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https://github.com/eliasstepanik/egui_node_graph.git
synced 2026-01-11 22:08:28 +00:00
Merge pull request #41 from setzer22/feature/various_improvements
Various little improvements
This commit is contained in:
commit
d2689108a1
@ -12,14 +12,29 @@ pub type PortLocations = std::collections::HashMap<AnyParameterId, Pos2>;
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/// Nodes communicate certain events to the parent graph when drawn. There is
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/// Nodes communicate certain events to the parent graph when drawn. There is
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/// one special `User` variant which can be used by users as the return value
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/// one special `User` variant which can be used by users as the return value
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/// when executing some custom actions in the UI of the node.
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/// when executing some custom actions in the UI of the node.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[derive(Clone, Debug)]
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pub enum NodeResponse<UserResponse: UserResponseTrait> {
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pub enum NodeResponse<UserResponse: UserResponseTrait, NodeData: NodeDataTrait> {
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ConnectEventStarted(NodeId, AnyParameterId),
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ConnectEventStarted(NodeId, AnyParameterId),
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ConnectEventEnded(AnyParameterId),
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ConnectEventEnded {
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output: OutputId,
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input: InputId,
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},
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CreatedNode(NodeId),
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CreatedNode(NodeId),
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SelectNode(NodeId),
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SelectNode(NodeId),
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DeleteNode(NodeId),
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/// As a user of this library, prefer listening for `DeleteNodeFull` which
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DisconnectEvent(InputId),
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/// will also contain the user data for the deleted node.
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DeleteNodeUi(NodeId),
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/// Emitted when a node is deleted. The node will no longer exist in the
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/// graph after this response is returned from the draw function, but its
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/// contents are passed along with the event.
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DeleteNodeFull {
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node_id: NodeId,
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node: Node<NodeData>,
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},
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DisconnectEvent {
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output: OutputId,
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input: InputId,
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},
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/// Emitted when a node is interacted with, and should be raised
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/// Emitted when a node is interacted with, and should be raised
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RaiseNode(NodeId),
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RaiseNode(NodeId),
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User(UserResponse),
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User(UserResponse),
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@ -28,8 +43,8 @@ pub enum NodeResponse<UserResponse: UserResponseTrait> {
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/// The return value of [`draw_graph_editor`]. This value can be used to make
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/// The return value of [`draw_graph_editor`]. This value can be used to make
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/// user code react to specific events that happened when drawing the graph.
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/// user code react to specific events that happened when drawing the graph.
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct GraphResponse<UserResponse: UserResponseTrait> {
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pub struct GraphResponse<UserResponse: UserResponseTrait, NodeData: NodeDataTrait> {
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pub node_responses: Vec<NodeResponse<UserResponse>>,
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pub node_responses: Vec<NodeResponse<UserResponse, NodeData>>,
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}
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}
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pub struct GraphNodeWidget<'a, NodeData, DataType, ValueType> {
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pub struct GraphNodeWidget<'a, NodeData, DataType, ValueType> {
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@ -62,7 +77,7 @@ where
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&mut self,
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&mut self,
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ui: &mut Ui,
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ui: &mut Ui,
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all_kinds: impl NodeTemplateIter<Item = NodeTemplate>,
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all_kinds: impl NodeTemplateIter<Item = NodeTemplate>,
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) -> GraphResponse<UserResponse> {
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) -> GraphResponse<UserResponse, NodeData> {
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// This causes the graph editor to use as much free space as it can.
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// This causes the graph editor to use as much free space as it can.
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// (so for windows it will use up to the resizeably set limit
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// (so for windows it will use up to the resizeably set limit
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// and for a Panel it will fill it completely)
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// and for a Panel it will fill it completely)
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@ -77,7 +92,7 @@ where
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// The responses returned from node drawing have side effects that are best
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// The responses returned from node drawing have side effects that are best
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// executed at the end of this function.
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// executed at the end of this function.
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let mut delayed_responses: Vec<NodeResponse<UserResponse>> = vec![];
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let mut delayed_responses: Vec<NodeResponse<UserResponse, NodeData>> = vec![];
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// Used to detect when the background was clicked, to dismiss certain selfs
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// Used to detect when the background was clicked, to dismiss certain selfs
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let mut click_on_background = false;
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let mut click_on_background = false;
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@ -176,76 +191,63 @@ where
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// Some responses generate additional responses when processed. These
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// Some responses generate additional responses when processed. These
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// are stored here to report them back to the user.
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// are stored here to report them back to the user.
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let mut extra_responses: Vec<NodeResponse<UserResponse>> = Vec::new();
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let mut extra_responses: Vec<NodeResponse<UserResponse, NodeData>> = Vec::new();
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for response in delayed_responses.iter().copied() {
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for response in delayed_responses.iter() {
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match response {
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match response {
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NodeResponse::ConnectEventStarted(node_id, port) => {
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NodeResponse::ConnectEventStarted(node_id, port) => {
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self.connection_in_progress = Some((node_id, port));
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self.connection_in_progress = Some((*node_id, *port));
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}
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}
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NodeResponse::ConnectEventEnded(locator) => {
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NodeResponse::ConnectEventEnded { input, output } => {
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let in_out = match (
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self.graph.add_connection(*output, *input)
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self.connection_in_progress
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.map(|(_node, param)| param)
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.take()
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.expect("Cannot end drag without in-progress connection."),
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locator,
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) {
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(AnyParameterId::Input(input), AnyParameterId::Output(output))
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| (AnyParameterId::Output(output), AnyParameterId::Input(input)) => {
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Some((input, output))
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}
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_ => None,
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};
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if let Some((input, output)) = in_out {
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self.graph.add_connection(output, input)
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}
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}
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}
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NodeResponse::CreatedNode(_) => {
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NodeResponse::CreatedNode(_) => {
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//Convenience NodeResponse for users
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//Convenience NodeResponse for users
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}
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}
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NodeResponse::SelectNode(node_id) => {
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NodeResponse::SelectNode(node_id) => {
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self.selected_node = Some(node_id);
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self.selected_node = Some(*node_id);
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}
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}
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NodeResponse::DeleteNode(node_id) => {
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NodeResponse::DeleteNodeUi(node_id) => {
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let removed = self.graph.remove_node(node_id);
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let (node, disc_events) = self.graph.remove_node(*node_id);
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// Pass the full node as a response so library users can
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// listen for it and get their user data.
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extra_responses.push(NodeResponse::DeleteNodeFull {
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node_id: *node_id,
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node,
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});
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extra_responses.extend(
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extra_responses.extend(
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removed
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disc_events
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.into_iter()
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.into_iter()
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.map(|x| x.0)
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.map(|(input, output)| NodeResponse::DisconnectEvent { input, output }),
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.into_iter()
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.map(NodeResponse::DisconnectEvent),
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);
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);
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self.node_positions.remove(node_id);
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self.node_positions.remove(*node_id);
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// Make sure to not leave references to old nodes hanging
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// Make sure to not leave references to old nodes hanging
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if self.selected_node.map(|x| x == node_id).unwrap_or(false) {
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if self.selected_node.map(|x| x == *node_id).unwrap_or(false) {
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self.selected_node = None;
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self.selected_node = None;
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}
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}
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self.node_order.retain(|id| *id != node_id);
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self.node_order.retain(|id| *id != *node_id);
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}
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}
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NodeResponse::DisconnectEvent(input_id) => {
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NodeResponse::DisconnectEvent { input, output } => {
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let corresp_output = self
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let other_node = self.graph.get_input(*input).node();
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.graph
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self.graph.remove_connection(*input);
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.connection(input_id)
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.expect("Connection data should be valid");
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let other_node = self.graph.get_input(input_id).node();
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self.graph.remove_connection(input_id);
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self.connection_in_progress =
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self.connection_in_progress =
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Some((other_node, AnyParameterId::Output(corresp_output)));
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Some((other_node, AnyParameterId::Output(*output)));
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}
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}
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NodeResponse::RaiseNode(node_id) => {
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NodeResponse::RaiseNode(node_id) => {
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let old_pos = self
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let old_pos = self
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.node_order
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.node_order
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.iter()
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.iter()
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.position(|id| *id == node_id)
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.position(|id| *id == *node_id)
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.expect("Node to be raised should be in `node_order`");
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.expect("Node to be raised should be in `node_order`");
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self.node_order.remove(old_pos);
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self.node_order.remove(old_pos);
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self.node_order.push(node_id);
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self.node_order.push(*node_id);
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}
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}
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NodeResponse::User(_) => {
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NodeResponse::User(_) => {
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// These are handled by the user code.
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// These are handled by the user code.
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}
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}
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NodeResponse::DeleteNodeFull { .. } => {
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unreachable!("The UI should never produce a DeleteNodeFull event.")
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}
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}
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}
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}
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}
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@ -319,7 +321,11 @@ where
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{
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{
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pub const MAX_NODE_SIZE: [f32; 2] = [200.0, 200.0];
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pub const MAX_NODE_SIZE: [f32; 2] = [200.0, 200.0];
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pub fn show(self, ui: &mut Ui, user_state: &UserState) -> Vec<NodeResponse<UserResponse>> {
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pub fn show(
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self,
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ui: &mut Ui,
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user_state: &UserState,
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) -> Vec<NodeResponse<UserResponse, NodeData>> {
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let mut child_ui = ui.child_ui_with_id_source(
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let mut child_ui = ui.child_ui_with_id_source(
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Rect::from_min_size(*self.position + self.pan, Self::MAX_NODE_SIZE.into()),
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Rect::from_min_size(*self.position + self.pan, Self::MAX_NODE_SIZE.into()),
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Layout::default(),
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Layout::default(),
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@ -335,9 +341,9 @@ where
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self,
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self,
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ui: &mut Ui,
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ui: &mut Ui,
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user_state: &UserState,
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user_state: &UserState,
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) -> Vec<NodeResponse<UserResponse>> {
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) -> Vec<NodeResponse<UserResponse, NodeData>> {
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let margin = egui::vec2(15.0, 5.0);
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let margin = egui::vec2(15.0, 5.0);
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let mut responses = Vec::new();
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let mut responses = Vec::<NodeResponse<UserResponse, NodeData>>::new();
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let background_color;
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let background_color;
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let text_color;
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let text_color;
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@ -375,6 +381,7 @@ where
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.text_style(TextStyle::Button)
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.text_style(TextStyle::Button)
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.color(text_color),
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.color(text_color),
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));
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));
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ui.add_space(8.0); // The size of the little cross icon
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});
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});
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ui.add_space(margin.y);
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ui.add_space(margin.y);
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title_height = ui.min_size().y;
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title_height = ui.min_size().y;
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@ -430,7 +437,7 @@ where
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node_id: NodeId,
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node_id: NodeId,
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user_state: &UserState,
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user_state: &UserState,
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port_pos: Pos2,
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port_pos: Pos2,
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responses: &mut Vec<NodeResponse<UserResponse>>,
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responses: &mut Vec<NodeResponse<UserResponse, NodeData>>,
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param_id: AnyParameterId,
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param_id: AnyParameterId,
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port_locations: &mut PortLocations,
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port_locations: &mut PortLocations,
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ongoing_drag: Option<(NodeId, AnyParameterId)>,
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ongoing_drag: Option<(NodeId, AnyParameterId)>,
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@ -438,6 +445,7 @@ where
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) where
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) where
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DataType: DataTypeTrait<UserState>,
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DataType: DataTypeTrait<UserState>,
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UserResponse: UserResponseTrait,
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UserResponse: UserResponseTrait,
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NodeData: NodeDataTrait,
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{
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{
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let port_type = graph.any_param_type(param_id).unwrap();
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let port_type = graph.any_param_type(param_id).unwrap();
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@ -460,7 +468,14 @@ where
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if resp.drag_started() {
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if resp.drag_started() {
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if is_connected_input {
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if is_connected_input {
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responses.push(NodeResponse::DisconnectEvent(param_id.assume_input()));
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let input = param_id.assume_input();
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let corresp_output = graph
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.connection(input)
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.expect("Connection data should be valid");
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responses.push(NodeResponse::DisconnectEvent {
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input: param_id.assume_input(),
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output: corresp_output,
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});
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} else {
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} else {
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responses.push(NodeResponse::ConnectEventStarted(node_id, param_id));
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responses.push(NodeResponse::ConnectEventStarted(node_id, param_id));
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}
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}
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@ -473,7 +488,13 @@ where
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&& resp.hovered()
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&& resp.hovered()
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&& ui.input().pointer.any_released()
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&& ui.input().pointer.any_released()
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{
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{
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responses.push(NodeResponse::ConnectEventEnded(param_id));
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match (param_id, origin_param) {
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(AnyParameterId::Input(input), AnyParameterId::Output(output))
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|
| (AnyParameterId::Output(output), AnyParameterId::Input(input)) => {
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responses.push(NodeResponse::ConnectEventEnded { input, output });
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}
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_ => { /* Ignore in-in or out-out connections */ }
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|
}
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}
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}
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}
|
}
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}
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}
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@ -532,7 +553,7 @@ where
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}
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}
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|
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// Draw the background shape.
|
// Draw the background shape.
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// NOTE: This code is a bit more involve than it needs to be because egui
|
// NOTE: This code is a bit more involved than it needs to be because egui
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// does not support drawing rectangles with asymmetrical round corners.
|
// does not support drawing rectangles with asymmetrical round corners.
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|
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let (shape, outline) = {
|
let (shape, outline) = {
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@ -598,7 +619,7 @@ where
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|
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// Titlebar buttons
|
// Titlebar buttons
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if Self::close_button(ui, outer_rect).clicked() {
|
if Self::close_button(ui, outer_rect).clicked() {
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responses.push(NodeResponse::DeleteNode(self.node_id));
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responses.push(NodeResponse::DeleteNodeUi(self.node_id));
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};
|
};
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|
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let window_response = ui.interact(
|
let window_response = ui.interact(
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@ -53,6 +53,20 @@ impl<NodeData, DataType, ValueType> Graph<NodeData, DataType, ValueType> {
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input_id
|
input_id
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}
|
}
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|
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|
pub fn remove_input_param(&mut self, param: InputId) {
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|
let node = self[param].node;
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|
self[node].inputs.retain(|(_, id)| *id != param);
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|
self.inputs.remove(param);
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|
self.connections.retain(|i, _| i != param);
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|
}
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|
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|
pub fn remove_output_param(&mut self, param: OutputId) {
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|
let node = self[param].node;
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|
self[node].outputs.retain(|(_, id)| *id != param);
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|
self.outputs.remove(param);
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|
self.connections.retain(|_, o| *o != param);
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|
}
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|
|
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pub fn add_output_param(&mut self, node_id: NodeId, name: String, typ: DataType) -> OutputId {
|
pub fn add_output_param(&mut self, node_id: NodeId, name: String, typ: DataType) -> OutputId {
|
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let output_id = self.outputs.insert_with_key(|output_id| OutputParam {
|
let output_id = self.outputs.insert_with_key(|output_id| OutputParam {
|
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id: output_id,
|
id: output_id,
|
||||||
@ -70,7 +84,7 @@ impl<NodeData, DataType, ValueType> Graph<NodeData, DataType, ValueType> {
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/// after deleting this node as input-output pairs. Note that one of the two
|
/// after deleting this node as input-output pairs. Note that one of the two
|
||||||
/// ids in the pair (the one on `node_id`'s end) will be invalid after
|
/// ids in the pair (the one on `node_id`'s end) will be invalid after
|
||||||
/// calling this function.
|
/// calling this function.
|
||||||
pub fn remove_node(&mut self, node_id: NodeId) -> Vec<(InputId, OutputId)> {
|
pub fn remove_node(&mut self, node_id: NodeId) -> (Node<NodeData>, Vec<(InputId, OutputId)>) {
|
||||||
let mut disconnect_events = vec![];
|
let mut disconnect_events = vec![];
|
||||||
|
|
||||||
self.connections.retain(|i, o| {
|
self.connections.retain(|i, o| {
|
||||||
@ -90,9 +104,9 @@ impl<NodeData, DataType, ValueType> Graph<NodeData, DataType, ValueType> {
|
|||||||
for output in self[node_id].output_ids().collect::<SVec<_>>() {
|
for output in self[node_id].output_ids().collect::<SVec<_>>() {
|
||||||
self.outputs.remove(output);
|
self.outputs.remove(output);
|
||||||
}
|
}
|
||||||
self.nodes.remove(node_id);
|
let removed_node = self.nodes.remove(node_id).expect("Node should exist");
|
||||||
|
|
||||||
disconnect_events
|
(removed_node, disconnect_events)
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn remove_connection(&mut self, input_id: InputId) -> Option<OutputId> {
|
pub fn remove_connection(&mut self, input_id: InputId) -> Option<OutputId> {
|
||||||
@ -123,10 +137,18 @@ impl<NodeData, DataType, ValueType> Graph<NodeData, DataType, ValueType> {
|
|||||||
.ok_or(EguiGraphError::InvalidParameterId(param))
|
.ok_or(EguiGraphError::InvalidParameterId(param))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn try_get_input(&self, input: InputId) -> Option<&InputParam<DataType, ValueType>> {
|
||||||
|
self.inputs.get(input)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn get_input(&self, input: InputId) -> &InputParam<DataType, ValueType> {
|
pub fn get_input(&self, input: InputId) -> &InputParam<DataType, ValueType> {
|
||||||
&self.inputs[input]
|
&self.inputs[input]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn try_get_output(&self, output: OutputId) -> Option<&OutputParam<DataType>> {
|
||||||
|
self.outputs.get(output)
|
||||||
|
}
|
||||||
|
|
||||||
pub fn get_output(&self, output: OutputId) -> &OutputParam<DataType> {
|
pub fn get_output(&self, output: OutputId) -> &OutputParam<DataType> {
|
||||||
&self.outputs[output]
|
&self.outputs[output]
|
||||||
}
|
}
|
||||||
|
|||||||
@ -16,11 +16,38 @@ pub trait WidgetValueTrait {
|
|||||||
/// [`Graph`]. This trait tells the library how to visually expose data types
|
/// [`Graph`]. This trait tells the library how to visually expose data types
|
||||||
/// to the user.
|
/// to the user.
|
||||||
pub trait DataTypeTrait<UserState>: PartialEq + Eq {
|
pub trait DataTypeTrait<UserState>: PartialEq + Eq {
|
||||||
// The associated port color of this datatype
|
/// The associated port color of this datatype
|
||||||
fn data_type_color(&self, user_state: &UserState) -> egui::Color32;
|
fn data_type_color(&self, user_state: &UserState) -> egui::Color32;
|
||||||
|
|
||||||
// The name of this datatype
|
/// The name of this datatype. Return type is specified as Cow<str> because
|
||||||
fn name(&self) -> &str;
|
/// some implementations will need to allocate a new string to provide an
|
||||||
|
/// answer while others won't.
|
||||||
|
///
|
||||||
|
/// ## Example (borrowed value)
|
||||||
|
/// Use this when you can get the name of the datatype from its fields or as
|
||||||
|
/// a &'static str. Prefer this method when possible.
|
||||||
|
/// ```ignore
|
||||||
|
/// pub struct DataType { name: String }
|
||||||
|
///
|
||||||
|
/// impl DataTypeTrait<()> for DataType {
|
||||||
|
/// fn name(&self) -> std::borrow::Cow<str> {
|
||||||
|
/// Cow::Borrowed(&self.name)
|
||||||
|
/// }
|
||||||
|
/// }
|
||||||
|
/// ```
|
||||||
|
///
|
||||||
|
/// ## Example (owned value)
|
||||||
|
/// Use this when you can't derive the name of the datatype from its fields.
|
||||||
|
/// ```ignore
|
||||||
|
/// pub struct DataType { some_tag: i32 }
|
||||||
|
///
|
||||||
|
/// impl DataTypeTrait<()> for DataType {
|
||||||
|
/// fn name(&self) -> std::borrow::Cow<str> {
|
||||||
|
/// Cow::Owned(format!("Super amazing type #{}", self.some_tag))
|
||||||
|
/// }
|
||||||
|
/// }
|
||||||
|
/// ```
|
||||||
|
fn name(&self) -> std::borrow::Cow<str>;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// This trait must be implemented for the `NodeData` generic parameter of the
|
/// This trait must be implemented for the `NodeData` generic parameter of the
|
||||||
@ -45,7 +72,7 @@ where
|
|||||||
node_id: NodeId,
|
node_id: NodeId,
|
||||||
graph: &Graph<Self, Self::DataType, Self::ValueType>,
|
graph: &Graph<Self, Self::DataType, Self::ValueType>,
|
||||||
user_state: &Self::UserState,
|
user_state: &Self::UserState,
|
||||||
) -> Vec<NodeResponse<Self::Response>>
|
) -> Vec<NodeResponse<Self::Response, Self>>
|
||||||
where
|
where
|
||||||
Self::Response: UserResponseTrait;
|
Self::Response: UserResponseTrait;
|
||||||
|
|
||||||
@ -103,4 +130,4 @@ pub trait NodeTemplateTrait: Clone {
|
|||||||
|
|
||||||
/// The custom user response types when drawing nodes in the graph must
|
/// The custom user response types when drawing nodes in the graph must
|
||||||
/// implement this trait.
|
/// implement this trait.
|
||||||
pub trait UserResponseTrait: Clone + Copy + std::fmt::Debug + PartialEq + Eq {}
|
pub trait UserResponseTrait: Clone + std::fmt::Debug {}
|
||||||
|
|||||||
@ -1,4 +1,4 @@
|
|||||||
use std::collections::HashMap;
|
use std::{borrow::Cow, collections::HashMap};
|
||||||
|
|
||||||
use eframe::egui::{self, DragValue, TextStyle};
|
use eframe::egui::{self, DragValue, TextStyle};
|
||||||
use egui_node_graph::*;
|
use egui_node_graph::*;
|
||||||
@ -97,10 +97,10 @@ impl DataTypeTrait<MyGraphState> for MyDataType {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn name(&self) -> &str {
|
fn name(&self) -> Cow<'_, str> {
|
||||||
match self {
|
match self {
|
||||||
MyDataType::Scalar => "scalar",
|
MyDataType::Scalar => Cow::Borrowed("scalar"),
|
||||||
MyDataType::Vec2 => "2d vector",
|
MyDataType::Vec2 => Cow::Borrowed("2d vector"),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -294,7 +294,7 @@ impl NodeDataTrait for MyNodeData {
|
|||||||
node_id: NodeId,
|
node_id: NodeId,
|
||||||
_graph: &Graph<MyNodeData, MyDataType, MyValueType>,
|
_graph: &Graph<MyNodeData, MyDataType, MyValueType>,
|
||||||
user_state: &Self::UserState,
|
user_state: &Self::UserState,
|
||||||
) -> Vec<NodeResponse<MyResponse>>
|
) -> Vec<NodeResponse<MyResponse, MyNodeData>>
|
||||||
where
|
where
|
||||||
MyResponse: UserResponseTrait,
|
MyResponse: UserResponseTrait,
|
||||||
{
|
{
|
||||||
@ -383,7 +383,7 @@ impl eframe::App for NodeGraphExample {
|
|||||||
Err(err) => format!("Execution error: {}", err),
|
Err(err) => format!("Execution error: {}", err),
|
||||||
};
|
};
|
||||||
ctx.debug_painter().text(
|
ctx.debug_painter().text(
|
||||||
egui::pos2(10.0, 10.0),
|
egui::pos2(10.0, 35.0),
|
||||||
egui::Align2::LEFT_TOP,
|
egui::Align2::LEFT_TOP,
|
||||||
text,
|
text,
|
||||||
TextStyle::Button.resolve(&ctx.style()),
|
TextStyle::Button.resolve(&ctx.style()),
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user