#![allow(clippy::clippy::float_cmp)] use bitflags::bitflags; use crate::input::mouse::MouseButton; use crate::style::StyleColor; use crate::sys; use crate::Ui; bitflags! { /// Item hover check option flags #[repr(transparent)] pub struct ItemHoveredFlags: u32 { /// Return true even if a popup window is blocking access to this item const ALLOW_WHEN_BLOCKED_BY_POPUP = sys::ImGuiHoveredFlags_AllowWhenBlockedByPopup; /// Return true even if an active item is blocking access to this item const ALLOW_WHEN_BLOCKED_BY_ACTIVE_ITEM = sys::ImGuiHoveredFlags_AllowWhenBlockedByActiveItem; /// Return true even if the position is obstructed or overlapped by another window const ALLOW_WHEN_OVERLAPPED = sys::ImGuiHoveredFlags_AllowWhenOverlapped; /// Return true even if the item is disabled const ALLOW_WHEN_DISABLED = sys::ImGuiHoveredFlags_AllowWhenDisabled; const RECT_ONLY = sys::ImGuiHoveredFlags_RectOnly; } } /// # Item/widget utilities impl<'ui> Ui<'ui> { /// Returns `true` if the last item is hovered pub fn is_item_hovered(&self) -> bool { unsafe { sys::igIsItemHovered(0) } } /// Returns `true` if the last item is hovered based on the given flags pub fn is_item_hovered_with_flags(&self, flags: ItemHoveredFlags) -> bool { unsafe { sys::igIsItemHovered(flags.bits() as i32) } } /// Returns `true` if the last item is active pub fn is_item_active(&self) -> bool { unsafe { sys::igIsItemActive() } } /// Returns `true` if the last item is focused for keyboard/gamepad navigation pub fn is_item_focused(&self) -> bool { unsafe { sys::igIsItemFocused() } } /// Returns `true` if the last item is being clicked pub fn is_item_clicked(&self, button: MouseButton) -> bool { unsafe { sys::igIsItemClicked(button as i32) } } /// Returns `true` if the last item is visible pub fn is_item_visible(&self) -> bool { unsafe { sys::igIsItemVisible() } } /// Returns `true` if the last item modified its underlying value this frame or was pressed pub fn is_item_edited(&self) -> bool { unsafe { sys::igIsItemEdited() } } /// Returns `true` if the last item was just made active pub fn is_item_activated(&self) -> bool { unsafe { sys::igIsItemActivated() } } /// Returns `true` if the last item was just made inactive pub fn is_item_deactivated(&self) -> bool { unsafe { sys::igIsItemDeactivated() } } /// Returns `true` if the last item was just made inactive and made a value change when it was /// active pub fn is_item_deactivated_after_edit(&self) -> bool { unsafe { sys::igIsItemDeactivatedAfterEdit() } } /// Returns `true` if the last item open state was toggled pub fn is_item_toggled_open(&self) -> bool { unsafe { sys::igIsItemToggledOpen() } } /// Returns `true` if any item is hovered pub fn is_any_item_hovered(&self) -> bool { unsafe { sys::igIsAnyItemHovered() } } /// Returns `true` if any item is active pub fn is_any_item_active(&self) -> bool { unsafe { sys::igIsAnyItemActive() } } /// Returns `true` if any item is focused pub fn is_any_item_focused(&self) -> bool { unsafe { sys::igIsAnyItemFocused() } } /// Returns the upper-left bounding rectangle of the last item (in screen coordinates) pub fn item_rect_min(&self) -> [f32; 2] { let mut out = sys::ImVec2::zero(); unsafe { sys::igGetItemRectMin(&mut out) } out.into() } /// Returns the lower-right bounding rectangle of the last item (in screen coordinates) pub fn item_rect_max(&self) -> [f32; 2] { let mut out = sys::ImVec2::zero(); unsafe { sys::igGetItemRectMax(&mut out) } out.into() } /// Returns the size of the last item pub fn item_rect_size(&self) -> [f32; 2] { let mut out = sys::ImVec2::zero(); unsafe { sys::igGetItemRectSize(&mut out) } out.into() } /// Allows the last item to be overlapped by a subsequent item. /// /// Both may be activated during the same frame before the later one takes priority. pub fn set_item_allow_overlap(&self) { unsafe { sys::igSetItemAllowOverlap() }; } /// Makes the last item the default focused item of the window pub fn set_item_default_focus(&self) { unsafe { sys::igSetItemDefaultFocus() }; } } /// # Miscellaneous utilities impl<'ui> Ui<'ui> { /// Returns `true` if the rectangle (of given size, starting from cursor position) is visible pub fn is_cursor_rect_visible(&self, size: [f32; 2]) -> bool { unsafe { sys::igIsRectVisibleNil(size.into()) } } /// Returns `true` if the rectangle (in screen coordinates) is visible pub fn is_rect_visible(&self, rect_min: [f32; 2], rect_max: [f32; 2]) -> bool { unsafe { sys::igIsRectVisibleVec2(rect_min.into(), rect_max.into()) } } /// Returns the global imgui-rs time. /// /// Incremented by Io::delta_time every frame. pub fn time(&self) -> f64 { unsafe { sys::igGetTime() } } /// Returns the global imgui-rs frame count. /// /// Incremented by 1 every frame. pub fn frame_count(&self) -> i32 { unsafe { sys::igGetFrameCount() } } /// Returns a single style color from the user interface style. /// /// Use this function if you need to access the colors, but don't want to clone the entire /// style object. pub fn style_color(&self, style_color: StyleColor) -> [f32; 4] { self.ctx.style()[style_color] } }