Merge pull request #85 from luteberget/master

Blurry fonts on glium renderer
This commit is contained in:
Joonas Javanainen 2017-10-24 09:12:15 +03:00 committed by GitHub
commit 4a9cb5eec3

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@ -84,7 +84,7 @@ impl Renderer {
draw_list: DrawList<'a>)
-> RendererResult<()> {
use glium::{Blend, DrawParameters, Rect};
use glium::uniforms::MagnifySamplerFilter;
use glium::uniforms::{MinifySamplerFilter, MagnifySamplerFilter};
try!(self.device_objects.upload_vertex_buffer(&self.ctx, draw_list.vtx_buffer));
try!(self.device_objects.upload_index_buffer(&self.ctx, draw_list.idx_buffer));
@ -118,7 +118,8 @@ impl Renderer {
&uniform! {
matrix: matrix,
tex: self.device_objects.texture.sampled()
.magnify_filter(MagnifySamplerFilter::Nearest),
.magnify_filter(MagnifySamplerFilter::Nearest)
.minify_filter(MinifySamplerFilter::Nearest),
},
&DrawParameters {
blend: Blend::alpha_blending(),