Bump up distance in error example due to bevy improvements

This commit is contained in:
Aevyrie 2023-12-07 22:37:29 -08:00
parent 0907ec1d94
commit 6c3cf18816

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@ -26,7 +26,7 @@ fn main() {
///
/// This plugin can function much further from the origin without any issues. Try setting this to:
/// 10_000_000_000_000_000_000_000_000_000_000_000_000
const DISTANCE: i128 = 10_000_000;
const DISTANCE: i128 = 20_000_000;
/// Move the floating origin back to the "true" origin when the user presses the spacebar to emulate
/// disabling the plugin. Normally you would make your active camera the floating origin to avoid