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https://github.com/eliasstepanik/imgui-rs.git
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Add some whitespace
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@ -65,18 +65,21 @@ fn example_1(state: &mut State, ui: &Ui) {
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Try hovering over and clicking these buttons!"
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Try hovering over and clicking these buttons!"
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));
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));
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ui.text(state.notify_text);
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ui.text(state.notify_text);
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ui.text("This button is black:");
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ui.text("This button is black:");
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if ui.color_button(im_str!("Black color"), (0.0, 0.0, 0.0, 1.0))
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if ui.color_button(im_str!("Black color"), (0.0, 0.0, 0.0, 1.0))
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.build()
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.build()
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{
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{
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state.notify_text = "*** Black button was clicked";
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state.notify_text = "*** Black button was clicked";
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}
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}
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ui.text("This button is red:");
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ui.text("This button is red:");
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if ui.color_button(im_str!("Red color"), (1.0, 0.0, 0.0, 1.0))
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if ui.color_button(im_str!("Red color"), (1.0, 0.0, 0.0, 1.0))
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.build()
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.build()
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{
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{
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state.notify_text = "*** Red button was clicked";
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state.notify_text = "*** Red button was clicked";
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}
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}
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ui.text("This button is BIG because it has a custom size:");
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ui.text("This button is BIG because it has a custom size:");
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if ui.color_button(im_str!("Green color"), (0.0, 1.0, 0.0, 1.0))
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if ui.color_button(im_str!("Green color"), (0.0, 1.0, 0.0, 1.0))
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.size((100.0, 50.0))
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.size((100.0, 50.0))
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@ -84,6 +87,7 @@ fn example_1(state: &mut State, ui: &Ui) {
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{
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{
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state.notify_text = "*** BIG button was clicked";
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state.notify_text = "*** BIG button was clicked";
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}
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}
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ui.text("This button doesn't use the tooltip at all:");
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ui.text("This button doesn't use the tooltip at all:");
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if ui.color_button(im_str!("No tooltip"), (0.0, 0.0, 1.0, 1.0))
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if ui.color_button(im_str!("No tooltip"), (0.0, 0.0, 1.0, 1.0))
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.tooltip(false)
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.tooltip(false)
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@ -104,10 +108,12 @@ fn example_2(ui: &Ui) {
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0.0 - 1.0 (RGBA). If you don't care about the alpha component, it can be \
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0.0 - 1.0 (RGBA). If you don't care about the alpha component, it can be \
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disabled and it won't show up in the tooltip"
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disabled and it won't show up in the tooltip"
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));
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));
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ui.text("This button ignores the alpha component:");
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ui.text("This button ignores the alpha component:");
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ui.color_button(im_str!("Red color"), (1.0, 0.0, 0.0, 0.5))
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ui.color_button(im_str!("Red color"), (1.0, 0.0, 0.0, 0.5))
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.alpha(false)
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.alpha(false)
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.build();
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.build();
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ui.spacing();
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ui.spacing();
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ui.spacing();
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ui.spacing();
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ui.spacing();
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ui.spacing();
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@ -115,6 +121,7 @@ fn example_2(ui: &Ui) {
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"If you *do* care about the alpha component, you can choose how it's \
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"If you *do* care about the alpha component, you can choose how it's \
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displayed in the button and the tooltip"
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displayed in the button and the tooltip"
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));
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));
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ui.separator();
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ui.separator();
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ui.text_wrapped(im_str!(
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ui.text_wrapped(im_str!(
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"ColorPreview::Opaque (default) doesn't show the alpha component at all"
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"ColorPreview::Opaque (default) doesn't show the alpha component at all"
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@ -122,6 +129,7 @@ fn example_2(ui: &Ui) {
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ui.color_button(im_str!("Red + ColorPreview::Opaque"), (1.0, 0.0, 0.0, 0.5))
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ui.color_button(im_str!("Red + ColorPreview::Opaque"), (1.0, 0.0, 0.0, 0.5))
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.preview(ColorPreview::Opaque)
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.preview(ColorPreview::Opaque)
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.build();
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.build();
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ui.separator();
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ui.separator();
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ui.text_wrapped(im_str!(
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ui.text_wrapped(im_str!(
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"ColorPreview::HalfAlpha divides the color area into two halves and uses a \
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"ColorPreview::HalfAlpha divides the color area into two halves and uses a \
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@ -132,6 +140,7 @@ fn example_2(ui: &Ui) {
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(1.0, 0.0, 0.0, 0.5),
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(1.0, 0.0, 0.0, 0.5),
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).preview(ColorPreview::HalfAlpha)
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).preview(ColorPreview::HalfAlpha)
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.build();
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.build();
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ui.separator();
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ui.separator();
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ui.text_wrapped(im_str!(
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ui.text_wrapped(im_str!(
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"ColorPreview::Alpha uses a checkerboard pattern in the entire color area to \
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"ColorPreview::Alpha uses a checkerboard pattern in the entire color area to \
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