mirror of
https://github.com/eliasstepanik/egui_node_graph.git
synced 2026-01-10 05:18:27 +00:00
Merge pull request #58 from kkngsm/outside-userstate
Change UserState to outside of GraphEditorState
This commit is contained in:
commit
75308d0e72
@ -82,6 +82,7 @@ where
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&mut self,
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ui: &mut Ui,
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all_kinds: impl NodeTemplateIter<Item = NodeTemplate>,
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user_state: &mut UserState,
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) -> GraphResponse<UserResponse, NodeData> {
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// This causes the graph editor to use as much free space as it can.
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// (so for windows it will use up to the resizeably set limit
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@ -124,7 +125,7 @@ where
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.unwrap_or(false),
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pan: self.pan_zoom.pan + editor_rect.min.to_vec2(),
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}
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.show(ui, &self.user_state);
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.show(ui, user_state);
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// Actions executed later
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delayed_responses.extend(responses);
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@ -147,7 +148,7 @@ where
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let new_node = self.graph.add_node(
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node_kind.node_graph_label(),
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node_kind.user_data(),
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|graph, node_id| node_kind.build_node(graph, &self.user_state, node_id),
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|graph, node_id| node_kind.build_node(graph, user_state, node_id),
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);
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self.node_positions.insert(
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new_node,
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@ -174,7 +175,7 @@ where
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/* Draw connections */
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if let Some((_, ref locator)) = self.connection_in_progress {
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let port_type = self.graph.any_param_type(*locator).unwrap();
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let connection_color = port_type.data_type_color(&self.user_state);
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let connection_color = port_type.data_type_color(user_state);
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let start_pos = port_locations[locator];
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// Find a port to connect to
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@ -245,7 +246,7 @@ where
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.graph
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.any_param_type(AnyParameterId::Output(output))
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.unwrap();
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let connection_color = port_type.data_type_color(&self.user_state);
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let connection_color = port_type.data_type_color(user_state);
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let src_pos = port_locations[&AnyParameterId::Output(output)];
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let dst_pos = port_locations[&AnyParameterId::Input(input)];
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draw_connection(ui.painter(), src_pos, dst_pos, connection_color);
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@ -390,7 +391,7 @@ where
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pub fn show(
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self,
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ui: &mut Ui,
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user_state: &UserState,
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user_state: &mut UserState,
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) -> Vec<NodeResponse<UserResponse, NodeData>> {
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let mut child_ui = ui.child_ui_with_id_source(
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Rect::from_min_size(*self.position + self.pan, Self::MAX_NODE_SIZE.into()),
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@ -406,7 +407,7 @@ where
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fn show_graph_node(
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self,
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ui: &mut Ui,
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user_state: &UserState,
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user_state: &mut UserState,
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) -> Vec<NodeResponse<UserResponse, NodeData>> {
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let margin = egui::vec2(15.0, 5.0);
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let mut responses = Vec::<NodeResponse<UserResponse, NodeData>>::new();
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@ -501,7 +502,7 @@ where
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ui: &mut Ui,
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graph: &Graph<NodeData, DataType, ValueType>,
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node_id: NodeId,
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user_state: &UserState,
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user_state: &mut UserState,
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port_pos: Pos2,
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responses: &mut Vec<NodeResponse<UserResponse, NodeData>>,
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param_id: AnyParameterId,
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@ -17,7 +17,7 @@ pub trait WidgetValueTrait {
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/// to the user.
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pub trait DataTypeTrait<UserState>: PartialEq + Eq {
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/// The associated port color of this datatype
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fn data_type_color(&self, user_state: &UserState) -> egui::Color32;
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fn data_type_color(&self, user_state: &mut UserState) -> egui::Color32;
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/// The name of this datatype. Return type is specified as Cow<str> because
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/// some implementations will need to allocate a new string to provide an
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@ -71,7 +71,7 @@ where
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ui: &mut egui::Ui,
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node_id: NodeId,
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graph: &Graph<Self, Self::DataType, Self::ValueType>,
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user_state: &Self::UserState,
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user_state: &mut Self::UserState,
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) -> Vec<NodeResponse<Self::Response, Self>>
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where
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Self::Response: UserResponseTrait;
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@ -83,7 +83,7 @@ where
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_ui: &egui::Ui,
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_node_id: NodeId,
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_graph: &Graph<Self, Self::DataType, Self::ValueType>,
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_user_state: &Self::UserState,
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_user_state: &mut Self::UserState,
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) -> Option<egui::Color32> {
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None
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}
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@ -126,7 +126,7 @@ pub trait NodeTemplateTrait: Clone {
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fn build_node(
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&self,
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graph: &mut Graph<Self::NodeData, Self::DataType, Self::ValueType>,
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user_state: &Self::UserState,
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user_state: &mut Self::UserState,
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node_id: NodeId,
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);
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}
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@ -1,4 +1,5 @@
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use super::*;
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use std::marker::PhantomData;
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#[cfg(feature = "persistence")]
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use serde::{Deserialize, Serialize};
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@ -29,13 +30,13 @@ pub struct GraphEditorState<NodeData, DataType, ValueType, NodeTemplate, UserSta
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pub node_finder: Option<NodeFinder<NodeTemplate>>,
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/// The panning of the graph viewport.
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pub pan_zoom: PanZoom,
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pub user_state: UserState,
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pub _user_state: PhantomData<fn() -> UserState>,
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}
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impl<NodeData, DataType, ValueType, NodeKind, UserState>
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GraphEditorState<NodeData, DataType, ValueType, NodeKind, UserState>
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{
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pub fn new(default_zoom: f32, user_state: UserState) -> Self {
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pub fn new(default_zoom: f32) -> Self {
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Self {
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graph: Graph::new(),
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node_order: Vec::new(),
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@ -47,7 +48,7 @@ impl<NodeData, DataType, ValueType, NodeKind, UserState>
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pan: egui::Vec2::ZERO,
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zoom: default_zoom,
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},
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user_state,
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_user_state: PhantomData,
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}
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}
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}
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@ -12,9 +12,11 @@ crate-type = ["cdylib", "rlib"]
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eframe = "0.19.0"
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egui_node_graph = { path = "../egui_node_graph" }
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anyhow = "1.0"
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serde = { version = "1.0", optional = true }
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[features]
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default = []
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persistence = ["serde", "egui_node_graph/persistence", "eframe/persistence"]
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[profile.release]
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opt-level = 2 # fast and small wasm
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@ -8,6 +8,7 @@ use egui_node_graph::*;
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/// The NodeData holds a custom data struct inside each node. It's useful to
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/// store additional information that doesn't live in parameters. For this
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/// example, the node data stores the template (i.e. the "type") of the node.
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#[cfg_attr(feature = "persistence", derive(serde::Serialize, serde::Deserialize))]
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pub struct MyNodeData {
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template: MyNodeTemplate,
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}
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@ -16,6 +17,7 @@ pub struct MyNodeData {
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/// attaching two ports together. The graph UI will make sure to not allow
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/// attaching incompatible datatypes.
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#[derive(PartialEq, Eq)]
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#[cfg_attr(feature = "persistence", derive(serde::Serialize, serde::Deserialize))]
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pub enum MyDataType {
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Scalar,
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Vec2,
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@ -29,6 +31,7 @@ pub enum MyDataType {
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/// up to the user code in this example to make sure no parameter is created
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/// with a DataType of Scalar and a ValueType of Vec2.
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#[derive(Copy, Clone, Debug)]
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#[cfg_attr(feature = "persistence", derive(serde::Serialize, serde::Deserialize))]
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pub enum MyValueType {
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Vec2 { value: egui::Vec2 },
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Scalar { value: f32 },
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@ -58,6 +61,7 @@ impl MyValueType {
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/// will display in the "new node" popup. The user code needs to tell the
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/// library how to convert a NodeTemplate into a Node.
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#[derive(Clone, Copy)]
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#[cfg_attr(feature = "persistence", derive(serde::Serialize, serde::Deserialize))]
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pub enum MyNodeTemplate {
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MakeVector,
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MakeScalar,
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@ -82,6 +86,7 @@ pub enum MyResponse {
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/// parameter drawing callbacks. The contents of this struct are entirely up to
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/// the user. For this example, we use it to keep track of the 'active' node.
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#[derive(Default)]
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#[cfg_attr(feature = "persistence", derive(serde::Serialize, serde::Deserialize))]
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pub struct MyGraphState {
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pub active_node: Option<NodeId>,
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}
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@ -90,7 +95,7 @@ pub struct MyGraphState {
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// A trait for the data types, to tell the library how to display them
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impl DataTypeTrait<MyGraphState> for MyDataType {
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fn data_type_color(&self, _user_state: &MyGraphState) -> egui::Color32 {
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fn data_type_color(&self, _user_state: &mut MyGraphState) -> egui::Color32 {
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match self {
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MyDataType::Scalar => egui::Color32::from_rgb(38, 109, 211),
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MyDataType::Vec2 => egui::Color32::from_rgb(238, 207, 109),
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@ -138,7 +143,7 @@ impl NodeTemplateTrait for MyNodeTemplate {
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fn build_node(
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&self,
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graph: &mut Graph<Self::NodeData, Self::DataType, Self::ValueType>,
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_user_state: &Self::UserState,
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_user_state: &mut Self::UserState,
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node_id: NodeId,
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) {
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// The nodes are created empty by default. This function needs to take
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@ -295,7 +300,7 @@ impl NodeDataTrait for MyNodeData {
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ui: &mut egui::Ui,
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node_id: NodeId,
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_graph: &Graph<MyNodeData, MyDataType, MyValueType>,
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user_state: &Self::UserState,
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user_state: &mut Self::UserState,
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) -> Vec<NodeResponse<MyResponse, MyNodeData>>
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where
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MyResponse: UserResponseTrait,
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@ -340,17 +345,44 @@ pub struct NodeGraphExample {
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// The `GraphEditorState` is the top-level object. You "register" all your
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// custom types by specifying it as its generic parameters.
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state: MyEditorState,
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user_state: MyGraphState,
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}
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impl Default for NodeGraphExample {
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fn default() -> Self {
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Self {
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state: GraphEditorState::new(1.0, MyGraphState::default()),
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state: GraphEditorState::new(1.0),
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user_state: MyGraphState::default(),
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}
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}
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}
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#[cfg(feature = "persistence")]
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const PERSISTENCE_KEY: &str = "egui_node_graph";
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#[cfg(feature = "persistence")]
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impl NodeGraphExample {
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/// If the persistence feature is enabled, Called once before the first frame.
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/// Load previous app state (if any).
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pub fn new(cc: &eframe::CreationContext<'_>) -> Self {
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let state = cc
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.storage
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.and_then(|storage| eframe::get_value(storage, PERSISTENCE_KEY))
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.unwrap_or_else(|| GraphEditorState::new(0.0));
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Self {
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state,
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user_state: MyGraphState::default(),
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}
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}
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}
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impl eframe::App for NodeGraphExample {
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#[cfg(feature = "persistence")]
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/// If the persistence function is enabled,
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/// Called by the frame work to save state before shutdown.
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fn save(&mut self, storage: &mut dyn eframe::Storage) {
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eframe::set_value(storage, PERSISTENCE_KEY, &self.state);
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}
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/// Called each time the UI needs repainting, which may be many times per second.
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/// Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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@ -361,7 +393,8 @@ impl eframe::App for NodeGraphExample {
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});
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let graph_response = egui::CentralPanel::default()
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.show(ctx, |ui| {
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self.state.draw_graph_editor(ui, AllMyNodeTemplates)
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self.state
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.draw_graph_editor(ui, AllMyNodeTemplates, &mut self.user_state)
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})
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.inner;
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for node_response in graph_response.node_responses {
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@ -370,15 +403,13 @@ impl eframe::App for NodeGraphExample {
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// connection is created
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if let NodeResponse::User(user_event) = node_response {
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match user_event {
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MyResponse::SetActiveNode(node) => {
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self.state.user_state.active_node = Some(node)
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}
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MyResponse::ClearActiveNode => self.state.user_state.active_node = None,
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MyResponse::SetActiveNode(node) => self.user_state.active_node = Some(node),
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MyResponse::ClearActiveNode => self.user_state.active_node = None,
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}
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}
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}
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if let Some(node) = self.state.user_state.active_node {
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if let Some(node) = self.user_state.active_node {
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if self.state.graph.nodes.contains_key(node) {
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let text = match evaluate_node(&self.state.graph, node, &mut HashMap::new()) {
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Ok(value) => format!("The result is: {:?}", value),
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@ -392,7 +423,7 @@ impl eframe::App for NodeGraphExample {
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egui::Color32::WHITE,
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);
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} else {
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self.state.user_state.active_node = None;
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self.user_state.active_node = None;
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}
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}
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}
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@ -12,6 +12,11 @@ fn main() {
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eframe::NativeOptions::default(),
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Box::new(|cc| {
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cc.egui_ctx.set_visuals(Visuals::dark());
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#[cfg(feature = "persistence")]
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{
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Box::new(egui_node_graph_example::NodeGraphExample::new(cc))
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}
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#[cfg(not(feature = "persistence"))]
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Box::new(egui_node_graph_example::NodeGraphExample::default())
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}),
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);
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