mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-27 13:28:28 +00:00
Add a few more docs
This commit is contained in:
parent
f1bd13b73e
commit
f92e9c4beb
@ -42,6 +42,14 @@ impl<
|
|||||||
/// you probably want to take more control (including ownership of the GL
|
/// you probably want to take more control (including ownership of the GL
|
||||||
/// context). In those cases, construct an appropriate renderer with
|
/// context). In those cases, construct an appropriate renderer with
|
||||||
/// `RendererBuilder`.
|
/// `RendererBuilder`.
|
||||||
|
///
|
||||||
|
/// By default, it constructs a renderer which owns the OpenGL context and
|
||||||
|
/// attempts to backup the OpenGL state before rendering and restore it after
|
||||||
|
/// rendering.
|
||||||
|
///
|
||||||
|
/// # Errors
|
||||||
|
/// Any error initialising the OpenGL objects (including shaders) will
|
||||||
|
/// result in an error.
|
||||||
pub fn auto_renderer<G: Gl>(
|
pub fn auto_renderer<G: Gl>(
|
||||||
gl: G,
|
gl: G,
|
||||||
imgui_context: &mut imgui::Context,
|
imgui_context: &mut imgui::Context,
|
||||||
@ -117,7 +125,12 @@ where
|
|||||||
phantom_gl: self.phantom_gl,
|
phantom_gl: self.phantom_gl,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/// Build a renderer which owns the OpenGL context (which can be borrowed
|
||||||
|
/// from the renderer, but not taken).
|
||||||
|
///
|
||||||
|
/// # Errors
|
||||||
|
/// Any error initialising the OpenGL objects (including shaders) will
|
||||||
|
/// result in an error.
|
||||||
pub fn build_owning(
|
pub fn build_owning(
|
||||||
self,
|
self,
|
||||||
gl: G,
|
gl: G,
|
||||||
@ -127,6 +140,11 @@ where
|
|||||||
Ok(OwningRenderer::<G, T, S, C> { gl, renderer })
|
Ok(OwningRenderer::<G, T, S, C> { gl, renderer })
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Build a renderer which needs to borrow a context in order to render.
|
||||||
|
///
|
||||||
|
/// # Errors
|
||||||
|
/// Any error initialising the OpenGL objects (including shaders) will
|
||||||
|
/// result in an error.
|
||||||
pub fn build_borrowing(
|
pub fn build_borrowing(
|
||||||
self,
|
self,
|
||||||
gl: &G,
|
gl: &G,
|
||||||
@ -142,7 +160,6 @@ where
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: builder pattern
|
|
||||||
/// Renderer which owns the OpenGL context. Useful for simple applications, but
|
/// Renderer which owns the OpenGL context. Useful for simple applications, but
|
||||||
/// more complicated applications may prefer to keep control of their own
|
/// more complicated applications may prefer to keep control of their own
|
||||||
/// OpenGL context, or even change that context at runtime.
|
/// OpenGL context, or even change that context at runtime.
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user