diff --git a/imgui/src/io.rs b/imgui/src/io.rs index 93eff47..2280c81 100644 --- a/imgui/src/io.rs +++ b/imgui/src/io.rs @@ -220,7 +220,7 @@ pub struct Io { /// When holding a key/button, rate at which it repeats, in seconds pub key_repeat_rate: f32, - /// Options to configure Error Handling and how we handle recoverable errors [EXPERIMENTAL] + /// Options to configure Error Handling and how we handle recoverable errors /// - Error recovery is provided as a way to facilitate: /// - Recovery after a programming error (native code or scripting language - the later tends to facilitate iterating on code while running). /// - Recovery after running an exception handler or any error processing which may skip code after an error has been detected. @@ -230,7 +230,7 @@ pub struct Io { /// - By design, we do NOT allow error recovery to be 100% silent. One of the three options needs to be checked! /// - Always ensure that on programmers seats you have at minimum Asserts or Tooltips enabled when making direct imgui API calls! /// Otherwise it would severely hinder your ability to catch and correct mistakes! - /// - Read https://github.com/ocornut/imgui/wiki/Error-Handling for details. + /// - Read for details. /// - Programmer seats: keep asserts (default), or disable asserts and keep error tooltips (new and nice!) /// - Non-programmer seats: maybe disable asserts, but make sure errors are resurfaced (tooltips, visible log entries, use callback etc.) /// - Recovery after error/exception: record stack sizes with ErrorRecoveryStoreState(), disable assert, set log callback (to e.g. trigger high-level breakpoint), recover with ErrorRecoveryTryToRecoverState(), restore settings.