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https://github.com/eliasstepanik/imgui-rs.git
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[examples] hello_gfx: Remove dependency on sys crate
Before this commit, hello_gfx was dependent on sys, while it only uses sys::ImVec4, which is a type that is anyway re-exported by imgui.
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@ -16,4 +16,3 @@ glutin = "0.17"
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imgui = { version = "0.0.19-pre", path = "../" }
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imgui = { version = "0.0.19-pre", path = "../" }
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imgui-gfx-renderer = { version = "0.0.19-pre", path = "../imgui-gfx-renderer" }
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imgui-gfx-renderer = { version = "0.0.19-pre", path = "../imgui-gfx-renderer" }
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imgui-glium-renderer = { version = "0.0.19-pre", path = "../imgui-glium-renderer" }
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imgui-glium-renderer = { version = "0.0.19-pre", path = "../imgui-glium-renderer" }
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imgui-sys = { version = "0.0.19-pre", path = "../imgui-sys", features = ["gfx", "glium"] }
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@ -4,7 +4,6 @@ extern crate glutin;
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#[macro_use]
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#[macro_use]
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extern crate imgui;
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extern crate imgui;
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extern crate imgui_gfx_renderer;
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extern crate imgui_gfx_renderer;
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extern crate imgui_sys;
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use imgui::*;
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use imgui::*;
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@ -1,4 +1,4 @@
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use imgui::{FontGlyphRange, ImFontConfig, ImGui, ImGuiMouseCursor, Ui};
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use imgui::{FontGlyphRange, ImFontConfig, ImGui, ImGuiMouseCursor, ImVec4, Ui};
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use imgui_gfx_renderer::{Renderer, Shaders};
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use imgui_gfx_renderer::{Renderer, Shaders};
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use std::time::Instant;
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use std::time::Instant;
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@ -45,8 +45,6 @@ pub fn run<F: FnMut(&Ui) -> bool>(title: String, clear_color: [f32; 4], mut run_
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let mut imgui = ImGui::init();
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let mut imgui = ImGui::init();
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{
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{
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// Fix incorrect colors with sRGB framebuffer
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// Fix incorrect colors with sRGB framebuffer
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use imgui_sys::ImVec4;
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fn imgui_gamma_to_linear(col: ImVec4) -> ImVec4 {
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fn imgui_gamma_to_linear(col: ImVec4) -> ImVec4 {
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let x = col.x.powf(2.2);
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let x = col.x.powf(2.2);
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let y = col.y.powf(2.2);
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let y = col.y.powf(2.2);
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