ark-ac-server-tools/README.asciidoc
2016-07-15 21:26:35 +10:00

537 lines
15 KiB
Plaintext

= ARK: Survival Evolved Linux Server Tools
This tool allows you to manage any ARK: Survival Evolved linux server without having to remember long commands.
It provides a lot of features, to get the full list check the <<Usage>> section.
Installation
------------
Prerequisites
~~~~~~~~~~~~~
To install ARK Server Tools you must have already installed **SteamCMD** following this guide:
https://developer.valvesoftware.com/wiki/SteamCMD#Linux
We assume you have created the `steam` user to store steamcmd and your ARK server.
Requirements
~~~~~~~~~~~~
To allow your ARK server to communicate with the outside you have to open some ports in your firewall:
```sh
iptables -I INPUT -p udp --dport 27016 -j ACCEPT
iptables -I INPUT -p tcp --dport 27016 -j ACCEPT
iptables -I INPUT -p udp --dport 7778 -j ACCEPT
iptables -I INPUT -p tcp --dport 7778 -j ACCEPT
iptables -I INPUT -p tcp --dport 32330 -j ACCEPT
```
NB: Change the ports according to the ones set in your `arkmanager.cfg` file.
Install ARK Server Tools
~~~~~~~~~~~~~~~~~~~~~~~~
To install ARK Server Tools run this command:
[source,sh]
curl -sL http://git.io/vtf5N | sudo bash -s steam
NB: You may want to change the `bash -s` parameter to fit your steam user if different from `steam`.
This will copy the `arkmanager` script and its daemon to the proper directories and will create an empty log directory in `/var/log` for ARK Server Tools.
To instead perform a user-install of ARK Server Tools as an unprivileged user, run this command:
[source,sh]
curl -sL http://git.io/vtf5N | bash -s -- --me
Configuration
~~~~~~~~~~~~~
Stored in `/etc/arkmanager/arkmanager.cfg` and `/etc/arkmanager/instances/<instancename>.cfg` you can find the variables needed to start the server, like the port numbers, the system environment variables and so on.
Also, in this file, you can specify any parameter you want to add to the startup command of ARK server.
These parameters must be prefixed by the `ark_` string, some example could be:
[source,sh]
ark_SessionName="My ARK server"
ark_MaxPlayers=50
ark_ServerPVE=False
ark_DifficultyOffset=1
Your session name may not contain special characters (eg. `!![EU]!! Aw&some ARK`) as it could break the startup command.
In this case you may want to comment out the `ark_SessionName` variable and define it inside your **GameUserSettings.ini** file instead.
To specify an option without an argument (e.g. `bRawSockets`), specify an empty argument (e.g. `ark_bRawSockets=""`).
To specify a dash-option without an argument (e.g. `-log`), add the option="" prefixed with `arkflag_` (e.g. `arkflag_log=""`).
To specify a dash-option with an argument (e.g. `-StructureDestructionTag=DestroySwampSnowStructures`), add the option=value prefixed with `arkopt_` (e.g. `arkopt_StructureDestructionTag=DestroySwampSnowStructures`).
You can override or add variables for a specific system user creating a file called `.arkmanager.cfg` in the home directory of the system user.
See <<Configuration files>> for more options.
Install ARK Server
~~~~~~~~~~~~~~~~~~
To install ARK Server just run this command as normal user:
[source,sh]
arkmanager install
Usage
-----
`arkmanager [Global Options] <command> [Command Options] [Command Args] [Instances]`
Global Options
~~~~~~~~~~~~~~
[horizontal]
`--help`::
Prints some help on using the command
`--version`::
Prints the arkmanager version
Common Options
~~~~~~~~~~~~~~
[horizontal]
`--verbose`::
Exposes the output of SteamCMD
`--dots`::
Prints dots for progress
`--spinner`::
Uses a spinner for progress
Instanceless commands
~~~~~~~~~~~~~~~~~~~~~
[horizontal]
`upgrade-tools`::
Upgrades the ARK server tools to the latest version
`uninstall-tools`::
Uninstalls the ARK server tools
`list-instances`::
Lists the available instances
`--brief`;;
prints a single line with just the instance names
`useconfig`::
Legacy command for specifying an instance for the following command(s)
`remove-mods`::
Remove the specified mods from the `steamcmd` workshop directory
Commands acting on instances
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All of the following commands take `@instancename` arguments to specify
one or more instances, with the special `@all` instance selecting all
instances.
[horizontal]
`run`::
Runs the server without putting it into the background
`start`::
Runs the server and puts it into the background
`--noautoupdate`;;
Disables automatic updating on startup if it is enabled
`--alwaysrestart`;;
Enable automatically restarting the server even if it crashes
without becoming ready for player connections.
`stop`::
Stops the server if it is running
`--warn`;;
Warns any connected players that the server is going down
`--warnreason`;;
Gives a reason for the shutdown. Defaults to `maintenance`
`--saveworld`;;
Saves the world using `saveworld` - usually not
necessary, as server usually saves the world on a graceful
shutdown
`restart`::
Runs the `stop` command followed by the `restart` command.
Accepts and passes the options for those commands
`--warnreason`;;
Gives a reason for the restart. Defaults to `a restart`
`install`::
Downloads and installs (or validates an existing install) of
the ARK server
`update`::
Updates an install of the ARK server (or installs it if it's
not already installed)
`--force`;;
Bypasses the check for if an update is available
`--safe`;;
Only shuts down the server when the server has saved in
the past minute
`--warn`;;
Warns any connected players that the server is going down for
an update
`--ifempty`;;
Only updates the server when nobody is connected
`--validate`;;
Re-validates the ARK server install
`--saveworld`;;
Saves the world using `saveworld` - usually not
necessary, as server usually saves the world on a graceful
shutdown
`--update-mods`;;
Updates any installed mods
`--backup`;;
Backs up the saved world and game config before updating
`--stagingdir=<dir>`;;
Sets the staging directory in order to download the update
before shutting down the server
`--downloadonly`;;
Downloads the update but does not apply it. Only has effect
if a staging directory is set.
`cancelshutdown`::
Cancels a pending update / shutdown / restart that was run with
the `--warn` option
`checkupdate`::
Checks if an ARK server update is available
`installmod <modnum>`::
Installs the specified mod into the `ShooterGame/Content/Mods`
directory
`uninstallmod <modnum>`::
Deletes the specified mod from the `ShooterGame/Content/Mods`
directory
`reinstallmod <modnum>`::
Runs the `uninstallmod` command followed by the `installmod`
command
`backup`::
Backs up the saved world and game config files to a compressed
tar file in the backups directory specified in the config
`broadcast "message"`::
Broadcasts a message to players connected to the server using
the RCON `broadcast` command
`saveworld`::
Saves the world using the RCON `saveworld` command
`rconcmd "command"`::
Sends the specified RCON command to the server and prints its
response
`status`::
Prints the status of the ARK server
`install-cronjob <command>`::
Installs a cron job that executes the specified command.
This accepts any of the options the specified command accepts,
as well as the following options. In order to specify an
argument to the command (e.g. to the `broadcast` command),
use the `--arg=<arg>` option.
Please read your `man 5 crontab` manpage to determine what
minute and hour values are valid, as some implementations
may not accept e.g. the `*/n` minute / hour specification.
`--daily`;;
The command should be executed daily
`--hourly`;;
The command should be executed hourly
`--hour=<hour>`;;
Specifies one or more hours when the command should execute.
This is the hour field of the cron job.
If you want to have the command execute every n hours, then
use `--hour='*/n'`
Default: `*` (i.e. all hours)
`--minute=<minute>`;;
Specifies one or more minutes of the hour when the command
should execute. This is the minute field of the cron job.
If you want to have the command execute every n minutes,
then use `--minute='*/n'`
Default: `0` (i.e. the first minute of the hour)
`--enable-output`;;
Enables the output from the command - the cron daemon usually
emails this to the user specified in the cron configuration
`--arg=<arg>`;;
Specifies an argument to pass to the command
`remove-cronjob <command>`::
Removes a cron job previously installed by `install-cronjob`
Configuration files
-------------------
Global configuration
~~~~~~~~~~~~~~~~~~~~
Global configuration is stored in `/etc/arkmanager/arkmanager.cfg`
and/or `~/.arkmanager.cfg`.
The following options cannot be overridden in the instance config
files:
[horizontal]
`arkstChannel`::
Specifies the release channel (git branch) to use when
upgrading the ARK server tools
`install_bindir`::
`install_libexecdir`::
`install_datadir`::
Set by the installer to specify where to install the executable
and data files
`configfile_<name>`::
Paths to the specified instance config files
`defaultinstance`::
The default instance to use if no instance is specified
`steamcmd_user`::
The user under which the tools should be run. Set to `--me`
in `~/.arkmanager.cfg` in the case of a user-install
The following options can be overridden on a per-instance basis:
[horizontal]
`steamcmdroot`::
The directory in which `SteamCMD` is installed
`steamcmdexec`::
The `steamcmd.sh` executable
`steamcmd_appinfocache`::
The appinfo cache directory used by SteamCMD
`arkserverexec`::
The relative path within an ARK server install where the
ARK server executable can be found.
`arkbackupdir`::
The directory in which to store backups. Can be overridden in
the instance config.
`arkwarnminutes`::
The number of minutes over which the shutdown and update warnings
should be run
`arkautorestartfile`::
The relative path within an ARK server install to place the
autorestart lock file
`arkAlwaysRestartOnCrash`::
Set to `true` to enable automatically restarting even when the
server has not become ready for player connections.
Be aware that this may cause the server to enter an endless
crash-restart loop if the cause of the crash is not resolved.
`arkAutoUpdateOnStart`::
Set to `true` to enable updating before server startup
`arkBackupPreUpdate`::
Set to `true` to enable automatic backups before updating
`arkStagingDir`::
Sets the staging directory in order to download updates
before shutting down the server
`arkMaxBackupSizeMB`::
Limits the size of the stored backups
`msgWarnUpdateMinutes`::
`msgWarnUpdateSeconds`::
`msgWarnRestartMinutes`::
`msgWarnRestartSeconds`::
`msgWarnShutdownMinutes`::
`msgWarnShutdownSeconds`::
Templated messages for warnings, where `%d` is replaced with the
number of minutes / seconds before the update / restart / shutdown
`msgWarnReason`::
`msgTimeMinutes`::
`msgTimeSeconds`::
`msgReasonUpdateApp`::
`msgReasonUpdateMod`::
`msgReasonUpdateAppMod`::
`msgReasonRestart`::
`msgReasonShutdown`::
Alternative templated messages for warnings with the following
replacement parameters:
`{reason}`;;
Valid in `msgWarnReason`, replaced at runtime with the appropriate `msgReason*` template
`{time}`;;
Valid in `msgWarnReason` and `msgReason*`, replaced at runtime with the appropriate `msgTime*` template
`{modnamesupdated}`;;
Valid in `msgReason*Mod`, replaced at runtime with a comma-delimited list of updated mod names
`{minutes}`;;
Valid in `msgTimeMinutes`, replaced at runtime with minutes remaining until shutdown
`{seconds}`;;
Valid in `msgTimeSeconds`, replaced at runtime with seconds remaining until shutdown
`logdir`::
Specifies where to store log files
`appid`::
The Steam AppID of the ARK server
`mod_appid`::
The Steam AppID of the ARK client (used for downloading mods)
`mod_branch`::
The Mod branch (`Windows` or `Linux`) to use. Virtually all mods
use the `Windows` branch for the ARK server, and the `Linux`
branch almost always crashes the server
ARK server options:
[horizontal]
`serverMap`::
The map the server should use
`serverMapModId`::
Uses the `-MapModID=<modid>?...` option to specify the server map
mod ID
`ark_<optname>="<optval>"`::
Specifies the options to use in the `Map?Option=Val?...` option
string passed to the server
`ark_<optname>=""`::
Specifies an option without a value - `Map?Option?...`
`arkflag_<optname>=<anything>`::
Specifies a dash-option without a value (i.e. flag) - e.g.
`arkflag_DisableDeathSpectator=true` adds the
`-DisableDeathSpectator` flag
`arkopt_<optname>="<optval>"`::
Specifies a dash-option with a value - e.g.
`arkopt_StructureDestructionTag=DestroySwampSnowStructures` adds
the `-StructureDestructionTag=DestroySwampSnowStructures`
option.
Instance config files
~~~~~~~~~~~~~~~~~~~~~
Instance config files are stored under
`/etc/arkmanager/instances/<instancename>.cfg`,
`~/.local/config/arkmanager/instances/<instancename>.cfg`
or as specified in the `configfile_<instancename>` options in
the global config.
[horizontal]
`arkserverroot`::
The directory under which the ARK server is installed
`serverMap`::
The map the server should use
`serverMapModId`::
Uses the `-MapModID=<modid>?...` option to specify the server map
mod ID
`ark_<optname>="<optval>"`::
Specifies the options to use in the `Map?Option=Val?...` option
string passed to the server
`ark_<optname>=""`::
Specifies an option without a value - `Map?Option?...`
`arkflag_<optname>=<anything>`::
Specifies a dash-option without a value (i.e. flag) - e.g.
`arkflag_DisableDeathSpectator=true` adds the
`-DisableDeathSpectator` flag
`arkopt_<optname>="<optval>"`::
Specifies a dash-option with a value - e.g.
`arkopt_StructureDestructionTag=DestroySwampSnowStructures` adds
the `-StructureDestructionTag=DestroySwampSnowStructures`
option.
Common ARK options
~~~~~~~~~~~~~~~~~~
[horizontal]
`ark_TotalConversionId=<modid>`::
Specifies the Total Conversion to use
`ark_GameModIds=<modid>,<modid>,...`::
Specifies the Mod IDs to use
`ark_SessionName="<sessionname>"`::
The name under which the server should announce itself
`ark_RCONEnabled="True"`::
Enabled RCON
`ark_RCONPort=<portnum>`::
The port on which the server listens for RCON commands
`ark_Port=<portnum>`::
The port on which the server listens for client connections
`ark_QueryPort=<portnum>`::
The port on which the server listens for queries
`ark_ServerPassword="<password>"`::
Specifies the password needed to connect to the server
`ark_ServerAdminPassword="<password>"`::
Specifies the server admin password, which is also the RCON
password
`ark_MaxPlayers=<numplayers>`::
The maximum number of players allowed to connect to the server
`ark_AltSaveDirectoryName="<dirname>"`::
Alternative directory under `ShooterGame/Saved` under which to
save the world files
`arkflag_UseBattlEye=true`::
Enables BattlEye