#![allow(dead_code)] const DEFINES: &[(&str, Option<&str>)] = &[ // Rust `char` is a unicode scalar value, e.g. 32 bits. ("IMGUI_USE_WCHAR32", None), // Disabled due to linking issues ("CIMGUI_NO_EXPORT", None), ("IMGUI_DISABLE_WIN32_FUNCTIONS", None), ("IMGUI_DISABLE_OSX_FUNCTIONS", None), ]; fn main() -> std::io::Result<()> { // Root of imgui-sys let manifest_dir = std::path::Path::new(env!("CARGO_MANIFEST_DIR")); // Output define args for compiler for (key, value) in DEFINES.iter() { println!("cargo:DEFINE_{}={}", key, value.unwrap_or("")); } // Feature flags - no extra dependencies, so these are queried as // env-vars to avoid recompilation of build.rs let docking_enabled = std::env::var_os("CARGO_FEATURE_DOCKING").is_some(); let wasm_enabled = std::env::var_os("CARGO_FEATURE_WASM").is_some(); let cimgui_dir = if docking_enabled { manifest_dir.join("third-party/imgui-docking") } else { manifest_dir.join("third-party/imgui-master") }; // For projects like implot-rs we expose the path to our cimgui // files, via `DEP_IMGUI_THIRD_PARTY` env-var, so they can build // against the same thing println!("cargo:THIRD_PARTY={}", cimgui_dir.display()); // If we aren't building WASM output, bunch of extra stuff to do if !wasm_enabled { // C++ compiler let mut build = cc::Build::new(); build.cpp(true); // Set defines for compiler for (key, value) in DEFINES.iter() { build.define(key, *value); } // Freetype font rasterizer feature #[cfg(feature = "freetype")] { // Find library let freetype = pkg_config::Config::new().find("freetype2").unwrap(); for include in freetype.include_paths.iter() { build.include(include); } // Set flag for dear imgui build.define("IMGUI_ENABLE_FREETYPE", None); println!("cargo:DEFINE_IMGUI_ENABLE_FREETYPE="); // imgui_freetype.cpp needs access to `#include "imgui.h"`. // So we include something like '[...]/third-party/imgui-master/imgui/' build.include(cimgui_dir.join("imgui")); } // Which "all imgui" file to use let imgui_cpp = if docking_enabled { "include_imgui_docking.cpp" } else { "include_imgui_master.cpp" }; // Set up compiler let compiler = build.get_compiler(); // Avoid the if-supported flag functions for easy cases, as they're // kinda costly. if compiler.is_like_gnu() || compiler.is_like_clang() { build.flag("-fno-exceptions").flag("-fno-rtti"); } // Build imgui lib, suppressing warnings. // TODO: disable linking C++ stdlib? Not sure if it's allowed. build.warnings(false).file(imgui_cpp).compile("libcimgui.a"); } Ok(()) }