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https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-16 07:58:33 +00:00
Fix ImGuiStyle aligment error (removed field)
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6dfeae0237
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@ -271,7 +271,7 @@ pub type ImGuiSizeConstraintCallback =
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Option<extern "C" fn(data: *mut ImGuiSizeConstraintCallbackData)>;
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#[repr(C)]
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#[derive(Copy, Clone, Debug, Default)]
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#[derive(Copy, Clone, Debug, Default, PartialEq)]
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pub struct ImVec2 {
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pub x: c_float,
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pub y: c_float
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@ -304,7 +304,7 @@ unsafe impl Attribute for ImVec2 {
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}
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#[repr(C)]
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#[derive(Copy, Clone, Debug, Default)]
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#[derive(Copy, Clone, Debug, Default, PartialEq)]
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pub struct ImVec4 {
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pub x: c_float,
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pub y: c_float,
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@ -355,7 +355,6 @@ pub struct ImGuiStyle {
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pub item_spacing: ImVec2,
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pub item_inner_spacing: ImVec2,
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pub touch_extra_padding: ImVec2,
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pub window_fill_alpha_default: c_float,
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pub indent_spacing: c_float,
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pub columns_min_spacing: c_float,
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pub scrollbar_size: c_float,
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@ -1328,3 +1327,32 @@ extern "C" {
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pub fn ImDrawList_UpdateClipRect(list: *mut ImDrawList);
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pub fn ImDrawList_UpdateTextureID(list: *mut ImDrawList);
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}
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// Although this test is sensitive to ImGui updates, it's useful to reveal potential
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// alignment errors
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#[test]
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fn test_default_style() {
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let style = unsafe { &*igGetStyle() };
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assert_eq!(style.alpha, 1.0);
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assert_eq!(style.window_padding, ImVec2::new(8.0, 8.0));
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assert_eq!(style.window_min_size, ImVec2::new(32.0, 32.0));
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assert_eq!(style.window_rounding, 9.0);
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assert_eq!(style.window_title_align, ImGuiAlign_Left);
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assert_eq!(style.child_window_rounding, 0.0);
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assert_eq!(style.frame_padding, ImVec2::new(4.0, 3.0));
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assert_eq!(style.frame_rounding, 0.0);
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assert_eq!(style.item_spacing, ImVec2::new(8.0, 4.0));
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assert_eq!(style.item_inner_spacing, ImVec2::new(4.0, 4.0));
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assert_eq!(style.touch_extra_padding, ImVec2::new(0.0, 0.0));
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assert_eq!(style.indent_spacing, 21.0);
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assert_eq!(style.columns_min_spacing, 6.0);
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assert_eq!(style.scrollbar_size, 16.0);
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assert_eq!(style.scrollbar_rounding, 9.0);
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assert_eq!(style.grab_min_size, 10.0);
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assert_eq!(style.grab_rounding, 0.0);
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assert_eq!(style.display_window_padding, ImVec2::new(22.0, 22.0));
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assert_eq!(style.display_safe_area_padding, ImVec2::new(4.0, 4.0));
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assert_eq!(style.anti_aliased_lines, true);
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assert_eq!(style.anti_aliased_shapes, true);
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assert_eq!(style.curve_tessellation_tol, 1.25);
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}
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