrawIdx* _IdxWritePtr; ImVector_ImVec2 _Path; ImDrawCmdHeader _CmdHeader; ImDrawListSplitter _Splitter; ImVector_ImVec4 _ClipRectStack; ImVector_ImTextureID _TextureIdStack; float _FringeScale; const char* _OwnerName; }; typedef struct ImVector_ImDrawListPtr {int Size;int Capacity;ImDrawList** Data;} ImVector_ImDrawListPtr; struct ImDrawData { bool Valid; int CmdListsCount; int TotalIdxCount; int TotalVtxCount; ImVector_ImDrawListPtr CmdLists; ImVec2 DisplayPos; ImVec2 DisplaySize; ImVec2 FramebufferScale; ImGuiViewport* OwnerViewport; }; struct ImFontConfig { void* FontData; int FontDataSize; bool FontDataOwnedByAtlas; int FontNo; float SizePixels; int OversampleH; int OversampleV; bool PixelSnapH; ImVec2 GlyphExtraSpacing; ImVec2 GlyphOffset; const ImWchar* GlyphRanges; float GlyphMinAdvanceX; float GlyphMaxAdvanceX; bool MergeMode; unsigned int FontBuilderFlags; float RasterizerMultiply; float RasterizerDensity; ImWchar EllipsisChar; char Name[40]; ImFont* DstFont; }; struct ImFontGlyph { unsigned int Colored : 1; unsigned int Visible : 1; unsigned int Codepoint : 30; float AdvanceX; float X0, Y0, X1, Y1; float U0, V0, U1, V1; }; typedef struct ImVector_ImU32 {int Size;int Capacity;ImU32* Data;} ImVector_ImU32; struct ImFontGlyphRangesBuilder { ImVector_ImU32 UsedChars; }; typedef struct ImFontAtlasCustomRect ImFontAtlasCustomRect; struct ImFontAtlasCustomRect { unsigned short Width, Height; unsigned short X, Y; unsigned int GlyphID; float GlyphAdvanceX; ImVec2 GlyphOffset; ImFont* Font; }; typedef enum { ImFontAtlasFlags_None = 0, ImFontAtlasFlags_NoPowerOfTwoHeight = 1 << 0, ImFontAtlasFlags_NoMouseCursors = 1 << 1, ImFontAtlasFlags_NoBakedLines = 1 << 2, }ImFontAtlasFlags_; typedef struct ImVector_ImFontPtr {int Size;int Capacity;ImFont** Data;} ImVector_ImFontPtr; typedef struct ImVector_ImFontAtlasCustomRect {int Size;int Capacity;ImFontAtlasCustomRect* Data;} ImVector_ImFontAtlasCustomRect; typedef struct ImVector_ImFontConfig {int Size;int Capacity;ImFontConfig* Data;} ImVector_ImFontConfig; struct ImFontAtlas { ImFontAtlasFlags Flags; ImTextureID TexID; int TexDesiredWidth; int TexGlyphPadding; bool Locked; void* UserData; bool TexReady; bool TexPixelsUseColors; unsigned char* TexPixelsAlpha8; unsigned int* TexPixelsRGBA32; int TexWidth; int TexHeight; ImVec2 TexUvScale; ImVec2 TexUvWhitePixel; ImVector_ImFontPtr Fonts; ImVector_ImFontAtlasCustomRect CustomRects; ImVector_ImFontConfig ConfigData; ImVec4 TexUvLines[(63) + 1]; const ImFontBuilderIO* FontBuilderIO; unsigned int FontBuilderFlags; int PackIdMouseCursors; int PackIdLines; }; typedef struct ImVector_float {int Size;int Capacity;float* Data;} ImVector_float; typedef struct ImVector_ImFontGlyph {int Size;int Capacity;ImFontGlyph* Data;} ImVector_ImFontGlyph; struct ImFont { ImVector_float IndexAdvanceX; float FallbackAdvanceX; float FontSize; ImVector_ImWchar IndexLookup; ImVector_ImFontGlyph Glyphs; const ImFontGlyph* FallbackGlyph; ImFontAtlas* ContainerAtlas; const ImFontConfig* ConfigData; short ConfigDataCount; ImWchar FallbackChar; ImWchar EllipsisChar; short EllipsisCharCount; float EllipsisWidth; float EllipsisCharStep; bool DirtyLookupTables; float Scale; float Ascent, Descent; int MetricsTotalSurface; ImU8 Used4kPagesMap[(0x10FFFF +1)/4096/8]; }; typedef enum { ImGuiViewportFlags_None = 0, ImGuiViewportFlags_IsPlatformWindow = 1 << 0, ImGuiViewportFlags_IsPlatformMonitor = 1 << 1, ImGuiViewportFlags_OwnedByApp = 1 << 2, }ImGuiViewportFlags_; struct ImGuiViewport { ImGuiID ID; ImGuiViewportFlags Flags; ImVec2 Pos; ImVec2 Size; ImVec2 WorkPos; ImVec2 WorkSize; void* PlatformHandle; void* PlatformHandleRaw; }; struct ImGuiPlatformIO { const char* (*Platform_GetClipboardTextFn)(ImGuiContext* ctx); void (*Platform_SetClipboardTextFn)(ImGuiContext* ctx, const char* text); void* Platform_ClipboardUserData; bool (*Platform_OpenInShellFn)(ImGuiContext* ctx, const char* path); void* Platform_OpenInShellUserData; void (*Platform_SetImeDataFn)(ImGuiContext* ctx, ImGuiViewport* viewport, ImGuiPlatformImeData* data); void* Platform_ImeUserData; ImWchar Platform_LocaleDecimalPoint; }; struct ImGuiPlatformImeData { bool WantVisible; ImVec2 InputPos; float InputLineHeight; }; #define ImDrawCallback_ResetRenderState (ImDrawCallback)(-8) #else struct GLFWwindow; struct SDL_Window; typedef union SDL_Event SDL_Event; #endif // CIMGUI_DEFINE_ENUMS_AND_STRUCTS #ifndef CIMGUI_DEFINE_ENUMS_AND_STRUCTS typedef struct ImGuiTextFilter::ImGuiTextRange ImGuiTextRange; typedef ImVector ImVector_ImDrawChannel; typedef ImVector ImVector_ImDrawCmd; typedef ImVector ImVector_ImDrawIdx; typedef ImVector ImVector_ImDrawListPtr; typedef ImVector ImVector_ImDrawVert; typedef ImVector ImVector_ImFontPtr; typedef ImVector ImVector_ImFontAtlasCustomRect; typedef ImVector ImVector_ImFontConfig; typedef ImVector ImVector_ImFontGlyph; typedef ImVector ImVector_ImGuiSelectionRequest; typedef ImVector ImVector_ImGuiStoragePair; typedef ImVector ImVector_ImGuiTextRange; typedef ImVector ImVector_ImTextureID; typedef ImVector ImVector_ImU32; typedef ImVector ImVector_ImVec2; typedef ImVector ImVector_ImVec4; typedef ImVector ImVector_ImWchar; typedef ImVector ImVector_char; typedef ImVector ImVector_float; #endif //CIMGUI_DEFINE_ENUMS_AND_STRUCTS CIMGUI_API ImVec2* ImVec2_ImVec2_Nil(void); CIMGUI_API void ImVec2_destroy(ImVec2* self); CIMGUI_API ImVec2* ImVec2_ImVec2_Float(float _x,float _y); CIMGUI_API ImVec4* ImVec4_ImVec4_Nil(void); CIMGUI_API void ImVec4_destroy(ImVec4* self); CIMGUI_API ImVec4* ImVec4_ImVec4_Float(float _x,float _y,float _z,float _w); CIMGUI_API ImGuiContext* igCreateContext(ImFontAtlas* shared_font_atlas); CIMGUI_API void igDestroyContext(ImGuiContext* ctx); CIMGUI_API ImGuiContext* igGetCurrentContext(void); CIMGUI_API void igSetCurrentContext(ImGuiContext* ctx); CIMGUI_API ImGuiIO* igGetIO(void); CIMGUI_API ImGuiPlatformIO* igGetPlatformIO(void); CIMGUI_API ImGuiStyle* igGetStyle(void); CIMGUI_API void igNewFrame(void); CIMGUI_API void igEndFrame(void); CIMGUI_API void igRender(void); CIMGUI_API ImDrawData* igGetDrawData(void); CIMGUI_API void igShowDemoWindow(bool* p_open); CIMGUI_API void igShowMetricsWindow(bool* p_open); CIMGUI_API void igShowDebugLogWindow(bool* p_open); CIMGUI_API void igShowIDStackToolWindow(bool* p_open); CIMGUI_API void igShowAboutWindow(bool* p_open); CIMGUI_API void igShowStyleEditor(ImGuiStyle* ref); CIMGUI_API bool igShowStyleSelector(const char* label); CIMGUI_API void igShowFontSelector(const char* label); CIMGUI_API void igShowUserGuide(void); CIMGUI_API const char* igGetVersion(void); CIMGUI_API void igStyleColorsDark(ImGuiStyle* dst); CIMGUI_API void igStyleColorsLight(ImGuiStyle* dst); CIMGUI_API void igStyleColorsClassic(ImGuiStyle* dst); CIMGUI_API bool igBegin(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEnd(void); CIMGUI_API bool igBeginChild_Str(const char* str_id,const ImVec2 size,ImGuiChildFlags child_flags,ImGuiWindowFlags window_flags); CIMGUI_API bool igBeginChild_ID(ImGuiID id,const ImVec2 size,ImGuiChildFlags child_flags,ImGuiWindowFlags window_flags); CIMGUI_API void igEndChild(void); CIMGUI_API bool igIsWindowAppearing(void); CIMGUI_API bool igIsWindowCollapsed(void); CIMGUI_API bool igIsWindowFocused(ImGuiFocusedFlags flags); CIMGUI_API bool igIsWindowHovered(ImGuiHoveredFlags flags); CIMGUI_API ImDrawList* igGetWindowDrawList(void); CIMGUI_API void igGetWindowPos(ImVec2 *pOut); CIMGUI_API void igGetWindowSize(ImVec2 *pOut); CIMGUI_API float igGetWindowWidth(void); CIMGUI_API float igGetWindowHeight(void); CIMGUI_API void igSetNextWindowPos(const ImVec2 pos,ImGuiCond cond,const ImVec2 pivot); CIMGUI_API void igSetNextWindowSize(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetNextWindowSizeConstraints(const ImVec2 size_min,const ImVec2 size_max,ImGuiSizeCallback custom_callback,void* custom_callback_data); CIMGUI_API void igSetNextWindowContentSize(const ImVec2 size); CIMGUI_API void igSetNextWindowCollapsed(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetNextWindowFocus(void); CIMGUI_API void igSetNextWindowScroll(const ImVec2 scroll); CIMGUI_API void igSetNextWindowBgAlpha(float alpha); CIMGUI_API void igSetWindowPos_Vec2(const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSize_Vec2(const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_Bool(bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Nil(void); CIMGUI_API void igSetWindowFontScale(float scale); CIMGUI_API void igSetWindowPos_Str(const char* name,const ImVec2 pos,ImGuiCond cond); CIMGUI_API void igSetWindowSize_Str(const char* name,const ImVec2 size,ImGuiCond cond); CIMGUI_API void igSetWindowCollapsed_Str(const char* name,bool collapsed,ImGuiCond cond); CIMGUI_API void igSetWindowFocus_Str(const char* name); CIMGUI_API float igGetScrollX(void); CIMGUI_API float igGetScrollY(void); CIMGUI_API void igSetScrollX(float scroll_x); CIMGUI_API void igSetScrollY(float scroll_y); CIMGUI_API float igGetScrollMaxX(void); CIMGUI_API float igGetScrollMaxY(void); CIMGUI_API void igSetScrollHereX(float center_x_ratio); CIMGUI_API void igSetScrollHereY(float center_y_ratio); CIMGUI_API void igSetScrollFromPosX(float local_x,float center_x_ratio); CIMGUI_API void igSetScrollFromPosY(float local_y,float center_y_ratio); CIMGUI_API void igPushFont(ImFont* font); CIMGUI_API void igPopFont(void); CIMGUI_API void igPushStyleColor_U32(ImGuiCol idx,ImU32 col); CIMGUI_API void igPushStyleColor_Vec4(ImGuiCol idx,const ImVec4 col); CIMGUI_API void igPopStyleColor(int count); CIMGUI_API void igPushStyleVar_Float(ImGuiStyleVar idx,float val); CIMGUI_API void igPushStyleVar_Vec2(ImGuiStyleVar idx,const ImVec2 val); CIMGUI_API void igPushStyleVarX(ImGuiStyleVar idx,float val_x); CIMGUI_API void igPushStyleVarY(ImGuiStyleVar idx,float val_y); CIMGUI_API void igPopStyleVar(int count); CIMGUI_API void igPushItemFlag(ImGuiItemFlags option,bool enabled); CIMGUI_API void igPopItemFlag(void); CIMGUI_API void igPushItemWidth(float item_width); CIMGUI_API void igPopItemWidth(void); CIMGUI_API void igSetNextItemWidth(float item_width); CIMGUI_API float igCalcItemWidth(void); CIMGUI_API void igPushTextWrapPos(float wrap_local_pos_x); CIMGUI_API void igPopTextWrapPos(void); CIMGUI_API ImFont* igGetFont(void); CIMGUI_API float igGetFontSize(void); CIMGUI_API void igGetFontTexUvWhitePixel(ImVec2 *pOut); CIMGUI_API ImU32 igGetColorU32_Col(ImGuiCol idx,float alpha_mul); CIMGUI_API ImU32 igGetColorU32_Vec4(const ImVec4 col); CIMGUI_API ImU32 igGetColorU32_U32(ImU32 col,float alpha_mul); CIMGUI_API const ImVec4* igGetStyleColorVec4(ImGuiCol idx); CIMGUI_API void igGetCursorScreenPos(ImVec2 *pOut); CIMGUI_API void igSetCursorScreenPos(const ImVec2 pos); CIMGUI_API void igGetContentRegionAvail(ImVec2 *pOut); CIMGUI_API void igGetCursorPos(ImVec2 *pOut); CIMGUI_API float igGetCursorPosX(void); CIMGUI_API float igGetCursorPosY(void); CIMGUI_API void igSetCursorPos(const ImVec2 local_pos); CIMGUI_API void igSetCursorPosX(float local_x); CIMGUI_API void igSetCursorPosY(float local_y); CIMGUI_API void igGetCursorStartPos(ImVec2 *pOut); CIMGUI_API void igSeparator(void); CIMGUI_API void igSameLine(float offset_from_start_x,float spacing); CIMGUI_API void igNewLine(void); CIMGUI_API void igSpacing(void); CIMGUI_API void igDummy(const ImVec2 size); CIMGUI_API void igIndent(float indent_w); CIMGUI_API void igUnindent(float indent_w); CIMGUI_API void igBeginGroup(void); CIMGUI_API void igEndGroup(void); CIMGUI_API void igAlignTextToFramePadding(void); CIMGUI_API float igGetTextLineHeight(void); CIMGUI_API float igGetTextLineHeightWithSpacing(void); CIMGUI_API float igGetFrameHeight(void); CIMGUI_API float igGetFrameHeightWithSpacing(void); CIMGUI_API void igPushID_Str(const char* str_id); CIMGUI_API void igPushID_StrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API void igPushID_Ptr(const void* ptr_id); CIMGUI_API void igPushID_Int(int int_id); CIMGUI_API void igPopID(void); CIMGUI_API ImGuiID igGetID_Str(const char* str_id); CIMGUI_API ImGuiID igGetID_StrStr(const char* str_id_begin,const char* str_id_end); CIMGUI_API ImGuiID igGetID_Ptr(const void* ptr_id); CIMGUI_API ImGuiID igGetID_Int(int int_id); CIMGUI_API void igTextUnformatted(const char* text,const char* text_end); CIMGUI_API void igText(const char* fmt,...); CIMGUI_API void igTextV(const char* fmt,va_list args); CIMGUI_API void igTextColored(const ImVec4 col,const char* fmt,...); CIMGUI_API void igTextColoredV(const ImVec4 col,const char* fmt,va_list args); CIMGUI_API void igTextDisabled(const char* fmt,...); CIMGUI_API void igTextDisabledV(const char* fmt,va_list args); CIMGUI_API void igTextWrapped(const char* fmt,...); CIMGUI_API void igTextWrappedV(const char* fmt,va_list args); CIMGUI_API void igLabelText(const char* label,const char* fmt,...); CIMGUI_API void igLabelTextV(const char* label,const char* fmt,va_list args); CIMGUI_API void igBulletText(const char* fmt,...); CIMGUI_API void igBulletTextV(const char* fmt,va_list args); CIMGUI_API void igSeparatorText(const char* label); CIMGUI_API bool igButton(const char* label,const ImVec2 size); CIMGUI_API bool igSmallButton(const char* label); CIMGUI_API bool igInvisibleButton(const char* str_id,const ImVec2 size,ImGuiButtonFlags flags); CIMGUI_API bool igArrowButton(const char* str_id,ImGuiDir dir); CIMGUI_API bool igCheckbox(const char* label,bool* v); CIMGUI_API bool igCheckboxFlags_IntPtr(const char* label,int* flags,int flags_value); CIMGUI_API bool igCheckboxFlags_UintPtr(const char* label,unsigned int* flags,unsigned int flags_value); CIMGUI_API bool igRadioButton_Bool(const char* label,bool active); CIMGUI_API bool igRadioButton_IntPtr(const char* label,int* v,int v_button); CIMGUI_API void igProgressBar(float fraction,const ImVec2 size_arg,const char* overlay); CIMGUI_API void igBullet(void); CIMGUI_API bool igTextLink(const char* label); CIMGUI_API void igTextLinkOpenURL(const char* label,const char* url); CIMGUI_API void igImage(ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 tint_col,const ImVec4 border_col); CIMGUI_API bool igImageButton(const char* str_id,ImTextureID user_texture_id,const ImVec2 image_size,const ImVec2 uv0,const ImVec2 uv1,const ImVec4 bg_col,const ImVec4 tint_col); CIMGUI_API bool igBeginCombo(const char* label,const char* preview_value,ImGuiComboFlags flags); CIMGUI_API void igEndCombo(void); CIMGUI_API bool igCombo_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int popup_max_height_in_items); CIMGUI_API bool igCombo_Str(const char* label,int* current_item,const char* items_separated_by_zeros,int popup_max_height_in_items); CIMGUI_API bool igCombo_FnStrPtr(const char* label,int* current_item,const char*(*getter)(void* user_data,int idx),void* user_data,int items_count,int popup_max_height_in_items); CIMGUI_API bool igDragFloat(const char* label,float* v,float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat2(const char* label,float v[2],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat3(const char* label,float v[3],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloat4(const char* label,float v[4],float v_speed,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragFloatRange2(const char* label,float* v_current_min,float* v_current_max,float v_speed,float v_min,float v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt(const char* label,int* v,float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt2(const char* label,int v[2],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt3(const char* label,int v[3],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragInt4(const char* label,int v[4],float v_speed,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragIntRange2(const char* label,int* v_current_min,int* v_current_max,float v_speed,int v_min,int v_max,const char* format,const char* format_max,ImGuiSliderFlags flags); CIMGUI_API bool igDragScalar(const char* label,ImGuiDataType data_type,void* p_data,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igDragScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,float v_speed,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat(const char* label,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat2(const char* label,float v[2],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat3(const char* label,float v[3],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderFloat4(const char* label,float v[4],float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderAngle(const char* label,float* v_rad,float v_degrees_min,float v_degrees_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt(const char* label,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt2(const char* label,int v[2],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt3(const char* label,int v[3],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderInt4(const char* label,int v[4],int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igSliderScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderFloat(const char* label,const ImVec2 size,float* v,float v_min,float v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderInt(const char* label,const ImVec2 size,int* v,int v_min,int v_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igVSliderScalar(const char* label,const ImVec2 size,ImGuiDataType data_type,void* p_data,const void* p_min,const void* p_max,const char* format,ImGuiSliderFlags flags); CIMGUI_API bool igInputText(const char* label,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextMultiline(const char* label,char* buf,size_t buf_size,const ImVec2 size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputTextWithHint(const char* label,const char* hint,char* buf,size_t buf_size,ImGuiInputTextFlags flags,ImGuiInputTextCallback callback,void* user_data); CIMGUI_API bool igInputFloat(const char* label,float* v,float step,float step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat2(const char* label,float v[2],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat3(const char* label,float v[3],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputFloat4(const char* label,float v[4],const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt(const char* label,int* v,int step,int step_fast,ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt2(const char* label,int v[2],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt3(const char* label,int v[3],ImGuiInputTextFlags flags); CIMGUI_API bool igInputInt4(const char* label,int v[4],ImGuiInputTextFlags flags); CIMGUI_API bool igInputDouble(const char* label,double* v,double step,double step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalar(const char* label,ImGuiDataType data_type,void* p_data,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igInputScalarN(const char* label,ImGuiDataType data_type,void* p_data,int components,const void* p_step,const void* p_step_fast,const char* format,ImGuiInputTextFlags flags); CIMGUI_API bool igColorEdit3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorEdit4(const char* label,float col[4],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker3(const char* label,float col[3],ImGuiColorEditFlags flags); CIMGUI_API bool igColorPicker4(const char* label,float col[4],ImGuiColorEditFlags flags,const float* ref_col); CIMGUI_API bool igColorButton(const char* desc_id,const ImVec4 col,ImGuiColorEditFlags flags,const ImVec2 size); CIMGUI_API void igSetColorEditOptions(ImGuiColorEditFlags flags); CIMGUI_API bool igTreeNode_Str(const char* label); CIMGUI_API bool igTreeNode_StrStr(const char* str_id,const char* fmt,...); CIMGUI_API bool igTreeNode_Ptr(const void* ptr_id,const char* fmt,...); CIMGUI_API bool igTreeNodeV_Str(const char* str_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeV_Ptr(const void* ptr_id,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeEx_Str(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igTreeNodeEx_StrStr(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeEx_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,...); CIMGUI_API bool igTreeNodeExV_Str(const char* str_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API bool igTreeNodeExV_Ptr(const void* ptr_id,ImGuiTreeNodeFlags flags,const char* fmt,va_list args); CIMGUI_API void igTreePush_Str(const char* str_id); CIMGUI_API void igTreePush_Ptr(const void* ptr_id); CIMGUI_API void igTreePop(void); CIMGUI_API float igGetTreeNodeToLabelSpacing(void); CIMGUI_API bool igCollapsingHeader_TreeNodeFlags(const char* label,ImGuiTreeNodeFlags flags); CIMGUI_API bool igCollapsingHeader_BoolPtr(const char* label,bool* p_visible,ImGuiTreeNodeFlags flags); CIMGUI_API void igSetNextItemOpen(bool is_open,ImGuiCond cond); CIMGUI_API void igSetNextItemStorageID(ImGuiID storage_id); CIMGUI_API bool igSelectable_Bool(const char* label,bool selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API bool igSelectable_BoolPtr(const char* label,bool* p_selected,ImGuiSelectableFlags flags,const ImVec2 size); CIMGUI_API ImGuiMultiSelectIO* igBeginMultiSelect(ImGuiMultiSelectFlags flags,int selection_size,int items_count); CIMGUI_API ImGuiMultiSelectIO* igEndMultiSelect(void); CIMGUI_API void igSetNextItemSelectionUserData(ImGuiSelectionUserData selection_user_data); CIMGUI_API bool igIsItemToggledSelection(void); CIMGUI_API bool igBeginListBox(const char* label,const ImVec2 size); CIMGUI_API void igEndListBox(void); CIMGUI_API bool igListBox_Str_arr(const char* label,int* current_item,const char* const items[],int items_count,int height_in_items); CIMGUI_API bool igListBox_FnStrPtr(const char* label,int* current_item,const char*(*getter)(void* user_data,int idx),void* user_data,int items_count,int height_in_items); CIMGUI_API void igPlotLines_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotLines_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igPlotHistogram_FloatPtr(const char* label,const float* values,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size,int stride); CIMGUI_API void igPlotHistogram_FnFloatPtr(const char* label,float(*values_getter)(void* data,int idx),void* data,int values_count,int values_offset,const char* overlay_text,float scale_min,float scale_max,ImVec2 graph_size); CIMGUI_API void igValue_Bool(const char* prefix,bool b); CIMGUI_API void igValue_Int(const char* prefix,int v); CIMGUI_API void igValue_Uint(const char* prefix,unsigned int v); CIMGUI_API void igValue_Float(const char* prefix,float v,const char* float_format); CIMGUI_API bool igBeginMenuBar(void); CIMGUI_API void igEndMenuBar(void); CIMGUI_API bool igBeginMainMenuBar(void); CIMGUI_API void igEndMainMenuBar(void); CIMGUI_API bool igBeginMenu(const char* label,bool enabled); CIMGUI_API void igEndMenu(void); CIMGUI_API bool igMenuItem_Bool(const char* label,const char* shortcut,bool selected,bool enabled); CIMGUI_API bool igMenuItem_BoolPtr(const char* label,const char* shortcut,bool* p_selected,bool enabled); CIMGUI_API bool igBeginTooltip(void); CIMGUI_API void igEndTooltip(void); CIMGUI_API void igSetTooltip(const char* fmt,...); CIMGUI_API void igSetTooltipV(const char* fmt,va_list args); CIMGUI_API bool igBeginItemTooltip(void); CIMGUI_API void igSetItemTooltip(const char* fmt,...); CIMGUI_API void igSetItemTooltipV(const char* fmt,va_list args); CIMGUI_API bool igBeginPopup(const char* str_id,ImGuiWindowFlags flags); CIMGUI_API bool igBeginPopupModal(const char* name,bool* p_open,ImGuiWindowFlags flags); CIMGUI_API void igEndPopup(void); CIMGUI_API void igOpenPopup_Str(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API void igOpenPopup_ID(ImGuiID id,ImGuiPopupFlags popup_flags); CIMGUI_API void igOpenPopupOnItemClick(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API void igCloseCurrentPopup(void); CIMGUI_API bool igBeginPopupContextItem(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igBeginPopupContextWindow(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igBeginPopupContextVoid(const char* str_id,ImGuiPopupFlags popup_flags); CIMGUI_API bool igIsPopupOpen(const char* str_id,ImGuiPopupFlags flags); CIMGUI_API bool igBeginTable(const char* str_id,int columns,ImGuiTableFlags flags,const ImVec2 outer_size,float inner_width); CIMGUI_API void igEndTable(void); CIMGUI_API void igTableNextRow(ImGuiTableRowFlags row_flags,float min_row_height); CIMGUI_API bool igTableNextColumn(void); CIMGUI_API bool igTableSetColumnIndex(int column_n); CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImGuiID user_id); CIMGUI_API void igTableSetupScrollFreeze(int cols,int rows); CIMGUI_API void igTableHeader(const char* label); CIMGUI_API void igTableHeadersRow(void); CIMGUI_API void igTableAngledHeadersRow(void); CIMGUI_API ImGuiTableSortSpecs* igTableGetSortSpecs(void); CIMGUI_API int igTableGetColumnCount(void); CIMGUI_API int igTableGetColumnIndex(void); CIMGUI_API int igTableGetRowIndex(void); CIMGUI_API const char* igTableGetColumnName(int column_n); CIMGUI_API ImGuiTableColumnFlags igTableGetColumnFlags(int column_n); CIMGUI_API void igTableSetColumnEnabled(int column_n,bool v); CIMGUI_API int igTableGetHoveredColumn(void); CIMGUI_API void igTableSetBgColor(ImGuiTableBgTarget target,ImU32 color,int column_n); CIMGUI_API void igColumns(int count,const char* id,bool borders); CIMGUI_API void igNextColumn(void); CIMGUI_API int igGetColumnIndex(void); CIMGUI_API float igGetColumnWidth(int column_index); CIMGUI_API void igSetColumnWidth(int column_index,float width); CIMGUI_API float igGetColumnOffset(int column_index); CIMGUI_API void igSetColumnOffset(int column_index,float offset_x); CIMGUI_API int igGetColumnsCount(void); CIMGUI_API bool igBeginTabBar(const char* str_id,ImGuiTabBarFlags flags); CIMGUI_API void igEndTabBar(void); CIMGUI_API bool igBeginTabItem(const char* label,bool* p_open,ImGuiTabItemFlags flags); CIMGUI_API void igEndTabItem(void); CIMGUI_API bool igTabItemButton(const char* label,ImGuiTabItemFlags flags); CIMGUI_API void igSetTabItemClosed(const char* tab_or_docked_window_label); CIMGUI_API void igLogToTTY(int auto_open_depth); CIMGUI_API void igLogToFile(int auto_open_depth,const char* filename); CIMGUI_API void igLogToClipboard(int auto_open_depth); CIMGUI_API void igLogFinish(void); CIMGUI_API void igLogButtons(void); CIMGUI_API void igLogTextV(const char* fmt,va_list args); CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags); CIMGUI_API bool igSetDragDropPayload(const char* type,const void* data,size_t sz,ImGuiCond cond); CIMGUI_API void igEndDragDropSource(void); CIMGUI_API bool igBeginDragDropTarget(void); CIMGUI_API const ImGuiPayload* igAcceptDragDropPayload(const char* type,ImGuiDragDropFlags flags); CIMGUI_API void igEndDragDropTarget(void); CIMGUI_API const ImGuiPayload* igGetDragDropPayload(void); CIMGUI_API void igBeginDisabled(bool disabled); CIMGUI_API void igEndDisabled(void); CIMGUI_API void igPushClipRect(const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void igPopClipRect(void); CIMGUI_API void igSetItemDefaultFocus(void); CIMGUI_API void igSetKeyboardFocusHere(int offset); CIMGUI_API void igSetNextItemAllowOverlap(void); CIMGUI_API bool igIsItemHovered(ImGuiHoveredFlags flags); CIMGUI_API bool igIsItemActive(void); CIMGUI_API bool igIsItemFocused(void); CIMGUI_API bool igIsItemClicked(ImGuiMouseButton mouse_button); CIMGUI_API bool igIsItemVisible(void); CIMGUI_API bool igIsItemEdited(void); CIMGUI_API bool igIsItemActivated(void); CIMGUI_API bool igIsItemDeactivated(void); CIMGUI_API bool igIsItemDeactivatedAfterEdit(void); CIMGUI_API bool igIsItemToggledOpen(void); CIMGUI_API bool igIsAnyItemHovered(void); CIMGUI_API bool igIsAnyItemActive(void); CIMGUI_API bool igIsAnyItemFocused(void); CIMGUI_API ImGuiID igGetItemID(void); CIMGUI_API void igGetItemRectMin(ImVec2 *pOut); CIMGUI_API void igGetItemRectMax(ImVec2 *pOut); CIMGUI_API void igGetItemRectSize(ImVec2 *pOut); CIMGUI_API ImGuiViewport* igGetMainViewport(void); CIMGUI_API ImDrawList* igGetBackgroundDrawList(void); CIMGUI_API ImDrawList* igGetForegroundDrawList(void); CIMGUI_API bool igIsRectVisible_Nil(const ImVec2 size); CIMGUI_API bool igIsRectVisible_Vec2(const ImVec2 rect_min,const ImVec2 rect_max); CIMGUI_API double igGetTime(void); CIMGUI_API int igGetFrameCount(void); CIMGUI_API ImDrawListSharedData* igGetDrawListSharedData(void); CIMGUI_API const char* igGetStyleColorName(ImGuiCol idx); CIMGUI_API void igSetStateStorage(ImGuiStorage* storage); CIMGUI_API ImGuiStorage* igGetStateStorage(void); CIMGUI_API void igCalcTextSize(ImVec2 *pOut,const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width); CIMGUI_API void igColorConvertU32ToFloat4(ImVec4 *pOut,ImU32 in); CIMGUI_API ImU32 igColorConvertFloat4ToU32(const ImVec4 in); CIMGUI_API void igColorConvertRGBtoHSV(float r,float g,float b,float* out_h,float* out_s,float* out_v); CIMGUI_API void igColorConvertHSVtoRGB(float h,float s,float v,float* out_r,float* out_g,float* out_b); CIMGUI_API bool igIsKeyDown(ImGuiKey key); CIMGUI_API bool igIsKeyPressed(ImGuiKey key,bool repeat); CIMGUI_API bool igIsKeyReleased(ImGuiKey key); CIMGUI_API bool igIsKeyChordPressed(ImGuiKeyChord key_chord); CIMGUI_API int igGetKeyPressedAmount(ImGuiKey key,float repeat_delay,float rate); CIMGUI_API const char* igGetKeyName(ImGuiKey key); CIMGUI_API void igSetNextFrameWantCaptureKeyboard(bool want_capture_keyboard); CIMGUI_API bool igShortcut(ImGuiKeyChord key_chord,ImGuiInputFlags flags); CIMGUI_API void igSetNextItemShortcut(ImGuiKeyChord key_chord,ImGuiInputFlags flags); CIMGUI_API void igSetItemKeyOwner(ImGuiKey key); CIMGUI_API bool igIsMouseDown(ImGuiMouseButton button); CIMGUI_API bool igIsMouseClicked(ImGuiMouseButton button,bool repeat); CIMGUI_API bool igIsMouseReleased(ImGuiMouseButton button); CIMGUI_API bool igIsMouseDoubleClicked(ImGuiMouseButton button); CIMGUI_API int igGetMouseClickedCount(ImGuiMouseButton button); CIMGUI_API bool igIsMouseHoveringRect(const ImVec2 r_min,const ImVec2 r_max,bool clip); CIMGUI_API bool igIsMousePosValid(const ImVec2* mouse_pos); CIMGUI_API bool igIsAnyMouseDown(void); CIMGUI_API void igGetMousePos(ImVec2 *pOut); CIMGUI_API void igGetMousePosOnOpeningCurrentPopup(ImVec2 *pOut); CIMGUI_API bool igIsMouseDragging(ImGuiMouseButton button,float lock_threshold); CIMGUI_API void igGetMouseDragDelta(ImVec2 *pOut,ImGuiMouseButton button,float lock_threshold); CIMGUI_API void igResetMouseDragDelta(ImGuiMouseButton button); CIMGUI_API ImGuiMouseCursor igGetMouseCursor(void); CIMGUI_API void igSetMouseCursor(ImGuiMouseCursor cursor_type); CIMGUI_API void igSetNextFrameWantCaptureMouse(bool want_capture_mouse); CIMGUI_API const char* igGetClipboardText(void); CIMGUI_API void igSetClipboardText(const char* text); CIMGUI_API void igLoadIniSettingsFromDisk(const char* ini_filename); CIMGUI_API void igLoadIniSettingsFromMemory(const char* ini_data,size_t ini_size); CIMGUI_API void igSaveIniSettingsToDisk(const char* ini_filename); CIMGUI_API const char* igSaveIniSettingsToMemory(size_t* out_ini_size); CIMGUI_API void igDebugTextEncoding(const char* text); CIMGUI_API void igDebugFlashStyleColor(ImGuiCol idx); CIMGUI_API void igDebugStartItemPicker(void); CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t sz_io,size_t sz_style,size_t sz_vec2,size_t sz_vec4,size_t sz_drawvert,size_t sz_drawidx); CIMGUI_API void igDebugLog(const char* fmt,...); CIMGUI_API void igDebugLogV(const char* fmt,va_list args); CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data); CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data); CIMGUI_API void* igMemAlloc(size_t size); CIMGUI_API void igMemFree(void* ptr); CIMGUI_API ImGuiTableSortSpecs* ImGuiTableSortSpecs_ImGuiTableSortSpecs(void); CIMGUI_API void ImGuiTableSortSpecs_destroy(ImGuiTableSortSpecs* self); CIMGUI_API ImGuiTableColumnSortSpecs* ImGuiTableColumnSortSpecs_ImGuiTableColumnSortSpecs(void); CIMGUI_API void ImGuiTableColumnSortSpecs_destroy(ImGuiTableColumnSortSpecs* self); CIMGUI_API ImGuiStyle* ImGuiStyle_ImGuiStyle(void); CIMGUI_API void ImGuiStyle_destroy(ImGuiStyle* self); CIMGUI_API void ImGuiStyle_ScaleAllSizes(ImGuiStyle* self,float scale_factor); CIMGUI_API void ImGuiIO_AddKeyEvent(ImGuiIO* self,ImGuiKey key,bool down); CIMGUI_API void ImGuiIO_AddKeyAnalogEvent(ImGuiIO* self,ImGuiKey key,bool down,float v); CIMGUI_API void ImGuiIO_AddMousePosEvent(ImGuiIO* self,float x,float y); CIMGUI_API void ImGuiIO_AddMouseButtonEvent(ImGuiIO* self,int button,bool down); CIMGUI_API void ImGuiIO_AddMouseWheelEvent(ImGuiIO* self,float wheel_x,float wheel_y); CIMGUI_API void ImGuiIO_AddMouseSourceEvent(ImGuiIO* self,ImGuiMouseSource source); CIMGUI_API void ImGuiIO_AddFocusEvent(ImGuiIO* self,bool focused); CIMGUI_API void ImGuiIO_AddInputCharacter(ImGuiIO* self,unsigned int c); CIMGUI_API void ImGuiIO_AddInputCharacterUTF16(ImGuiIO* self,ImWchar16 c); CIMGUI_API void ImGuiIO_AddInputCharactersUTF8(ImGuiIO* self,const char* str); CIMGUI_API void ImGuiIO_SetKeyEventNativeData(ImGuiIO* self,ImGuiKey key,int native_keycode,int native_scancode,int native_legacy_index); CIMGUI_API void ImGuiIO_SetAppAcceptingEvents(ImGuiIO* self,bool accepting_events); CIMGUI_API void ImGuiIO_ClearEventsQueue(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputKeys(ImGuiIO* self); CIMGUI_API void ImGuiIO_ClearInputMouse(ImGuiIO* self); CIMGUI_API ImGuiIO* ImGuiIO_ImGuiIO(void); CIMGUI_API void ImGuiIO_destroy(ImGuiIO* self); CIMGUI_API ImGuiInputTextCallbackData* ImGuiInputTextCallbackData_ImGuiInputTextCallbackData(void); CIMGUI_API void ImGuiInputTextCallbackData_destroy(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_DeleteChars(ImGuiInputTextCallbackData* self,int pos,int bytes_count); CIMGUI_API void ImGuiInputTextCallbackData_InsertChars(ImGuiInputTextCallbackData* self,int pos,const char* text,const char* text_end); CIMGUI_API void ImGuiInputTextCallbackData_SelectAll(ImGuiInputTextCallbackData* self); CIMGUI_API void ImGuiInputTextCallbackData_ClearSelection(ImGuiInputTextCallbackData* self); CIMGUI_API bool ImGuiInputTextCallbackData_HasSelection(ImGuiInputTextCallbackData* self); CIMGUI_API ImGuiPayload* ImGuiPayload_ImGuiPayload(void); CIMGUI_API void ImGuiPayload_destroy(ImGuiPayload* self); CIMGUI_API void ImGuiPayload_Clear(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDataType(ImGuiPayload* self,const char* type); CIMGUI_API bool ImGuiPayload_IsPreview(ImGuiPayload* self); CIMGUI_API bool ImGuiPayload_IsDelivery(ImGuiPayload* self); CIMGUI_API ImGuiOnceUponAFrame* ImGuiOnceUponAFrame_ImGuiOnceUponAFrame(void); CIMGUI_API void ImGuiOnceUponAFrame_destroy(ImGuiOnceUponAFrame* self); CIMGUI_API ImGuiTextFilter* ImGuiTextFilter_ImGuiTextFilter(const char* default_filter); CIMGUI_API void ImGuiTextFilter_destroy(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_Draw(ImGuiTextFilter* self,const char* label,float width); CIMGUI_API bool ImGuiTextFilter_PassFilter(ImGuiTextFilter* self,const char* text,const char* text_end); CIMGUI_API void ImGuiTextFilter_Build(ImGuiTextFilter* self); CIMGUI_API void ImGuiTextFilter_Clear(ImGuiTextFilter* self); CIMGUI_API bool ImGuiTextFilter_IsActive(ImGuiTextFilter* self); CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Nil(void); CIMGUI_API void ImGuiTextRange_destroy(ImGuiTextRange* self); CIMGUI_API ImGuiTextRange* ImGuiTextRange_ImGuiTextRange_Str(const char* _b,const char* _e); CIMGUI_API bool ImGuiTextRange_empty(ImGuiTextRange* self); CIMGUI_API void ImGuiTextRange_split(ImGuiTextRange* self,char separator,ImVector_ImGuiTextRange* out); CIMGUI_API ImGuiTextBuffer* ImGuiTextBuffer_ImGuiTextBuffer(void); CIMGUI_API void ImGuiTextBuffer_destroy(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_begin(ImGuiTextBuffer* self); CIMGUI_API const char* ImGuiTextBuffer_end(ImGuiTextBuffer* self); CIMGUI_API int ImGuiTextBuffer_size(ImGuiTextBuffer* self); CIMGUI_API bool ImGuiTextBuffer_empty(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_clear(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_reserve(ImGuiTextBuffer* self,int capacity); CIMGUI_API const char* ImGuiTextBuffer_c_str(ImGuiTextBuffer* self); CIMGUI_API void ImGuiTextBuffer_append(ImGuiTextBuffer* self,const char* str,const char* str_end); CIMGUI_API void ImGuiTextBuffer_appendfv(ImGuiTextBuffer* self,const char* fmt,va_list args); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Int(ImGuiID _key,int _val); CIMGUI_API void ImGuiStoragePair_destroy(ImGuiStoragePair* self); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Float(ImGuiID _key,float _val); CIMGUI_API ImGuiStoragePair* ImGuiStoragePair_ImGuiStoragePair_Ptr(ImGuiID _key,void* _val); CIMGUI_API void ImGuiStorage_Clear(ImGuiStorage* self); CIMGUI_API int ImGuiStorage_GetInt(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API void ImGuiStorage_SetInt(ImGuiStorage* self,ImGuiID key,int val); CIMGUI_API bool ImGuiStorage_GetBool(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API void ImGuiStorage_SetBool(ImGuiStorage* self,ImGuiID key,bool val); CIMGUI_API float ImGuiStorage_GetFloat(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void ImGuiStorage_SetFloat(ImGuiStorage* self,ImGuiID key,float val); CIMGUI_API void* ImGuiStorage_GetVoidPtr(ImGuiStorage* self,ImGuiID key); CIMGUI_API void ImGuiStorage_SetVoidPtr(ImGuiStorage* self,ImGuiID key,void* val); CIMGUI_API int* ImGuiStorage_GetIntRef(ImGuiStorage* self,ImGuiID key,int default_val); CIMGUI_API bool* ImGuiStorage_GetBoolRef(ImGuiStorage* self,ImGuiID key,bool default_val); CIMGUI_API float* ImGuiStorage_GetFloatRef(ImGuiStorage* self,ImGuiID key,float default_val); CIMGUI_API void** ImGuiStorage_GetVoidPtrRef(ImGuiStorage* self,ImGuiID key,void* default_val); CIMGUI_API void ImGuiStorage_BuildSortByKey(ImGuiStorage* self); CIMGUI_API void ImGuiStorage_SetAllInt(ImGuiStorage* self,int val); CIMGUI_API ImGuiListClipper* ImGuiListClipper_ImGuiListClipper(void); CIMGUI_API void ImGuiListClipper_destroy(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_Begin(ImGuiListClipper* self,int items_count,float items_height); CIMGUI_API void ImGuiListClipper_End(ImGuiListClipper* self); CIMGUI_API bool ImGuiListClipper_Step(ImGuiListClipper* self); CIMGUI_API void ImGuiListClipper_IncludeItemByIndex(ImGuiListClipper* self,int item_index); CIMGUI_API void ImGuiListClipper_IncludeItemsByIndex(ImGuiListClipper* self,int item_begin,int item_end); CIMGUI_API void ImGuiListClipper_SeekCursorForItem(ImGuiListClipper* self,int item_index); CIMGUI_API ImColor* ImColor_ImColor_Nil(void); CIMGUI_API void ImColor_destroy(ImColor* self); CIMGUI_API ImColor* ImColor_ImColor_Float(float r,float g,float b,float a); CIMGUI_API ImColor* ImColor_ImColor_Vec4(const ImVec4 col); CIMGUI_API ImColor* ImColor_ImColor_Int(int r,int g,int b,int a); CIMGUI_API ImColor* ImColor_ImColor_U32(ImU32 rgba); CIMGUI_API void ImColor_SetHSV(ImColor* self,float h,float s,float v,float a); CIMGUI_API void ImColor_HSV(ImColor *pOut,float h,float s,float v,float a); CIMGUI_API ImGuiSelectionBasicStorage* ImGuiSelectionBasicStorage_ImGuiSelectionBasicStorage(void); CIMGUI_API void ImGuiSelectionBasicStorage_destroy(ImGuiSelectionBasicStorage* self); CIMGUI_API void ImGuiSelectionBasicStorage_ApplyRequests(ImGuiSelectionBasicStorage* self,ImGuiMultiSelectIO* ms_io); CIMGUI_API bool ImGuiSelectionBasicStorage_Contains(ImGuiSelectionBasicStorage* self,ImGuiID id); CIMGUI_API void ImGuiSelectionBasicStorage_Clear(ImGuiSelectionBasicStorage* self); CIMGUI_API void ImGuiSelectionBasicStorage_Swap(ImGuiSelectionBasicStorage* self,ImGuiSelectionBasicStorage* r); CIMGUI_API void ImGuiSelectionBasicStorage_SetItemSelected(ImGuiSelectionBasicStorage* self,ImGuiID id,bool selected); CIMGUI_API bool ImGuiSelectionBasicStorage_GetNextSelectedItem(ImGuiSelectionBasicStorage* self,void** opaque_it,ImGuiID* out_id); CIMGUI_API ImGuiID ImGuiSelectionBasicStorage_GetStorageIdFromIndex(ImGuiSelectionBasicStorage* self,int idx); CIMGUI_API ImGuiSelectionExternalStorage* ImGuiSelectionExternalStorage_ImGuiSelectionExternalStorage(void); CIMGUI_API void ImGuiSelectionExternalStorage_destroy(ImGuiSelectionExternalStorage* self); CIMGUI_API void ImGuiSelectionExternalStorage_ApplyRequests(ImGuiSelectionExternalStorage* self,ImGuiMultiSelectIO* ms_io); CIMGUI_API ImDrawCmd* ImDrawCmd_ImDrawCmd(void); CIMGUI_API void ImDrawCmd_destroy(ImDrawCmd* self); CIMGUI_API ImTextureID ImDrawCmd_GetTexID(ImDrawCmd* self); CIMGUI_API ImDrawListSplitter* ImDrawListSplitter_ImDrawListSplitter(void); CIMGUI_API void ImDrawListSplitter_destroy(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_Clear(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_ClearFreeMemory(ImDrawListSplitter* self); CIMGUI_API void ImDrawListSplitter_Split(ImDrawListSplitter* self,ImDrawList* draw_list,int count); CIMGUI_API void ImDrawListSplitter_Merge(ImDrawListSplitter* self,ImDrawList* draw_list); CIMGUI_API void ImDrawListSplitter_SetCurrentChannel(ImDrawListSplitter* self,ImDrawList* draw_list,int channel_idx); CIMGUI_API ImDrawList* ImDrawList_ImDrawList(ImDrawListSharedData* shared_data); CIMGUI_API void ImDrawList_destroy(ImDrawList* self); CIMGUI_API void ImDrawList_PushClipRect(ImDrawList* self,const ImVec2 clip_rect_min,const ImVec2 clip_rect_max,bool intersect_with_current_clip_rect); CIMGUI_API void ImDrawList_PushClipRectFullScreen(ImDrawList* self); CIMGUI_API void ImDrawList_PopClipRect(ImDrawList* self); CIMGUI_API void ImDrawList_PushTextureID(ImDrawList* self,ImTextureID texture_id); CIMGUI_API void ImDrawList_PopTextureID(ImDrawList* self); CIMGUI_API void ImDrawList_GetClipRectMin(ImVec2 *pOut,ImDrawList* self); CIMGUI_API void ImDrawList_GetClipRectMax(ImVec2 *pOut,ImDrawList* self); CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left); CIMGUI_API void ImDrawList_AddQuad(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddQuadFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col); CIMGUI_API void ImDrawList_AddTriangle(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness); CIMGUI_API void ImDrawList_AddTriangleFilled(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col); CIMGUI_API void ImDrawList_AddCircle(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddCircleFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); CIMGUI_API void ImDrawList_AddNgon(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddNgonFilled(ImDrawList* self,const ImVec2 center,float radius,ImU32 col,int num_segments); CIMGUI_API void ImDrawList_AddEllipse(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments,float thickness); CIMGUI_API void ImDrawList_AddEllipseFilled(ImDrawList* self,const ImVec2 center,const ImVec2 radius,ImU32 col,float rot,int num_segments); CIMGUI_API void ImDrawList_AddText_Vec2(ImDrawList* self,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end); CIMGUI_API void ImDrawList_AddText_FontPtr(ImDrawList* self,const ImFont* font,float font_size,const ImVec2 pos,ImU32 col,const char* text_begin,const char* text_end,float wrap_width,const ImVec4* cpu_fine_clip_rect); CIMGUI_API void ImDrawList_AddBezierCubic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddBezierQuadratic(ImDrawList* self,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,ImU32 col,float thickness,int num_segments); CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col); CIMGUI_API void ImDrawList_AddConcavePolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col); CIMGUI_API void ImDrawList_AddImage(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col); CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p1,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,const ImVec2 uv1,const ImVec2 uv2,const ImVec2 uv3,const ImVec2 uv4,ImU32 col); CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_PathClear(ImDrawList* self); CIMGUI_API void ImDrawList_PathLineTo(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathLineToMergeDuplicate(ImDrawList* self,const ImVec2 pos); CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col); CIMGUI_API void ImDrawList_PathFillConcave(ImDrawList* self,ImU32 col); CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness); CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); CIMGUI_API void ImDrawList_PathArcToFast(ImDrawList* self,const ImVec2 center,float radius,int a_min_of_12,int a_max_of_12); CIMGUI_API void ImDrawList_PathEllipticalArcTo(ImDrawList* self,const ImVec2 center,const ImVec2 radius,float rot,float a_min,float a_max,int num_segments); CIMGUI_API void ImDrawList_PathBezierCubicCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,const ImVec2 p4,int num_segments); CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImVec2 p2,const ImVec2 p3,int num_segments); CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags); CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data); CIMGUI_API void ImDrawList_AddDrawCmd(ImDrawList* self); CIMGUI_API ImDrawList* ImDrawList_CloneOutput(ImDrawList* self); CIMGUI_API void ImDrawList_ChannelsSplit(ImDrawList* self,int count); CIMGUI_API void ImDrawList_ChannelsMerge(ImDrawList* self); CIMGUI_API void ImDrawList_ChannelsSetCurrent(ImDrawList* self,int n); CIMGUI_API void ImDrawList_PrimReserve(ImDrawList* self,int idx_count,int vtx_count); CIMGUI_API void ImDrawList_PrimUnreserve(ImDrawList* self,int idx_count,int vtx_count); CIMGUI_API void ImDrawList_PrimRect(ImDrawList* self,const ImVec2 a,const ImVec2 b,ImU32 col); CIMGUI_API void ImDrawList_PrimRectUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 uv_a,const ImVec2 uv_b,ImU32 col); CIMGUI_API void ImDrawList_PrimQuadUV(ImDrawList* self,const ImVec2 a,const ImVec2 b,const ImVec2 c,const ImVec2 d,const ImVec2 uv_a,const ImVec2 uv_b,const ImVec2 uv_c,const ImVec2 uv_d,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList_PrimWriteIdx(ImDrawList* self,ImDrawIdx idx); CIMGUI_API void ImDrawList_PrimVtx(ImDrawList* self,const ImVec2 pos,const ImVec2 uv,ImU32 col); CIMGUI_API void ImDrawList__ResetForNewFrame(ImDrawList* self); CIMGUI_API void ImDrawList__ClearFreeMemory(ImDrawList* self); CIMGUI_API void ImDrawList__PopUnusedDrawCmd(ImDrawList* self); CIMGUI_API void ImDrawList__TryMergeDrawCmds(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedClipRect(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedTextureID(ImDrawList* self); CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self); CIMGUI_API void ImDrawList__SetTextureID(ImDrawList* self,ImTextureID texture_id); CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius); CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,const ImVec2 center,float radius,int a_min_sample,int a_max_sample,int a_step); CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments); CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void); CIMGUI_API void ImDrawData_destroy(ImDrawData* self); CIMGUI_API void ImDrawData_Clear(ImDrawData* self); CIMGUI_API void ImDrawData_AddDrawList(ImDrawData* self,ImDrawList* draw_list); CIMGUI_API void ImDrawData_DeIndexAllBuffers(ImDrawData* self); CIMGUI_API void ImDrawData_ScaleClipRects(ImDrawData* self,const ImVec2 fb_scale); CIMGUI_API ImFontConfig* ImFontConfig_ImFontConfig(void); CIMGUI_API void ImFontConfig_destroy(ImFontConfig* self); CIMGUI_API ImFontGlyphRangesBuilder* ImFontGlyphRangesBuilder_ImFontGlyphRangesBuilder(void); CIMGUI_API void ImFontGlyphRangesBuilder_destroy(ImFontGlyphRangesBuilder* self); CIMGUI_API void ImFontGlyphRangesBuilder_Clear(ImFontGlyphRangesBuilder* self); CIMGUI_API bool ImFontGlyphRangesBuilder_GetBit(ImFontGlyphRangesBuilder* self,size_t n); CIMGUI_API void ImFontGlyphRangesBuilder_SetBit(ImFontGlyphRangesBuilder* self,size_t n); CIMGUI_API void ImFontGlyphRangesBuilder_AddChar(ImFontGlyphRangesBuilder* self,ImWchar c); CIMGUI_API void ImFontGlyphRangesBuilder_AddText(ImFontGlyphRangesBuilder* self,const char* text,const char* text_end); CIMGUI_API void ImFontGlyphRangesBuilder_AddRanges(ImFontGlyphRangesBuilder* self,const ImWchar* ranges); CIMGUI_API void ImFontGlyphRangesBuilder_BuildRanges(ImFontGlyphRangesBuilder* self,ImVector_ImWchar* out_ranges); CIMGUI_API ImFontAtlasCustomRect* ImFontAtlasCustomRect_ImFontAtlasCustomRect(void); CIMGUI_API void ImFontAtlasCustomRect_destroy(ImFontAtlasCustomRect* self); CIMGUI_API bool ImFontAtlasCustomRect_IsPacked(ImFontAtlasCustomRect* self); CIMGUI_API ImFontAtlas* ImFontAtlas_ImFontAtlas(void); CIMGUI_API void ImFontAtlas_destroy(ImFontAtlas* self); CIMGUI_API ImFont* ImFontAtlas_AddFont(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontDefault(ImFontAtlas* self,const ImFontConfig* font_cfg); CIMGUI_API ImFont* ImFontAtlas_AddFontFromFileTTF(ImFontAtlas* self,const char* filename,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryTTF(ImFontAtlas* self,void* font_data,int font_data_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedTTF(ImFontAtlas* self,const void* compressed_font_data,int compressed_font_data_size,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API ImFont* ImFontAtlas_AddFontFromMemoryCompressedBase85TTF(ImFontAtlas* self,const char* compressed_font_data_base85,float size_pixels,const ImFontConfig* font_cfg,const ImWchar* glyph_ranges); CIMGUI_API void ImFontAtlas_ClearInputData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearTexData(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_ClearFonts(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_Clear(ImFontAtlas* self); CIMGUI_API bool ImFontAtlas_Build(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_GetTexDataAsAlpha8(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API void ImFontAtlas_GetTexDataAsRGBA32(ImFontAtlas* self,unsigned char** out_pixels,int* out_width,int* out_height,int* out_bytes_per_pixel); CIMGUI_API bool ImFontAtlas_IsBuilt(ImFontAtlas* self); CIMGUI_API void ImFontAtlas_SetTexID(ImFontAtlas* self,ImTextureID id); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesDefault(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesGreek(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesKorean(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesJapanese(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseFull(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesCyrillic(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesThai(ImFontAtlas* self); CIMGUI_API const ImWchar* ImFontAtlas_GetGlyphRangesVietnamese(ImFontAtlas* self); CIMGUI_API int ImFontAtlas_AddCustomRectRegular(ImFontAtlas* self,int width,int height); CIMGUI_API int ImFontAtlas_AddCustomRectFontGlyph(ImFontAtlas* self,ImFont* font,ImWchar id,int width,int height,float advance_x,const ImVec2 offset); CIMGUI_API ImFontAtlasCustomRect* ImFontAtlas_GetCustomRectByIndex(ImFontAtlas* self,int index); CIMGUI_API void ImFontAtlas_CalcCustomRectUV(ImFontAtlas* self,const ImFontAtlasCustomRect* rect,ImVec2* out_uv_min,ImVec2* out_uv_max); CIMGUI_API bool ImFontAtlas_GetMouseCursorTexData(ImFontAtlas* self,ImGuiMouseCursor cursor,ImVec2* out_offset,ImVec2* out_size,ImVec2 out_uv_border[2],ImVec2 out_uv_fill[2]); CIMGUI_API ImFont* ImFont_ImFont(void); CIMGUI_API void ImFont_destroy(ImFont* self); CIMGUI_API const ImFontGlyph* ImFont_FindGlyph(ImFont* self,ImWchar c); CIMGUI_API const ImFontGlyph* ImFont_FindGlyphNoFallback(ImFont* self,ImWchar c); CIMGUI_API float ImFont_GetCharAdvance(ImFont* self,ImWchar c); CIMGUI_API bool ImFont_IsLoaded(ImFont* self); CIMGUI_API const char* ImFont_GetDebugName(ImFont* self); CIMGUI_API void ImFont_CalcTextSizeA(ImVec2 *pOut,ImFont* self,float size,float max_width,float wrap_width,const char* text_begin,const char* text_end,const char** remaining); CIMGUI_API const char* ImFont_CalcWordWrapPositionA(ImFont* self,float scale,const char* text,const char* text_end,float wrap_width); CIMGUI_API void ImFont_RenderChar(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,ImWchar c); CIMGUI_API void ImFont_RenderText(ImFont* self,ImDrawList* draw_list,float size,const ImVec2 pos,ImU32 col,const ImVec4 clip_rect,const char* text_begin,const char* text_end,float wrap_width,bool cpu_fine_clip); CIMGUI_API void ImFont_BuildLookupTable(ImFont* self); CIMGUI_API void ImFont_ClearOutputData(ImFont* self); CIMGUI_API void ImFont_GrowIndex(ImFont* self,int new_size); CIMGUI_API void ImFont_AddGlyph(ImFont* self,const ImFontConfig* src_cfg,ImWchar c,float x0,float y0,float x1,float y1,float u0,float v0,float u1,float v1,float advance_x); CIMGUI_API void ImFont_AddRemapChar(ImFont* self,ImWchar dst,ImWchar src,bool overwrite_dst); CIMGUI_API void ImFont_SetGlyphVisible(ImFont* self,ImWchar c,bool visible); CIMGUI_API bool ImFont_IsGlyphRangeUnused(ImFont* self,unsigned int c_begin,unsigned int c_last); CIMGUI_API ImGuiViewport* ImGuiViewport_ImGuiViewport(void); CIMGUI_API void ImGuiViewport_destroy(ImGuiViewport* self); CIMGUI_API void ImGuiViewport_GetCenter(ImVec2 *pOut,ImGuiViewport* self); CIMGUI_API void ImGuiViewport_GetWorkCenter(ImVec2 *pOut,ImGuiViewport* self); CIMGUI_API ImGuiPlatformIO* ImGuiPlatformIO_ImGuiPlatformIO(void); CIMGUI_API void ImGuiPlatformIO_destroy(ImGuiPlatformIO* self); CIMGUI_API ImGuiPlatformImeData* ImGuiPlatformImeData_ImGuiPlatformImeData(void); CIMGUI_API void ImGuiPlatformImeData_destroy(ImGuiPlatformImeData* self); /////////////////////////hand written functions //no LogTextV CIMGUI_API void igLogText(CONST char *fmt, ...); //no appendfV CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...); //for getting FLT_MAX in bindings CIMGUI_API float igGET_FLT_MAX(void); //for getting FLT_MIN in bindings CIMGUI_API float igGET_FLT_MIN(void); CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create(void); CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self); CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p); CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p); #ifdef IMGUI_HAS_DOCK CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos)); CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size)); #endif #endif //CIMGUI_INCLUDED