clippy fixes

This commit is contained in:
Jack Mac 2021-09-26 21:18:58 -04:00
parent b30cb740ba
commit 11b7e87c64
4 changed files with 5 additions and 5 deletions

View File

@ -120,7 +120,7 @@ impl System {
let gl_window = display.gl_window();
let mut target = display.draw();
target.clear_color_srgb(1.0, 1.0, 1.0, 1.0);
platform.prepare_render(&ui, gl_window.window());
platform.prepare_render(ui, gl_window.window());
let draw_data = imgui.render();
renderer
.render(&mut target, draw_data)

View File

@ -41,7 +41,7 @@ fn main() {
let ui = imgui_context.frame();
ui.show_demo_window(&mut true);
winit_platform.prepare_render(&ui, window.window());
winit_platform.prepare_render(ui, window.window());
let draw_data = imgui_context.render();
// Render imgui on top of it

View File

@ -55,7 +55,7 @@ fn main() {
let ui = imgui_context.frame();
ui.show_demo_window(&mut true);
winit_platform.prepare_render(&ui, window.window());
winit_platform.prepare_render(ui, window.window());
let draw_data = imgui_context.render();
// Render imgui on top

View File

@ -56,9 +56,9 @@ fn main() {
unsafe { gl.clear(glow::COLOR_BUFFER_BIT) };
let ui = imgui_context.frame();
textures_ui.show(&ui);
textures_ui.show(ui);
winit_platform.prepare_render(&ui, window.window());
winit_platform.prepare_render(ui, window.window());
let draw_data = imgui_context.render();
ig_renderer
.render(&gl, &textures, draw_data)