Use automatically generated 1.71 bindings from 0.1-dev

This is the minimal first step that compiles but doesn't work
This commit is contained in:
Joonas Javanainen 2019-06-26 22:55:45 +03:00
parent 3721aca8cf
commit 3ca1b7b4ec
No known key found for this signature in database
GPG Key ID: D39CCA5CB19B9179
11 changed files with 11102 additions and 1066 deletions

View File

@ -26,4 +26,5 @@ members = [
exclude = [ exclude = [
"imgui-examples", "imgui-examples",
"imgui-glium-examples", "imgui-glium-examples",
"imgui-sys-bindgen"
] ]

View File

@ -0,0 +1,16 @@
[package]
name = "imgui-sys-bindgen"
version = "0.0.0"
authors = ["Joonas Javanainen <joonas.javanainen@gmail.com>", "imgui-rs contributors"]
description = "imgui-sys bindings updater"
homepage = "https://github.com/Gekkio/imgui-rs"
repository = "https://github.com/Gekkio/imgui-rs"
license = "MIT/Apache-2.0"
publish = false
[dependencies]
bindgen = "0.49"
failure = "0.1"
serde = "1.0"
serde_derive = "1.0"
serde_json = "1.0"

View File

@ -0,0 +1,120 @@
extern crate bindgen;
#[macro_use]
extern crate failure;
#[macro_use]
extern crate serde_derive;
extern crate serde_json;
use bindgen::{Bindings, EnumVariation, RustTarget};
use failure::Error;
use std::collections::HashMap;
use std::fs::{read_to_string, File};
use std::io::Read;
use std::path::Path;
#[derive(Deserialize)]
struct StructsAndEnums {
enums: HashMap<String, serde_json::Value>,
structs: HashMap<String, serde_json::Value>,
}
#[derive(Deserialize)]
struct DefinitionArg {
#[serde(rename = "type")]
type_: String,
}
#[derive(Deserialize)]
struct Definition {
#[serde(rename = "argsT")]
args_t: Vec<DefinitionArg>,
ov_cimguiname: String,
#[serde(rename = "nonUDT")]
non_udt: Option<u32>,
}
#[derive(Debug, Clone)]
struct Whitelist {
enums: Vec<String>,
structs: Vec<String>,
definitions: Vec<String>,
}
fn only_key<K, V>((key, _): (K, V)) -> K {
key
}
fn parse_whitelist<R: Read>(
structs_and_enums: R,
definitions: R,
) -> Result<Whitelist, serde_json::Error> {
let StructsAndEnums { enums, structs } = serde_json::from_reader(structs_and_enums)?;
let enums = enums.into_iter().map(only_key).collect();
let structs = structs.into_iter().map(only_key).collect();
let definitions: HashMap<String, Vec<Definition>> = serde_json::from_reader(definitions)?;
let definitions = definitions
.into_iter()
.flat_map(|(_, defs)| {
let require_non_udt = defs.iter().any(|def| def.non_udt.is_some());
defs.into_iter()
.filter(move |def| !require_non_udt || def.non_udt.is_some())
})
.filter_map(|d| {
let uses_va_list = d.args_t.iter().any(|a| a.type_ == "va_list");
if uses_va_list {
None
} else {
Some(d.ov_cimguiname)
}
})
.collect();
Ok(Whitelist {
enums,
structs,
definitions,
})
}
pub fn generate_bindings<P: AsRef<Path>>(cimgui_path: &P) -> Result<Bindings, Error> {
let cimgui_output_path = cimgui_path.as_ref().join("generator").join("output");
let structs_and_enums = File::open(cimgui_output_path.join("structs_and_enums.json"))?;
let definitions = File::open(cimgui_output_path.join("definitions.json"))?;
let header = read_to_string(cimgui_output_path.join("cimgui.h"))?;
let whitelist = parse_whitelist(structs_and_enums, definitions)?;
let mut builder = bindgen::builder()
.raw_line("#![allow(non_upper_case_globals)]")
.raw_line("#![allow(non_camel_case_types)]")
.raw_line("#![allow(non_snake_case)]")
.raw_line("#![allow(clippy::all)]")
.header_contents("cimgui.h", &header)
.rust_target(RustTarget::Stable_1_28)
.default_enum_style(EnumVariation::Consts)
.prepend_enum_name(false)
.generate_comments(false)
.layout_tests(true)
.derive_copy(true)
.derive_debug(true)
.derive_default(true)
.derive_hash(true)
.derive_partialeq(true)
.derive_eq(true)
.impl_debug(true)
.rustfmt_bindings(true)
.clang_arg("-DCIMGUI_DEFINE_ENUMS_AND_STRUCTS=1");
for e in whitelist.structs {
builder = builder.whitelist_type(format!("^{}", e));
}
for e in whitelist.enums {
builder = builder.whitelist_type(format!("^{}", e));
}
for e in whitelist.definitions {
builder = builder.whitelist_function(format!("^{}", e));
}
let bindings = builder
.generate()
.map_err(|_| format_err!("Failed to generate bindings"))?;
Ok(bindings)
}

View File

@ -0,0 +1,20 @@
extern crate imgui_sys_bindgen;
use imgui_sys_bindgen::generate_bindings;
use std::env;
fn main() {
let cwd = env::current_dir().expect("Failed to read current directory");
let sys_path = cwd
.join("..")
.join("imgui-sys")
.canonicalize()
.expect("Failed to find imgui-sys directory");
let bindings = generate_bindings(&sys_path.join("third-party").join("cimgui"))
.expect("Failed to generate bindings");
let output_path = sys_path.join("src").join("bindings.rs");
bindings
.write_to_file(&output_path)
.expect("Failed to write bindings");
println!("Wrote bindings to {}", output_path.to_string_lossy());
}

View File

@ -14,10 +14,10 @@ build = "build.rs"
travis-ci = { repository = "Gekkio/imgui-rs" } travis-ci = { repository = "Gekkio/imgui-rs" }
[dependencies] [dependencies]
libc = "0.2"
bitflags = "1.0" bitflags = "1.0"
glium = { version = "0.25", default-features = false, optional = true } glium = { version = "0.25", default-features = false, optional = true }
gfx = { version = "0.18", optional = true } gfx = { version = "0.18", optional = true }
libc = "0.2"
[build-dependencies] [build-dependencies]
cc = "1.0" cc = "1.0"

9801
imgui-sys/src/bindings.rs Normal file

File diff suppressed because it is too large Load Diff

984
imgui-sys/src/legacy.rs Normal file
View File

@ -0,0 +1,984 @@
#![allow(non_upper_case_globals)]
use crate::*;
use libc::size_t;
use std::os::raw::{c_char, c_double, c_float, c_int, c_uint, c_void};
// Context creation and access
extern "C" {
pub fn igCreateContext(shared_font_atlas: *mut ImFontAtlas) -> *mut ImGuiContext;
pub fn igDestroyContext(ctx: *mut ImGuiContext);
pub fn igGetCurrentContext() -> *mut ImGuiContext;
pub fn igSetCurrentContext(ctx: *mut ImGuiContext);
pub fn igDebugCheckVersionAndDataLayout(
version_str: *const c_char,
sz_io: size_t,
sz_style: size_t,
sz_vec2: size_t,
sz_vec4: size_t,
sz_drawvert: size_t,
) -> bool;
}
// Main
extern "C" {
pub fn igGetIO() -> *mut ImGuiIO;
pub fn igGetStyle() -> *mut ImGuiStyle;
pub fn igNewFrame();
pub fn igEndFrame();
pub fn igRender();
pub fn igGetDrawData() -> *mut ImDrawData;
}
// Demo, Debug, Information
extern "C" {
pub fn igShowAboutWindow(opened: *mut bool);
pub fn igShowDemoWindow(opened: *mut bool);
pub fn igShowMetricsWindow(opened: *mut bool);
pub fn igShowStyleEditor(style: *mut ImGuiStyle);
pub fn igShowStyleSelector(label: *const c_char) -> bool;
pub fn igShowFontSelector(label: *const c_char);
pub fn igShowUserGuide();
pub fn igGetVersion() -> *const c_char;
}
// Styles
extern "C" {
pub fn igStyleColorsDark(dst: *mut ImGuiStyle);
pub fn igStyleColorsClassic(dst: *mut ImGuiStyle);
pub fn igStyleColorsLight(dst: *mut ImGuiStyle);
}
// Windows
extern "C" {
pub fn igBegin(name: *const c_char, open: *mut bool, flags: ImGuiWindowFlags) -> bool;
pub fn igEnd();
pub fn igBeginChild(
str_id: *const c_char,
size: ImVec2,
border: bool,
flags: ImGuiWindowFlags,
) -> bool;
pub fn igBeginChildID(id: ImGuiID, size: ImVec2, border: bool, flags: ImGuiWindowFlags)
-> bool;
pub fn igEndChild();
}
// Windows Utilities
extern "C" {
pub fn igIsWindowAppearing() -> bool;
pub fn igIsWindowCollapsed() -> bool;
pub fn igIsWindowFocused(flags: ImGuiFocusedFlags) -> bool;
pub fn igIsWindowHovered(flags: ImGuiHoveredFlags) -> bool;
pub fn igGetWindowDrawList() -> *mut ImDrawList;
pub fn igGetWindowPos_nonUDT2() -> ImVec2;
pub fn igGetWindowSize_nonUDT2() -> ImVec2;
pub fn igGetWindowWidth() -> c_float;
pub fn igGetWindowHeight() -> c_float;
pub fn igGetContentRegionMax_nonUDT2() -> ImVec2;
pub fn igGetContentRegionAvail_nonUDT2() -> ImVec2;
pub fn igGetContentRegionAvailWidth() -> c_float;
pub fn igGetWindowContentRegionMin_nonUDT2() -> ImVec2;
pub fn igGetWindowContentRegionMax_nonUDT2() -> ImVec2;
pub fn igGetWindowContentRegionWidth() -> c_float;
pub fn igSetNextWindowPos(pos: ImVec2, cond: ImGuiCond, pivot: ImVec2);
pub fn igSetNextWindowSize(size: ImVec2, cond: ImGuiCond);
pub fn igSetNextWindowSizeConstraints(
size_min: ImVec2,
size_max: ImVec2,
custom_callback: ImGuiSizeCallback,
custom_callback_data: *mut c_void,
);
pub fn igSetNextWindowContentSize(size: ImVec2);
pub fn igSetNextWindowCollapsed(collapsed: bool, cond: ImGuiCond);
pub fn igSetNextWindowFocus();
pub fn igSetNextWindowBgAlpha(alpha: c_float);
pub fn igSetWindowPosVec2(pos: ImVec2, cond: ImGuiCond);
pub fn igSetWindowSizeVec2(size: ImVec2, cond: ImGuiCond);
pub fn igSetWindowCollapsedBool(collapsed: bool, cond: ImGuiCond);
pub fn igSetWindowFocus();
pub fn igSetWindowFontScale(scale: c_float);
pub fn igSetWindowPosStr(name: *const c_char, pos: ImVec2, cond: ImGuiCond);
pub fn igSetWindowSizeStr(name: *const c_char, size: ImVec2, cond: ImGuiCond);
pub fn igSetWindowCollapsedStr(name: *const c_char, collapsed: bool, cond: ImGuiCond);
pub fn igSetWindowFocusStr(name: *const c_char);
}
// Windows scrolling
extern "C" {
pub fn igGetScrollX() -> c_float;
pub fn igGetScrollY() -> c_float;
pub fn igGetScrollMaxX() -> c_float;
pub fn igGetScrollMaxY() -> c_float;
pub fn igSetScrollX(scroll_x: c_float);
pub fn igSetScrollY(scroll_y: c_float);
pub fn igSetScrollHereY(center_y_ratio: c_float);
pub fn igSetScrollFromPosY(pos_y: c_float, center_y_ratio: c_float);
}
// Parameter stacks (shared)
extern "C" {
pub fn igPushFont(font: *mut ImFont);
pub fn igPopFont();
pub fn igPushStyleColorU32(idx: ImGuiCol, col: ImU32);
pub fn igPushStyleColor(idx: ImGuiCol, col: ImVec4);
pub fn igPopStyleColor(count: c_int);
pub fn igPushStyleVarFloat(idx: ImGuiStyleVar, val: c_float);
pub fn igPushStyleVarVec2(idx: ImGuiStyleVar, val: ImVec2);
pub fn igPopStyleVar(count: c_int);
pub fn igGetStyleColorVec4(idx: ImGuiCol) -> *const ImVec4;
pub fn igGetFont() -> *mut ImFont;
pub fn igGetFontSize() -> c_float;
pub fn igGetFontTexUvWhitePixel_nonUDT2() -> ImVec2;
pub fn igGetColorU32(idx: ImGuiCol, alpha_mul: c_float) -> ImU32;
pub fn igGetColorU32Vec(col: ImVec4) -> ImU32;
pub fn igGetColorU32U32(col: ImU32) -> ImU32;
}
// Parameter stack (current window)
extern "C" {
pub fn igPushItemWidth(item_width: c_float);
pub fn igPopItemWidth();
pub fn igCalcItemWidth() -> c_float;
pub fn igPushTextWrapPos(wrap_pos_x: c_float);
pub fn igPopTextWrapPos();
pub fn igPushAllowKeyboardFocus(allow_keyboard_focus: bool);
pub fn igPopAllowKeyboardFocus();
pub fn igPushButtonRepeat(repeat: bool);
pub fn igPopButtonRepeat();
}
// Cursor / Layout
extern "C" {
pub fn igSeparator();
pub fn igSameLine(pos_x: c_float, spacing_w: c_float);
pub fn igNewLine();
pub fn igSpacing();
pub fn igDummy(size: ImVec2);
pub fn igIndent(indent_w: c_float);
pub fn igUnindent(indent_w: c_float);
pub fn igBeginGroup();
pub fn igEndGroup();
pub fn igGetCursorPos_nonUDT2() -> ImVec2;
pub fn igGetCursorPosX() -> c_float;
pub fn igGetCursorPosY() -> c_float;
pub fn igSetCursorPos(local_pos: ImVec2);
pub fn igSetCursorPosX(x: c_float);
pub fn igSetCursorPosY(y: c_float);
pub fn igGetCursorStartPos_nonUDT2() -> ImVec2;
pub fn igGetCursorScreenPos_nonUDT2() -> ImVec2;
pub fn igSetCursorScreenPos(screen_pos: ImVec2);
pub fn igAlignTextToFramePadding();
pub fn igGetTextLineHeight() -> c_float;
pub fn igGetTextLineHeightWithSpacing() -> c_float;
pub fn igGetFrameHeight() -> c_float;
pub fn igGetFrameHeightWithSpacing() -> c_float;
}
// ID stack/scopes
extern "C" {
pub fn igPushIDStr(str_id: *const c_char);
pub fn igPushIDRange(str_id_begin: *const c_char, str_id_end: *const c_char);
pub fn igPushIDPtr(ptr_id: *const c_void);
pub fn igPushIDInt(int_id: c_int);
pub fn igPopID();
pub fn igGetIDStr(str_id: *const c_char) -> ImGuiID;
pub fn igGetIDStrStr(str_id_begin: *const c_char, str_id_end: *const c_char) -> ImGuiID;
pub fn igGetIDPtr(ptr_id: *const c_void) -> ImGuiID;
}
// Widgets: Text
extern "C" {
pub fn igTextUnformatted(text: *const c_char, text_end: *const c_char);
pub fn igText(fmt: *const c_char, ...);
pub fn igTextColored(col: ImVec4, fmt: *const c_char, ...);
pub fn igTextDisabled(fmt: *const c_char, ...);
pub fn igTextWrapped(fmt: *const c_char, ...);
pub fn igLabelText(label: *const c_char, fmt: *const c_char, ...);
pub fn igBulletText(fmt: *const c_char, ...);
}
// Widgets: Main
extern "C" {
pub fn igButton(label: *const c_char, size: ImVec2) -> bool;
pub fn igSmallButton(label: *const c_char) -> bool;
pub fn igInvisibleButton(str_id: *const c_char, size: ImVec2) -> bool;
pub fn igArrowButton(str_id: *const c_char, dir: ImGuiDir) -> bool;
pub fn igImage(
user_texture_id: ImTextureID,
size: ImVec2,
uv0: ImVec2,
uv1: ImVec2,
tint_col: ImVec4,
border_col: ImVec4,
);
pub fn igImageButton(
user_texture_id: ImTextureID,
size: ImVec2,
uv0: ImVec2,
uv1: ImVec2,
frame_padding: c_int,
bg_col: ImVec4,
tint_col: ImVec4,
) -> bool;
pub fn igCheckbox(label: *const c_char, v: *mut bool) -> bool;
pub fn igCheckboxFlags(label: *const c_char, flags: *mut c_uint, flags_value: c_uint) -> bool;
pub fn igRadioButtonBool(label: *const c_char, active: bool) -> bool;
pub fn igRadioButtonIntPtr(label: *const c_char, v: *mut c_int, v_button: c_int) -> bool;
pub fn igProgressBar(fraction: c_float, size_arg: ImVec2, overlay: *const c_char);
pub fn igBullet();
}
// Widgets: Combo Box
extern "C" {
pub fn igBeginCombo(
label: *const c_char,
preview_value: *const c_char,
flags: ImGuiComboFlags,
) -> bool;
pub fn igEndCombo();
pub fn igCombo(
label: *const c_char,
current_item: *mut c_int,
items: *const *const c_char,
items_count: c_int,
popup_max_height_in_items: c_int,
) -> bool;
pub fn igComboStr(
label: *const c_char,
current_item: *mut c_int,
items_separated_by_zeros: *const c_char,
popup_max_height_in_items: c_int,
) -> bool;
pub fn igComboFnPtr(
label: *const c_char,
current_item: *mut c_int,
items_getter: extern "C" fn(
data: *mut c_void,
idx: c_int,
out_text: *mut *const c_char,
) -> bool,
data: *mut c_void,
items_count: c_int,
popup_max_height_in_items: c_int,
) -> bool;
}
// Widgets: Drags
extern "C" {
pub fn igDragFloat(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat2(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat3(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloat4(
label: *const c_char,
v: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragFloatRange2(
label: *const c_char,
v_current_min: *mut c_float,
v_current_max: *mut c_float,
v_speed: c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
format_max: *const c_char,
power: c_float,
) -> bool;
pub fn igDragInt(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt2(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt3(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragInt4(
label: *const c_char,
v: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igDragIntRange2(
label: *const c_char,
v_current_min: *mut c_int,
v_current_max: *mut c_int,
v_speed: c_float,
v_min: c_int,
v_max: c_int,
format: *const c_char,
format_max: *const c_char,
) -> bool;
pub fn igDragScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
v_speed: c_float,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igDragScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
v_speed: c_float,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
}
// Widgets: Sliders
extern "C" {
pub fn igSliderFloat(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat2(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat3(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderFloat4(
label: *const c_char,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderAngle(
label: *const c_char,
v_rad: *mut c_float,
v_degrees_min: c_float,
v_degrees_max: c_float,
format: *const c_char,
) -> bool;
pub fn igSliderInt(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt2(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt3(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderInt4(
label: *const c_char,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igSliderScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igSliderScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igVSliderFloat(
label: *const c_char,
size: ImVec2,
v: *mut c_float,
v_min: c_float,
v_max: c_float,
format: *const c_char,
power: c_float,
) -> bool;
pub fn igVSliderInt(
label: *const c_char,
size: ImVec2,
v: *mut c_int,
v_min: c_int,
v_max: c_int,
format: *const c_char,
) -> bool;
pub fn igVSliderScalar(
label: *const c_char,
size: ImVec2,
data_type: ImGuiDataType,
v: *mut c_void,
v_min: *const c_void,
v_max: *const c_void,
format: *const c_char,
power: c_float,
) -> bool;
}
// Widgets: Input with Keyboard
extern "C" {
pub fn igInputText(
label: *const c_char,
buf: *mut c_char,
buf_size: usize,
flags: ImGuiInputTextFlags,
callback: ImGuiInputTextCallback,
user_data: *mut c_void,
) -> bool;
pub fn igInputTextMultiline(
label: *const c_char,
buf: *mut c_char,
buf_size: usize,
size: ImVec2,
flags: ImGuiInputTextFlags,
callback: ImGuiInputTextCallback,
user_data: *mut c_void,
) -> bool;
pub fn igInputFloat(
label: *const c_char,
v: *mut c_float,
step: c_float,
step_fast: c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat2(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat3(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputFloat4(
label: *const c_char,
v: *mut c_float,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt(
label: *const c_char,
v: *mut c_int,
step: c_int,
step_fast: c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt2(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt3(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputInt4(
label: *const c_char,
v: *mut c_int,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputDouble(
label: *const c_char,
v: *mut c_double,
step: c_double,
step_fast: c_double,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputScalar(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
step: *const c_void,
step_fast: *const c_void,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
pub fn igInputScalarN(
label: *const c_char,
data_type: ImGuiDataType,
v: *mut c_void,
components: c_int,
step: *const c_void,
step_fast: *const c_void,
format: *const c_char,
extra_flags: ImGuiInputTextFlags,
) -> bool;
}
// Widgets: Color Editor/Picker
extern "C" {
pub fn igColorEdit3(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorEdit4(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorPicker3(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
) -> bool;
pub fn igColorPicker4(
label: *const c_char,
col: *mut c_float,
flags: ImGuiColorEditFlags,
ref_col: *const c_float,
) -> bool;
pub fn igColorButton(
desc_id: *const c_char,
col: ImVec4,
flags: ImGuiColorEditFlags,
size: ImVec2,
) -> bool;
pub fn igSetColorEditOptions(flags: ImGuiColorEditFlags);
}
// Widgets: Trees
extern "C" {
pub fn igTreeNodeStr(label: *const c_char) -> bool;
pub fn igTreeNodeStrStr(str_id: *const c_char, fmt: *const c_char, ...) -> bool;
pub fn igTreeNodePtr(ptr_id: *const c_void, fmt: *const c_char, ...) -> bool;
pub fn igTreeNodeExStr(label: *const c_char, flags: ImGuiTreeNodeFlags) -> bool;
pub fn igTreeNodeExStrStr(
str_id: *const c_char,
flags: ImGuiTreeNodeFlags,
fmt: *const c_char,
...
) -> bool;
pub fn igTreeNodeExPtr(
ptr_id: *const c_void,
flags: ImGuiTreeNodeFlags,
fmt: *const c_char,
...
) -> bool;
pub fn igTreePushStr(str_id: *const c_char);
pub fn igTreePushPtr(ptr_id: *const c_void);
pub fn igTreePop();
pub fn igTreeAdvanceToLabelPos();
pub fn igGetTreeNodeToLabelSpacing() -> c_float;
pub fn igSetNextTreeNodeOpen(opened: bool, cond: ImGuiCond);
pub fn igCollapsingHeader(label: *const c_char, flags: ImGuiTreeNodeFlags) -> bool;
pub fn igCollapsingHeaderBoolPtr(
label: *const c_char,
open: *mut bool,
flags: ImGuiTreeNodeFlags,
) -> bool;
}
// Widgets: Selectables
extern "C" {
pub fn igSelectable(
label: *const c_char,
selected: bool,
flags: ImGuiSelectableFlags,
size: ImVec2,
) -> bool;
pub fn igSelectableBoolPtr(
label: *const c_char,
p_selected: *mut bool,
flags: ImGuiSelectableFlags,
size: ImVec2,
) -> bool;
}
// Widgets: List Boxes
extern "C" {
pub fn igListBoxStr_arr(
label: *const c_char,
current_item: *mut c_int,
items: *const *const c_char,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxFnPtr(
label: *const c_char,
current_item: *mut c_int,
items_getter: extern "C" fn(
data: *mut c_void,
idx: c_int,
out_text: *mut *const c_char,
) -> bool,
data: *mut c_void,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxHeaderVec2(label: *const c_char, size: ImVec2) -> bool;
pub fn igListBoxHeaderInt(
label: *const c_char,
items_count: c_int,
height_in_items: c_int,
) -> bool;
pub fn igListBoxFooter();
}
// Widgets: Data Plotting
extern "C" {
pub fn igPlotLines(
label: *const c_char,
values: *const c_float,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
stride: c_int,
);
pub fn igPlotLinesFnPtr(
label: *const c_char,
values_getter: extern "C" fn(data: *mut c_void, idx: c_int) -> c_float,
data: *mut c_void,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
);
pub fn igPlotHistogramFloatPtr(
label: *const c_char,
values: *const c_float,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
stride: c_int,
);
pub fn igPlotHistogramFnPtr(
label: *const c_char,
values_getter: extern "C" fn(data: *mut c_void, idx: c_int) -> c_float,
data: *mut c_void,
values_count: c_int,
values_offset: c_int,
overlay_text: *const c_char,
scale_min: c_float,
scale_max: c_float,
graph_size: ImVec2,
);
}
// Widgets: Value() Helpers
extern "C" {
pub fn igValueBool(prefix: *const c_char, b: bool);
pub fn igValueInt(prefix: *const c_char, v: c_int);
pub fn igValueUInt(prefix: *const c_char, v: c_uint);
pub fn igValueFloat(prefix: *const c_char, v: c_float, float_format: *const c_char);
}
// Widgets: Menus
extern "C" {
pub fn igBeginMainMenuBar() -> bool;
pub fn igEndMainMenuBar();
pub fn igBeginMenuBar() -> bool;
pub fn igEndMenuBar();
pub fn igBeginMenu(label: *const c_char, enabled: bool) -> bool;
pub fn igEndMenu();
pub fn igMenuItemBool(
label: *const c_char,
shortcut: *const c_char,
selected: bool,
enabled: bool,
) -> bool;
pub fn igMenuItemBoolPtr(
label: *const c_char,
shortcut: *const c_char,
p_selected: *mut bool,
enabled: bool,
) -> bool;
}
// Tooltips
extern "C" {
pub fn igBeginTooltip();
pub fn igEndTooltip();
pub fn igSetTooltip(fmt: *const c_char, ...);
}
// Popups
extern "C" {
pub fn igOpenPopup(str_id: *const c_char);
pub fn igBeginPopup(str_id: *const c_char, flags: ImGuiWindowFlags) -> bool;
pub fn igBeginPopupContextItem(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igBeginPopupContextWindow(
str_id: *const c_char,
mouse_button: c_int,
also_over_items: bool,
) -> bool;
pub fn igBeginPopupContextVoid(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igBeginPopupModal(name: *const c_char, open: *mut bool, flags: ImGuiWindowFlags)
-> bool;
pub fn igEndPopup();
pub fn igOpenPopupOnItemClick(str_id: *const c_char, mouse_button: c_int) -> bool;
pub fn igIsPopupOpen(str_id: *const c_char) -> bool;
pub fn igCloseCurrentPopup();
}
// Columns
extern "C" {
pub fn igColumns(count: c_int, id: *const c_char, border: bool);
pub fn igNextColumn();
pub fn igGetColumnIndex() -> c_int;
pub fn igGetColumnWidth(column_index: c_int) -> c_float;
pub fn igSetColumnWidth(column_index: c_int, width: c_float);
pub fn igGetColumnOffset(column_index: c_int) -> c_float;
pub fn igSetColumnOffset(column_index: c_int, offset_x: c_float);
pub fn igGetColumnsCount() -> c_int;
}
// Logging/Capture
extern "C" {
pub fn igLogToTTY(max_depth: c_int);
pub fn igLogToFile(max_depth: c_int, filename: *const c_char);
pub fn igLogToClipboard(max_depth: c_int);
pub fn igLogFinish();
pub fn igLogButtons();
pub fn igLogText(fmt: *const c_char, ...);
}
// Drag and Drop
extern "C" {
/// Call when current ID is active.
///
/// When this returns true you need to:
///
/// 1. call [`igSetDragDropPayload`] exactly once,
/// 2. you may render the payload visual/description,
/// 3. pcall [`igEndDragDropSource`]
pub fn igBeginDragDropSource(flags: ImGuiDragDropFlags) -> bool;
/// Use 'cond' to choose to submit payload on drag start or every frame
pub fn igSetDragDropPayload(
type_: *const c_char,
data: *const c_void,
size: size_t,
cond: ImGuiCond,
) -> bool;
pub fn igEndDragDropSource();
pub fn igBeginDragDropTarget() -> bool;
pub fn igAcceptDragDropPayload(
type_: *const c_char,
flags: ImGuiDragDropFlags,
) -> *const ImGuiPayload;
pub fn igEndDragDropTarget();
pub fn igGetDragDropPayload() -> *const ImGuiPayload;
}
// Clipping
extern "C" {
pub fn igPushClipRect(
clip_rect_min: ImVec2,
clip_rect_max: ImVec2,
intersect_with_current_clip_rect: bool,
);
pub fn igPopClipRect();
}
// Focus
extern "C" {
pub fn igSetItemDefaultFocus();
pub fn igSetKeyboardFocusHere(offset: c_int);
}
// Utilities
extern "C" {
pub fn igIsItemHovered(flags: ImGuiHoveredFlags) -> bool;
pub fn igIsItemActive() -> bool;
pub fn igIsItemFocused() -> bool;
pub fn igIsItemClicked(mouse_button: c_int) -> bool;
pub fn igIsItemVisible() -> bool;
pub fn igIsItemEdited() -> bool;
pub fn igIsItemDeactivated() -> bool;
pub fn igIsItemDeactivatedAfterEdit() -> bool;
pub fn igIsAnyItemHovered() -> bool;
pub fn igIsAnyItemActive() -> bool;
pub fn igIsAnyItemFocused() -> bool;
pub fn igGetItemRectMin_nonUDT2() -> ImVec2;
pub fn igGetItemRectMax_nonUDT2() -> ImVec2;
pub fn igGetItemRectSize_nonUDT2() -> ImVec2;
pub fn igSetItemAllowOverlap();
pub fn igIsRectVisible(size: ImVec2) -> bool;
pub fn igIsRectVisibleVec2(rect_min: ImVec2, rect_max: ImVec2) -> bool;
pub fn igGetTime() -> c_double;
pub fn igGetFrameCount() -> c_int;
pub fn igGetOverlayDrawList() -> *mut ImDrawList;
pub fn igGetDrawListSharedData() -> *mut ImDrawListSharedData;
pub fn igGetStyleColorName(idx: ImGuiCol) -> *const c_char;
pub fn igSetStateStorage(storage: *mut ImGuiStorage);
pub fn igGetStateStorage() -> *mut ImGuiStorage;
pub fn igCalcTextSize_nonUDT2(
text: *const c_char,
text_end: *const c_char,
hide_text_after_double_hash: bool,
wrap_width: c_float,
) -> ImVec2;
pub fn igCalcListClipping(
items_count: c_int,
items_height: c_float,
out_items_display_start: *mut c_int,
out_items_display_end: *mut c_int,
);
pub fn igBeginChildFrame(id: ImGuiID, size: ImVec2, flags: ImGuiWindowFlags) -> bool;
pub fn igEndChildFrame();
pub fn igColorConvertU32ToFloat4_nonUDT2(color: ImU32) -> ImVec4;
pub fn igColorConvertFloat4ToU32(color: ImVec4) -> ImU32;
pub fn igColorConvertRGBtoHSV(
r: c_float,
g: c_float,
b: c_float,
out_h: *mut c_float,
out_s: *mut c_float,
out_v: *mut c_float,
);
pub fn igColorConvertHSVtoRGB(
h: c_float,
s: c_float,
v: c_float,
out_r: *mut c_float,
out_g: *mut c_float,
out_b: *mut c_float,
);
}
// Inputs
extern "C" {
pub fn igGetKeyIndex(imgui_key: ImGuiKey) -> c_int;
pub fn igIsKeyDown(user_key_index: c_int) -> bool;
pub fn igIsKeyPressed(user_key_index: c_int, repeat: bool) -> bool;
pub fn igIsKeyReleased(user_key_index: c_int) -> bool;
pub fn igGetKeyPressedAmount(key_index: c_int, repeat_delay: c_float, rate: c_float) -> c_int;
pub fn igIsMouseDown(button: c_int) -> bool;
pub fn igIsAnyMouseDown() -> bool;
pub fn igIsMouseClicked(button: c_int, repeat: bool) -> bool;
pub fn igIsMouseDoubleClicked(button: c_int) -> bool;
pub fn igIsMouseReleased(button: c_int) -> bool;
pub fn igIsMouseDragging(button: c_int, lock_threshold: c_float) -> bool;
pub fn igIsMouseHoveringRect(r_min: ImVec2, r_max: ImVec2, clip: bool) -> bool;
pub fn igIsMousePosValid(mouse_pos: *const ImVec2) -> bool;
pub fn igGetMousePos_nonUDT2() -> ImVec2;
pub fn igGetMousePosOnOpeningCurrentPopup_nonUDT2() -> ImVec2;
pub fn igGetMouseDragDelta_nonUDT2(button: c_int, lock_threshold: c_float) -> ImVec2;
pub fn igResetMouseDragDelta(button: c_int);
pub fn igGetMouseCursor() -> ImGuiMouseCursor;
pub fn igSetMouseCursor(cursor: ImGuiMouseCursor);
pub fn igCaptureKeyboardFromApp(capture: bool);
pub fn igCaptureMouseFromApp(capture: bool);
}
// Clipboard utilities
extern "C" {
pub fn igGetClipboardText() -> *const c_char;
pub fn igSetClipboardText(text: *const c_char);
}
// Settings/.Ini Utilities
extern "C" {
pub fn igLoadIniSettingsFromDisk(ini_filename: *const c_char);
pub fn igLoadIniSettingsFromMemory(ini_data: *const c_char, ini_size: usize);
pub fn igSaveIniSettingsToDisk(ini_filename: *const c_char);
pub fn igSaveIniSettingsToMemory(out_ini_size: *const usize) -> *const c_char;
}
// Memory Utilities
extern "C" {
pub fn igSetAllocatorFunctions(
alloc_func: Option<extern "C" fn(sz: usize, user_data: *mut c_void) -> *mut c_void>,
free_func: Option<extern "C" fn(ptr: *mut c_void, user_data: *mut c_void)>,
user_data: *mut c_void,
);
pub fn igMemAlloc(size: usize) -> *mut c_void;
pub fn igMemFree(ptr: *mut c_void);
}

File diff suppressed because it is too large Load Diff

View File

@ -191,24 +191,6 @@ pub struct ImFontGlyph {
pub v1: c_float, pub v1: c_float,
} }
/// Shared state of input text callback
#[repr(C)]
pub struct ImGuiInputTextCallbackData {
pub event_flag: ImGuiInputTextFlags,
pub flags: ImGuiInputTextFlags,
pub user_data: *mut c_void,
pub event_char: ImWchar,
pub event_key: ImGuiKey,
pub buf: *mut c_char,
pub buf_text_len: c_int,
pub buf_size: c_int,
pub buf_dirty: bool,
pub cursor_pos: c_int,
pub selection_start: c_int,
pub selection_end: c_int,
}
/// Main configuration and I/O between your application and ImGui /// Main configuration and I/O between your application and ImGui
#[repr(C)] #[repr(C)]
pub struct ImGuiIO { pub struct ImGuiIO {
@ -563,22 +545,6 @@ extern "C" {
pub fn ImGuiStorage_BuildSortByKey(this: *mut ImGuiStorage); pub fn ImGuiStorage_BuildSortByKey(this: *mut ImGuiStorage);
} }
// ImGuiInputTextCallbackData
extern "C" {
pub fn ImGuiInputTextCallbackData_DeleteChars(
this: *mut ImGuiInputTextCallbackData,
pos: c_int,
bytes_count: c_int,
);
pub fn ImGuiInputTextCallbackData_InsertChars(
this: *mut ImGuiInputTextCallbackData,
pos: c_int,
text: *const c_char,
text_end: *const c_char,
);
pub fn ImGuiInputTextCallbackData_HasSelection(this: *mut ImGuiInputTextCallbackData) -> bool;
}
// ImGuiPayload // ImGuiPayload
extern "C" { extern "C" {
pub fn ImGuiPayload_Clear(this: *mut ImGuiPayload); pub fn ImGuiPayload_Clear(this: *mut ImGuiPayload);

@ -1 +1 @@
Subproject commit 67f3b097a5090dd074be959fb9c794bd75096a1c Subproject commit 2b03f434d4afd5cae9d352035edc1fbfd1ac3c2d

View File

@ -135,9 +135,9 @@ macro_rules! impl_step_params {
extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int { extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_int {
unsafe { unsafe {
if (*data).event_flag == ImGuiInputTextFlags::CallbackResize { if (*data).EventFlag == ImGuiInputTextFlags::CallbackResize.bits() {
if let Some(buffer) = ((*data).user_data as *mut ImString).as_mut() { if let Some(buffer) = ((*data).UserData as *mut ImString).as_mut() {
let requested_size = (*data).buf_size as usize; let requested_size = (*data).BufSize as usize;
if requested_size > buffer.capacity_with_nul() { if requested_size > buffer.capacity_with_nul() {
// Refresh the buffer's length to take into account changes made by dear imgui. // Refresh the buffer's length to take into account changes made by dear imgui.
buffer.refresh_len(); buffer.refresh_len();
@ -145,8 +145,8 @@ extern "C" fn resize_callback(data: *mut sys::ImGuiInputTextCallbackData) -> c_i
// After we're done we'll call refresh_len, so this won't be visible to the user. // After we're done we'll call refresh_len, so this won't be visible to the user.
buffer.0.set_len(buffer.0.len() + 1); buffer.0.set_len(buffer.0.len() + 1);
buffer.reserve(requested_size - buffer.0.len()); buffer.reserve(requested_size - buffer.0.len());
(*data).buf = buffer.as_mut_ptr(); (*data).Buf = buffer.as_mut_ptr();
(*data).buf_dirty = true; (*data).BufDirty = true;
} }
} }
} }