mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-11 13:38:35 +00:00
fmt
This commit is contained in:
parent
2a5ffdfc3f
commit
81f8e0b48a
@ -12,55 +12,56 @@ fn main() {
|
||||
let (mut winit_platform, mut imgui_context) = imgui_init(&display);
|
||||
|
||||
// Create renderer from this crate
|
||||
let mut renderer = imgui_glium_renderer::Renderer::init(&mut imgui_context, &display).expect("Failed to initialize renderer");
|
||||
let mut renderer = imgui_glium_renderer::Renderer::init(&mut imgui_context, &display)
|
||||
.expect("Failed to initialize renderer");
|
||||
|
||||
// Timer for FPS calculation
|
||||
let mut last_frame = std::time::Instant::now();
|
||||
|
||||
// Standard winit event loop
|
||||
event_loop.run(move |event, _, control_flow| match event {
|
||||
Event::NewEvents(_) => {
|
||||
let now = std::time::Instant::now();
|
||||
imgui_context.io_mut().update_delta_time(now - last_frame);
|
||||
last_frame = now;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
let gl_window = display.gl_window();
|
||||
winit_platform
|
||||
.prepare_frame(imgui_context.io_mut(), gl_window.window())
|
||||
.expect("Failed to prepare frame");
|
||||
gl_window.window().request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
// Create frame for the all important `&imgui::Ui`
|
||||
let ui = imgui_context.frame();
|
||||
Event::NewEvents(_) => {
|
||||
let now = std::time::Instant::now();
|
||||
imgui_context.io_mut().update_delta_time(now - last_frame);
|
||||
last_frame = now;
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
let gl_window = display.gl_window();
|
||||
winit_platform
|
||||
.prepare_frame(imgui_context.io_mut(), gl_window.window())
|
||||
.expect("Failed to prepare frame");
|
||||
gl_window.window().request_redraw();
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
// Create frame for the all important `&imgui::Ui`
|
||||
let ui = imgui_context.frame();
|
||||
|
||||
// Draw our example content
|
||||
ui.show_demo_window(&mut true);
|
||||
// Draw our example content
|
||||
ui.show_demo_window(&mut true);
|
||||
|
||||
// Setup for drawing
|
||||
let gl_window = display.gl_window();
|
||||
let mut target = display.draw();
|
||||
// Setup for drawing
|
||||
let gl_window = display.gl_window();
|
||||
let mut target = display.draw();
|
||||
|
||||
// Renderer doesn't automatically clear window
|
||||
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
|
||||
// Renderer doesn't automatically clear window
|
||||
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
|
||||
|
||||
// Perform rendering
|
||||
winit_platform.prepare_render(ui, gl_window.window());
|
||||
let draw_data = imgui_context.render();
|
||||
renderer
|
||||
.render(&mut target, draw_data)
|
||||
.expect("Rendering failed");
|
||||
target.finish().expect("Failed to swap buffers");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
event => {
|
||||
let gl_window = display.gl_window();
|
||||
winit_platform.handle_event(imgui_context.io_mut(), gl_window.window(), &event);
|
||||
}
|
||||
// Perform rendering
|
||||
winit_platform.prepare_render(ui, gl_window.window());
|
||||
let draw_data = imgui_context.render();
|
||||
renderer
|
||||
.render(&mut target, draw_data)
|
||||
.expect("Rendering failed");
|
||||
target.finish().expect("Failed to swap buffers");
|
||||
}
|
||||
Event::WindowEvent {
|
||||
event: WindowEvent::CloseRequested,
|
||||
..
|
||||
} => *control_flow = ControlFlow::Exit,
|
||||
event => {
|
||||
let gl_window = display.gl_window();
|
||||
winit_platform.handle_event(imgui_context.io_mut(), gl_window.window(), &event);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@ -76,7 +77,6 @@ fn create_window() -> (EventLoop<()>, glium::Display) {
|
||||
(event_loop, display)
|
||||
}
|
||||
|
||||
|
||||
fn imgui_init(display: &glium::Display) -> (imgui_winit_support::WinitPlatform, imgui::Context) {
|
||||
let mut imgui_context = imgui::Context::create();
|
||||
imgui_context.set_ini_filename(None);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user