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https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-11 21:48:36 +00:00
Add "DrawList" prefix Line, Rect, Triangle, Circle, BezierCurve
Also make their constructers public For consistency with newly added DrawListImage (which was ambiguous with the Image widget)
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@ -158,20 +158,20 @@ impl<'ui> ChannelsSplit<'ui> {
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/// Drawing functions
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impl<'ui> DrawListMut<'ui> {
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/// Returns a line from point `p1` to `p2` with color `c`.
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pub fn add_line<C>(&'ui self, p1: [f32; 2], p2: [f32; 2], c: C) -> Line<'ui>
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pub fn add_line<C>(&'ui self, p1: [f32; 2], p2: [f32; 2], c: C) -> DrawListLine<'ui>
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where
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C: Into<ImColor32>,
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{
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Line::new(self, p1, p2, c)
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DrawListLine::new(self, p1, p2, c)
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}
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/// Returns a rectangle whose upper-left corner is at point `p1`
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/// and lower-right corner is at point `p2`, with color `c`.
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pub fn add_rect<C>(&'ui self, p1: [f32; 2], p2: [f32; 2], c: C) -> Rect<'ui>
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pub fn add_rect<C>(&'ui self, p1: [f32; 2], p2: [f32; 2], c: C) -> DrawListRect<'ui>
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where
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C: Into<ImColor32>,
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{
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Rect::new(self, p1, p2, c)
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DrawListRect::new(self, p1, p2, c)
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}
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/// Draw a rectangle whose upper-left corner is at point `p1`
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@ -214,19 +214,19 @@ impl<'ui> DrawListMut<'ui> {
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p2: [f32; 2],
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p3: [f32; 2],
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c: C,
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) -> Triangle<'ui>
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) -> DrawListTriangle<'ui>
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where
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C: Into<ImColor32>,
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{
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Triangle::new(self, p1, p2, p3, c)
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DrawListTriangle::new(self, p1, p2, p3, c)
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}
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/// Returns a circle with the given `center`, `radius` and `color`.
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pub fn add_circle<C>(&'ui self, center: [f32; 2], radius: f32, color: C) -> Circle<'ui>
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pub fn add_circle<C>(&'ui self, center: [f32; 2], radius: f32, color: C) -> DrawListCircle<'ui>
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where
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C: Into<ImColor32>,
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{
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Circle::new(self, center, radius, color)
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DrawListCircle::new(self, center, radius, color)
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}
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/// Draw a text whose upper-left corner is at point `pos`.
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@ -254,11 +254,11 @@ impl<'ui> DrawListMut<'ui> {
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cp1: [f32; 2],
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pos1: [f32; 2],
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color: C,
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) -> BezierCurve<'ui>
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) -> DrawListBezierCurve<'ui>
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where
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C: Into<ImColor32>,
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{
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BezierCurve::new(self, pos0, cp0, cp1, pos1, color)
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DrawListBezierCurve::new(self, pos0, cp0, cp1, pos1, color)
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}
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/// Push a clipping rectangle on the stack, run `f` and pop it.
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@ -341,7 +341,7 @@ impl<'ui> DrawListMut<'ui> {
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/// Represents a line about to be drawn
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#[must_use = "should call .build() to draw the object"]
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pub struct Line<'ui> {
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pub struct DrawListLine<'ui> {
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p1: [f32; 2],
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p2: [f32; 2],
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color: ImColor32,
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@ -349,7 +349,7 @@ pub struct Line<'ui> {
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draw_list: &'ui DrawListMut<'ui>,
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}
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impl<'ui> Line<'ui> {
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impl<'ui> DrawListLine<'ui> {
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fn new<C>(draw_list: &'ui DrawListMut, p1: [f32; 2], p2: [f32; 2], c: C) -> Self
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where
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C: Into<ImColor32>,
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@ -385,7 +385,7 @@ impl<'ui> Line<'ui> {
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/// Represents a rectangle about to be drawn
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#[must_use = "should call .build() to draw the object"]
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pub struct Rect<'ui> {
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pub struct DrawListRect<'ui> {
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p1: [f32; 2],
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p2: [f32; 2],
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color: ImColor32,
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@ -396,7 +396,7 @@ pub struct Rect<'ui> {
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draw_list: &'ui DrawListMut<'ui>,
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}
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impl<'ui> Rect<'ui> {
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impl<'ui> DrawListRect<'ui> {
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fn new<C>(draw_list: &'ui DrawListMut, p1: [f32; 2], p2: [f32; 2], c: C) -> Self
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where
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C: Into<ImColor32>,
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@ -487,7 +487,7 @@ impl<'ui> Rect<'ui> {
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/// Represents a triangle about to be drawn on the window
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#[must_use = "should call .build() to draw the object"]
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pub struct Triangle<'ui> {
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pub struct DrawListTriangle<'ui> {
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p1: [f32; 2],
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p2: [f32; 2],
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p3: [f32; 2],
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@ -497,7 +497,7 @@ pub struct Triangle<'ui> {
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draw_list: &'ui DrawListMut<'ui>,
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}
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impl<'ui> Triangle<'ui> {
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impl<'ui> DrawListTriangle<'ui> {
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fn new<C>(draw_list: &'ui DrawListMut, p1: [f32; 2], p2: [f32; 2], p3: [f32; 2], c: C) -> Self
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where
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C: Into<ImColor32>,
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@ -554,7 +554,7 @@ impl<'ui> Triangle<'ui> {
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/// Represents a circle about to be drawn
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#[must_use = "should call .build() to draw the object"]
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pub struct Circle<'ui> {
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pub struct DrawListCircle<'ui> {
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center: [f32; 2],
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radius: f32,
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color: ImColor32,
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@ -564,7 +564,8 @@ pub struct Circle<'ui> {
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draw_list: &'ui DrawListMut<'ui>,
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}
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impl<'ui> Circle<'ui> {
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impl<'ui> DrawListCircle<'ui> {
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/// Typically constructed by [`DrawListMut::add_circle`]
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pub fn new<C>(draw_list: &'ui DrawListMut, center: [f32; 2], radius: f32, color: C) -> Self
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where
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C: Into<ImColor32>,
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@ -628,7 +629,7 @@ impl<'ui> Circle<'ui> {
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/// Represents a Bezier curve about to be drawn
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#[must_use = "should call .build() to draw the object"]
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pub struct BezierCurve<'ui> {
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pub struct DrawListBezierCurve<'ui> {
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pos0: [f32; 2],
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cp0: [f32; 2],
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pos1: [f32; 2],
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@ -640,8 +641,9 @@ pub struct BezierCurve<'ui> {
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draw_list: &'ui DrawListMut<'ui>,
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}
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impl<'ui> BezierCurve<'ui> {
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fn new<C>(
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impl<'ui> DrawListBezierCurve<'ui> {
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/// Typically constructed by [`DrawListMut::add_bezier_curve`]
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pub fn new<C>(
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draw_list: &'ui DrawListMut,
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pos0: [f32; 2],
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cp0: [f32; 2],
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