# imgui-rs development process As summarised in [issue #665](https://github.com/imgui-rs/imgui-rs/issues/665) In summary: 1. There is a `main` branch 2. For each semver compatible release there is a stable branch (e.g `0.9-stable`) 3. Each patch release becomes a tagged commit on this stable branch (e.g `v0.9.5` would come from a tagged commit on the `0.9-stable` branch) ## General process Day to day development 1. Work on `main` branch 2. General PR's are submitted against the `main` branch When it is time to make a new release, we create a `x.y-stable` branch (e.g `0.9-stable`) from `main` 1. Ensure `CHANGELOG` is up to date 2. Ensure README is up-to-date (including the Dear ImGui Version in badge URL, MSRV) 3. Bump `version` in the various `Cargo.toml` 4. A stable branch is created, e.g `git switch -c 0.9-stable` and pushed to Github 5. Publish various crates (noting it has to be done starting with `imgui-sys`, then `imgui`, then the others) ``` cargo publish -p imgui-sys cargo publish -p imgui cargo publish -p imgui-winit-support --no-verify cargo publish -p imgui-glium-renderer cargo publish -p imgui-glow-renderer cargo publish -p imgui-sdl2-support cargo publish -p imgui-winit-glow-renderer-viewports ``` 6. Create annotated tag `v0.9.0` and push to github 7. Create Release for this version on Github 8. Update and close any relevant tickets All further PR's are still done to `main` 1. If they are applicable to previous release (e.g bugfixes or non-breaking changes), they are cherry-picked back to the applicable `stable` branch(es) ## When to bump versions in Cargo.toml Only before publishing to crates.io. This makes users able use `[patch.crates-io]` without hand-editing versions throughout their dependency tree (typically impossible without forking/editing transitive dependencies, even if there are no breaking code changes otherwise).