adding a new readme

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Jonathan Spira 2024-09-29 21:28:47 -04:00
parent bdf2ebea20
commit 2ae1afa15b
2 changed files with 109 additions and 38 deletions

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@ -23,6 +23,8 @@ ui.window("Hello world")
});
```
`imgui-rs` are the Rust bindings to [Dear ImGui](https://github.com/ocornut/imgui), the standard immediate mode user interface library.
## Main library crates
The core of imgui-rs consists of:
@ -30,12 +32,11 @@ The core of imgui-rs consists of:
- [`imgui`](./imgui): High-level safe API
- [`imgui-sys`](./imgui-sys): Low-level unsafe API (automatically generated)
Next, we provide two example renderers, and two example backend platform implementations:
Next, we provide an example renderer, and two example backend platform implementations:
- [`imgui-winit-support`](./imgui-winit-support): Backend platform implementation that uses the `winit` crate
- [`imgui-sdl2-support`](./imgui-sdl2-support): Backend platform using SDL2
- [`imgui-glow-renderer`](./imgui-glow-renderer): Renderer implementation that uses the `glow` crate
- [`imgui-glium-renderer`](./imgui-glium-renderer): Renderer implementation that uses the `glium` crate
- [`imgui-glow-renderer`](https://github.com/imgui-rs/imgui-glow-renderer): Renderer implementation that uses the `glow` crate
- [`imgui-winit-support`](https://github.com/imgui-rs/imgui-winit-support): Backend platform implementation that uses the `winit` crate
- [`imgui-sdl2-support`](https://github.com/imgui-rs/imgui-sdl2-support): Backend platform using SDL2
Each of these contain an `examples` folder showing their usage. Check
their respective `Cargo.toml` to find compatible versions (e.g
@ -43,10 +44,7 @@ their respective `Cargo.toml` to find compatible versions (e.g
compatible `glow` version and `[dev-dependencies]` describes the
compatible `glutin` version)
Finally the [`imgui-examples`](./imgui-examples) folder contains
examples of how to use the `imgui` crate itself - this covers general
topics like how to show text, how to create buttons, etc - and should
be applicable to usage with any backend/renderer.
See below as well for community lead platform and renderer crates.
## Features
@ -54,8 +52,8 @@ be applicable to usage with any backend/renderer.
is not 100%, but will keep improving over time.
- Builder structs for use cases where the original C++ library uses optional
function parameters
- Easy integration with `glow`/ `glium`
- Easy integration with winit and sdl2 (backend platform)
- Easy integration with `glow` and community integrations with `wgpu` and `glium`
- Easy integration with `winit` and `sdl2`
- Optional support for the freetype font rasterizer and the docking branch
## Minimum Support Rust Version (MSRV)
@ -85,54 +83,44 @@ responsibilities include the following:
- Handling of DPI factors and scissor rects
- Texture management
We provide the following renderers as an official source (ie, they will always be up to date and working): `imgui-glow-renderer` and `imgui-glium-renderer`.
We provide the following renderer as an official source (ie, they will always be up to date and working): `imgui-glow-renderer`.
Additionally, we provide the following backends as an official source (ie, they will always be up to date and working): `imgui-winit-support` and `imgui-sdl2-support`.
The most tested platform/renderer combination is `imgui-glium-renderer` +
`glium` + `imgui-winit-support` + `winit`, but this is not the only possible
combination. There's also `imgui-glow-renderer`, which will increasingly replace
`glium`.
The most tested platform/renderer combination is `imgui-glow-renderer` +
`imgui-winit-support` + `winit`, but this is not the only possible
combination.
Additionally, there are other libraries which provide other kinds of renderers, which may be out of date with `imgui-rs` releases, but might work well for your use case:
1. [`imgui-wgpu`](https://github.com/Yatekii/imgui-wgpu-rs)
2. [`imgui-d3d12-renderer`](https://github.com/curldivergence/imgui-d3d12-renderer)
3. [`imgui-dx11-renderer`](https://github.com/veykril/imgui-dx11-renderer)
4. [`imgui-gfx-renderer`](https://github.com/imgui-rs/imgui-gfx-renderer): Deprecated (no longer maintained beyond imgui-rs v0.8). Renderer implementation that uses the `gfx` crate (_not the new gfx-hal crate_)
5. Many more can be found on [crates.io](https://crates.io) either using search or the ["dependents" page](https://crates.io/crates/imgui/reverse_dependencies) (the "depends on" text indicates if the crate has been updated for current versions of imgui-rs)
1. [`imgui-wgpu`](https://github.com/Yatekii/imgui-wgpu-rs)
2. [`imgui-d3d12-renderer`](https://github.com/curldivergence/imgui-d3d12-renderer)
3. [`imgui-dx11-renderer`](https://github.com/veykril/imgui-dx11-renderer)
4. [`imgui-gfx-renderer`](https://github.com/imgui-rs/imgui-gfx-renderer): Deprecated (no longer maintained beyond imgui-rs v0.8). Renderer implementation that uses the `gfx` crate (_not the new gfx-hal crate_)
5. [`imgui-glium-renderer`](https://github.com/imgui-rs/imgui-glium-renderer): Deprecated implementation that uses the `glium` crate
6. Many more can be found on [crates.io](https://crates.io) either using search or the ["dependents" page](https://crates.io/crates/imgui/reverse_dependencies) (the "depends on" text indicates if the crate has been updated for current versions of imgui-rs)
You can also write your own support code if you have a more advanced use case, because **imgui-rs is not tied to any specific graphics / OS API**.
## Compiling and running the demos
```bash
git clone https://github.com/imgui-rs/imgui-rs
cd imgui-rs
```
Main examples are located in the `imgui-examples` directory. These can be run like so:
Examples for `imgui` are in their own crate [`imgui-examples`](https://github.com/imgui-rs/imgui-examples).
```bash
git clone https://github.com/imgui-rs/imgui-examples
cd imgui-examples
# At the reposity root
cargo test
cargo test;
cargo run --example hello_world
cargo run --example test_window
cargo run --example test_window_impl
```
Examples for the Glow renderer are under the `imgui-glow-renderer/examples/` directory.
These can be run the same way as any other examples:
## Windows Platform Notes
```bash
cargo test
cargo run --example glow_01_basic
```
Note to Windows users: You will need to use the _MSVC ABI_ version of the Rust
Windows platform users will need to use the _MSVC ABI_ version of the Rust
compiler along with its associated
[dependencies](https://www.rust-lang.org/en-US/downloads.html#win-foot) to
build this libary and run the examples.

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@ -1,3 +1,86 @@
//! `imgui-rs` are the Rust bindings to [Dear ImGui](https://github.com/ocornut/imgui), the standard,
//! battle-tested, immediate mode user-interface library. Although Dear ImGui and `imgui-rs` are under
//! active development, Dear ImGui is extremely production ready, having been used across the software
//! industry to ship small and massive projects.
//!
//! ## Hello World
//!
//! ```no_run
//! # fn render_ui(ui: &mut imgui::Ui) {
//! ui.window("Hello world")
//! .size([300.0, 100.0], imgui::Condition::FirstUseEver)
//! .build(|| {
//! ui.text("Hello world!");
//! ui.text("こんにちは世界!");
//! ui.text("This...is...imgui-rs!");
//! ui.separator();
//! let mouse_pos = ui.io().mouse_pos;
//! ui.text(format!(
//! "Mouse Position: ({:.1},{:.1})",
//! mouse_pos[0], mouse_pos[1]
//! ));
//! });
//! # }
//!```
//! ## Features
//!
//! - Bindings for Dear ImGui that can be used with safe Rust. Note: API coverage
//! is not 100%, but will keep improving over time.
//! - Builder structs for use cases where the original C++ library uses optional
//! function parameters
//! - Easy integration with `glow` and community integrations with `wgpu` and `glium`
//! - Easy integration with `winit` and `sdl2`
//! - Optional support for the freetype font rasterizer and the docking branch
//!
//! ## Getting Started
//!
//! Almost every application that uses imgui-rs needs two additional components in
//! addition to the main `imgui` crate: a **backend platform**, and a **renderer**.
//!
//! **imgui-rs is not tied to any particular renderer or platform.**
//!
//! ### Backend Platform
//!
//! The backend platform is responsible for integrating imgui-rs with the operating
//! system and its window management. Its responsibilities include the following:
//!
//! - Handling input events (e.g. keyboard, mouse) and updating imgui-rs state
//! accordingly
//! - Passing information about the OS window (e.g. size, DPI factor) to imgui-rs
//! - Updating the OS-side mouse cursor when imgui-rs requests it
//!
//! We provide the following backends:
//! - [`imgui-winit-support`](https://github.com/imgui-rs/imgui-winit-support)
//! - [`imgui-sdl2-support`](https://github.com/imgui-rs/imgui-sdl2-support)
//!
//! You can also write your own support code if you have a more advanced use case,
//! because **imgui-rs is not tied to any specific graphics / OS API**.
//!
//! ### Renderer
//!
//! The renderer is responsible for taking generic, renderer-agnostic `draw lists`
//! generated by `imgui-rs`, and rendering them using some graphics API. Its
//! responsibilities include the following:
//!
//! - Rendering using vertex/index buffers and command lists
//! - Handling of DPI factors and scissor rects
//! - Texture management
//!
//! We provide the following renderer as an official source (ie, it will always be up to date and working):
//! - [`imgui-glow-renderer`](https://github.com/imgui-rs/imgui-glow-renderer)
//!
//! Additionally, there are other libraries which provide other kinds of renderers,
//! which may be out of date with `imgui-rs` releases, but might work well for your use case:
//!
//! 1. [`imgui-wgpu`](https://github.com/Yatekii/imgui-wgpu-rs)
//! 2. [`imgui-d3d12-renderer`](https://github.com/curldivergence/imgui-d3d12-renderer)
//! 3. [`imgui-dx11-renderer`](https://github.com/veykril/imgui-dx11-renderer)
//! 4. [`imgui-gfx-renderer`](https://github.com/imgui-rs/imgui-gfx-renderer): Deprecated (no longer maintained beyond imgui-rs v0.8). Renderer implementation that uses the `gfx` crate (_not the new gfx-hal crate_)
//! 5. [`imgui-glium-renderer`](https://github.com/imgui-rs/imgui-glium-renderer): Deprecated implementation that uses the `glium` crate
//! 6. Many more can be found on [crates.io](https://crates.io) either using search or the ["dependents" page](https://crates.io/crates/imgui/reverse_dependencies) (the "depends on" text indicates if the crate has been updated for current versions of imgui-rs)
//!
//! You can also write your own support code if you have a more advanced use case, because **imgui-rs is not tied to any specific graphics / OS API**.
#![cfg_attr(test, allow(clippy::float_cmp))]
#![deny(rust_2018_idioms)]
//#![deny(missing_docs)]