mirror of
https://github.com/eliasstepanik/ark-ac-server-tools.git
synced 2026-01-11 18:48:26 +00:00
1148 lines
31 KiB
Bash
Executable File
1148 lines
31 KiB
Bash
Executable File
#!/bin/bash
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# ARK: survival evolved manager
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#
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# Original author: LeXaT
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# Maintainer: FezVrasta
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# Contributors: Sispheor, Atriusftw, klightspeed, lexat, puseidr
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# Check the user is not currently running this script as root
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if [ "$(id -u)" == "0" ]; then
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echo "This script must NOT be run as root" 1>&2
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exit 1
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fi
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#---------------------
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# Variables
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#---------------------
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# Global variables
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if [ -f "/etc/arkmanager/arkmanager.cfg" ]; then
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source /etc/arkmanager/arkmanager.cfg
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fi
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if [ -f "${HOME}/.arkmanager.cfg" ]; then
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source "${HOME}/.arkmanager.cfg"
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fi
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lsof=lsof
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if [ -x /usr/sbin/lsof ]; then
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lsof=/usr/sbin/lsof
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fi
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# Local variables
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instver=""
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bnumber=""
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GREEN="\\033[1;32m"
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RED="\\033[1;31m"
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YELLOW="\\e[0;33m"
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NORMAL="\\033[0;39m"
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maxOpenFiles=100000
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arkmanagerLog="arkmanager.log" # here are logged the actions performed by arkmanager
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arkserverLog="arkserver.log" # here is logged the output of ShooterGameServer
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appid="${appid:-376030}"
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mod_appid="${mod_appid:-346110}"
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arkautorestartfile="${arkautorestartfile:-ShooterGame/Saved/.autorestart}"
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install_bindir="${install_bindir:-${0%/*}}"
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install_libexecdir="${install_libexecdir:-${install_bindir%/*}/libexec/arkmanager}"
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# Script version
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arkstVersion="1.3"
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arkstCommit=''
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#---------------------
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# functions
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#---------------------
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#
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# timestamp
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#
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timestamp() {
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date +%T
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}
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#
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# check configuration and report errors
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#
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checkConfig() {
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# SteamCMD configuration
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# steamcmdroot
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if [ ! -d "$steamcmdroot" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD root seems not valid."
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fi
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# steamcmdexec
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if [ ! -f "$steamcmdroot/$steamcmdexec" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD exec could not be found."
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fi
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# steamcmd_user
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if [ "$steamcmd_user" != "--me" ]; then
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if ! getent passwd $steamcmd_user > /dev/null 2>&1 ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD user is not valid."
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fi
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fi
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# Environment configuration
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# arkserverexec
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if [ ! -f "$arkserverroot/$arkserverexec" ] ; then
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echo -e "[" "$YELLOW" "WARN" "$NORMAL" "]" "\tYour ARK server exec could not be found."
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fi
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# Service configuration
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# logdir
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if [ ! -w "$logdir" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYou have not rights to write in the log directory."
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fi
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}
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#
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# Get server admin password
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#
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getAdminPassword() {
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if [ -n "${ark_ServerAdminPassword}" ]; then
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echo "${ark_ServerAdminPassword}"
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else
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sed -ne '/^\[ServerSettings\]/,/^\[.*\]/{s/^ServerAdminPassword[[:space:]]*=[[:space:]]*//p;}' "${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini"
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fi
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}
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#
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# Execute RCON command
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#
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rconcmd() {
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perl -MSocket -e '
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sub sendpkt {
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my ($sock, $reqid, $reqtype, $body) = @_;
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my $packet = pack("VVV", length($body) + 10, $reqid, $reqtype) . $body . "\0\0";
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send($sock, $packet, 0) or die "Error sending command to server";
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}
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sub recvpkt {
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my ($sock) = @_;
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my $data = "";
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recv($sock, $data, 12, 0);
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my ($pktlen, $resid, $restype) = unpack("VVV", $data);
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recv($sock, $data, $pktlen - 8, 0);
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return ($resid, $restype, substr($data, 0, $pktlen - 10));
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}
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sub auth {
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my ($sock, $password) = @_;
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my $reqid = 1;
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sendpkt($sock, $reqid, 3, $password);
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my ($resid, $restype, $rcvbody) = recvpkt($sock);
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die "Authentication failed" if $resid == -1;
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}
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my $port = $ARGV[0];
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my $password = $ARGV[1];
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my $command = $ARGV[2];
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socket(my $socket, PF_INET, SOCK_STREAM, 0);
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setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 30, 0, 0, 0));
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my $sockaddr = pack_sockaddr_in($port, inet_aton("127.0.0.1"));
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connect($socket, $sockaddr) or die "Error connecting to server";
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auth($socket, $password);
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sendpkt($socket, 2, 2, $command);
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my ($resid, $restype, $rcvbody) = recvpkt($socket);
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print $rcvbody, "\n";
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' "${ark_RCONPort}" "`getAdminPassword`" "$1"
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}
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#
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# Save world
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#
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doSaveWorld() {
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rconcmd saveworld
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}
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#
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# Exit cleanly
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#
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doExitServer() {
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rconcmd doexit
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}
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#
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# Broadcast message
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#
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doBroadcast(){
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rconcmd "broadcast $1" >/dev/null
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}
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#
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# Broadcast message with echo
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#
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doBroadcastWithEcho(){
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echo "$1"
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doBroadcast "$1"
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}
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#
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# Check if a new version is available but not apply it
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#
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function checkForUpdate(){
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tput sc
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echo "Querying Steam database for latest version..."
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if isUpdateNeeded; then
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tput rc; tput ed;
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echo -e "Current version:" "$RED" $instver "$NORMAL"
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echo -e "Available version:" "$GREEN" $bnumber "$NORMAL"
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echo -e "Your server needs to be restarted in order to receive the latest update."
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echo -e "Run \"arkmanager update\" to do so"
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else
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tput rc; tput ed;
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echo -e "Current version:" "$GREEN" $instver "$NORMAL"
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echo -e "Available version:" "$GREEN" $bnumber "$NORMAL"
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echo "Your server is up to date!"
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fi
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}
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#
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# Check if the server need to be updated
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# Return 0 if update is needed, else return 1
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#
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function isUpdateNeeded(){
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getCurrentVersion
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getAvailableVersion
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if [ "$bnumber" -eq "$instver" ]; then
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return 1 # no update needed
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else
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return 0 # update needed
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fi
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}
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#
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# Parse an ACF structure
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# $1 is the desired path
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# $2 is the desired property
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# $3 is the current path
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#
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function parseSteamACF(){
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local sname
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while read name val; do
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name="${name#\"}"
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name="${name%\"}"
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val="${val#\"}"
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val="${val%\"}"
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if [ "$name" = "}" ]; then
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break
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elif [ "$name" == "{" ]; then
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parseSteamACF "$1" "$2" "${3}.${sname}"
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else
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if [ "$3" == "$1" -a "$name" == "$2" ]; then
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echo "$val"
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break
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fi
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sname="${name}"
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fi
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done
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}
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#
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# Return the current version number
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#
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function getCurrentVersion(){
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if [ -f "${arkserverroot}/steamapps/appmanifest_${appid}.acf" ]; then
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instver=`while read name val; do if [ "${name}" == "{" ]; then parseSteamACF "" "buildid"; break; fi; done <"${arkserverroot}/steamapps/appmanifest_${appid}.acf"`
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echo $instver > "$arkserverroot/arkversion"
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else
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instver=""
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fi
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return $instver
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}
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#
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# Get the current available server version on steamdb
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#
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function getAvailableVersion(){
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rm -f "$steamcmd_appinfocache"
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bnumber=`$steamcmdroot/$steamcmdexec +login anonymous +app_info_update 1 +app_info_print "$appid" +quit | while read name val; do if [ "${name}" == "{" ]; then parseSteamACF ".depots.branches.public" "buildid"; break; fi; done`
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return $bnumber
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}
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#
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# Get the PID of the server process
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#
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function getServerPID(){
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ps -ef | grep "$arkserverroot/$arkserverexec" | grep -v grep | awk '{print $2}'
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}
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#
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# Check id the server process is alive
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#
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function isTheServerRunning(){
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if [ -n "`getServerPID`" ]; then
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return 0
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else
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return 1
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fi
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}
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#
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# Check if the server is up and visible in steam server list
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#
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#
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function isTheServerUp(){
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$lsof -i :"$ark_Port" > /dev/null
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result=$?
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# In this case, the result is:
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# 1 if the command fail. The port is not listenning
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# 0 if the command succeed. The port is listenning
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if [ $result -eq 0 ];then
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return 1
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else
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return 0
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fi
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}
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#
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# run function
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#
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doRun() {
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arkserveropts="$serverMap"
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if [ -n "$serverMapModId" ]; then
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arkserveropts="-MapModID=$serverMapModId"
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fi
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arkextraopts=( )
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# bring in ark_... options
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for varname in "${!ark_@}"; do
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name="${varname#ark_}"
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val="${!varname}"
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# Port is actually one higher than specified
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# i.e. specifying port 7777 will have the server
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# use port 7778
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if [ "$name" == "Port" ]; then
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(( val = val - 1 ))
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fi
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if [ -n "$val" ]; then
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arkserveropts="${arkserveropts}?${name}=${val}"
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fi
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done
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# bring in arkflag_... flags
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for varname in "${!arkflag_@}"; do
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name="${varname#arkflag_}"
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val="${!varname}"
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if [ -n "$val" ]; then
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arkextraopts=( "${arkextraopts[@]}" "-${name}" )
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fi
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done
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arkserveropts="${arkserveropts}?listen"
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# run the server in background
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echo "`timestamp`: start"
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# set max open files limit before we start the server
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ulimit -n $maxOpenFiles
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serverpid=0
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restartserver=1
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# Shutdown the server when we are terminated
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shutdown_server(){
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restartserver=0
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rm "$arkserverroot/$arkautorestartfile"
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if [ "$serverpid" -ne 0 ]; then
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kill -INT $serverpid
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fi
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}
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trap shutdown_server INT TERM
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# Auto-restart loop
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while [ $restartserver -ne 0 ]; do
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# Put the server process into the background so we can monitor it
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"$arkserverroot/$arkserverexec" "$arkserveropts" "${arkextraopts[@]}" &
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# Grab the server PID
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serverpid=$!
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# Disable auto-restart so we don't get caught in a restart loop
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rm "$arkserverroot/$arkautorestartfile"
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restartserver=0
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while true; do
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# Grab the current server PID
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local pid="`getServerPid`"
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if [ "$pid" == "$serverpid" ]; then
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# Check if the server has fully started
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if ! isTheServerUp; then
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# Enable auto-restart if the server is up
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echo "`timestamp`: server is up"
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touch "$arkserverroot/$arkautorestartfile"
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restartserver=1
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fi
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else
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if [ "$pid" != "" ]; then
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# Another instance must be running - disable autorestart
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restartserver=0
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fi
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break
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fi
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sleep 5
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done
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# Wait on the now-dead process to reap it and get its return status
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wait $serverpid
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echo "`timestamp`: exited with status $?"
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# doStop will remove the autorestart file
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if [ "$restartserver" -ne 0 -a -f "$arkserverroot/$arkautorestartfile" ]; then
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echo "`timestamp`: restarting server"
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fi
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done
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}
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#
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# start function
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#
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doStart() {
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if isTheServerRunning; then
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echo "The server is already running"
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else
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tput sc
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echo "The server is starting..."
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doRun </dev/null >>"$logdir/$arkserverLog" 2>&1 & # output of this command is logged
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echo "`timestamp`: start" >> "$logdir/$arkmanagerLog"
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tput rc; tput ed;
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echo "The server is now up"
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fi
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}
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#
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# starts all servers specified by configfile_xxxxx in config file
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#
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doStartAll(){
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doStart
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for cfg in "${!configfile_@}"; do
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if [ -f "${!cfg}" ]; then
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(
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source "${!cfg}"
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doStart
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)
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fi
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done
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}
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#
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# stop the ARK server
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#
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doStop() {
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if isTheServerRunning; then
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tput sc
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echo "Stopping server..."
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echo "`timestamp`: stopping" >> "$logdir/$arkmanagerLog"
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# kill the server with the PID
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PID=`getServerPID`
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kill -INT $PID
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for (( i = 0; i < 10; i++ )); do
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sleep 1
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if ! isTheServerRunning; then
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break
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fi
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done
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if isTheServerRunning; then
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tput rc
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echo "Killing server..."
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rm "$arkserverroot/$arkautorestartfile"
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kill -KILL $PID
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fi
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tput rc; tput ed;
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echo "The server has been stopped"
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echo "`timestamp`: stopped" >> "$logdir/$arkmanagerLog"
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else
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echo "The server is already stopped"
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fi
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}
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#
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# stops all servers specified by configfile_xxxxx in config file
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#
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doStopAll(){
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doStop
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for cfg in "${!configfile_@}"; do
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if [ -f "${!cfg}" ]; then
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(
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source "${!cfg}"
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doStop
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)
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fi
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done
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}
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#
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# install of ARK server
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#
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doInstall() {
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# Check if arkserverroot already exists
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if [ ! -d "$arkserverroot" ]; then
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# If it does not exist, try create it
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echo -e "Creating the ARK server root directory ($arkserverroot)"
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mkdir -p "$arkserverroot"
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if [ ! $? ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tFailed to create the defined ARK server root directory ($arkserverroot)"
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exit 1
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fi
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fi
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cd "$steamcmdroot"
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# install the server
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./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid validate +quit
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# the current version should be the last version. We set our version
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getCurrentVersion
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}
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#
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# Waits for a configurable number of minutes before updating the server
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#
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doUpdateWarn(){
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cd "$arkserverroot"
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local pid=`getServerPID`
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if [ -n "$pid" ]; then
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local warnmsg
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local warnminutes=$(( arkwarnminutes ))
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if (( warnminutes == 0 )); then
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warnminutes=60
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fi
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local warnintervals=( 90 60 45 30 20 15 10 5 4 3 2 1 )
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for warninterval in "${warnintervals[@]}"; do
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if [ "`getServerPID`" != "$pid" ]; then
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echo "Server has stopped. Aborting update"
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return 1
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fi
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if (( arkwarnminutes > warninterval )); then
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if [ -n "$msgWarnUpdateMinutes" ]; then
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warnmsg="$(printf "$msgWarnUpdateMinutes" "$warnminutes")"
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else
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warnmsg="$(printf "This ARK server will shutdown for an update in %d minutes" "$warnminutes")"
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fi
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doBroadcastWithEcho "$warnmsg"
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sleep $(( warnminutes - warninterval ))m
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warnminutes=$warninterval
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fi
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done
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local warnseconds=90
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warnintervals=( 60 45 30 20 15 10 5 0 )
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for warninterval in "${warnintervals[@]}"; do
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if [ "`getServerPID`" != "$pid" ]; then
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echo "Server has stopped. Aborting update"
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return 1
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fi
|
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if [ -n "$msgWarnUpdateMinutes" ]; then
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warnmsg="$(printf "$msgWarnUpdateMinutes" "$warnminutes")"
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else
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warnmsg="$(printf "This ARK server will shutdown for an update in %d seconds" "$warnseconds")"
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fi
|
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doBroadcastWithEcho "$warnmsg"
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sleep $(( warnseconds - warninterval ))s
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done
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fi
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|
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if [ "`getServerPID`" != "$pid" ]; then
|
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echo "Server has stopped. Aborting update"
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return 1
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fi
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return 0
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}
|
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|
|
#
|
|
# Stop the server, update it and then start it back.
|
|
#
|
|
doUpdate() {
|
|
local appupdate=
|
|
local updatetype=normal
|
|
local validate=
|
|
local modupdate=
|
|
|
|
for arg in "$@"; do
|
|
if [ "$arg" == "--force" ]; then
|
|
appupdate=1
|
|
elif [ "$arg" == "--safe" ]; then
|
|
updatetype=safe
|
|
elif [ "$arg" == "--warn" ]; then
|
|
updatetype=warn
|
|
elif [ "$arg" == "--validate" ]; then
|
|
validate=validate
|
|
appupdate=1
|
|
elif [ "$arg" == "--update-mods" ]; then
|
|
modupdate=1
|
|
fi
|
|
done
|
|
|
|
if [ -n "$modupdate" ]; then
|
|
if ! doDownloadAllMods; then
|
|
modupdate=
|
|
fi
|
|
if ! isAnyModUpdateNeeded; then
|
|
modupdate=
|
|
fi
|
|
fi
|
|
|
|
cd "$arkserverroot"
|
|
|
|
if isUpdateNeeded; then
|
|
appupdate=1
|
|
fi
|
|
|
|
if [ -n "$appupdate" -o -n "$modupdate" ]; then
|
|
if isTheServerRunning; then
|
|
if [ "$updatetype" == "safe" ]; then
|
|
while [ ! `find $arkserverroot/ShooterGame/Saved/SavedArks -mmin -1 -name ${serverMap##*/}.ark` ]; do
|
|
echo "`timestamp`: Save file older than 1 minute. Delaying update." >> "$logdir/update.log"
|
|
sleep 30s
|
|
done
|
|
echo "`timestamp`: Save file newer than 1 minute. Performing an update." >> "$logdir/update.log"
|
|
elif [ "$updatetype" == "warn" ]; then
|
|
if ! doUpdateWarn; then
|
|
return 1
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
# check if the server was alive before the update so we can launch it back after the update
|
|
serverWasAlive=0
|
|
if isTheServerRunning ;then
|
|
serverWasAlive=1
|
|
fi
|
|
doStop
|
|
|
|
if [ -n "$appupdate" ]; then
|
|
cd "$steamcmdroot"
|
|
./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid $validate +quit
|
|
# the current version should be the last version. We set our version
|
|
getCurrentVersion
|
|
echo "`timestamp`: update to $instver complete" >> "$logdir/update.log"
|
|
fi
|
|
|
|
if [ -n "$modupdate" ]; then
|
|
for modid in $(getModIds); do
|
|
if isModUpdateNeeded $modid; then
|
|
doExtractMod $modid
|
|
echo "`timestamp`: Mod $modid updated" >> "$logdir/update.log"
|
|
fi
|
|
done
|
|
fi
|
|
|
|
# we restart the server only if it was started before the update
|
|
if [ $serverWasAlive -eq 1 ]; then
|
|
doStart
|
|
fi
|
|
else
|
|
echo "Your server is already up to date! The most recent version is ${bnumber}."
|
|
echo "`timestamp`: No update needed." >> "$logdir/update.log"
|
|
fi;
|
|
}
|
|
|
|
#
|
|
# Get the Mod IDs of the installed mods and the requested mods
|
|
#
|
|
getModIds(){
|
|
(
|
|
echo "${serverMapModId}"
|
|
echo "${ark_TotalConversionMod}"
|
|
echo "${ark_GameModIds}" | tr ',' '\n'
|
|
find "${arkserverroot}/ShooterGame/Content/Mods" -maxdepth 1 -type d -printf "%P\n"
|
|
) | sort | uniq | grep '^[1-9][0-9]*$'
|
|
}
|
|
|
|
#
|
|
# Downloads a mod from the Steam workshop
|
|
#
|
|
doDownloadMod(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddldir="$steamcmdroot/steamapps/workshop/downloads/$mod_appid/$modid"
|
|
local dlsize=0
|
|
cd "$steamcmdroot"
|
|
|
|
while true; do
|
|
./$steamcmdexec +login anonymous +workshop_download_item $mod_appid $modid +quit
|
|
if [ ! -d "$moddldir" ]; then break; fi
|
|
local newsize="`du -s "$moddldir" | cut -f1`"
|
|
if [ $newsize -eq $dlsize ]; then break; fi
|
|
dlsize=$newsize
|
|
done
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
echo "Mod $modid downloaded"
|
|
return 0
|
|
else
|
|
echo "Mod $modid was not successfully downloaded"
|
|
return 1
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Downloads all installed and requested mods from the Steam workshop
|
|
#
|
|
doDownloadAllMods(){
|
|
for modid in $(getModIds); do
|
|
doDownloadMod $modid || return 1
|
|
done
|
|
}
|
|
|
|
#
|
|
# Checks if the files a mod owns need to be updated
|
|
#
|
|
isModUpdateNeeded(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddestdir="$arkserverroot/ShooterGame/Content/Mods/$modid"
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
if [ -f "$modsrcdir/LinuxNoEditor/mod.info" ]; then
|
|
modsrcdir="$modsrcdir/LinuxNoEditor"
|
|
fi
|
|
|
|
find "$modsrcdir" -type f ! -name "*.z.uncompressed_size" -printf "%P\n" | while read f; do
|
|
if [ ! -f "$moddestdir/${f%.z}" -o "$modsrcdir/$f" -nt "$moddestdir/${f%.z}" ]; then
|
|
return 0
|
|
fi
|
|
done
|
|
fi
|
|
|
|
return 1
|
|
}
|
|
|
|
#
|
|
# Checks if any installed or requested mods need to be updated
|
|
#
|
|
isAnyModUpdateNeeded(){
|
|
for modid in $(getModIds); do
|
|
if isModUpdateNeeded $modid; then
|
|
return 0
|
|
fi
|
|
done
|
|
|
|
return 1
|
|
}
|
|
|
|
#
|
|
# Extracts a mod into the ARK Mods directory
|
|
#
|
|
doExtractMod(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddestdir="$arkserverroot/ShooterGame/Content/Mods/$modid"
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
echo "Copying files to $moddestdir"
|
|
if [ -f "$modsrcdir/LinuxNoEditor/mod.info" ]; then
|
|
modsrcdir="$modsrcdir/LinuxNoEditor"
|
|
fi
|
|
|
|
find "$modsrcdir" -type d -printf "$moddestdir/%P\0" | xargs -0 -r mkdir -p
|
|
|
|
find "$modsrcdir" -type f ! \( -name '*.z' -or -name '*.z.uncompressed_size' \) -printf "%P\n" | while read f; do
|
|
if [ ! -f "$moddestdir/$f" -o "$modsrcdir/$f" -nt "$moddestdir/$f" ]; then
|
|
printf "%10d %s " "`stat -c '%s' "$modsrcdir/$f"`" "$f"
|
|
cp "$modsrcdir/$f" "$moddestdir/$f"
|
|
echo -ne "\r\\033[K"
|
|
fi
|
|
done
|
|
|
|
find "$modsrcdir" -type f -name '*.z' -printf "%P\n" | while read f; do
|
|
if [ ! -f "$moddestdir/${f%.z}" -o "$modsrcdir/$f" -nt "$moddestdir/${f%.z}" ]; then
|
|
printf "%10d %s " "`stat -c '%s' "$modsrcdir/$f"`" "${f%.z}"
|
|
perl -M'Compress::Raw::Zlib' -e '
|
|
my $sig;
|
|
read(STDIN, $sig, 8) or die "Unable to read compressed file";
|
|
if ($sig != "\xC1\x83\x2A\x9E\x00\x00\x00\x00"){
|
|
die "Bad file magic";
|
|
}
|
|
my $data;
|
|
read(STDIN, $data, 24) or die "Unable to read compressed file";
|
|
my ($chunksizelo, $chunksizehi,
|
|
$comprtotlo, $comprtothi,
|
|
$uncomtotlo, $uncomtothi) = unpack("(LLLLLL)<", $data);
|
|
my @chunks = ();
|
|
my $comprused = 0;
|
|
while ($comprused < $comprtotlo) {
|
|
read(STDIN, $data, 16) or die "Unable to read compressed file";
|
|
my ($comprsizelo, $comprsizehi,
|
|
$uncomsizelo, $uncomsizehi) = unpack("(LLLL)<", $data);
|
|
push @chunks, $comprsizelo;
|
|
$comprused += $comprsizelo;
|
|
}
|
|
foreach my $comprsize (@chunks) {
|
|
read(STDIN, $data, $comprsize) or die "File read failed";
|
|
my ($inflate, $status) = new Compress::Raw::Zlib::Inflate();
|
|
my $output;
|
|
$status = $inflate->inflate($data, $output, 1);
|
|
if ($status != Z_STREAM_END) {
|
|
die "Bad compressed stream; status: " . ($status);
|
|
}
|
|
if (length($data) != 0) {
|
|
die "Unconsumed data in input"
|
|
}
|
|
print $output;
|
|
}
|
|
' <"$modsrcdir/$f" >"$moddestdir/${f%.z}"
|
|
touch -c -r "$modsrcdir/$f" "$moddestdir/${f%.z}"
|
|
echo -ne "\r\\033[K"
|
|
fi
|
|
done
|
|
|
|
perl -e '
|
|
my $data;
|
|
{ local $/; $data = <STDIN>; }
|
|
my $mapnamelen = unpack("@0 L<", $data);
|
|
my $mapname = substr($data, 4, $mapnamelen - 1);
|
|
$mapnamelen += 4;
|
|
my $mapfilelen = unpack("@" . ($mapnamelen + 4) . " L<", $data);
|
|
my $mapfile = substr($data, $mapnamelen + 8, $mapfilelen);
|
|
print pack("L< L< L< Z8 L< C L< L<", $ARGV[0], 0, 8, "ModName", 1, 0, 1, $mapfilelen);
|
|
print $mapfile;
|
|
print "\x33\xFF\x22\xFF\x02\x00\x00\x00\x01";
|
|
' $modid <"$moddestdir/mod.info" >"$moddestdir/.mod"
|
|
|
|
if [ -f "$moddestdir/modmeta.info" ]; then
|
|
cat "$moddestdir/modmeta.info" >>"$moddestdir/.mod"
|
|
else
|
|
echo -ne '\x01\x00\x00\x00\x08\x00\x00\x00ModType\x00\x02\x00\x00\x001\x00' >>"$moddestdir/.mod"
|
|
fi
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Downloads mod and installs it into mods directory
|
|
#
|
|
doInstallMod(){
|
|
local modid=$1
|
|
|
|
if doDownloadMod $modid; then
|
|
doExtractMod $modid
|
|
echo "Mod $modid installed"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Copies server state to a backup directory
|
|
#
|
|
doBackup(){
|
|
local datestamp=`date +"%Y-%m-%d_%H.%M.%S"`
|
|
local backupdir="${arkbackupdir}/${datestamp}"
|
|
local savedir="SavedArks"
|
|
mkdir -p "$backupdir"
|
|
|
|
# extract the map name from the active map mod
|
|
if [ -n "$serverMapModId" ]; then
|
|
serverMap="$(perl -e '
|
|
my $data;
|
|
{ local $/; $data = <>; }
|
|
my $mapnamelen = unpack("@0 L<", $data);
|
|
my $mapname = substr($data, 4, $mapnamelen - 1);
|
|
$mapnamelen += 4;
|
|
my $mapfilelen = unpack("@" . ($mapnamelen + 4) . " L<", $data);
|
|
my $mapfile = substr($data, $mapnamelen + 8, $mapfilelen - 1);
|
|
print $mapfile;
|
|
' <"${arkserverroot}/ShooterGame/Content/Mods/${serverMapModId}/mod.info")"
|
|
fi
|
|
|
|
# Get save directory name
|
|
if [ -n "${ark_AltSaveDirectoryName}" ]; then
|
|
savedir="${ark_AltSaveDirectoryName}"
|
|
fi
|
|
|
|
# ARK server uses Write-Unlink-Rename
|
|
echo -ne "${NORMAL} Copying ARK world file "
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
|
|
if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
sleep 2
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between unlink and rename
|
|
if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.tmp" "${backupdir##*/}/${serverMap##*/}.ark"
|
|
fi
|
|
if [ -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
# Unfortunately we can't lock the file, as
|
|
# ARK server uses a non-blocking lock and will
|
|
# fail to update the file if the lock fails.
|
|
echo -e "${NORMAL} Copying ARK profile files"
|
|
for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arkprofile; do
|
|
echo -ne "${NORMAL} ${f##*/} "
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between truncate and write
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
cp -p "${f%.arkprofile}.tmpprofile" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -s "${backupdir}/${f##*/}" ]; then
|
|
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
done
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
echo -e "${NORMAL} Copying ARK tribe files "
|
|
for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arktribe; do
|
|
echo -ne "${NORMAL} ${f##*/} "
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between truncate and write
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
cp -p "${f%.arktribe}.tmptribe" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -s "${backupdir}/${f##*/}" ]; then
|
|
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
done
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
echo -ne "${NORMAL} Copying GameUserSettings.ini "
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini" "${backupdir}/GameUserSettings.ini"
|
|
if [ ! -s "${backupdir}/GameUserSettings.ini" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -f "${backupdir}/GameUserSettings.ini" ]; then
|
|
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Print the status of the server (running? online? version?)
|
|
#
|
|
printStatus(){
|
|
if isTheServerRunning ;then
|
|
echo -e "$NORMAL" "Server running: " "$GREEN" "Yes" "$NORMAL"
|
|
else
|
|
echo -e "$NORMAL" "Server running: " "$RED" "No" "$NORMAL"
|
|
fi
|
|
|
|
if isTheServerUp ;then
|
|
echo -e "$NORMAL" "Server online: " "$RED" "No" "$NORMAL"
|
|
else
|
|
echo -e "$NORMAL" "Server online: " "$GREEN" "Yes" "$NORMAL"
|
|
perl -MSocket -e '
|
|
my $port = int($ARGV[0]);
|
|
socket(my $socket, PF_INET, SOCK_DGRAM, 0);
|
|
setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 1, 0, 0, 0));
|
|
my $sockaddr = pack_sockaddr_in($port, inet_aton("127.0.0.1"));
|
|
send($socket, "\xff\xff\xff\xffTSource Engine Query\x00", 0, $sockaddr);
|
|
my $data = "";
|
|
recv($socket, $data, 1400, 0) or (print "Unable to query server\n" and exit(1));
|
|
my ($servername, $mapname, $game, $fullname, $rest) = split(/\x00/, substr($data, 6), 5);
|
|
my $players = ord(substr($rest, 2, 1));
|
|
my $maxplayers = ord(substr($rest, 3, 1));
|
|
print "Server Name: $servername\n";
|
|
print "Players: $players / $maxplayers\n";
|
|
' "${ark_QueryPort}"
|
|
fi
|
|
getCurrentVersion
|
|
echo -e "$NORMAL" "Server version: " "$GREEN" $instver "$NORMAL"
|
|
}
|
|
|
|
doUpgrade() {
|
|
local sudo=sudo
|
|
if [ "$steamcmd_user" == "--me" ]; then
|
|
sudo=
|
|
fi
|
|
echo "arkmanager v${arkstVersion}: Checking for updates..."
|
|
arkstLatestVersion=`curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/.version`
|
|
arkstLatestCommit=`curl -s https://api.github.com/repos/FezVrasta/ark-server-tools/git/refs/heads/${arkstChannel} | sed -n 's/^ *"sha": "\(.*\)",.*/\1/p'`
|
|
reinstall_args=()
|
|
if [ -n "$install_bindir" ]; then
|
|
reinstall_args=( "${reinstall_args[@]}" "--bindir" "$install_bindir" )
|
|
fi
|
|
if [ -n "$install_libexecdir" ]; then
|
|
reinstall_args=( "${reinstall_args[@]}" "--libexecdir" "$install_libexecdir" )
|
|
fi
|
|
if [[ $arkstLatestVersion > $arkstVersion ]]; then
|
|
read -p "A new version was found! Do you want to upgrade ARK Server Tools to v${arkstLatestVersion}?" -n 1 -r
|
|
echo -en "\n"
|
|
if [[ $REPLY =~ ^[Yy]$ ]]; then
|
|
curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/netinstall.sh | $sudo bash -s -- ${steamcmd_user} ${arkstChannel} "${reinstall_args[@]}"
|
|
else
|
|
exit 0
|
|
fi
|
|
elif [[ "$arkstLatestCommit" != "$arkstCommit" ]]; then
|
|
read -p "A hotfix is available for v${arkstLatestVersion}. Do you wish to install it?" -n 1 -r
|
|
echo -en "\n"
|
|
if [[ $REPLY =~ ^[Yy]$ ]]; then
|
|
curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/netinstall.sh | $sudo bash -s -- ${steamcmd_user} ${arkstChannel} "${reinstall_args[@]}"
|
|
else
|
|
exit 0
|
|
fi
|
|
else
|
|
echo "Your ARK server tools are already up to date"
|
|
fi
|
|
}
|
|
|
|
useConfig() {
|
|
for varname in "${!configfile_@}"; do
|
|
if [ "configfile_$1" == "$varname" ]; then
|
|
source "${!varname}"
|
|
return
|
|
fi
|
|
done
|
|
source "$1"
|
|
}
|
|
|
|
#---------------------
|
|
# Main program
|
|
#---------------------
|
|
|
|
# check the configuration and throw errors or warnings if needed
|
|
checkConfig
|
|
|
|
while true; do
|
|
case "$1" in
|
|
start)
|
|
if [ "$2" == "--all" ]; then
|
|
doStartAll
|
|
shift
|
|
else
|
|
doStart
|
|
fi
|
|
;;
|
|
stop)
|
|
if [ "$2" == "--all" ]; then
|
|
doStopAll
|
|
shift
|
|
else
|
|
doStop
|
|
fi
|
|
;;
|
|
restart)
|
|
if [ "$2" == "--all" ]; then
|
|
doStopAll
|
|
else
|
|
doStop
|
|
fi
|
|
echo "`timestamp`: stop" >> "$logdir/$arkmanagerLog"
|
|
sleep 1
|
|
if [ "$2" == "--all" ]; then
|
|
doStartAll
|
|
shift
|
|
else
|
|
doStart
|
|
fi
|
|
echo "`timestamp`: start" >> "$logdir/$arkmanagerLog"
|
|
echo "`timestamp`: restart" >> "$logdir/$arkmanagerLog"
|
|
;;
|
|
install)
|
|
doInstall
|
|
;;
|
|
update)
|
|
args=()
|
|
|
|
while [[ "$2" =~ ^-- ]]; do
|
|
args=( "${args[@]}" "$2" )
|
|
shift
|
|
done
|
|
|
|
doUpdate "${args[@]}"
|
|
;;
|
|
checkupdate)
|
|
checkForUpdate
|
|
;;
|
|
installmod)
|
|
doInstallMod "$2"
|
|
shift
|
|
;;
|
|
backup)
|
|
doBackup
|
|
;;
|
|
broadcast)
|
|
doBroadcast "$2"
|
|
shift
|
|
;;
|
|
saveworld)
|
|
doSaveWorld
|
|
;;
|
|
rconcmd)
|
|
rconcmd "$2"
|
|
shift
|
|
;;
|
|
status)
|
|
printStatus
|
|
;;
|
|
upgrade)
|
|
doUpgrade
|
|
;;
|
|
useconfig)
|
|
useConfig "$2"
|
|
shift
|
|
;;
|
|
-h|--help)
|
|
echo -e "Usage: arkmanager [OPTION]\n"
|
|
echo "Option Description"
|
|
echo "backup Saves a backup of your server inside the backup directory"
|
|
echo "broadcast <msg> Sends a message to all users connected to server"
|
|
echo "saveworld Saves the game world to disk"
|
|
echo "rconcmd <cmd> Execute RCON command on server"
|
|
echo "checkupdate Check for a new ARK server version"
|
|
echo "install Install the ARK server files from steamcmd"
|
|
echo "installmod <modid> Installs a mod from the Steam workshop"
|
|
echo "restart Stops the server and then starts it"
|
|
echo "restart --all Restarts all servers specified in configfile_xxxxx"
|
|
echo "start Starts the server"
|
|
echo "start --all Starts all servers specified in configfile_xxxxx"
|
|
echo "stop Stops the server"
|
|
echo "stop --all Stops all servers specified in configfile_xxxxx"
|
|
echo "status Returns the status of the current ARK server instance"
|
|
echo "update Check for a new ARK server version, if needed, stops the server, updates it, and starts it again"
|
|
echo "update --force Apply update without checking the current version"
|
|
echo "update --safe Wait for server to perform world save and update."
|
|
echo "update --warn Warn players before updating server"
|
|
echo "update --validate Validates all ARK server files"
|
|
echo "update --update-mods Updates installed and requested mods"
|
|
echo "upgrade Check for a new ARK Server Tools version and upgrades it if needed"
|
|
echo "useconfig <name> Use the configuration overrides in the specified config name or file"
|
|
exit 1
|
|
;;
|
|
*)
|
|
echo -n "arkmanager v${arkstVersion}: "
|
|
if [ $# -eq 0 ]; then
|
|
echo "no command specified"
|
|
else
|
|
echo "unknown command '$1' specified"
|
|
fi
|
|
echo "Try 'arkmanager -h' or 'arkmanager --help' for more information."
|
|
exit 1
|
|
;;
|
|
esac
|
|
shift
|
|
if [ $# -eq 0 ]; then
|
|
break
|
|
fi
|
|
done
|