Purge imgui-sys fully of legacy manual bindings

This commit is contained in:
Joonas Javanainen 2019-06-27 21:25:30 +03:00
parent 721bf46746
commit c37bd8b1f9
No known key found for this signature in database
GPG Key ID: D39CCA5CB19B9179
15 changed files with 71 additions and 1148 deletions

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@ -388,10 +388,8 @@ dependencies = [
name = "imgui-sys"
version = "0.0.24-pre"
dependencies = [
"bitflags 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
"cc 1.0.35 (registry+https://github.com/rust-lang/crates.io-index)",
"gfx 0.18.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.51 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]

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@ -401,10 +401,8 @@ dependencies = [
name = "imgui-sys"
version = "0.0.24-pre"
dependencies = [
"bitflags 1.0.4 (registry+https://github.com/rust-lang/crates.io-index)",
"cc 1.0.35 (registry+https://github.com/rust-lang/crates.io-index)",
"glium 0.25.0 (registry+https://github.com/rust-lang/crates.io-index)",
"libc 0.2.51 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]

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@ -14,10 +14,8 @@ build = "build.rs"
travis-ci = { repository = "Gekkio/imgui-rs" }
[dependencies]
bitflags = "1.0"
glium = { version = "0.25", default-features = false, optional = true }
gfx = { version = "0.18", optional = true }
libc = "0.2"
[build-dependencies]
cc = "1.0"

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@ -1,28 +0,0 @@
/// A primary data type
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub enum ImGuiDataType {
/// `i32` (C data type `int`)
S32,
/// `u32` (C data type `unsigned int`)
U32,
/// `i64` (C data type `long long`, `__int64`)
S64,
/// `u64` (C data type `unsigned long long`, `unsigned __int64`)
U64,
/// `f32` (C data type `float`)
Float,
/// `f64` (C data type `double`)
Double,
}
impl ImGuiDataType {
/// All possible `ImGuiDataType` variants
pub const VARIANTS: [ImGuiDataType; 6] = [
ImGuiDataType::S32,
ImGuiDataType::U32,
ImGuiDataType::S64,
ImGuiDataType::U64,
ImGuiDataType::Float,
ImGuiDataType::Double,
];
}

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@ -1,981 +0,0 @@
#![allow(non_upper_case_globals)]
use crate::*;
use libc::size_t;
use std::os::raw::{c_char, c_double, c_float, c_int, c_uint, c_void};
// Context creation and access
extern "C" {
pub fn igCreateContext(shared_font_atlas: *mut ImFontAtlas) -> *mut ImGuiContext;
pub fn igDestroyContext(ctx: *mut ImGuiContext);
pub fn igGetCurrentContext() -> *mut ImGuiContext;
pub fn igSetCurrentContext(ctx: *mut ImGuiContext);
pub fn igDebugCheckVersionAndDataLayout(
version_str: *const c_char,
sz_io: size_t,
sz_style: size_t,
sz_vec2: size_t,
sz_vec4: size_t,
sz_drawvert: size_t,
) -> bool;
}
// Main
extern "C" {
pub fn igGetStyle() -> *mut ImGuiStyle;
pub fn igNewFrame();
pub fn igEndFrame();
pub fn igRender();
pub fn igGetDrawData() -> *mut ImDrawData;
}
// Demo, Debug, Information
extern "C" {
pub fn igShowAboutWindow(opened: *mut bool);
pub fn igShowDemoWindow(opened: *mut bool);
pub fn igShowMetricsWindow(opened: *mut bool);
pub fn igShowStyleEditor(style: *mut ImGuiStyle);
pub fn igShowStyleSelector(label: *const c_char) -> bool;
pub fn igShowFontSelector(label: *const c_char);
pub fn igShowUserGuide();
pub fn igGetVersion() -> *const c_char;
}
// Styles
extern "C" {
pub fn igStyleColorsDark(dst: *mut ImGuiStyle);
pub fn igStyleColorsClassic(dst: *mut ImGuiStyle);
pub fn igStyleColorsLight(dst: *mut ImGuiStyle);
}
// Windows
extern "C" {
pub fn igBegin(name: *const c_char, open: *mut bool, flags: ImGuiWindowFlags) -> bool;
pub fn igEnd();
pub fn igBeginChild(
str_id: *const c_char,
size: ImVec2,
border: bool,
flags: ImGuiWindowFlags,
) -> bool;
pub fn igBeginChildID(id: ImGuiID, size: ImVec2, border: bool, flags: ImGuiWindowFlags)
-> bool;
pub fn igEndChild();
}
// Windows Utilities
extern "C" {
pub fn igIsWindowAppearing() -> bool;
pub fn igIsWindowCollapsed() -> bool;
pub fn igIsWindowFocused(flags: ImGuiFocusedFlags) -> bool;
pub fn igIsWindowHovered(flags: ImGuiHoveredFlags) -> bool;
pub fn igGetWindowDrawList() -> *mut ImDrawList;
pub fn igGetWindowPos_nonUDT2() -> ImVec2;
pub fn igGetWindowSize_nonUDT2() -> ImVec2;
pub fn igGetWindowWidth() -> c_float;
pub fn igGetWindowHeight() -> c_float;
pub fn igGetContentRegionMax_nonUDT2() -> ImVec2;
pub fn igGetContentRegionAvail_nonUDT2() -> ImVec2;
pub fn igGetContentRegionAvailWidth() -> c_float;
pub fn igGetWindowContentRegionMin_nonUDT2() -> ImVec2;
pub fn igGetWindowContentRegionMax_nonUDT2() -> ImVec2;
pub fn igGetWindowContentRegionWidth() -> c_float;
pub fn igSetNextWindowPos(pos: ImVec2, cond: ImGuiCond, pivot: ImVec2);
pub fn igSetNextWindowSize(size: ImVec2, cond: ImGuiCond);
pub fn igSetNextWindowSizeConstraints(
size_min: ImVec2,
size_max: ImVec2,
custom_callback: ImGuiSizeCallback,
custom_callback_data: *mut c_void,
);
pub fn igSetNextWindowContentSize(size: ImVec2);
pub fn igSetNextWindowCollapsed(collapsed: bool, cond: ImGuiCond);
pub fn igSetNextWindowFocus();
pub fn igSetNextWindowBgAlpha(alpha: c_float);
pub fn igSetWindowPosVec2(pos: ImVec2, cond: ImGuiCond);
pub fn igSetWindowSizeVec2(size: ImVec2, cond: ImGuiCond);
pub fn igSetWindowCollapsedBool(collapsed: bool, cond: ImGuiCond);
pub fn igSetWindowFocus();
pub fn igSetWindowFontScale(scale: c_float);
pub fn igSetWindowPosStr(name: *const c_char, pos: ImVec2, cond: ImGuiCond);
pub fn igSetWindowSizeStr(name: *const c_char, size: ImVec2, cond: ImGuiCond);
pub fn igSetWindowCollapsedStr(name: *const c_char, collapsed: bool, cond: ImGuiCond);
pub fn igSetWindowFocusStr(name: *const c_char);
}
// Windows scrolling
extern "C" {
pub fn igGetScrollX() -> c_float;
pub fn igGetScrollY() -> c_float;
pub fn igGetScrollMaxX() -> c_float;
pub fn igGetScrollMaxY() -> c_float;
pub fn igSetScrollX(scroll_x: c_float);
pub fn igSetScrollY(scroll_y: c_float);
pub fn igSetScrollHereY(center_y_ratio: c_float);
pub fn igSetScrollFromPosY(pos_y: c_float, center_y_ratio: c_float);
}
// Parameter stacks (shared)
extern "C" {
pub fn igPushFont(font: *mut ImFont);
pub fn igPopFont();
pub fn igPushStyleColorU32(idx: ImGuiCol, col: ImU32);
pub fn igPushStyleColor(idx: ImGuiCol, col: ImVec4);
pub fn igPopStyleColor(count: c_int);
pub fn igPopStyleVar(count: c_int);
pub fn igGetStyleColorVec4(idx: ImGuiCol) -> *const ImVec4;
pub fn igGetFont() -> *mut ImFont;
pub fn igGetFontSize() -> c_float;
pub fn igGetFontTexUvWhitePixel_nonUDT2() -> ImVec2;
pub fn igGetColorU32(idx: ImGuiCol, alpha_mul: c_float) -> ImU32;
pub fn igGetColorU32Vec(col: ImVec4) -> ImU32;
pub fn igGetColorU32U32(col: ImU32) -> ImU32;
}
// Parameter stack (current window)
extern "C" {
pub fn igPushItemWidth(item_width: c_float);
pub fn igPopItemWidth();
pub fn igCalcItemWidth() -> c_float;
pub fn igPushTextWrapPos(wrap_pos_x: c_float);
pub fn igPopTextWrapPos();
pub fn igPushAllowKeyboardFocus(allow_keyboard_focus: bool);
pub fn igPopAllowKeyboardFocus();
pub fn igPushButtonRepeat(repeat: bool);
pub fn igPopButtonRepeat();
}
// Cursor / Layout
extern "C" {
pub fn igSeparator();
pub fn igSameLine(pos_x: c_float, spacing_w: c_float);
pub fn igNewLine();
pub fn igSpacing();
pub fn igDummy(size: ImVec2);
pub fn igIndent(indent_w: c_float);
pub fn igUnindent(indent_w: c_float);
pub fn igBeginGroup();
pub fn igEndGroup();
pub fn igGetCursorPos_nonUDT2() -> ImVec2;
pub fn igGetCursorPosX() -> c_float;
pub fn igGetCursorPosY() -> c_float;
pub fn igSetCursorPos(local_pos: ImVec2);
pub fn igSetCursorPosX(x: c_float);
pub fn igSetCursorPosY(y: c_float);
pub fn igGetCursorStartPos_nonUDT2() -> ImVec2;
pub fn igGetCursorScreenPos_nonUDT2() -> ImVec2;
pub fn igSetCursorScreenPos(screen_pos: ImVec2);
pub fn igAlignTextToFramePadding();
pub fn igGetTextLineHeight() -> c_float;
pub fn igGetTextLineHeightWithSpacing() -> c_float;
pub fn igGetFrameHeight() -> c_float;
pub fn igGetFrameHeightWithSpacing() -> c_float;
}
// ID stack/scopes
extern "C" {
pub fn igPushIDStr(str_id: *const c_char);
pub fn igPushIDRange(str_id_begin: *const c_char, str_id_end: *const c_char);
pub fn igPushIDPtr(ptr_id: *const c_void);
pub fn igPushIDInt(int_id: c_int);
pub fn igPopID();
pub fn igGetIDStr(str_id: *const c_char) -> ImGuiID;
pub fn igGetIDStrStr(str_id_begin: *const c_char, str_id_end: *const c_char) -> ImGuiID;
pub fn igGetIDPtr(ptr_id: *const c_void) -> ImGuiID;
}
// Widgets: Text
extern "C" {
pub fn igTextUnformatted(text: *const c_char, text_end: *const c_char);
pub fn igText(fmt: *const c_char, ...);
pub fn igTextColored(col: ImVec4, fmt: *const c_char, ...);
pub fn igTextDisabled(fmt: *const c_char, ...);
pub fn igTextWrapped(fmt: *const c_char, ...);
pub fn igLabelText(label: *const c_char, fmt: *const c_char, ...);
pub fn igBulletText(fmt: *const c_char, ...);
}
// Widgets: Main
extern "C" {
pub fn igButton(label: *const c_char, size: ImVec2) -> bool;
pub fn igSmallButton(label: *const c_char) -> bool;
pub fn igInvisibleButton(str_id: *const c_char, size: ImVec2) -> bool;
pub fn igArrowButton(str_id: *const c_char, dir: ImGuiDir) -> bool;
pub fn igImage(
user_texture_id: ImTextureID,
size: ImVec2,
uv0: ImVec2,
uv1: ImVec2,
tint_col: ImVec4,
border_col: ImVec4,
);
pub fn igImageButton(
user_texture_id: ImTextureID,
size: ImVec2,
uv0: ImVec2,
uv1: ImVec2,
frame_padding: c_int,
bg_col: ImVec4,
tint_col: ImVec4,
) -> bool;
pub fn igCheckbox(label: *const c_char, v: *mut bool) -> bool;
pub fn igCheckboxFlags(label: *const c_char, flags: *mut c_uint, flags_value: c_uint) -> bool;
pub fn igRadioButtonBool(label: *const c_char, active: bool) -> bool;
pub fn igRadioButtonIntPtr(label: *const c_char, v: *mut c_int, v_button: c_int) -> bool;
pub fn igProgressBar(fraction: c_float, size_arg: ImVec2, overlay: *const c_char);
pub fn igBullet();
}
// Widgets: Combo Box
extern "C" {
pub fn igBeginCombo(
label: *const c_char,
preview_value: *const c_char,
flags: ImGuiComboFlags,
) -> bool;
pub fn igEndCombo();
pub fn igCombo(
label: *const c_char,
current_item: *mut c_int,
items: *const *const c_char,
items_count: c_int,
popup_max_height_in_items: c_int,
) -> bool;
pub fn igComboStr(
label: *const c_char,
current_item: *mut c_int,
items_separated_by_zeros: *const c_char,
popup_max_height_in_items: c_int,
) -> bool;
pub fn igComboFnPtr(
label: *const c_char,
current_item: *mut c_int,
items_getter: extern "C" fn(
data: *mut c_void,
idx: c_int,
out_text: *mut *const c_char,
) -> bool,
data: *mut c_void,
items_count: c_int,
popup_max_height_in_items: c_int,
) -> bool;
}
// Widgets: Drags
extern "C" {
pub fn igDragFloat(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat2(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat3(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat4(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloatRange2(
label: *const c_char,
v_current_min: *mut c_float,
v_current_max: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
format_max: *const c_char,
power: c_float,
) -> bool;
pub fn igDragInt(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt2(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt3(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt4(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragIntRange2(
label: *const c_char,
v_current_min: *mut c_int,
v_current_max: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
format_max: *const c_char,
) -> bool;
pub fn igDragScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
v_speed: c_float,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
v_speed: c_float,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
}
// Widgets: Sliders
extern "C" {
pub fn igSliderFloat(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat2(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat3(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat4(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderAngle(
label: *const c_char,
v_rad: *mut c_float,
v_degrees_min: c_float,
v_degrees_max: c_float,
format: *const c_char,
) -> bool;
pub fn igSliderInt(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt2(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt3(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt4(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igVSliderFloat(
label: *const c_char,
size: ImVec2,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igVSliderInt(
label: *const c_char,
size: ImVec2,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igVSliderScalar(
label: *const c_char,
size: ImVec2,
data_type: ImGuiDataType,
v: *mut c_void,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
}
// Widgets: Input with Keyboard
extern "C" {
pub fn igInputText(
label: *const c_char,
buf: *mut c_char,
buf_size: usize,
flags: ImGuiInputTextFlags,
callback: ImGuiInputTextCallback,
user_data: *mut c_void,
) -> bool;
pub fn igInputTextMultiline(
label: *const c_char,
buf: *mut c_char,
buf_size: usize,
size: ImVec2,
flags: ImGuiInputTextFlags,
callback: ImGuiInputTextCallback,
user_data: *mut c_void,
) -> bool;
pub fn igInputFloat(
label: *const c_char,
v: *mut c_float,
step: c_float,
step_fast: c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat2(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat3(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat4(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt(
label: *const c_char,
v: *mut c_int,
step: c_int,
step_fast: c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt2(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt3(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt4(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputDouble(
label: *const c_char,
v: *mut c_double,
step: c_double,
step_fast: c_double,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
step: *const c_void,
step_fast: *const c_void,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
step: *const c_void,
step_fast: *const c_void,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
}
// Widgets: Color Editor/Picker
extern "C" {
pub fn igColorEdit3(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorEdit4(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorPicker3(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorPicker4(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
ref_col: *const c_float,
) -> bool;
pub fn igColorButton(
desc_id: *const c_char,
col: ImVec4,
flags: ImGuiColorEditFlags,
size: ImVec2,
) -> bool;
pub fn igSetColorEditOptions(flags: ImGuiColorEditFlags);
}
// Widgets: Trees
extern "C" {
pub fn igTreeNodeStr(label: *const c_char) -> bool;
pub fn igTreeNodeStrStr(str_id: *const c_char, fmt: *const c_char, ...) -> bool;
pub fn igTreeNodePtr(ptr_id: *const c_void, fmt: *const c_char, ...) -> bool;
pub fn igTreeNodeExStr(label: *const c_char, flags: ImGuiTreeNodeFlags) -> bool;
pub fn igTreeNodeExStrStr(
str_id: *const c_char,
flags: ImGuiTreeNodeFlags,
fmt: *const c_char,
...
) -> bool;
pub fn igTreeNodeExPtr(
ptr_id: *const c_void,
flags: ImGuiTreeNodeFlags,
fmt: *const c_char,
...
) -> bool;
pub fn igTreePushStr(str_id: *const c_char);
pub fn igTreePushPtr(ptr_id: *const c_void);
pub fn igTreePop();
pub fn igTreeAdvanceToLabelPos();
pub fn igGetTreeNodeToLabelSpacing() -> c_float;
pub fn igSetNextItemOpen(opened: bool, cond: ImGuiCond);
pub fn igCollapsingHeader(label: *const c_char, flags: ImGuiTreeNodeFlags) -> bool;
pub fn igCollapsingHeaderBoolPtr(
label: *const c_char,
open: *mut bool,
flags: ImGuiTreeNodeFlags,
) -> bool;
}
// Widgets: Selectables
extern "C" {
pub fn igSelectable(
label: *const c_char,
selected: bool,
flags: ImGuiSelectableFlags,
size: ImVec2,
) -> bool;
pub fn igSelectableBoolPtr(
label: *const c_char,
p_selected: *mut bool,
flags: ImGuiSelectableFlags,
size: ImVec2,
) -> bool;
}
// Widgets: List Boxes
extern "C" {
pub fn igListBoxStr_arr(
label: *const c_char,
current_item: *mut c_int,
items: *const *const c_char,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxFnPtr(
label: *const c_char,
current_item: *mut c_int,
items_getter: extern "C" fn(
data: *mut c_void,
idx: c_int,
out_text: *mut *const c_char,
) -> bool,
data: *mut c_void,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxHeaderVec2(label: *const c_char, size: ImVec2) -> bool;
pub fn igListBoxHeaderInt(
label: *const c_char,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxFooter();
}
// Widgets: Data Plotting
extern "C" {
pub fn igPlotLines(
label: *const c_char,
values: *const c_float,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
stride: c_int,
);
pub fn igPlotLinesFnPtr(
label: *const c_char,
values_getter: extern "C" fn(data: *mut c_void, idx: c_int) -> c_float,
data: *mut c_void,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
);
pub fn igPlotHistogramFloatPtr(
label: *const c_char,
values: *const c_float,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
stride: c_int,
);
pub fn igPlotHistogramFnPtr(
label: *const c_char,
values_getter: extern "C" fn(data: *mut c_void, idx: c_int) -> c_float,
data: *mut c_void,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
);
}
// Widgets: Value() Helpers
extern "C" {
pub fn igValueBool(prefix: *const c_char, b: bool);
pub fn igValueInt(prefix: *const c_char, v: c_int);
pub fn igValueUInt(prefix: *const c_char, v: c_uint);
pub fn igValueFloat(prefix: *const c_char, v: c_float, float_format: *const c_char);
}
// Widgets: Menus
extern "C" {
pub fn igBeginMainMenuBar() -> bool;
pub fn igEndMainMenuBar();
pub fn igBeginMenuBar() -> bool;
pub fn igEndMenuBar();
pub fn igBeginMenu(label: *const c_char, enabled: bool) -> bool;
pub fn igEndMenu();
pub fn igMenuItemBool(
label: *const c_char,
shortcut: *const c_char,
selected: bool,
enabled: bool,
) -> bool;
pub fn igMenuItemBoolPtr(
label: *const c_char,
shortcut: *const c_char,
p_selected: *mut bool,
enabled: bool,
) -> bool;
}
// Tooltips
extern "C" {
pub fn igBeginTooltip();
pub fn igEndTooltip();
pub fn igSetTooltip(fmt: *const c_char, ...);
}
// Popups
extern "C" {
pub fn igOpenPopup(str_id: *const c_char);
pub fn igBeginPopup(str_id: *const c_char, flags: ImGuiWindowFlags) -> bool;
pub fn igBeginPopupContextItem(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igBeginPopupContextWindow(
str_id: *const c_char,
mouse_button: c_int,
also_over_items: bool,
) -> bool;
pub fn igBeginPopupContextVoid(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igBeginPopupModal(name: *const c_char, open: *mut bool, flags: ImGuiWindowFlags)
-> bool;
pub fn igEndPopup();
pub fn igOpenPopupOnItemClick(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igIsPopupOpen(str_id: *const c_char) -> bool;
pub fn igCloseCurrentPopup();
}
// Columns
extern "C" {
pub fn igColumns(count: c_int, id: *const c_char, border: bool);
pub fn igNextColumn();
pub fn igGetColumnIndex() -> c_int;
pub fn igGetColumnWidth(column_index: c_int) -> c_float;
pub fn igSetColumnWidth(column_index: c_int, width: c_float);
pub fn igGetColumnOffset(column_index: c_int) -> c_float;
pub fn igSetColumnOffset(column_index: c_int, offset_x: c_float);
pub fn igGetColumnsCount() -> c_int;
}
// Logging/Capture
extern "C" {
pub fn igLogToTTY(max_depth: c_int);
pub fn igLogToFile(max_depth: c_int, filename: *const c_char);
pub fn igLogToClipboard(max_depth: c_int);
pub fn igLogFinish();
pub fn igLogButtons();
pub fn igLogText(fmt: *const c_char, ...);
}
// Drag and Drop
extern "C" {
/// Call when current ID is active.
///
/// When this returns true you need to:
///
/// 1. call [`igSetDragDropPayload`] exactly once,
/// 2. you may render the payload visual/description,
/// 3. pcall [`igEndDragDropSource`]
pub fn igBeginDragDropSource(flags: ImGuiDragDropFlags) -> bool;
/// Use 'cond' to choose to submit payload on drag start or every frame
pub fn igSetDragDropPayload(
type_: *const c_char,
data: *const c_void,
size: size_t,
cond: ImGuiCond,
) -> bool;
pub fn igEndDragDropSource();
pub fn igBeginDragDropTarget() -> bool;
pub fn igAcceptDragDropPayload(
type_: *const c_char,
flags: ImGuiDragDropFlags,
) -> *const ImGuiPayload;
pub fn igEndDragDropTarget();
pub fn igGetDragDropPayload() -> *const ImGuiPayload;
}
// Clipping
extern "C" {
pub fn igPushClipRect(
clip_rect_min: ImVec2,
clip_rect_max: ImVec2,
intersect_with_current_clip_rect: bool,
);
pub fn igPopClipRect();
}
// Focus
extern "C" {
pub fn igSetItemDefaultFocus();
pub fn igSetKeyboardFocusHere(offset: c_int);
}
// Utilities
extern "C" {
pub fn igIsItemHovered(flags: ImGuiHoveredFlags) -> bool;
pub fn igIsItemActive() -> bool;
pub fn igIsItemFocused() -> bool;
pub fn igIsItemClicked(mouse_button: c_int) -> bool;
pub fn igIsItemVisible() -> bool;
pub fn igIsItemEdited() -> bool;
pub fn igIsItemDeactivated() -> bool;
pub fn igIsItemDeactivatedAfterEdit() -> bool;
pub fn igIsAnyItemHovered() -> bool;
pub fn igIsAnyItemActive() -> bool;
pub fn igIsAnyItemFocused() -> bool;
pub fn igGetItemRectMin_nonUDT2() -> ImVec2;
pub fn igGetItemRectMax_nonUDT2() -> ImVec2;
pub fn igGetItemRectSize_nonUDT2() -> ImVec2;
pub fn igSetItemAllowOverlap();
pub fn igIsRectVisible(size: ImVec2) -> bool;
pub fn igIsRectVisibleVec2(rect_min: ImVec2, rect_max: ImVec2) -> bool;
pub fn igGetTime() -> c_double;
pub fn igGetFrameCount() -> c_int;
pub fn igGetOverlayDrawList() -> *mut ImDrawList;
pub fn igGetDrawListSharedData() -> *mut ImDrawListSharedData;
pub fn igGetStyleColorName(idx: ImGuiCol) -> *const c_char;
pub fn igSetStateStorage(storage: *mut ImGuiStorage);
pub fn igGetStateStorage() -> *mut ImGuiStorage;
pub fn igCalcTextSize_nonUDT2(
text: *const c_char,
text_end: *const c_char,
hide_text_after_double_hash: bool,
wrap_width: c_float,
) -> ImVec2;
pub fn igCalcListClipping(
items_count: c_int,
items_height: c_float,
out_items_display_start: *mut c_int,
out_items_display_end: *mut c_int,
);
pub fn igBeginChildFrame(id: ImGuiID, size: ImVec2, flags: ImGuiWindowFlags) -> bool;
pub fn igEndChildFrame();
pub fn igColorConvertU32ToFloat4_nonUDT2(color: ImU32) -> ImVec4;
pub fn igColorConvertFloat4ToU32(color: ImVec4) -> ImU32;
pub fn igColorConvertRGBtoHSV(
r: c_float,
g: c_float,
b: c_float,
out_h: *mut c_float,
out_s: *mut c_float,
out_v: *mut c_float,
);
pub fn igColorConvertHSVtoRGB(
h: c_float,
s: c_float,
v: c_float,
out_r: *mut c_float,
out_g: *mut c_float,
out_b: *mut c_float,
);
}
// Inputs
extern "C" {
pub fn igGetKeyIndex(imgui_key: ImGuiKey) -> c_int;
pub fn igIsKeyDown(user_key_index: c_int) -> bool;
pub fn igIsKeyPressed(user_key_index: c_int, repeat: bool) -> bool;
pub fn igIsKeyReleased(user_key_index: c_int) -> bool;
pub fn igGetKeyPressedAmount(key_index: c_int, repeat_delay: c_float, rate: c_float) -> c_int;
pub fn igIsMouseDown(button: c_int) -> bool;
pub fn igIsAnyMouseDown() -> bool;
pub fn igIsMouseClicked(button: c_int, repeat: bool) -> bool;
pub fn igIsMouseDoubleClicked(button: c_int) -> bool;
pub fn igIsMouseReleased(button: c_int) -> bool;
pub fn igIsMouseDragging(button: c_int, lock_threshold: c_float) -> bool;
pub fn igIsMouseHoveringRect(r_min: ImVec2, r_max: ImVec2, clip: bool) -> bool;
pub fn igIsMousePosValid(mouse_pos: *const ImVec2) -> bool;
pub fn igGetMousePos_nonUDT2() -> ImVec2;
pub fn igGetMousePosOnOpeningCurrentPopup_nonUDT2() -> ImVec2;
pub fn igGetMouseDragDelta_nonUDT2(button: c_int, lock_threshold: c_float) -> ImVec2;
pub fn igResetMouseDragDelta(button: c_int);
pub fn igGetMouseCursor() -> ImGuiMouseCursor;
pub fn igSetMouseCursor(cursor: ImGuiMouseCursor);
pub fn igCaptureKeyboardFromApp(capture: bool);
pub fn igCaptureMouseFromApp(capture: bool);
}
// Clipboard utilities
extern "C" {
pub fn igGetClipboardText() -> *const c_char;
pub fn igSetClipboardText(text: *const c_char);
}
// Settings/.Ini Utilities
extern "C" {
pub fn igLoadIniSettingsFromDisk(ini_filename: *const c_char);
pub fn igLoadIniSettingsFromMemory(ini_data: *const c_char, ini_size: usize);
pub fn igSaveIniSettingsToDisk(ini_filename: *const c_char);
pub fn igSaveIniSettingsToMemory(out_ini_size: *const usize) -> *const c_char;
}
// Memory Utilities
extern "C" {
pub fn igSetAllocatorFunctions(
alloc_func: Option<extern "C" fn(sz: usize, user_data: *mut c_void) -> *mut c_void>,
free_func: Option<extern "C" fn(ptr: *mut c_void, user_data: *mut c_void)>,
user_data: *mut c_void,
);
pub fn igMemAlloc(size: usize) -> *mut c_void;
pub fn igMemFree(ptr: *mut c_void);
}

View File

@ -1,96 +1,6 @@
#![allow(non_upper_case_globals)]
use std::convert::From;
pub use self::enums::*;
pub use self::flags::*;
mod bindings;
mod enums;
mod flags;
mod legacy;
pub use bindings::{
igGetIO, igPushStyleVarFloat, igPushStyleVarVec2, CustomRect, ImDrawCallback, ImDrawChannel,
ImDrawCmd, ImDrawData, ImDrawData_Clear, ImDrawData_DeIndexAllBuffers,
ImDrawData_ScaleClipRects, ImDrawIdx, ImDrawList, ImDrawListSharedData, ImDrawListSplitter,
ImDrawList_AddBezierCurve, ImDrawList_AddCallback, ImDrawList_AddCircle,
ImDrawList_AddCircleFilled, ImDrawList_AddConvexPolyFilled, ImDrawList_AddDrawCmd,
ImDrawList_AddImage, ImDrawList_AddImageQuad, ImDrawList_AddImageRounded, ImDrawList_AddLine,
ImDrawList_AddPolyline, ImDrawList_AddQuad, ImDrawList_AddQuadFilled, ImDrawList_AddRect,
ImDrawList_AddRectFilled, ImDrawList_AddRectFilledMultiColor, ImDrawList_AddText,
ImDrawList_AddTextFontPtr, ImDrawList_AddTriangle, ImDrawList_AddTriangleFilled,
ImDrawList_ChannelsMerge, ImDrawList_ChannelsSetCurrent, ImDrawList_ChannelsSplit,
ImDrawList_Clear, ImDrawList_ClearFreeMemory, ImDrawList_CloneOutput, ImDrawList_ImDrawList,
ImDrawList_PathArcTo, ImDrawList_PathArcToFast, ImDrawList_PathBezierCurveTo,
ImDrawList_PathClear, ImDrawList_PathFillConvex, ImDrawList_PathLineTo,
ImDrawList_PathLineToMergeDuplicate, ImDrawList_PathRect, ImDrawList_PathStroke,
ImDrawList_PopClipRect, ImDrawList_PopTextureID, ImDrawList_PrimQuadUV, ImDrawList_PrimRect,
ImDrawList_PrimRectUV, ImDrawList_PrimReserve, ImDrawList_PrimVtx, ImDrawList_PrimWriteIdx,
ImDrawList_PrimWriteVtx, ImDrawList_PushClipRect, ImDrawList_PushClipRectFullScreen,
ImDrawList_PushTextureID, ImDrawList_UpdateClipRect, ImDrawList_UpdateTextureID,
ImDrawList_destroy, ImDrawVert, ImFont, ImFontAtlas, ImFontAtlas_AddFont,
ImFontAtlas_AddFontDefault, ImFontAtlas_Clear, ImFontAtlas_GetGlyphRangesChineseFull,
ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon, ImFontAtlas_GetGlyphRangesCyrillic,
ImFontAtlas_GetGlyphRangesDefault, ImFontAtlas_GetGlyphRangesJapanese,
ImFontAtlas_GetGlyphRangesKorean, ImFontAtlas_GetGlyphRangesThai,
ImFontAtlas_GetGlyphRangesVietnamese, ImFontAtlas_GetTexDataAsRGBA32, ImFontConfig,
ImFontGlyphRangesBuilder, ImGuiBackendFlags_, ImGuiBackendFlags_HasGamepad,
ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos, ImGuiBackendFlags_None,
ImGuiBackendFlags_RendererHasVtxOffset, ImGuiCol, ImGuiCol_, ImGuiCol_Border,
ImGuiCol_BorderShadow, ImGuiCol_Button, ImGuiCol_ButtonActive, ImGuiCol_ButtonHovered,
ImGuiCol_COUNT, ImGuiCol_CheckMark, ImGuiCol_ChildBg, ImGuiCol_DragDropTarget,
ImGuiCol_FrameBg, ImGuiCol_FrameBgActive, ImGuiCol_FrameBgHovered, ImGuiCol_Header,
ImGuiCol_HeaderActive, ImGuiCol_HeaderHovered, ImGuiCol_MenuBarBg, ImGuiCol_ModalWindowDimBg,
ImGuiCol_NavHighlight, ImGuiCol_NavWindowingDimBg, ImGuiCol_NavWindowingHighlight,
ImGuiCol_PlotHistogram, ImGuiCol_PlotHistogramHovered, ImGuiCol_PlotLines,
ImGuiCol_PlotLinesHovered, ImGuiCol_PopupBg, ImGuiCol_ResizeGrip, ImGuiCol_ResizeGripActive,
ImGuiCol_ResizeGripHovered, ImGuiCol_ScrollbarBg, ImGuiCol_ScrollbarGrab,
ImGuiCol_ScrollbarGrabActive, ImGuiCol_ScrollbarGrabHovered, ImGuiCol_Separator,
ImGuiCol_SeparatorActive, ImGuiCol_SeparatorHovered, ImGuiCol_SliderGrab,
ImGuiCol_SliderGrabActive, ImGuiCol_Tab, ImGuiCol_TabActive, ImGuiCol_TabHovered,
ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive, ImGuiCol_Text, ImGuiCol_TextDisabled,
ImGuiCol_TextSelectedBg, ImGuiCol_TitleBg, ImGuiCol_TitleBgActive, ImGuiCol_TitleBgCollapsed,
ImGuiCol_WindowBg, ImGuiCond, ImGuiCond_, ImGuiCond_Always, ImGuiCond_Appearing,
ImGuiCond_FirstUseEver, ImGuiCond_Once, ImGuiConfigFlags_, ImGuiConfigFlags_IsSRGB,
ImGuiConfigFlags_IsTouchScreen, ImGuiConfigFlags_NavEnableGamepad,
ImGuiConfigFlags_NavEnableKeyboard, ImGuiConfigFlags_NavEnableSetMousePos,
ImGuiConfigFlags_NavNoCaptureKeyboard, ImGuiConfigFlags_NoMouse,
ImGuiConfigFlags_NoMouseCursorChange, ImGuiConfigFlags_None, ImGuiContext, ImGuiDir, ImGuiDir_,
ImGuiDir_COUNT, ImGuiDir_Down, ImGuiDir_Left, ImGuiDir_None, ImGuiDir_Right, ImGuiDir_Up,
ImGuiID, ImGuiIO, ImGuiIO_AddInputCharacter, ImGuiIO_AddInputCharactersUTF8,
ImGuiIO_ClearInputCharacters, ImGuiInputTextCallback, ImGuiInputTextCallbackData,
ImGuiInputTextCallbackData_DeleteChars, ImGuiInputTextCallbackData_HasSelection,
ImGuiInputTextCallbackData_ImGuiInputTextCallbackData, ImGuiInputTextCallbackData_InsertChars,
ImGuiInputTextCallbackData_destroy, ImGuiKey, ImGuiKey_, ImGuiKey_A, ImGuiKey_Backspace,
ImGuiKey_C, ImGuiKey_COUNT, ImGuiKey_Delete, ImGuiKey_DownArrow, ImGuiKey_End, ImGuiKey_Enter,
ImGuiKey_Escape, ImGuiKey_Home, ImGuiKey_Insert, ImGuiKey_LeftArrow, ImGuiKey_PageDown,
ImGuiKey_PageUp, ImGuiKey_RightArrow, ImGuiKey_Space, ImGuiKey_Tab, ImGuiKey_UpArrow,
ImGuiKey_V, ImGuiKey_X, ImGuiKey_Y, ImGuiKey_Z, ImGuiListClipper, ImGuiMouseCursor,
ImGuiMouseCursor_, ImGuiMouseCursor_Arrow, ImGuiMouseCursor_COUNT, ImGuiMouseCursor_Hand,
ImGuiMouseCursor_None, ImGuiMouseCursor_ResizeAll, ImGuiMouseCursor_ResizeEW,
ImGuiMouseCursor_ResizeNESW, ImGuiMouseCursor_ResizeNS, ImGuiMouseCursor_ResizeNWSE,
ImGuiMouseCursor_TextInput, ImGuiNavInput_, ImGuiNavInput_Activate, ImGuiNavInput_COUNT,
ImGuiNavInput_Cancel, ImGuiNavInput_DpadDown, ImGuiNavInput_DpadLeft, ImGuiNavInput_DpadRight,
ImGuiNavInput_DpadUp, ImGuiNavInput_FocusNext, ImGuiNavInput_FocusPrev, ImGuiNavInput_Input,
ImGuiNavInput_InternalStart_, ImGuiNavInput_KeyDown_, ImGuiNavInput_KeyLeft_,
ImGuiNavInput_KeyMenu_, ImGuiNavInput_KeyRight_, ImGuiNavInput_KeyTab_, ImGuiNavInput_KeyUp_,
ImGuiNavInput_LStickDown, ImGuiNavInput_LStickLeft, ImGuiNavInput_LStickRight,
ImGuiNavInput_LStickUp, ImGuiNavInput_Menu, ImGuiNavInput_TweakFast, ImGuiNavInput_TweakSlow,
ImGuiPayload, ImGuiSizeCallback, ImGuiStorage, ImGuiStyle, ImGuiStyleVar, ImGuiStyleVar_,
ImGuiStyleVar_Alpha, ImGuiStyleVar_ButtonTextAlign, ImGuiStyleVar_COUNT,
ImGuiStyleVar_ChildBorderSize, ImGuiStyleVar_ChildRounding, ImGuiStyleVar_FrameBorderSize,
ImGuiStyleVar_FramePadding, ImGuiStyleVar_FrameRounding, ImGuiStyleVar_GrabMinSize,
ImGuiStyleVar_GrabRounding, ImGuiStyleVar_IndentSpacing, ImGuiStyleVar_ItemInnerSpacing,
ImGuiStyleVar_ItemSpacing, ImGuiStyleVar_PopupBorderSize, ImGuiStyleVar_PopupRounding,
ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_ScrollbarSize,
ImGuiStyleVar_SelectableTextAlign, ImGuiStyleVar_TabRounding, ImGuiStyleVar_WindowBorderSize,
ImGuiStyleVar_WindowMinSize, ImGuiStyleVar_WindowPadding, ImGuiStyleVar_WindowRounding,
ImGuiStyleVar_WindowTitleAlign, ImGuiStyle_ScaleAllSizes, ImGuiTextBuffer, ImGuiTextFilter,
ImTextureID, ImU32, ImVec2, ImVec2_Simple, ImVec4, ImVec4_Simple, ImVector_ImFontPtr,
ImVector_ImWchar, ImVector_char, ImWchar,
};
pub use legacy::*;
pub use crate::bindings::*;
#[cfg(feature = "gfx")]
mod gfx_support;

View File

@ -1,7 +1,8 @@
use std::marker::PhantomData;
use sys;
use super::{ImGuiWindowFlags, ImStr, ImVec2, Ui};
use crate::legacy::ImGuiWindowFlags;
use crate::sys;
use crate::{ImStr, ImVec2, Ui};
#[must_use]
pub struct ChildFrame<'ui, 'p> {
@ -97,8 +98,14 @@ impl<'ui, 'p> ChildFrame<'ui, 'p> {
self
}
pub fn build<F: FnOnce()>(self, f: F) {
let render_child_frame =
unsafe { sys::igBeginChild(self.name.as_ptr(), self.size, self.border, self.flags) };
let render_child_frame = unsafe {
sys::igBeginChild(
self.name.as_ptr(),
self.size,
self.border,
self.flags.bits(),
)
};
if render_child_frame {
f();
}

View File

@ -1,9 +1,10 @@
#![warn(missing_docs)]
use std::marker::PhantomData;
use std::ptr;
use sys;
use crate::{ImGuiColorEditFlags, ImStr, ImVec2, ImVec4, Ui};
use crate::legacy::ImGuiColorEditFlags;
use crate::sys;
use crate::{ImStr, ImVec2, ImVec4, Ui};
/// Mutable reference to an editable color value.
#[derive(Debug)]
@ -196,10 +197,10 @@ impl<'ui, 'p> ColorEdit<'ui, 'p> {
pub fn build(self) -> bool {
match self.value {
EditableColor::Float3(value) => unsafe {
sys::igColorEdit3(self.label.as_ptr(), value.as_mut_ptr(), self.flags)
sys::igColorEdit3(self.label.as_ptr(), value.as_mut_ptr(), self.flags.bits())
},
EditableColor::Float4(value) => unsafe {
sys::igColorEdit4(self.label.as_ptr(), value.as_mut_ptr(), self.flags)
sys::igColorEdit4(self.label.as_ptr(), value.as_mut_ptr(), self.flags.bits())
},
}
}
@ -344,7 +345,7 @@ impl<'ui, 'p> ColorPicker<'ui, 'p> {
sys::igColorPicker4(
self.label.as_ptr(),
self.value.as_mut_ptr(),
self.flags,
self.flags.bits(),
ref_color,
)
}
@ -413,6 +414,13 @@ impl<'ui, 'p> ColorButton<'ui, 'p> {
}
/// Builds the color button.
pub fn build(self) -> bool {
unsafe { sys::igColorButton(self.desc_id.as_ptr(), self.color, self.flags, self.size) }
unsafe {
sys::igColorButton(
self.desc_id.as_ptr(),
self.color,
self.flags.bits(),
self.size,
)
}
}
}

View File

@ -1,9 +1,10 @@
use std::marker::PhantomData;
use std::os::raw::{c_int, c_void};
use std::ptr;
use sys;
use super::{ImGuiInputTextFlags, ImStr, ImString, Ui};
use crate::legacy::ImGuiInputTextFlags;
use crate::sys;
use crate::{ImStr, ImString, Ui};
macro_rules! impl_text_flags {
($InputType:ident) => {
@ -192,7 +193,7 @@ impl<'ui, 'p> InputText<'ui, 'p> {
self.label.as_ptr(),
ptr,
capacity,
self.flags,
self.flags.bits(),
callback,
data,
);
@ -243,7 +244,7 @@ impl<'ui, 'p> InputTextMultiline<'ui, 'p> {
ptr,
capacity,
self.size,
self.flags,
self.flags.bits(),
callback,
data,
);
@ -282,7 +283,7 @@ impl<'ui, 'p> InputInt<'ui, 'p> {
self.value as *mut i32,
self.step,
self.step_fast,
self.flags,
self.flags.bits(),
)
}
}
@ -321,7 +322,7 @@ impl<'ui, 'p> InputFloat<'ui, 'p> {
self.step,
self.step_fast,
b"%.3f\0".as_ptr() as *const _,
self.flags,
self.flags.bits(),
)
}
}
@ -356,7 +357,7 @@ macro_rules! impl_input_floatn {
self.label.as_ptr(),
self.value.as_mut_ptr(),
b"%.3f\0".as_ptr() as *const _,
self.flags,
self.flags.bits(),
)
}
}
@ -392,7 +393,11 @@ macro_rules! impl_input_intn {
pub fn build(self) -> bool {
unsafe {
sys::$igInputIntN(self.label.as_ptr(), self.value.as_mut_ptr(), self.flags)
sys::$igInputIntN(
self.label.as_ptr(),
self.value.as_mut_ptr(),
self.flags.bits(),
)
}
}

View File

@ -1,3 +1,4 @@
#![allow(non_upper_case_globals)]
use bitflags::bitflags;
use std::os::raw::c_int;

View File

@ -29,6 +29,7 @@ pub use self::input_widget::{
InputText, InputTextMultiline,
};
pub use self::io::*;
pub use self::legacy::*;
pub use self::menus::{Menu, MenuItem};
pub use self::plothistogram::PlotHistogram;
pub use self::plotlines::PlotLines;
@ -41,8 +42,7 @@ pub use self::sliders::{
pub use self::string::{ImStr, ImString};
pub use self::style::*;
pub use self::sys::{
ImDrawIdx, ImDrawVert, ImGuiColorEditFlags, ImGuiFocusedFlags, ImGuiHoveredFlags,
ImGuiInputTextFlags, ImGuiSelectableFlags, ImGuiTreeNodeFlags, ImGuiWindowFlags, ImVec2,
ImDrawIdx, ImDrawVert, ImVec2,
ImVec4,
};
pub use self::trees::{CollapsingHeader, TreeNode};
@ -60,6 +60,7 @@ mod input;
mod input_widget;
mod internal;
mod io;
mod legacy;
mod menus;
mod plothistogram;
mod plotlines;
@ -980,7 +981,7 @@ impl<'ui> Ui<'ui> {
/// use .options(false) in your widget builders.
pub fn set_color_edit_options(&self, flags: ImGuiColorEditFlags) {
unsafe {
sys::igSetColorEditOptions(flags);
sys::igSetColorEditOptions(flags.bits());
}
}
}
@ -1004,7 +1005,7 @@ impl<'ui> Ui<'ui> {
flags: ImGuiSelectableFlags,
size: S,
) -> bool {
unsafe { sys::igSelectable(label.as_ptr(), selected, flags, size.into()) }
unsafe { sys::igSelectable(label.as_ptr(), selected, flags.bits(), size.into()) }
}
}
@ -1095,7 +1096,8 @@ impl<'ui> Ui<'ui> {
where
F: FnOnce(),
{
let render = unsafe { sys::igBeginPopup(str_id.as_ptr(), ImGuiWindowFlags::empty()) };
let render =
unsafe { sys::igBeginPopup(str_id.as_ptr(), ImGuiWindowFlags::empty().bits()) };
if render {
f();
unsafe { sys::igEndPopup() };
@ -1267,14 +1269,16 @@ impl<'ui> Ui<'ui> {
hide_text_after_double_hash: bool,
wrap_width: f32,
) -> ImVec2 {
unsafe {
let result: [f32; 2] = unsafe {
sys::igCalcTextSize_nonUDT2(
text.as_ptr(),
std::ptr::null(),
hide_text_after_double_hash,
wrap_width,
)
}
.into()
};
result.into()
}
}
@ -1546,35 +1550,35 @@ impl<'ui> Ui<'ui> {
/// # }
/// ```
pub fn is_item_hovered(&self) -> bool {
unsafe { sys::igIsItemHovered(ImGuiHoveredFlags::empty()) }
unsafe { sys::igIsItemHovered(ImGuiHoveredFlags::empty().bits()) }
}
pub fn is_item_hovered_with_flags(&self, flags: ImGuiHoveredFlags) -> bool {
unsafe { sys::igIsItemHovered(flags) }
unsafe { sys::igIsItemHovered(flags.bits()) }
}
/// Return `true` if the current window is being hovered by the mouse.
pub fn is_window_hovered(&self) -> bool {
unsafe { sys::igIsWindowHovered(ImGuiHoveredFlags::empty()) }
unsafe { sys::igIsWindowHovered(ImGuiHoveredFlags::empty().bits()) }
}
pub fn is_window_hovered_with_flags(&self, flags: ImGuiHoveredFlags) -> bool {
unsafe { sys::igIsWindowHovered(flags) }
unsafe { sys::igIsWindowHovered(flags.bits()) }
}
/// Return `true` if the current window is currently focused.
pub fn is_window_focused(&self) -> bool {
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::RootAndChildWindows) }
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::RootAndChildWindows.bits()) }
}
/// Return `true` if the current root window is currently focused.
pub fn is_root_window_focused(&self) -> bool {
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::RootWindow) }
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::RootWindow.bits()) }
}
/// Return `true` if the current child window is currently focused.
pub fn is_child_window_focused(&self) -> bool {
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::ChildWindows) }
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::ChildWindows.bits()) }
}
/// Returns `true` if the last item is being active.

View File

@ -1,9 +1,9 @@
use std::marker::PhantomData;
use std::ptr;
use super::{ImGuiWindowFlags, ImStr, Ui};
use sys;
use crate::legacy::ImGuiWindowFlags;
use crate::sys;
use crate::{ImStr, Ui};
/// Created by call to [`Ui::popup_modal`].
#[must_use]
@ -109,7 +109,7 @@ impl<'ui, 'p> PopupModal<'ui, 'p> {
self.opened
.map(|x| x as *mut bool)
.unwrap_or(ptr::null_mut()),
self.flags,
self.flags.bits(),
)
};
if render {

View File

@ -1,7 +1,8 @@
use std::marker::PhantomData;
use sys;
use super::{Condition, ImGuiTreeNodeFlags, ImStr, Ui};
use super::{Condition, ImStr, Ui};
use crate::legacy::ImGuiTreeNodeFlags;
#[must_use]
pub struct TreeNode<'ui, 'p> {
@ -102,7 +103,7 @@ impl<'ui, 'p> TreeNode<'ui, 'p> {
}
sys::igTreeNodeExStrStr(
self.id.as_ptr(),
self.flags,
self.flags.bits(),
super::fmt_ptr(),
self.label.unwrap_or(self.id).as_ptr(),
)
@ -167,6 +168,6 @@ impl<'ui, 'p> CollapsingHeader<'ui, 'p> {
self
}
pub fn build(self) -> bool {
unsafe { sys::igCollapsingHeader(self.label.as_ptr(), self.flags) }
unsafe { sys::igCollapsingHeader(self.label.as_ptr(), self.flags.bits()) }
}
}

View File

@ -2,7 +2,8 @@ use std::marker::PhantomData;
use std::ptr;
use sys;
use super::{Condition, ImGuiWindowFlags, ImStr, Ui};
use crate::legacy::ImGuiWindowFlags;
use crate::{Condition, ImStr, Ui};
#[must_use]
pub struct Window<'ui, 'p> {
@ -155,7 +156,7 @@ impl<'ui, 'p> Window<'ui, 'p> {
self.opened
.map(|x| x as *mut bool)
.unwrap_or(ptr::null_mut()),
self.flags,
self.flags.bits(),
)
};
if render {

View File

@ -1,7 +1,8 @@
use sys;
use sys::{ImDrawCornerFlags, ImDrawList, ImU32};
use sys::{ImDrawList, ImU32};
use super::{ImVec2, ImVec4, Ui};
use crate::legacy::ImDrawCornerFlags;
use std::marker::PhantomData;