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CHANGELOG.md
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CHANGELOG.md
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# CHANGELOG
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# CHANGELOG
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## 0.3.0
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### Changed
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- Update to egui 0.18. By @Veykril and @gmorenz
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- Make editor work inside egui windows or panels. By @Imberflur
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- Remove macros from the example in favor of simpler lambdas. By @philpax
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- Connections are now drawn with the same color as the datatype. By @kkngsm
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- The name method in `DataType` now returns a `Cow<str>` instead of `&str`. By @setzer22
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- The `DeleteNode` response is now split into `DeleteNodeUi` and
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`DeleteNodeFull`, the latter including all the data for the deleted node. By @setzer22
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### Added
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- CI setup. By @fenollp
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- Draw connections using bézier curves. By @gmorenz
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- Add UserResponse to WidgetValueTrait, allowing widgets to execute side effects. By @IsseW
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- Send disconnect events on node delete. By @setzer22
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- Light mode support. By @kkngsm
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- Allow configurable node titlebar colors. By @kkngsm
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- Add more information to the various Response types (`DisconnectEvent`, `ConnectEventEnded`). By @setzer22
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## Bugfixes
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- Fix panning when clicking outside the editor area. By @fkaa
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- Fix node finder sometimes drawing before other elements. By @fkaa
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- Fix visual glitch where the X and the node title would sometimes slightly overlap. By @setzer22
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## 0.2.0
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## 0.2.0
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### Changed
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### Changed
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- Under the `persistence` feature `serde::Serialize`/`Deserialize` is now
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- Under the `persistence` feature `serde::Serialize`/`Deserialize` is now
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derived for `GraphEditorState` and all its relevant types.
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derived for `GraphEditorState` and all its relevant types. By @setzer22
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- `NodeTemplateIter` now requires the list of templates returned by user code to
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- `NodeTemplateIter` now requires the list of templates returned by user code to
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be owned. This circumvents several issues that came with having a trait return
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be owned. This circumvents several issues that came with having a trait return
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an iterator of references.
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an iterator of references. By @setzer22
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- Generic parameters in `NodeDataTrait` are now associated types instead. This
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- Generic parameters in `NodeDataTrait` are now associated types instead. This
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makes implementing the types possible in more situationns.
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makes implementing the types possible in more situationns. By @setzer22
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### Added
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### Added
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- New `CreatedNode` response by @jorgeja
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- New `CreatedNode` response. By @jorgeja
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