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https://github.com/eliasstepanik/imgui-rs.git
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Move ModifiersChanged handler
No longer needs to be handled outside of the main event match statement
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@ -395,16 +395,6 @@ impl WinitPlatform {
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window_id,
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ref event,
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} if window_id == window.id() => {
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// We need to track modifiers separately because some system like macOS, will
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// not reliably send modifier states during certain events like ScreenCapture.
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// Gotta let the people show off their pretty imgui widgets!
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if let WindowEvent::ModifiersChanged(modifiers) = event {
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io.add_key_event(Key::ModShift, modifiers.shift());
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io.add_key_event(Key::ModCtrl, modifiers.ctrl());
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io.add_key_event(Key::ModAlt, modifiers.alt());
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io.add_key_event(Key::ModSuper, modifiers.logo());
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}
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self.handle_window_event(io, window, event);
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}
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// Track key release events outside our window. If we don't do this,
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@ -453,6 +443,15 @@ impl WinitPlatform {
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let logical_size = self.scale_size_from_winit(window, logical_size);
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io.display_size = [logical_size.width as f32, logical_size.height as f32];
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}
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WindowEvent::ModifiersChanged(modifiers) => {
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// We need to track modifiers separately because some system like macOS, will
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// not reliably send modifier states during certain events like ScreenCapture.
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// Gotta let the people show off their pretty imgui widgets!
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io.add_key_event(Key::ModShift, modifiers.shift());
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io.add_key_event(Key::ModCtrl, modifiers.ctrl());
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io.add_key_event(Key::ModAlt, modifiers.alt());
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io.add_key_event(Key::ModSuper, modifiers.logo());
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}
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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