atomicbeef 946719c77e
Update GlobalTransform when changing FloatingOrigin (#10)
Currently, when the `FloatingOrigin` component is removed from one
entity and added to another, no `GlobalTransform`s are updated. This can
cause problems for things like switching between playable characters
that are in different `GridCell`s.

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Co-authored-by: Aevyrie <aevyrie@gmail.com>
2024-03-07 10:11:26 +00:00
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