2015-06-23 15:08:16 +02:00

278 lines
6.2 KiB
Bash
Executable File

#!/bin/bash
# ARK: survival evolved manager
#
# Original author: LeXaT
# Maintainer: FezVrasta, Sispheor
# Check the user is not currently running this script as root
if [ "$(id -u)" == "0" ]; then
echo "This script must NOT be run as root" 1>&2
exit 1
fi
#---------------------
# Variables
#---------------------
# Global variables
if [ -f "/etc/arkmanager/arkmanager.cfg" ]; then
source /etc/arkmanager/arkmanager.cfg
fi
if [ -f "${HOME}/.arkmanager.cfg" ]; then
source "${HOME}/.arkmanager.cfg"
fi
# Local variables
info=""
thejob=""
instver=""
bnumber=""
timestamp=$( date +%T )
GREEN="\\033[1;32m"
RED="\\033[1;31m"
NORMAL="\\033[0;39m"
#---------------------
# functions
#---------------------
function testfunction(){
if [ -z $servermail ]; then
echo "mail ok"
fi
}
#
# Check if a new version is available but not apply it
#
function checkForUpdate(){
if isUpdateNeeded; then
echo "Current version:" $instver
echo "Available version:" $bnumber
echo "Your server needs to be restarted in order to receive the latest update."
echo "Run \"arkmanager update\" to do so"
else
echo "No update available"
fi
}
#
# Set the new current version in a file
#
function setCurrentVersion(){
cd "$arkserverroot"
echo $bnumber > arkversion
}
#
# Check if the server need to be updated
# Return 0 if update is needed, else return 1
#
function isUpdateNeeded(){
getCurrentVersion
getAvailableVersion
if [ "$bnumber" -eq "$instver" ]; then
return 1 # no update needed
else
return 0 # update needed
fi
}
#
# Return the current version number
#
function getCurrentVersion(){
cd "$arkserverroot"
touch arkversion # If the file doesn't exist
instver=`cat "arkversion"`
return $instver
}
#
# Get the current available server version on steamdb
#
function getAvailableVersion(){
bnumber=`$steamcmdroot/$steamcmdexec +login anonymous +app_info_print "$appid" +quit | grep -EA 5 "^\s+\"public\"$" | grep -E "^\s+\"buildid\"\s+" | tr '[:blank:]"' ' ' | tr -s ' ' | cut -f3 | sed 's/^ //' | cut -c9-14`
return $bnumber
}
#
# Check id the server process is alive
#
function isTheServerRunning(){
SERVICE="ShooterGameServer"
ps aux | grep -v grep | grep $SERVICE > /dev/null
result=$?
return $result
}
#
# Check if the server is down and not visible in steam server list
#
function isTheServerDown(){
lsof -i |grep $arkserverport > /dev/null
result=$?
return $result
}
#
# start function
#
doStart() {
if isTheServerRunning; then
echo "The server is already running"
else
ark_SessionName=`printf "%q" "${ark_SessionName:-${sessionname}}"` # Escape SessionName to prevent conflicts in the startup sequence
ark_Port="${ark_Port:-${arkserverport}}"
ark_QueryPort="${ark_QueryPort:-${arkqueryport}}"
ark_ServerPassword="${ark_ServerPassword:-${arkserverpass}}"
ark_ServerAdminPassword="${ark_ServerAdminPassword:-${arkserverapass}}"
arkserveropts="TheIsland"
# bring in ark_... options
for varname in "${!ark_@}"; do
name="${varname#ark_}"
val="${!varname}"
# Port is actually one higher than specified
# i.e. specifying port 7777 will have the server
# use port 7778
if [ "$name" == "Port" ]; then
(( val = val - 1 ))
fi
if [ -n "$val" ]; then
arkserveropts="${arkserveropts}?${name}=${val}"
fi
done
arkserveropts="${arkserveropts}?listen"
# run the server in background
nohup "$arkserverroot/$arkserverexec" "$arkserveropts" </dev/null >/dev/null 2>&1 &
echo "$timestamp: start" >> "$logdir/arkserver.log"
fi
}
#
# stop the ARK server
#
doStop() {
if isTheServerRunning; then
echo "Stopping server..."
# kill the server with the PID
PID=`ps -ef | grep "$arkserverroot/$arkserverexec" | grep -v grep | awk '{print $2}'`
kill -9 $PID
echo "$timestamp: stop" >> "$logdir/arkserver.log"
else
echo "The server is already stopped"
fi
}
#
# install of ARK server
#
doInstall() {
mkdir -p "$arkserverroot"
cd "$steamcmdroot"
# install the server
./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid validate +quit
# the current version should be the last version. We set our version
getAvailableVersion
setCurrentVersion
}
#
# Stop the server, update it and then start it back.
#
doUpdate() {
cd "$arkserverroot"
if isUpdateNeeded; then
# check if the server was alive before the update so we can launch it back after the update
serverWasAlive=0
if isTheServerRunning ;then
serverWasAlive=1
fi
doStop
cd "$steamcmdroot"
./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid +quit
echo "$bnumber" > "$arkserverroot/arkversion"
echo "$timestamp: update to $bnumber complete" >> "$logdir/update.log"
# we restart the server only if it was started before the update
if [ $serverWasAlive -eq 1 ]; then
doStart
fi
else
echo "No update available"
echo "$timestamp: No update needed." >> "$logdir/update.log"
tail -n 1 "$logdir/update.log"
fi;
}
#
# Print the status of the server (running? online? version?)
#
printStatus(){
if isTheServerRunning ;then
echo -e "$NORMAL" "Server running:" "$GREEN" "Yes"
else
echo -e "$NORMAL" "Server running:" "$RED" "No"
fi
if isTheServerDown ;then
echo -e "$NORMAL" "Server online:" "$RED" " No"
else
echo -e "$NORMAL" "Server online:" "$GREEN" " Yes"
fi
getCurrentVersion
echo -e "$NORMAL" "Server version:" "$GREEN" $instver
echo -e "$NORMAL"
}
#---------------------
# Main program
#---------------------
case "$1" in
start)
doStart
;;
stop)
doStop
;;
restart)
doStop
echo "$timestamp: stop" >> "$logdir/arkserver.log"
sleep 10
doStart
echo "$timestamp: start" >> "$logdir/arkserver.log"
echo "$timestamp: restart" >> "$logdir/arkserver.log"
;;
install)
doInstall
;;
update)
doUpdate
#testfunction
;;
checkupdate)
checkForUpdate
;;
broadcast)
doInfo $2
;;
status)
printStatus
;;
*)
echo "use arkmanager <start|stop|restart|install|update|checkupdate|broadcast|status>"
;;
esac