mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-23 03:18:34 +00:00
Fix gfx DX11 support
This commit is contained in:
parent
0f15b80fdb
commit
eda44c46ca
@ -6,10 +6,11 @@ use imgui_winit_support::{HiDpiMode, WinitPlatform};
|
|||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
type ColorFormat = gfx::format::Rgba8;
|
type ColorFormat = gfx::format::Rgba8;
|
||||||
type DepthFormat = gfx::format::DepthStencil;
|
|
||||||
|
|
||||||
#[cfg(feature = "opengl")]
|
#[cfg(feature = "opengl")]
|
||||||
pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_ui: F) {
|
pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_ui: F) {
|
||||||
|
type DepthFormat = gfx::format::DepthStencil;
|
||||||
|
|
||||||
let mut events_loop = glutin::EventsLoop::new();
|
let mut events_loop = glutin::EventsLoop::new();
|
||||||
let context = glutin::ContextBuilder::new().with_vsync(true);
|
let context = glutin::ContextBuilder::new().with_vsync(true);
|
||||||
let builder = glutin::WindowBuilder::new()
|
let builder = glutin::WindowBuilder::new()
|
||||||
@ -126,6 +127,7 @@ pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_
|
|||||||
}
|
}
|
||||||
|
|
||||||
encoder.clear(&main_color, clear_color);
|
encoder.clear(&main_color, clear_color);
|
||||||
|
platform.prepare_render(&ui, &windowed_context.window());
|
||||||
let draw_data = ui.render();
|
let draw_data = ui.render();
|
||||||
renderer
|
renderer
|
||||||
.render(&mut factory, &mut encoder, &mut main_color, draw_data)
|
.render(&mut factory, &mut encoder, &mut main_color, draw_data)
|
||||||
@ -138,97 +140,62 @@ pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_
|
|||||||
|
|
||||||
#[cfg(feature = "directx")]
|
#[cfg(feature = "directx")]
|
||||||
pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_ui: F) {
|
pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_ui: F) {
|
||||||
use gfx::{self, Device};
|
|
||||||
use gfx_window_dxgi;
|
|
||||||
use glutin;
|
|
||||||
|
|
||||||
let mut events_loop = glutin::EventsLoop::new();
|
let mut events_loop = glutin::EventsLoop::new();
|
||||||
let window = glutin::WindowBuilder::new()
|
let window = glutin::WindowBuilder::new()
|
||||||
.with_title(title)
|
.with_title(title)
|
||||||
.with_dimensions(glutin::dpi::LogicalSize::new(1024f64, 768f64));
|
.with_dimensions(glutin::dpi::LogicalSize::new(1024f64, 768f64));
|
||||||
let (window, mut device, mut factory, mut main_color) =
|
let (mut window, mut device, mut factory, mut main_color) =
|
||||||
gfx_window_dxgi::init::<ColorFormat>(window, &events_loop)
|
gfx_window_dxgi::init::<ColorFormat>(window, &events_loop)
|
||||||
.expect("Failed to initalize graphics");
|
.expect("Failed to initialize graphics");
|
||||||
let mut encoder: gfx::Encoder<_, _> = factory.create_command_buffer().into();
|
let mut encoder: gfx::Encoder<_, _> = factory.create_command_buffer().into();
|
||||||
|
|
||||||
let mut imgui = ImGui::init();
|
let mut imgui = Context::create();
|
||||||
{
|
|
||||||
// Fix incorrect colors with sRGB framebuffer
|
|
||||||
fn imgui_gamma_to_linear(col: ImVec4) -> ImVec4 {
|
|
||||||
let x = col.x.powf(2.2);
|
|
||||||
let y = col.y.powf(2.2);
|
|
||||||
let z = col.z.powf(2.2);
|
|
||||||
let w = 1.0 - (1.0 - col.w).powf(2.2);
|
|
||||||
ImVec4::new(x, y, z, w)
|
|
||||||
}
|
|
||||||
|
|
||||||
let style = imgui.style_mut();
|
|
||||||
for col in 0..style.colors.len() {
|
|
||||||
style.colors[col] = imgui_gamma_to_linear(style.colors[col]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
imgui.set_ini_filename(None);
|
imgui.set_ini_filename(None);
|
||||||
|
|
||||||
// In the examples we only use integer DPI factors, because the UI can get very blurry
|
let mut platform = WinitPlatform::init(&mut imgui);
|
||||||
// otherwise. This might or might not be what you want in a real application.
|
platform.attach_window(imgui.io_mut(), &window.inner, HiDpiMode::Rounded);
|
||||||
let hidpi_factor = window.inner.get_hidpi_factor().round();
|
|
||||||
|
|
||||||
|
let hidpi_factor = platform.hidpi_factor();
|
||||||
let font_size = (13.0 * hidpi_factor) as f32;
|
let font_size = (13.0 * hidpi_factor) as f32;
|
||||||
|
imgui.fonts().add_font(&[
|
||||||
|
FontSource::DefaultFontData {
|
||||||
|
config: Some(FontConfig {
|
||||||
|
size_pixels: font_size,
|
||||||
|
..FontConfig::default()
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
FontSource::TtfData {
|
||||||
|
data: include_bytes!("../../../resources/mplus-1p-regular.ttf"),
|
||||||
|
size_pixels: font_size,
|
||||||
|
config: Some(FontConfig {
|
||||||
|
rasterizer_multiply: 1.75,
|
||||||
|
glyph_ranges: FontGlyphRanges::japanese(),
|
||||||
|
..FontConfig::default()
|
||||||
|
}),
|
||||||
|
},
|
||||||
|
]);
|
||||||
|
|
||||||
imgui.fonts().add_default_font_with_config(
|
imgui.io_mut().font_global_scale = (1.0 / hidpi_factor) as f32;
|
||||||
ImFontConfig::new()
|
|
||||||
.oversample_h(1)
|
|
||||||
.pixel_snap_h(true)
|
|
||||||
.size_pixels(font_size),
|
|
||||||
);
|
|
||||||
|
|
||||||
imgui.fonts().add_font_with_config(
|
let mut renderer = GfxRenderer::init(&mut imgui, &mut factory, Shaders::HlslSm40)
|
||||||
include_bytes!("../../../resources/mplus-1p-regular.ttf"),
|
.expect("Failed to initialize renderer");
|
||||||
ImFontConfig::new()
|
|
||||||
.merge_mode(true)
|
|
||||||
.oversample_h(1)
|
|
||||||
.pixel_snap_h(true)
|
|
||||||
.size_pixels(font_size)
|
|
||||||
.rasterizer_multiply(1.75),
|
|
||||||
&FontGlyphRange::japanese(),
|
|
||||||
);
|
|
||||||
|
|
||||||
imgui.set_font_global_scale((1.0 / hidpi_factor) as f32);
|
|
||||||
|
|
||||||
let mut renderer = GfxRenderer::init(
|
|
||||||
&mut imgui,
|
|
||||||
&mut factory,
|
|
||||||
Shaders::HlslSm40,
|
|
||||||
main_color.clone(),
|
|
||||||
)
|
|
||||||
.expect("Failed to initialize renderer");
|
|
||||||
|
|
||||||
imgui_winit_support::configure_keys(&mut imgui);
|
|
||||||
|
|
||||||
let mut last_frame = Instant::now();
|
let mut last_frame = Instant::now();
|
||||||
let mut quit = false;
|
let mut quit = false;
|
||||||
|
|
||||||
loop {
|
loop {
|
||||||
|
let mut new_size = None;
|
||||||
events_loop.poll_events(|event| {
|
events_loop.poll_events(|event| {
|
||||||
use glutin::{
|
platform.handle_event(imgui.io_mut(), &window.inner, &event);
|
||||||
Event,
|
|
||||||
WindowEvent::{CloseRequested, Resized},
|
|
||||||
};
|
|
||||||
|
|
||||||
imgui_winit_support::handle_event(
|
|
||||||
&mut imgui,
|
|
||||||
&event,
|
|
||||||
window.inner.get_hidpi_factor(),
|
|
||||||
hidpi_factor,
|
|
||||||
);
|
|
||||||
|
|
||||||
if let Event::WindowEvent { event, .. } = event {
|
if let Event::WindowEvent { event, .. } = event {
|
||||||
match event {
|
match event {
|
||||||
Resized(size) => {
|
WindowEvent::Resized(size) => {
|
||||||
// gfx_window_dxgi::update_views(&window, &mut factory, &mut device, );
|
let physical = size.to_physical(window.inner.get_hidpi_factor());
|
||||||
renderer.update_render_target(main_color.clone());
|
let (width, height): (u32, u32) = physical.into();
|
||||||
|
new_size = Some((width as u16, height as u16));
|
||||||
}
|
}
|
||||||
CloseRequested => quit = true,
|
WindowEvent::CloseRequested => quit = true,
|
||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -236,25 +203,34 @@ pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_
|
|||||||
if quit {
|
if quit {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
if let Some((width, height)) = new_size {
|
||||||
|
drop(main_color);
|
||||||
|
main_color = gfx_window_dxgi::update_views(
|
||||||
|
&mut window,
|
||||||
|
&mut factory,
|
||||||
|
&mut device,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
)
|
||||||
|
.expect("Failed to update resize");
|
||||||
|
}
|
||||||
|
|
||||||
let now = Instant::now();
|
let io = imgui.io_mut();
|
||||||
let delta = now - last_frame;
|
platform
|
||||||
let delta_s = delta.as_secs() as f32 + delta.subsec_nanos() as f32 / 1_000_000_000.0;
|
.prepare_frame(io, &window.inner)
|
||||||
last_frame = now;
|
.expect("Failed to start frame");
|
||||||
|
last_frame = io.update_delta_time(last_frame);
|
||||||
|
|
||||||
imgui_winit_support::update_mouse_cursor(&imgui, &window.inner);
|
let ui = imgui.frame();
|
||||||
|
|
||||||
let frame_size = imgui_winit_support::get_frame_size(&window.inner, hidpi_factor).unwrap();
|
|
||||||
|
|
||||||
let ui = imgui.frame(frame_size, delta_s);
|
|
||||||
if !run_ui(&ui) {
|
if !run_ui(&ui) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
encoder.clear(&main_color, clear_color);
|
encoder.clear(&main_color, clear_color);
|
||||||
platform.prepare_render(&ui, &window);
|
platform.prepare_render(&ui, &window.inner);
|
||||||
|
let draw_data = ui.render();
|
||||||
renderer
|
renderer
|
||||||
.render(ui, &mut factory, &mut encoder)
|
.render(&mut factory, &mut encoder, &mut main_color, draw_data)
|
||||||
.expect("Rendering failed");
|
.expect("Rendering failed");
|
||||||
encoder.flush(&mut device);
|
encoder.flush(&mut device);
|
||||||
window.swap_buffers(1);
|
window.swap_buffers(1);
|
||||||
|
|||||||
@ -430,22 +430,23 @@ mod pipeline {
|
|||||||
None => return Err(InitError::VertexImport(&at.name, None)),
|
None => return Err(InitError::VertexImport(&at.name, None)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for gc in &info.globals {
|
#[cfg(feature = "directx")]
|
||||||
#[cfg(not(feature = "directx"))]
|
for cb in &info.constant_buffers {
|
||||||
{
|
match meta.constants.link_constant_buffer(cb, &self.constants) {
|
||||||
match meta.matrix.link_global_constant(gc, &self.matrix) {
|
Some(Ok(d)) => {
|
||||||
Some(Ok(())) => assert!(meta.matrix.is_active()),
|
assert!(meta.constants.is_active());
|
||||||
Some(Err(e)) => return Err(InitError::GlobalConstant(&gc.name, Some(e))),
|
desc.constant_buffers[cb.slot as usize] = Some(d);
|
||||||
None => return Err(InitError::GlobalConstant(&gc.name, None)),
|
|
||||||
}
|
}
|
||||||
|
Some(Err(e)) => return Err(InitError::ConstantBuffer(&cb.name, Some(e))),
|
||||||
|
None => return Err(InitError::ConstantBuffer(&cb.name, None)),
|
||||||
}
|
}
|
||||||
#[cfg(feature = "directx")]
|
}
|
||||||
{
|
#[cfg(not(feature = "directx"))]
|
||||||
match meta.constants.link_global_constant(gc, &self.constants) {
|
for gc in &info.globals {
|
||||||
Some(Ok(())) => assert!(meta.constants.is_active()),
|
match meta.matrix.link_global_constant(gc, &self.matrix) {
|
||||||
Some(Err(e)) => return Err(InitError::GlobalConstant(&gc.name, Some(e))),
|
Some(Ok(())) => assert!(meta.matrix.is_active()),
|
||||||
None => return Err(InitError::GlobalConstant(&gc.name, None)),
|
Some(Err(e)) => return Err(InitError::GlobalConstant(&gc.name, Some(e))),
|
||||||
}
|
None => return Err(InitError::GlobalConstant(&gc.name, None)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for srv in &info.textures {
|
for srv in &info.textures {
|
||||||
@ -534,7 +535,7 @@ mod pipeline {
|
|||||||
#[cfg(not(feature = "directx"))]
|
#[cfg(not(feature = "directx"))]
|
||||||
matrix: "matrix",
|
matrix: "matrix",
|
||||||
#[cfg(feature = "directx")]
|
#[cfg(feature = "directx")]
|
||||||
constants: "constants",
|
constants: "Constants",
|
||||||
tex: "tex",
|
tex: "tex",
|
||||||
target: ("Target0", ColorMask::all(), blend::ALPHA),
|
target: ("Target0", ColorMask::all(), blend::ALPHA),
|
||||||
scissor: (),
|
scissor: (),
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user