mirror of
https://github.com/eliasstepanik/imgui-rs.git
synced 2026-01-11 05:28:35 +00:00
Fixed build errors with docking feature
This commit is contained in:
parent
2d9efba59b
commit
0cb64e8b59
@ -142,7 +142,7 @@ impl<'ui> DrawListMut<'ui> {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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// Has extra overload in docking branch
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sys::igGetBackgroundDrawListNil()
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sys::igGetBackgroundDrawList_Nil()
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} else {
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sys::igGetBackgroundDrawList()
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}
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@ -161,7 +161,7 @@ impl<'ui> DrawListMut<'ui> {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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// Has extra overload in docking branch
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sys::igGetForegroundDrawListNil()
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sys::igGetForegroundDrawList_Nil()
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} else {
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sys::igGetForegroundDrawList()
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}
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@ -345,7 +345,13 @@ impl Ui {
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#[inline]
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#[doc(alias = "IsKeyDown")]
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pub fn is_key_index_down(&self, key_index: u32) -> bool {
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unsafe { sys::igIsKeyDown(key_index) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsKeyDown_Nil(key_index) }
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} else {
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unsafe { sys::igIsKeyDown(key_index) }
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}
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}
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}
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/// Returns true if the key was pressed (went from !down to down).
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@ -365,7 +371,13 @@ impl Ui {
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#[inline]
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#[doc(alias = "IsKeyPressed")]
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pub fn is_key_index_pressed(&self, key_index: u32) -> bool {
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unsafe { sys::igIsKeyPressed(key_index, true) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsKeyPressed_Bool(key_index, true) }
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} else {
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unsafe { sys::igIsKeyPressed(key_index, true) }
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}
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}
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}
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/// Returns true if the key was pressed (went from !down to down).
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@ -386,7 +398,13 @@ impl Ui {
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#[inline]
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#[doc(alias = "IsKeyPressed")]
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pub fn is_key_index_pressed_no_repeat(&self, key_index: u32) -> bool {
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unsafe { sys::igIsKeyPressed(key_index, false) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsKeyPressed_Bool(key_index, false) }
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} else {
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unsafe { sys::igIsKeyPressed(key_index, false) }
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}
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}
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}
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/// Returns true if the key was released (went from down to !down)
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@ -404,7 +422,13 @@ impl Ui {
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#[inline]
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#[doc(alias = "IsKeyReleased")]
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pub fn is_key_index_released(&self, key_index: u32) -> bool {
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unsafe { sys::igIsKeyReleased(key_index) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsKeyReleased_Nil(key_index) }
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} else {
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unsafe { sys::igIsKeyReleased(key_index) }
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}
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}
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}
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/// Returns a count of key presses using the given repeat rate/delay settings.
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@ -95,7 +95,13 @@ impl Ui {
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/// Equivalent to indexing the Io struct with the button, e.g. `ui.io()[button]`.
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#[doc(alias = "IsMouseDown")]
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pub fn is_mouse_down(&self, button: MouseButton) -> bool {
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unsafe { sys::igIsMouseDown(button as i32) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsMouseDown_Nil(button as i32) }
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} else {
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unsafe { sys::igIsMouseDown(button as i32) }
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}
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}
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}
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/// Returns true if any mouse button is held down
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#[doc(alias = "IsAnyMouseDown")]
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@ -105,7 +111,13 @@ impl Ui {
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/// Returns true if the given mouse button was clicked (went from !down to down)
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#[doc(alias = "IsMouseClicked")]
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pub fn is_mouse_clicked(&self, button: MouseButton) -> bool {
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unsafe { sys::igIsMouseClicked(button as i32, false) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsMouseClicked_Bool(button as i32, false) }
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} else {
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unsafe { sys::igIsMouseClicked(button as i32, false) }
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}
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}
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}
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/// Returns true if the given mouse button was double-clicked
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#[doc(alias = "IsMouseDoubleClicked")]
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@ -115,7 +127,13 @@ impl Ui {
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/// Returns true if the given mouse button was released (went from down to !down)
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#[doc(alias = "IsMouseReleased")]
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pub fn is_mouse_released(&self, button: MouseButton) -> bool {
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unsafe { sys::igIsMouseReleased(button as i32) }
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cfg_if::cfg_if!{
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if #[cfg(feature = "docking")] {
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unsafe { sys::igIsMouseReleased_Nil(button as i32) }
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} else {
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unsafe { sys::igIsMouseReleased(button as i32) }
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}
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}
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}
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/// Returns true if the mouse is currently dragging with the given mouse button held down
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#[doc(alias = "IsMouseDragging")]
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@ -188,7 +188,7 @@ pub struct Io {
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#[cfg(feature = "docking")]
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pub config_viewports_no_auto_merge: bool,
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#[cfg(feature = "docking")]
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pub config_viewports_notask_bar_icon: bool,
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pub config_viewports_no_task_bar_icon: bool,
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#[cfg(feature = "docking")]
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pub config_viewports_no_decoration: bool,
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#[cfg(feature = "docking")]
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@ -312,6 +312,8 @@ pub struct Io {
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/// Most users don't have a mouse with a horizontal wheel, and may not be filled by all
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/// backends.
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pub mouse_wheel_h: f32,
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#[cfg(feature = "docking")]
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mouse_hovered_viewport: sys::ImGuiID,
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/// Keyboard modifier pressed: Control
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pub key_ctrl: bool,
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/// Keyboard modifier pressed: Shift
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@ -337,6 +339,8 @@ pub struct Io {
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mouse_down_owned_unless_popup_close: [bool; 5],
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mouse_down_duration: [f32; 5],
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mouse_down_duration_prev: [f32; 5],
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#[cfg(feature = "docking")]
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mouse_drag_max_distance_abs: [sys::ImVec2; 5],
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mouse_drag_max_distance_sqr: [f32; 5],
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pen_pressure: f32,
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@ -629,7 +629,7 @@ impl Ui {
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// imgui uses utf8...though that is a continuous process there.
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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CStr::from_ptr(sys::igTableGetColumnNameInt(-1))
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CStr::from_ptr(sys::igTableGetColumnName_Int(-1))
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.to_str()
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.unwrap()
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} else {
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@ -650,7 +650,7 @@ impl Ui {
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// imgui uses utf8...though that is a continuous process there.
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cfg_if::cfg_if! {
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if #[cfg(feature="docking")] {
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CStr::from_ptr(sys::igTableGetColumnNameInt(column as i32))
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CStr::from_ptr(sys::igTableGetColumnName_Int(column as i32))
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.to_str()
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.unwrap()
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} else {
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@ -37,7 +37,7 @@ impl<'ui> Ui {
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unsafe {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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sys::igSetScrollXFloat(scroll_x);
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sys::igSetScrollX_Float(scroll_x);
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} else {
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sys::igSetScrollX(scroll_x);
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}
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@ -50,7 +50,7 @@ impl<'ui> Ui {
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unsafe {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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sys::igSetScrollYFloat(scroll_y);
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sys::igSetScrollY_Float(scroll_y);
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} else {
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sys::igSetScrollY(scroll_y);
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}
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@ -113,7 +113,7 @@ impl<'ui> Ui {
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unsafe {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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sys::igSetScrollFromPosXFloat(local_x, center_x_ratio)
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sys::igSetScrollFromPosX_Float(local_x, center_x_ratio)
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} else {
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sys::igSetScrollFromPosX(local_x, center_x_ratio)
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}
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@ -140,7 +140,7 @@ impl<'ui> Ui {
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unsafe {
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cfg_if::cfg_if! {
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if #[cfg(feature = "docking")] {
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sys::igSetScrollFromPosYFloat(local_y, center_y_ratio);
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sys::igSetScrollFromPosY_Float(local_y, center_y_ratio);
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} else {
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sys::igSetScrollFromPosY(local_y, center_y_ratio);
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}
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