Revert "Move hello_gfx example under the gfx renderer crate"

This reverts commit 9b257b9ab60f7f844df6ad219d6d54bfa1047e6e.
This commit is contained in:
Joonas Javanainen 2017-11-05 23:17:53 +02:00
parent 9b257b9ab6
commit 85f18abeee
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5 changed files with 7 additions and 12 deletions

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@ -9,8 +9,11 @@ license = "MIT/Apache-2.0"
publish = false
[dev-dependencies]
gfx = "0.16"
gfx_window_glutin = "0.18"
glium = { version = "0.18", default-features = true }
glutin = "0.10"
imgui = { version = "0.0.17-pre", path = "../" }
imgui-gfx-renderer = { version = "0.0.17-pre", path = "../imgui-gfx-renderer" }
imgui-glium-renderer = { version = "0.0.17-pre", path = "../imgui-glium-renderer" }
imgui-sys = { version = "0.0.17-pre", path = "../imgui-sys", features = ["glium"] }
imgui-sys = { version = "0.0.17-pre", path = "../imgui-sys", features = ["gfx", "glium"] }

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@ -7,11 +7,11 @@ extern crate imgui_gfx_renderer;
use imgui::*;
mod support;
mod support_gfx;
const CLEAR_COLOR: [f32; 4] = [1.0, 1.0, 1.0, 1.0];
fn main() { support::run("hello_gfx.rs".to_owned(), CLEAR_COLOR, hello_world); }
fn main() { support_gfx::run("hello_gfx.rs".to_owned(), CLEAR_COLOR, hello_world); }
fn hello_world<'a>(ui: &Ui<'a>) -> bool {
ui.window(im_str!("Hello world"))

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@ -46,7 +46,6 @@ pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_
};
let mut imgui = ImGui::init();
imgui.set_ini_filename(None);
let mut renderer = Renderer::init(&mut imgui, &mut factory, shaders, main_color.clone())
.expect("Failed to initialize renderer");

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@ -13,9 +13,5 @@ travis-ci = { repository = "Gekkio/imgui-rs" }
[dependencies]
gfx = "0.16"
glutin = "0.10"
imgui = { version = "0.0.17-pre", path = "../" }
imgui-sys = { version = "0.0.17-pre", path = "../imgui-sys", features = ["gfx"] }
[dev-dependencies]
gfx_window_glutin = "0.18"

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@ -38,10 +38,7 @@ gfx_defines!{
vertex_buffer: gfx::VertexBuffer<ImDrawVert> = (),
matrix: gfx::Global<[[f32; 4]; 4]> = "matrix",
tex: gfx::TextureSampler<[f32; 4]> = "tex",
out: gfx::BlendTarget<gfx::format::Rgba8> = (
"Target0", gfx::state::MASK_ALL,
gfx::preset::blend::ALPHA
),
out: gfx::BlendTarget<gfx::format::Rgba8> = ("Target0", gfx::state::MASK_ALL, gfx::preset::blend::ALPHA),
scissor: gfx::Scissor = (),
}
}