JMS55
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a522284344
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Bump imgui-glium-renderer version
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2020-10-05 12:16:48 -04:00 |
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JMS55
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4b22569aac
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Fix some of imgui-glium-renderer
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2020-10-05 12:15:15 -04:00 |
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Joonas Javanainen
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ff6ed84dd1
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Release: 0.5.0
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2020-09-20 00:01:56 +03:00 |
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Joonas Javanainen
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903092580a
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Merge pull request #346 from Gekkio/feature/renderer-vtx-offset
Add support for RENDERER_HAS_VTX_OFFSET
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2020-07-16 17:21:06 +03:00 |
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Cosmic Chip Socket
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a552a1e240
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Use previous Sampler parameters for the font texture
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2020-07-14 19:01:15 -04:00 |
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Cosmic Chip Socket
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f2b4e4c482
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Use SamplerBehavior in the Texture struct
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2020-07-14 18:54:15 -04:00 |
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Cosmic Chip Socket
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d0c65f534d
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Rename TextureEntry to Texture
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2020-07-14 18:54:15 -04:00 |
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Joonas Javanainen
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fad0f5811b
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Add support for RENDERER_HAS_VTX_OFFSET
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2020-07-08 10:17:54 +03:00 |
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Cosmic Chip Socket
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7b31db0526
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API-breaking version of changes
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2020-06-29 17:23:52 -04:00 |
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Cosmic Chip Socket
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4ab3aa6642
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User-selectable texture filters per-texture
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2020-06-28 19:45:48 -04:00 |
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Joonas Javanainen
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bcf7669ae3
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Release: 0.4.0
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2020-05-27 22:31:40 +03:00 |
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Gabriel Smith
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bdf65d181e
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Update to glium 0.27
This also forces the update to glutin 0.24.0 and winit 0.22.1 in
imgui-example's lock file.
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2020-05-18 15:12:38 -04:00 |
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Boscop
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7dd47c67ef
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Clamp textures to border (GL_CLAMP_TO_BORDER)
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2020-04-05 22:30:44 +02:00 |
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Joonas Javanainen
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d46edaad24
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Bump version to 0.4.0-pre
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2020-02-15 14:42:48 +02:00 |
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Joonas Javanainen
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97c95c54fb
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Release: 0.3.0
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2020-02-15 14:35:55 +02:00 |
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Joonas Javanainen
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befcc23bc1
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Upgrade to glium 0.26
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2020-02-15 12:18:11 +02:00 |
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Joonas Javanainen
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e9fef5c12c
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Switch to Github Actions
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2020-01-12 13:18:12 +02:00 |
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Joonas Javanainen
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41be029560
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Bump version to 0.3.0-pre
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2019-09-07 21:23:58 +03:00 |
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Joonas Javanainen
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1f082d6d9b
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Release: 0.2.0
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2019-09-07 21:17:31 +03:00 |
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Joonas Javanainen
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bbf9c57cdc
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Re-export crates from renderers
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2019-07-12 20:32:22 +03:00 |
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Joonas Javanainen
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930d44e92b
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Implement std::error::Error for renderer errors
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2019-07-12 20:29:00 +03:00 |
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Joonas Javanainen
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f8c73f31a0
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Bump version to 0.2.0-pre
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2019-07-12 17:32:38 +03:00 |
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Joonas Javanainen
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f476c3da0e
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Release: 0.1.0
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2019-07-12 17:28:25 +03:00 |
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Joonas Javanainen
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d5d0ff7662
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Change version back to 0.1.0-pre
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2019-07-09 01:05:01 +03:00 |
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Joonas Javanainen
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23cdd8b597
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Release: 0.1.0-rc.2
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2019-07-09 01:00:21 +03:00 |
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Joonas Javanainen
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0132ab5207
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Go back to unprefixed *Renderer and *RendererError names
Prefixing wasn't supposed to end up in master
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2019-07-08 18:07:21 +03:00 |
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Joonas Javanainen
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17317218e4
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Change version back to 0.1.0-pre
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2019-07-01 23:13:56 +03:00 |
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Joonas Javanainen
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df4ded4afc
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Release: 0.1.0-rc.1
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2019-07-01 23:09:57 +03:00 |
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Joonas Javanainen
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9e3cd1681c
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Renderers accept DrawData directly
There's no need to pass Ui, which makes this alternative much more
flexible.
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2019-06-29 13:30:13 +03:00 |
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Joonas Javanainen
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d094c6ee73
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Pass ResetRenderState command to renderers
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2019-06-29 13:22:51 +03:00 |
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Joonas Javanainen
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a64cb2eb4d
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Pass vtx_offset and idx_offset to renderers
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2019-06-29 13:16:31 +03:00 |
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Joonas Javanainen
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cebe02cb11
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Pull font API and associated refactoring from 0.1-dev
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2019-06-29 12:45:16 +03:00 |
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Joonas Javanainen
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a5d69df1d0
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Set version to 0.1.0-pre
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2019-06-27 22:58:31 +03:00 |
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Joonas Javanainen
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42d3c0f6d7
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Pull renderer/draw data updates from 0.1-dev
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2019-06-27 22:12:35 +03:00 |
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Joonas Javanainen
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721bf46746
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Pull input+winit stuff from 0.1-dev
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2019-06-27 22:12:35 +03:00 |
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Joonas Javanainen
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9516e622be
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Pull first part of 0.1 context API
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2019-06-27 18:18:57 +03:00 |
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Joonas Javanainen
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c1f48896e4
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Use generated ImDraw* structs
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2019-06-27 09:02:31 +03:00 |
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Thom Chiovoloni
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f878f547d4
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Update glium to 0.25.0
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2019-06-08 17:09:07 -07:00 |
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Joonas Javanainen
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41d6ccc6b3
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Upgrade dependencies
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2019-04-21 13:25:46 +03:00 |
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Joonas Javanainen
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09bff25346
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Bump version to 0.0.24-pre
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2019-04-10 22:31:30 +03:00 |
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Joonas Javanainen
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e2a6ff6ea6
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Release: 0.0.23
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2019-04-10 22:27:39 +03:00 |
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Joonas Javanainen
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b5c9d46303
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Bump version to 0.0.23-pre
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2019-02-05 21:26:31 +02:00 |
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Joonas Javanainen
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28ece175ef
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Release: 0.0.22
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2019-02-05 21:22:15 +02:00 |
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Joonas Javanainen
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91a961e06a
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Use more 2018 edition idioms
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2018-12-31 12:16:28 +02:00 |
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Joonas Javanainen
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20139851e2
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Upgrade to Rust 2018 edition
We might as well do this since we've been forced to 1.31...
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2018-12-31 11:51:34 +02:00 |
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shockham
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5ace64bbe4
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Update glium to 0.23
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2018-12-26 09:52:39 +00:00 |
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Joonas Javanainen
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4da1e5f54a
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Add explicit OpenGL 3.2 support
Some old OS X environments refuse to work with OpenGL 3.0 even though
they support later versions.
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2018-10-28 12:19:17 +02:00 |
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Joonas Javanainen
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c9b03816d4
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Minor clippy fixes
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2018-10-13 00:41:13 +03:00 |
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Joonas Javanainen
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cddef5ee34
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imgui-glium-renderer: stop reusing vertex/index buffers
For some reason, index buffer recycling leads in some cases to 100% CPU
usage due to some OpenGL synchronization stuff I don't fully understand.
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2018-10-13 00:33:49 +03:00 |
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Joonas Javanainen
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b4edc01574
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Adapt to 1.65 changes
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2018-10-12 22:41:15 +03:00 |
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