Add most missing utility functions

This commit is contained in:
Joonas Javanainen 2019-07-13 01:24:08 +03:00
parent f4549d93ac
commit 37adc371e8
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GPG Key ID: D39CCA5CB19B9179
4 changed files with 152 additions and 104 deletions

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@ -6,6 +6,7 @@
- Window scrolling API
- Full support for the column API
- Almost all small utility functions from upstream API
### Changed

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@ -5,7 +5,7 @@ use std::os::raw::c_int;
use crate::string::ImStr;
use crate::widget::color_editors::*;
use crate::widget::progress_bar::ProgressBar;
use crate::window::{Window, WindowFlags};
use crate::window::{Window, WindowFlags, WindowFocusedFlags};
use crate::{Id, Ui};
#[deprecated(since = "0.2.0", note = "use ColorEditFlags instead")]
@ -105,50 +105,6 @@ bitflags!(
}
);
bitflags!(
/// Flags for window focus checks
#[repr(C)]
pub struct ImGuiFocusedFlags: c_int {
/// Return true if any children of the window is focused
const ChildWindows = 1;
/// Test from root window (top most parent of the current hierarchy)
const RootWindow = 1 << 1;
/// Return true if any window is focused
const AnyWindow = 1 << 2;
const RootAndChildWindows =
ImGuiFocusedFlags::RootWindow.bits | ImGuiFocusedFlags::ChildWindows.bits;
}
);
bitflags!(
/// Flags for hover checks
#[repr(C)]
pub struct ImGuiHoveredFlags: c_int {
/// Window hover checks only: Return true if any children of the window is hovered
const ChildWindows = 1;
/// Window hover checks only: Test from root window (top most parent of the current hierarchy)
const RootWindow = 1 << 1;
/// Window hover checks only: Return true if any window is hovered
const AnyWindow = 1 << 2;
/// Return true even if a popup window is normally blocking access to this item/window
const AllowWhenBlockedByPopup = 1 << 3;
/// Return true even if an active item is blocking access to this item/window. Useful for
/// Drag and Drop patterns.
const AllowWhenBlockedByActiveItem = 1 << 5;
/// Return true even if the position is overlapped by another window
const AllowWhenOverlapped = 1 << 6;
/// Return true even if the item is disabled
const AllowWhenDisabled = 1 << 7;
const RectOnly = ImGuiHoveredFlags::AllowWhenBlockedByPopup.bits
| ImGuiHoveredFlags::AllowWhenBlockedByActiveItem.bits
| ImGuiHoveredFlags::AllowWhenOverlapped.bits;
const RootAndChildWindows = ImGuiFocusedFlags::RootWindow.bits
| ImGuiFocusedFlags::ChildWindows.bits;
}
);
bitflags!(
/// Flags for text inputs
#[repr(C)]
@ -291,14 +247,14 @@ impl<'ui> Ui<'ui> {
note = "use Ui::is_window_focused(WindowFlags::RootWindow) instead"
)]
pub fn is_root_window_focused(&self) -> bool {
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::RootWindow.bits()) }
unsafe { sys::igIsWindowFocused(WindowFocusedFlags::ROOT_WINDOW.bits() as i32) }
}
#[deprecated(
since = "0.2.0",
note = "use Ui::is_window_focused(WindowFlags::ChildWindows) instead"
)]
pub fn is_child_window_focused(&self) -> bool {
unsafe { sys::igIsWindowFocused(ImGuiFocusedFlags::ChildWindows.bits()) }
unsafe { sys::igIsWindowFocused(WindowFocusedFlags::CHILD_WINDOWS.bits() as i32) }
}
}
@ -382,3 +338,11 @@ impl<'ui> Ui<'ui> {
f();
}
}
impl<'ui> Ui<'ui> {
#[deprecated(since = "0.2.0", note = "use Ui::item_rect_size instead")]
pub fn get_item_rect_size(&self) -> [f32; 2] {
let size = unsafe { sys::igGetItemRectSize_nonUDT2() };
size.into()
}
}

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@ -42,6 +42,7 @@ pub use self::stacks::*;
pub use self::string::*;
pub use self::style::*;
pub use self::trees::{CollapsingHeader, TreeNode};
pub use self::utils::*;
pub use self::widget::color_editors::*;
pub use self::widget::progress_bar::*;
pub use self::window::child_window::*;
@ -73,6 +74,7 @@ mod style;
#[cfg(test)]
mod test;
mod trees;
mod utils;
mod widget;
mod window;
mod window_draw_list;
@ -91,9 +93,15 @@ fn test_version() {
}
impl Context {
/// Returns the global imgui-rs time.
///
/// Incremented by Io::delta_time every frame.
pub fn time(&self) -> f64 {
unsafe { sys::igGetTime() }
}
/// Returns the global imgui-rs frame count.
///
/// Incremented by 1 every frame.
pub fn frame_count(&self) -> i32 {
unsafe { sys::igGetFrameCount() }
}
@ -130,19 +138,6 @@ impl<'ui> Ui<'ui> {
pub fn clone_style(&self) -> Style {
*self.ctx.style()
}
/// Returns a single style color from the user interface style.
///
/// Use this function if you need to access the colors, but don't want to clone the entire
/// style object.
pub fn style_color(&self, style_color: StyleColor) -> [f32; 4] {
self.ctx.style()[style_color]
}
pub fn time(&self) -> f64 {
unsafe { sys::igGetTime() }
}
pub fn frame_count(&self) -> i32 {
unsafe { sys::igGetFrameCount() }
}
/// Renders the frame and returns a reference to the resulting draw data
pub fn render(self) -> &'ui DrawData {
unsafe {
@ -668,50 +663,6 @@ impl<'ui> Ui<'ui> {
}
}
impl<'ui> Ui<'ui> {
/// Get previously drawn item's size
pub fn get_item_rect_size(&self) -> [f32; 2] {
let size = unsafe { sys::igGetItemRectSize_nonUDT2() };
size.into()
}
}
/// # Utilities
impl<'ui> Ui<'ui> {
/// Returns `true` if the last item is being hovered by the mouse.
///
/// # Examples
///
/// ```
/// # use imgui::*;
/// fn user_interface(ui: &Ui) {
/// ui.text("Hover over me");
/// let is_hover_over_me_text_hovered = ui.is_item_hovered();
/// }
/// # fn main() {
/// # }
/// ```
pub fn is_item_hovered(&self) -> bool {
unsafe { sys::igIsItemHovered(ImGuiHoveredFlags::empty().bits()) }
}
pub fn is_item_hovered_with_flags(&self, flags: ImGuiHoveredFlags) -> bool {
unsafe { sys::igIsItemHovered(flags.bits()) }
}
/// Returns `true` if the last item is being active.
pub fn is_item_active(&self) -> bool {
unsafe { sys::igIsItemActive() }
}
/// Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority.
pub fn set_item_allow_overlap(&self) {
unsafe {
sys::igSetItemAllowOverlap();
}
}
}
/// # Draw list for custom drawing
impl<'ui> Ui<'ui> {
/// Get access to drawing API

132
src/utils.rs Normal file
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@ -0,0 +1,132 @@
use bitflags::bitflags;
use crate::input::mouse::MouseButton;
use crate::style::StyleColor;
use crate::sys;
use crate::Ui;
bitflags! {
/// Item hover check option flags
#[repr(transparent)]
pub struct ItemHoveredFlags: u32 {
/// Return true even if a popup window is blocking access to this item
const ALLOW_WHEN_BLOCKED_BY_POPUP = sys::ImGuiHoveredFlags_AllowWhenBlockedByPopup;
/// Return true even if an active item is blocking access to this item
const ALLOW_WHEN_BLOCKED_BY_ACTIVE_ITEM = sys::ImGuiHoveredFlags_AllowWhenBlockedByActiveItem;
/// Return true even if the position is overlapped by another window
const ALLOW_WHEN_OVERLAPPED = sys::ImGuiHoveredFlags_AllowWhenOverlapped;
/// Return true even if the item is disabled
const ALLOW_WHEN_DISABLED = sys::ImGuiHoveredFlags_AllowWhenDisabled;
const RECT_ONLY = sys::ImGuiHoveredFlags_RectOnly;
}
}
/// # Item/widget utilities
impl<'ui> Ui<'ui> {
/// Returns `true` if the last item is hovered
pub fn is_item_hovered(&self) -> bool {
unsafe { sys::igIsItemHovered(0) }
}
/// Returns `true` if the last item is hovered based on the given flags
pub fn is_item_hovered_with_flags(&self, flags: ItemHoveredFlags) -> bool {
unsafe { sys::igIsItemHovered(flags.bits() as i32) }
}
/// Returns `true` if the last item is active
pub fn is_item_active(&self) -> bool {
unsafe { sys::igIsItemActive() }
}
/// Returns `true` if the last item is focused for keyboard/gamepad navigation
pub fn is_item_focused(&self) -> bool {
unsafe { sys::igIsItemFocused() }
}
/// Returns `true` if the last item is being clicked
pub fn is_item_clicked(&self, button: MouseButton) -> bool {
unsafe { sys::igIsItemClicked(button as i32) }
}
/// Returns `true` if the last item is visible
pub fn is_item_visible(&self) -> bool {
unsafe { sys::igIsItemVisible() }
}
/// Returns `true` if the last item modified its underlying value this frame or was pressed
pub fn is_item_edited(&self) -> bool {
unsafe { sys::igIsItemEdited() }
}
/// Returns `true` if the last item was just made active
pub fn is_item_activated(&self) -> bool {
unsafe { sys::igIsItemActivated() }
}
/// Returns `true` if the last item was just made inactive
pub fn is_item_deactivated(&self) -> bool {
unsafe { sys::igIsItemDeactivated() }
}
/// Returns `true` if the last item was just made inactive and made a value change when it was
/// active
pub fn is_item_deactivated_after_edit(&self) -> bool {
unsafe { sys::igIsItemDeactivatedAfterEdit() }
}
/// Returns `true` if any item is hovered
pub fn is_any_item_hovered(&self) -> bool {
unsafe { sys::igIsAnyItemHovered() }
}
/// Returns `true` if any item is active
pub fn is_any_item_active(&self) -> bool {
unsafe { sys::igIsAnyItemActive() }
}
/// Returns `true` if any item is focused
pub fn is_any_item_focused(&self) -> bool {
unsafe { sys::igIsAnyItemFocused() }
}
/// Returns the upper-left bounding rectangle of the last item (in screen coordinates)
pub fn item_rect_min(&self) -> [f32; 2] {
unsafe { sys::igGetItemRectMin_nonUDT2().into() }
}
/// Returns the lower-right bounding rectangle of the last item (in screen coordinates)
pub fn item_rect_max(&self) -> [f32; 2] {
unsafe { sys::igGetItemRectMax_nonUDT2().into() }
}
/// Returns the size of the last item
pub fn item_rect_size(&self) -> [f32; 2] {
unsafe { sys::igGetItemRectSize_nonUDT2().into() }
}
/// Allows the last item to be overlapped by a subsequent item.
///
/// Both may be activated during the same frame before the later one takes priority.
pub fn set_item_allow_overlap(&self) {
unsafe { sys::igSetItemAllowOverlap() };
}
/// Makes the last item the default focused item of the window
pub fn set_item_default_focus(&self) {
unsafe { sys::igSetItemDefaultFocus() };
}
}
/// # Miscellaneous utilities
impl<'ui> Ui<'ui> {
/// Returns `true` if the rectangle (of given size, starting from cursor position) is visible
pub fn is_cursor_rect_visible(&self, size: [f32; 2]) -> bool {
unsafe { sys::igIsRectVisible(size.into()) }
}
/// Returns `true` if the rectangle (in screen coordinates) is visible
pub fn is_rect_visible(&self, rect_min: [f32; 2], rect_max: [f32; 2]) -> bool {
unsafe { sys::igIsRectVisibleVec2(rect_min.into(), rect_max.into()) }
}
/// Returns the global imgui-rs time.
///
/// Incremented by Io::delta_time every frame.
pub fn time(&self) -> f64 {
unsafe { sys::igGetTime() }
}
/// Returns the global imgui-rs frame count.
///
/// Incremented by 1 every frame.
pub fn frame_count(&self) -> i32 {
unsafe { sys::igGetFrameCount() }
}
/// Returns a single style color from the user interface style.
///
/// Use this function if you need to access the colors, but don't want to clone the entire
/// style object.
pub fn style_color(&self, style_color: StyleColor) -> [f32; 4] {
self.ctx.style()[style_color]
}
}