mirror of
https://github.com/eliasstepanik/ark-ac-server-tools.git
synced 2026-01-12 19:08:27 +00:00
1770 lines
50 KiB
Bash
Executable File
1770 lines
50 KiB
Bash
Executable File
#!/bin/bash
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# ARK: survival evolved manager
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#
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# Original author: LeXaT
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# Maintainer: FezVrasta
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# Contributors: Sispheor, Atriusftw, klightspeed, lexat, puseidr
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# Script version
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arkstVersion="1.5"
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arkstCommit=''
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doUpgradeTools() {
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local sudo=sudo
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if [ "$UID" == 0 -o "$steamcmd_user" == "--me" ]; then
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sudo=
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fi
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echo "arkmanager v${arkstVersion}: Checking for updates..."
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arkstLatestVersion=`curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/.version`
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arkstLatestCommit=`curl -s https://api.github.com/repos/FezVrasta/ark-server-tools/git/refs/heads/${arkstChannel} | sed -n 's/^ *"sha": "\(.*\)",.*/\1/p'`
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if [ "$arkstLatestVersion" == "Not Found" ]; then
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echo "Channel ${arkstChannel} does not exist"
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echo
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echo "Available channels:"
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curl -s https://api.github.com/repos/FezVrasta/ark-server-tools/git/refs/heads | sed -n 's|^ *"ref": "refs/heads/\(.*\)",|\1|p'
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echo
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return
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fi
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reinstall_args=()
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if [ -n "$install_bindir" ]; then
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reinstall_args=( "${reinstall_args[@]}" "--bindir" "$install_bindir" )
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fi
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if [ -n "$install_libexecdir" ]; then
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reinstall_args=( "${reinstall_args[@]}" "--libexecdir" "$install_libexecdir" )
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fi
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if [ -n "$install_datadir" ]; then
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reinstall_args=( "${reinstall_args[@]}" "--datadir" "$install_datadir" )
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fi
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if [[ $arkstLatestVersion > $arkstVersion ]]; then
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read -p "A new version was found! Do you want to upgrade ARK Server Tools to v${arkstLatestVersion}?" -n 1 -r
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echo -en "\n"
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if [[ $REPLY =~ ^[Yy]$ ]]; then
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curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/netinstall.sh | $sudo bash -s -- ${steamcmd_user} ${arkstChannel} "${reinstall_args[@]}"
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exit 0
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fi
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elif [[ $arkstLatestVersion == $arkstVersion && "$arkstLatestCommit" != "$arkstCommit" ]]; then
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read -p "A hotfix is available for v${arkstLatestVersion}. Do you wish to install it?" -n 1 -r
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echo -en "\n"
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if [[ $REPLY =~ ^[Yy]$ ]]; then
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curl -s https://raw.githubusercontent.com/FezVrasta/ark-server-tools/${arkstChannel}/netinstall.sh | $sudo bash -s -- ${steamcmd_user} ${arkstChannel} "${reinstall_args[@]}"
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exit 0
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fi
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else
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echo "Your ARK server tools are already up to date"
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fi
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}
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doUninstallTools() {
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local sudo=sudo
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if [ "$UID" == 0 -o "$steamcmd_user" == "--me" ]; then
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sudo=
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fi
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read -p "Are you sure you want to uninstall the ARK Server Tools?" -n 1 -r
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if [[ "$REPLY" =~ ^[Yy]$ ]]; then
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if [ -n "${install_datadir}" -a -x "${install_datadir}/arkmanager-uninstall.sh" ]; then
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$sudo "${install_datadir}/arkmanager-uninstall.sh"
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exit 0
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elif [ -n "${install_libexecdir}" -a -x "${install_libexecdir}/arkmanager-uninstall.sh" ]; then
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$sudo "${install_libexecdir}/arkmanager-uninstall.sh"
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exit 0
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fi
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fi
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}
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runAsRoot(){
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getConfigVar(){
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val="$(echo -ne "$(sed -n "/^$1=/{s|^[^=]*=||;s|[[:space:]]*\\(#.*\\)*\$||;s|^\"\\(.*\\)\"\$|\\1|;s|^'\\(.*\\)'\$|\\1|;p}" <"/etc/arkmanager/arkmanager.cfg" | tail -n1)")"
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if [ -n "$val" ]; then
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echo "$val"
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else
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echo "$2"
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fi
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}
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arkstChannel="$(getConfigVar arkstChannel "master")"
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install_bindir="$(getConfigVar install_bindir "${0%/*}")"
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install_libexecdir="$(getConfigVar install_libexecdir "${install_bindir%/*}/libexec/arkmanager")"
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install_datadir="$(getConfigVar install_datadir "${install_bindir%/*}/share/arkmanager")"
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steamcmd_user="$(getConfigVar steamcmd_user "steam")"
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if ! getent passwd "$steamcmd_user" >/dev/null 2>&1; then
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echo "Invalid steamcmd_user in config file"
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exit 1
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fi
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if [ "$1" == "upgrade-tools" ]; then
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doUpgradeTools
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elif [ "$1" == "uninstall-tools" ]; then
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doUninstallTools
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else
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su "$steamcmd_user" -c "$(printf "%q" "$0")$(printf " %q" "$@")"
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exit 1
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fi
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}
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# Check the user is not currently running this script as root
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if [ "$(id -u)" == "0" ]; then
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runAsRoot "$@"
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exit 0
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fi
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#---------------------
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# Variables
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#---------------------
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# Global variables
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if [ -f "/etc/arkmanager/arkmanager.cfg" ]; then
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source /etc/arkmanager/arkmanager.cfg
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fi
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if [ -f "${HOME}/.arkmanager.cfg" ]; then
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source "${HOME}/.arkmanager.cfg"
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fi
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lsof=lsof
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if [ -x /usr/sbin/lsof ]; then
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lsof=/usr/sbin/lsof
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fi
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# Local variables
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instver=""
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bnumber=""
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GREEN="\\033[1;32m"
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RED="\\033[1;31m"
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YELLOW="\\e[0;33m"
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NORMAL="\\033[0;39m"
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maxOpenFiles=100000
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# Set TERM to "dumb" if TERM is not set
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export TERM=${TERM:-dumb}
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arkmanagerLog="arkmanager.log" # here are logged the actions performed by arkmanager
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arkserverLog="arkserver.log" # here is logged the output of ShooterGameServer
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appid="${appid:-376030}"
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mod_appid="${mod_appid:-346110}"
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arkautorestartfile="${arkautorestartfile:-ShooterGame/Saved/.autorestart}"
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install_bindir="${install_bindir:-${0%/*}}"
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install_libexecdir="${install_libexecdir:-${install_bindir%/*}/libexec/arkmanager}"
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if [ "$steamcmd_user" == "--me" ]; then
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install_datadir="${install_datadir:-${HOME}/.share/local/arkmanager}"
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else
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install_datadir="${install_datadir:-${install_bindir%/*}/share/arkmanager}"
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fi
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#---------------------
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# functions
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#---------------------
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#
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# timestamp
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#
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timestamp() {
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date +%T
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}
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#
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# check configuration and report errors
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#
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checkConfig() {
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# SteamCMD configuration
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# steamcmdroot
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if [ ! -d "$steamcmdroot" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD root seems not valid."
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fi
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# steamcmdexec
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if [ ! -f "$steamcmdroot/$steamcmdexec" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD exec could not be found."
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fi
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# steamcmd_user
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if [ "$steamcmd_user" != "--me" ]; then
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if ! getent passwd $steamcmd_user > /dev/null 2>&1 ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYour SteamCMD user is not valid."
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fi
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fi
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# Environment configuration
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# arkserverexec
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if [ -n "$arkserverroot" ] && [ ! -f "$arkserverroot/$arkserverexec" ] ; then
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echo -e "[" "$YELLOW" "WARN" "$NORMAL" "]" "\tYour ARK server exec could not be found."
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fi
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# Service configuration
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# logdir
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if [ ! -w "$logdir" ] ; then
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echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tYou have not rights to write in the log directory."
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fi
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}
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#
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# Get setting from config or from ini file
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# $1 is the setting name
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# $2 is the default
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#
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getArkServerSetting() {
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local varname="ark_$1"
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if [ -n "${!varname}" ]; then
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echo "${!varname}"
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else
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local val="$(tr -d '\0\376\377' <"${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini" | sed -n '/^\[ServerSettings\]/,/^\[.*\]/{s/^'"$1"'[[:space:]]*=[[:space:]]*//p;}' )"
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if [ -n "$val" ]; then
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echo "$val"
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else
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echo "$2"
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fi
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fi
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}
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#
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# Get server admin password
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#
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getAdminPassword() {
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getArkServerSetting "ServerAdminPassword" ""
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}
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#
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# Get server RCON Port
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#
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getRconPort() {
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getArkServerSetting "RCONPort" "32330"
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}
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#
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# Get server Game Port
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#
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getGamePort() {
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echo "${ark_Port:-7778}"
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}
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#
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# Get server Query Port
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#
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getQueryPort(){
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echo "${ark_QueryPort:-27015}"
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}
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#
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# Execute RCON command
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#
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rconcmd() {
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perl -MSocket -e '
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sub sendpkt {
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my ($sock, $reqid, $reqtype, $body) = @_;
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my $packet = pack("VVV", length($body) + 10, $reqid, $reqtype) . $body . "\0\0";
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send($sock, $packet, 0) or die "Error sending command to server";
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}
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sub recvpkt {
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my ($sock) = @_;
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my $data = "";
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recv($sock, $data, 12, 0);
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my ($pktlen, $resid, $restype) = unpack("VVV", $data);
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recv($sock, $data, $pktlen - 8, 0);
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return ($resid, $restype, substr($data, 0, $pktlen - 10));
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}
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sub auth {
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my ($sock, $password) = @_;
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my $reqid = 1;
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sendpkt($sock, $reqid, 3, $password);
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my ($resid, $restype, $rcvbody) = recvpkt($sock);
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die "Authentication failed" if $resid == -1;
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}
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my $port = $ARGV[0];
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my $ipaddr = $ARGV[1];
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my $password = $ARGV[2];
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my $command = $ARGV[3];
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socket(my $socket, PF_INET, SOCK_STREAM, 0);
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setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 30, 0, 0, 0));
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my $sockaddr = pack_sockaddr_in($port, inet_aton($ipaddr));
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connect($socket, $sockaddr) or die "Error connecting to server";
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auth($socket, $password);
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sendpkt($socket, 2, 2, $command);
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my ($resid, $restype, $rcvbody) = recvpkt($socket);
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print $rcvbody, "\n";
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' "$(getRconPort)" "${ark_MultiHome:-127.0.0.1}" "$(getAdminPassword)" "$1"
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}
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#
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# Save world
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#
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doSaveWorld() {
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rconcmd saveworld
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}
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#
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# Exit cleanly
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#
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doExitServer() {
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rconcmd doexit
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}
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#
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# Broadcast message
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#
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doBroadcast(){
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rconcmd "broadcast $1" >/dev/null
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}
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#
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# Broadcast message with echo
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#
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doBroadcastWithEcho(){
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echo "$1"
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doBroadcast "$1"
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}
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#
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# SteamCMD helper function
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#
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function runSteamCMD(){
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"$steamcmdroot/$steamcmdexec" +@NoPromptForPassword 1 +login ${steamlogin:-anonymous} "$@" +quit
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}
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#
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# Check if a new version is available but not apply it
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#
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function checkForUpdate(){
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tput sc
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echo "Querying Steam database for latest version..."
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if isUpdateNeeded; then
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tput rc; tput ed;
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echo -e "Current version:" "$RED" $instver "$NORMAL"
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echo -e "Available version:" "$GREEN" $bnumber "$NORMAL"
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echo -e "Your server needs to be restarted in order to receive the latest update."
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echo -e "Run \"arkmanager update\" to do so"
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return 1
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else
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tput rc; tput ed;
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echo -e "Current version:" "$GREEN" $instver "$NORMAL"
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echo -e "Available version:" "$GREEN" $bnumber "$NORMAL"
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echo "Your server is up to date!"
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return 0
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fi
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}
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#
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# Check if the server need to be updated
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# Return 0 if update is needed, else return 1
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#
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function isUpdateNeeded(){
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getCurrentVersion
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getAvailableVersion
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if [[ "$bnumber" == "Unknown" || "$bnumber" -eq "$instver" ]]; then
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return 1 # no update needed
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else
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return 0 # update needed
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fi
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}
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#
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# Parse an ACF structure
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# $1 is the desired path
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# $2 is the desired property
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# $3 is the current path
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#
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function parseSteamACF(){
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local sname
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while read name val; do
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name="${name#\"}"
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name="${name%\"}"
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val="${val#\"}"
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val="${val%\"}"
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if [ "$name" = "}" ]; then
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break
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elif [ "$name" == "{" ]; then
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parseSteamACF "$1" "$2" "${3}.${sname}"
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else
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if [ "$3" == "$1" -a "$name" == "$2" ]; then
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echo "$val"
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break
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fi
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sname="${name}"
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fi
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done
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}
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#
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# Return the current version number
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#
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function getCurrentVersion(){
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if [ -f "${arkserverroot}/steamapps/appmanifest_${appid}.acf" ]; then
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instver=`while read name val; do if [ "${name}" == "{" ]; then parseSteamACF "" "buildid"; break; fi; done <"${arkserverroot}/steamapps/appmanifest_${appid}.acf"`
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echo $instver > "$arkserverroot/arkversion"
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else
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instver=""
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fi
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}
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#
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# Get the current available server version on steamdb
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#
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function getAvailableVersion(){
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rm -f "$steamcmd_appinfocache"
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bnumber=`runSteamCMD +app_info_update 1 +app_info_print "$appid" +quit | while read name val; do if [ "${name}" == "{" ]; then parseSteamACF ".depots.branches.public" "buildid"; break; fi; done`
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if [ -z "$bnumber" ]; then
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bnumber="Unknown"
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fi
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}
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#
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# Get the PID of the server process
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#
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function getServerPID(){
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ps -ef | grep "$arkserverroot/$arkserverexec" | grep -v grep | awk '{print $2}'
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}
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#
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# Check id the server process is alive
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#
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function isTheServerRunning(){
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if [ -n "`getServerPID`" ]; then
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return 0
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else
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return 1
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fi
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}
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#
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# Check if the server is up
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#
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#
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function isTheServerUp(){
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$lsof -i "${ark_MultiHome:+udp@}${ark_MultiHome}:$(getGamePort)" > /dev/null
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result=$?
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if [ $result -ne 0 ]; then
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perl -MSocket -MFcntl -e '
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my $port = int($ARGV[0]);
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socket(my $socket, PF_INET, SOCK_DGRAM, 0);
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setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 1, 0, 0, 0));
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my $sockaddr = pack_sockaddr_in($port, inet_aton($ARGV[1]));
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send($socket, "\xff\xff\xff\xffTSource Engine Query\x00", 0, $sockaddr);
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my $flags = fcntl($socket, F_GETFL, 0) or exit(1);
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fcntl($socket, F_SETFL, $flags | O_NONBLOCK) or exit(1);
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my $data = "";
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my $rin = "";
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vec($rin, fileno($socket), 1) = 1;
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if (select($rin, undef, undef, 0.25) >= 0) {
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recv($socket, $data, 1400, 0) or exit(1);
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my ($servername, $mapname, $game, $fullname, $rest) = split(/\x00/, substr($data, 6), 5);
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my $maxplayers = ord(substr($rest, 3, 1));
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if ($maxplayers == 0) { exit(1); }
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exit(0);
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} else {
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exit(1);
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}
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' "$(getQueryPort)" "${ark_MultiHome:-127.0.0.1}"
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result=$?
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fi
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# In this case, the result is:
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# 1 if the command fail. The port is not listenning
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# 0 if the command succeed. The port is listenning
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if [ $result -eq 0 ];then
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return 1
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else
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return 0
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fi
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}
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#
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# Check if the server is visible in the steam server list
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#
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function isTheServerOnline(){
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if [ -n "$ark_MultiHome" ]; then
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publicip="$(curl --interface "${ark_MultiHome}" -s https://api.ipify.org/)"
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else
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publicip="$(curl -s https://api.ipify.org/)"
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fi
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local serverresp
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if [[ "$publicip" =~ [1-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]*\.[0-9][0-9]* ]]; then
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serverresp="$(curl -s "http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=${publicip}:$(getQueryPort)")"
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fi
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# If the Steam server response contains "addr": "$ip:$port",
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# then the server has registered with the Steam master server
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if [[ "$serverresp" =~ "\"addr\": \""([^\"]*):([0-9]*)"\"" ]]; then
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return 0
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else
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return 1
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fi
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}
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|
#
|
|
# Check if anybody is connected to the server
|
|
#
|
|
function numPlayersConnected(){
|
|
perl -MSocket -e '
|
|
my $port = int($ARGV[0]);
|
|
socket(my $socket, PF_INET, SOCK_DGRAM, 0);
|
|
setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 1, 0, 0, 0));
|
|
my $sockaddr = pack_sockaddr_in($port, inet_aton($ARGV[1]));
|
|
send($socket, "\xff\xff\xff\xffTSource Engine Query\x00", 0, $sockaddr);
|
|
my $data = "";
|
|
recv($socket, $data, 1400, 0) or (print "0" and exit(1));
|
|
my ($servername, $mapname, $game, $fullname, $rest) = split(/\x00/, substr($data, 6), 5);
|
|
my $players = ord(substr($rest, 2, 1));
|
|
print "$players\n";
|
|
' "${ark_QueryPort}" "${ark_MultiHome:-127.0.0.1}"
|
|
}
|
|
|
|
#
|
|
# run function
|
|
#
|
|
doRun() {
|
|
cd "$arkserverroot"
|
|
|
|
arkserveropts="$serverMap"
|
|
|
|
if [ -n "$serverMapModId" ]; then
|
|
arkserveropts="-MapModID=$serverMapModId"
|
|
fi
|
|
|
|
if [ -z "$arkserveropts" ]; then
|
|
arkserveropts="TheIsland"
|
|
fi
|
|
|
|
arkextraopts=( )
|
|
|
|
# bring in ark_... options
|
|
for varname in "${!ark_@}"; do
|
|
name="${varname#ark_}"
|
|
val="${!varname}"
|
|
|
|
# Port is actually one higher than specified
|
|
# i.e. specifying port 7777 will have the server
|
|
# use port 7778
|
|
if [ "$name" == "Port" ]; then
|
|
(( val = val - 1 ))
|
|
fi
|
|
|
|
if [ -n "$val" ]; then
|
|
arkserveropts="${arkserveropts}?${name}=${val}"
|
|
else
|
|
arkserveropts="${arkserveropts}?${name}"
|
|
fi
|
|
done
|
|
|
|
# bring in arkflag_... flags
|
|
for varname in "${!arkflag_@}"; do
|
|
name="${varname#arkflag_}"
|
|
|
|
arkextraopts=( "${arkextraopts[@]}" "-${name}" )
|
|
done
|
|
|
|
# bring in arkopt_... options
|
|
for varname in "${!arkopt_@}"; do
|
|
name="${varname#arkopt_}"
|
|
val="${!varname}"
|
|
|
|
if [ -n "$val" ]; then
|
|
arkextraopts=( "${arkextraopts[@]}" "-${name}=${val}" )
|
|
fi
|
|
done
|
|
|
|
arkserveropts="${arkserveropts}?listen"
|
|
# run the server in background
|
|
echo "`timestamp`: start"
|
|
# set max open files limit before we start the server
|
|
ulimit -n $maxOpenFiles
|
|
|
|
serverpid=0
|
|
restartserver=1
|
|
|
|
# Shutdown the server when we are terminated
|
|
shutdown_server(){
|
|
restartserver=0
|
|
rm "$arkserverroot/$arkautorestartfile"
|
|
if [ "$serverpid" -ne 0 ]; then
|
|
kill -INT $serverpid
|
|
fi
|
|
}
|
|
|
|
trap shutdown_server INT TERM
|
|
|
|
# Auto-restart loop
|
|
while [ $restartserver -ne 0 ]; do
|
|
echo -n "`timestamp`: Running"
|
|
printf " %q" "$arkserverroot/$arkserverexec" "$arkserveropts" "${arkextraopts[@]}"
|
|
echo
|
|
# Put the server process into the background so we can monitor it
|
|
"$arkserverroot/$arkserverexec" "$arkserveropts" "${arkextraopts[@]}" &
|
|
# Grab the server PID
|
|
serverpid=$!
|
|
echo "`timestamp`: Server PID: $serverpid"
|
|
# Disable auto-restart so we don't get caught in a restart loop
|
|
rm -f "$arkserverroot/$arkautorestartfile"
|
|
restartserver=0
|
|
|
|
sleep 5
|
|
|
|
while true; do
|
|
# Grab the current server PID
|
|
local pid="`getServerPID`"
|
|
if [ "$pid" == "$serverpid" ]; then
|
|
if [ "$restartserver" -eq 0 ]; then
|
|
# Check if the server has fully started
|
|
if ! isTheServerUp; then
|
|
# Enable auto-restart if the server is up
|
|
echo "`timestamp`: server is up"
|
|
touch "$arkserverroot/$arkautorestartfile"
|
|
restartserver=1
|
|
fi
|
|
fi
|
|
else
|
|
echo "`timestamp`: Bad PID '$pid'; expected '$serverpid'"
|
|
if [ "$pid" != "" ]; then
|
|
# Another instance must be running - disable autorestart
|
|
restartserver=0
|
|
fi
|
|
break
|
|
fi
|
|
sleep 5
|
|
done
|
|
|
|
# Wait on the now-dead process to reap it and get its return status
|
|
wait $serverpid
|
|
echo "`timestamp`: exited with status $?"
|
|
|
|
# doStop will remove the autorestart file
|
|
if [ ! -f "$arkserverroot/$arkautorestartfile" ]; then
|
|
restartserver=0
|
|
fi
|
|
|
|
if [ "$restartserver" -ne 0 ]; then
|
|
echo "`timestamp`: restarting server"
|
|
fi
|
|
done
|
|
}
|
|
|
|
#
|
|
# start function
|
|
#
|
|
doStart() {
|
|
if isTheServerRunning; then
|
|
echo "The server is already running"
|
|
else
|
|
tput sc
|
|
echo "The server is starting..."
|
|
|
|
doRun </dev/null >>"$logdir/$arkserverLog" 2>&1 & # output of this command is logged
|
|
echo "`timestamp`: start" >> "$logdir/$arkmanagerLog"
|
|
tput rc; tput ed;
|
|
echo "The server is now up"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# starts all servers specified by configfile_xxxxx in config file
|
|
#
|
|
doStartAll(){
|
|
doStart
|
|
for cfg in "${!configfile_@}"; do
|
|
if [ -f "${!cfg}" ]; then
|
|
(
|
|
source "${!cfg}"
|
|
doStart
|
|
)
|
|
fi
|
|
done
|
|
}
|
|
|
|
#
|
|
# stop the ARK server
|
|
#
|
|
doStop() {
|
|
if isTheServerRunning; then
|
|
if [ " $* " =~ " --warn " ]; then
|
|
doWarn "$1"
|
|
fi
|
|
if [ " $* " =~ " --saveworld " ]; then
|
|
doSaveWorld
|
|
fi
|
|
tput sc
|
|
echo "Stopping server..."
|
|
echo "`timestamp`: stopping" >> "$logdir/$arkmanagerLog"
|
|
rm -f "$arkserverroot/$arkautorestartfile"
|
|
# kill the server with the PID
|
|
PID=`getServerPID`
|
|
kill -INT $PID
|
|
|
|
for (( i = 0; i < 20; i++ )); do
|
|
sleep 1
|
|
if ! isTheServerRunning; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
if isTheServerRunning; then
|
|
tput rc
|
|
echo "Killing server..."
|
|
kill -KILL $PID
|
|
fi
|
|
|
|
tput rc; tput ed;
|
|
echo "The server has been stopped"
|
|
echo "`timestamp`: stopped" >> "$logdir/$arkmanagerLog"
|
|
else
|
|
echo "The server is already stopped"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# stops all servers specified by configfile_xxxxx in config file
|
|
#
|
|
doStopAll(){
|
|
doStop
|
|
for cfg in "${!configfile_@}"; do
|
|
if [ -f "${!cfg}" ]; then
|
|
(
|
|
source "${!cfg}"
|
|
doStop
|
|
)
|
|
fi
|
|
done
|
|
}
|
|
|
|
#
|
|
# install / update / download update
|
|
#
|
|
runSteamCMDAppUpdate(){
|
|
runSteamCMD +force_install_dir "$1" +app_update $appid $2
|
|
}
|
|
|
|
#
|
|
# install of ARK server
|
|
#
|
|
doInstall() {
|
|
# Check if arkserverroot already exists
|
|
if [ ! -d "$arkserverroot" ]; then
|
|
# If it does not exist, try create it
|
|
echo -e "Creating the ARK server root directory ($arkserverroot)"
|
|
mkdir -p "$arkserverroot"
|
|
if [ ! $? ] ; then
|
|
echo -e "[" "$RED" "ERROR" "$NORMAL" "]" "\tFailed to create the defined ARK server root directory ($arkserverroot)"
|
|
exit 1
|
|
fi
|
|
fi
|
|
|
|
cd "$steamcmdroot"
|
|
# install the server
|
|
runSteamCMDAppUpdate "$arkserverroot" validate
|
|
# the current version should be the last version. We set our version
|
|
getCurrentVersion
|
|
}
|
|
|
|
#
|
|
# Waits for a configurable number of minutes before updating the server
|
|
#
|
|
doWarn(){
|
|
cd "$arkserverroot"
|
|
|
|
local warnmsgmin
|
|
local warnmsgsec
|
|
|
|
if [ "$1" == "update" ]; then
|
|
if [ -n "$msgWarnUpdateMinutes" ]; then
|
|
warnmsgmin="$msgWarnUpdateMinutes"
|
|
else
|
|
warnmsgmin="This ARK server will shutdown for an update in %d minutes"
|
|
fi
|
|
if [ -n "$msgWarnUpdateSeconds" ]; then
|
|
warnmsgsec="$msgWarnUpdateSeconds"
|
|
else
|
|
warnmsgsec="This ARK server will shutdown for an update in %d seconds"
|
|
fi
|
|
elif [ "$1" == "restart" ]; then
|
|
if [ -n "$msgWarnRestartMinutes" ]; then
|
|
warnmsgmin="$msgWarnRestartMinutes"
|
|
else
|
|
warnmsgmin="This ARK server will shutdown for a restart in %d minutes"
|
|
fi
|
|
if [ -n "$msgWarnRestartSeconds" ]; then
|
|
warnmsgsec="$msgWarnRestartSeconds"
|
|
else
|
|
warnmsgsec="This ARK server will shutdown for a restart in %d seconds"
|
|
fi
|
|
else
|
|
if [ -n "$msgWarnShutdownMinutes" ]; then
|
|
warnmsgmin="$msgWarnShutdownMinutes"
|
|
else
|
|
warnmsgmin="This ARK server will shutdown in %d minutes"
|
|
fi
|
|
if [ -n "$msgWarnShutdownSeconds" ]; then
|
|
warnmsgsec="$msgWarnShutdownSeconds"
|
|
else
|
|
warnmsgsec="This ARK server will shutdown in %d seconds"
|
|
fi
|
|
fi
|
|
|
|
local pid=`getServerPID`
|
|
local sleeppid
|
|
if [ -n "$pid" ]; then
|
|
local warnmsg
|
|
local warnminutes=$(( arkwarnminutes ))
|
|
if (( warnminutes == 0 )); then
|
|
warnminutes=60
|
|
fi
|
|
|
|
local warnintervals=( 90 60 45 30 20 15 10 5 4 3 2 )
|
|
|
|
for warninterval in "${warnintervals[@]}"; do
|
|
if [ "`getServerPID`" != "$pid" ]; then
|
|
echo "Server has stopped. Aborting $1"
|
|
return 1
|
|
fi
|
|
if (( warnminutes > warninterval )); then
|
|
sleep 1m &
|
|
sleeppid=$!
|
|
warnmsg="$(printf "$warnmsgmin" "$warnminutes")"
|
|
doBroadcastWithEcho "$warnmsg"
|
|
for (( min = warnminutes - 1; min >= warninterval; min-- )); do
|
|
numplayers=$(numPlayersConnected)
|
|
if (( numplayers + 0 == 0 )); then
|
|
echo "Nobody is connected. Shutting down immediately"
|
|
return 0
|
|
fi
|
|
wait $sleeppid
|
|
if (( $min > $warninterval )); then
|
|
sleep 1m &
|
|
sleeppid=$!
|
|
fi
|
|
done
|
|
warnminutes=$warninterval
|
|
fi
|
|
done
|
|
|
|
local warnseconds=120
|
|
warnintervals=( 90 60 45 30 20 15 10 5 0 )
|
|
for warninterval in "${warnintervals[@]}"; do
|
|
sleep $(( warnseconds - warninterval ))s &
|
|
sleeppid=$!
|
|
if [ "`getServerPID`" != "$pid" ]; then
|
|
echo "Server has stopped. Aborting update"
|
|
return 1
|
|
fi
|
|
warnmsg="$(printf "$warnmsgsec" "$warnseconds")"
|
|
doBroadcastWithEcho "$warnmsg"
|
|
if (( warnseconds >= 20 )); then
|
|
numplayers=$(numPlayersConnected)
|
|
if (( numplayers + 0 == 0 )); then
|
|
echo "Nobody is connected. Shutting down immediately"
|
|
return 0
|
|
fi
|
|
fi
|
|
wait $sleeppid
|
|
warnseconds=$warninterval
|
|
done
|
|
fi
|
|
|
|
if [ "`getServerPID`" != "$pid" ]; then
|
|
echo "Server has stopped. Aborting $1"
|
|
return 1
|
|
fi
|
|
|
|
return 0
|
|
}
|
|
|
|
#
|
|
# Stop the server, update it and then start it back.
|
|
#
|
|
doUpdate() {
|
|
local appupdate=
|
|
local updatetype=normal
|
|
local validate=
|
|
local modupdate=
|
|
local saveworld=
|
|
local downloadonly=
|
|
|
|
for arg in "$@"; do
|
|
if [ "$arg" == "--force" ]; then
|
|
appupdate=1
|
|
elif [ "$arg" == "--safe" ]; then
|
|
updatetype=safe
|
|
elif [ "$arg" == "--warn" ]; then
|
|
updatetype=warn
|
|
elif [ "$arg" == "--ifempty" ]; then
|
|
updatetype=ifempty
|
|
elif [ "$arg" == "--validate" ]; then
|
|
validate=validate
|
|
appupdate=1
|
|
elif [ "$arg" == "--saveworld" ]; then
|
|
saveworld=1
|
|
elif [ "$arg" == "--update-mods" ]; then
|
|
modupdate=1
|
|
elif [ "$arg" == "--backup" ]; then
|
|
arkBackupPreUpdate=true
|
|
elif [[ "$arg" =~ "^--stagingdir=" ]]; then
|
|
arkStagingDir="${ark#--stagingdir=}"
|
|
elif [ "$arg" == "--downloadonly" ]; then
|
|
downloadonly=1
|
|
else
|
|
echo "Unrecognized option $arg"
|
|
echo "Try 'arkmanager -h' or 'arkmanager --help' for more information."
|
|
exit 1
|
|
fi
|
|
done
|
|
|
|
echo "$$" >"${arkserverroot}/.ark-update.lock.$$"
|
|
while true; do
|
|
if ! ln "${arkserverroot}/.ark-update.lock.$$" "${arkserverroot}/.ark-update.lock"; then
|
|
local lockpid="$(<"${arkserverroot}/.ark-update.lock")"
|
|
if [ -n "$lockpid" ] && [ "$lockpid" != "$$" ] && kill -0 "$lockpid"; then
|
|
echo "Update already in progress (PID: $lockpid)"
|
|
rm -f "${arkserverroot}/.ark-update.lock.$$"
|
|
return 1
|
|
fi
|
|
rm -f "${arkserverroot}/.ark-update.lock"
|
|
else
|
|
break
|
|
fi
|
|
done
|
|
rm -f "${arkserverroot}/.ark-update.lock.$$"
|
|
|
|
if [ -n "$modupdate" ]; then
|
|
if ! doDownloadAllMods; then
|
|
modupdate=
|
|
fi
|
|
if ! isAnyModUpdateNeeded; then
|
|
modupdate=
|
|
fi
|
|
fi
|
|
|
|
cd "$arkserverroot"
|
|
|
|
if isUpdateNeeded; then
|
|
appupdate=1
|
|
|
|
if [ -n "${arkStagingDir}" -a "${arkStagingDir}" != "${arkserverroot}" ]; then
|
|
if [ ! -d "$arkStagingDir/ShooterGame" ]; then
|
|
echo "Copying to staging directory"
|
|
mkdir -p "$arkStagingDir"
|
|
if [ "$(stat -c "%d" "$arkserverroot")" == "$(stat -c "%d" "$arkStagingDir")" ]; then
|
|
cp -al "$arkserverroot/ShooterGame/." "$arkStagingDir/ShooterGame"
|
|
cp -al "$arkserverroot/Engine/." "$arkStagingDir/Engine"
|
|
cp -al "$arkserverroot/linux64/." "$arkStagingDir/linux64"
|
|
cp -al "$arkserverroot/PackageInfo.bin" "$arkStagingDir/PackageInfo.bin"
|
|
cp -al "$arkserverroot/steamclient.so" "$arkStagingDir/steamclient.so"
|
|
cp -a "$arkserverroot/steamapps/." "$arkStagingDir/steamapps"
|
|
else
|
|
rsync -a "$arkserverroot/." "$arkStagingDir/."
|
|
fi
|
|
rm -rf "$arkStagingDir/ShooterGame/Content/Mods/"*
|
|
rm -rf "$arkStagingDir/ShooterGame/Saved/"*
|
|
fi
|
|
|
|
echo "Downloading ARK update"
|
|
cd "$steamcmdroot"
|
|
runSteamCMDAppUpdate "$arkStagingDir" $validate
|
|
if [ -d "${arkStagingDir}/steamapps/downloading/${appid}" ]; then
|
|
echo "Update download interrupted"
|
|
return 1
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
if [ -n "$downloadonly" ]; then
|
|
if [ -n "$appupdate" -a -n "$arkStagingDir" -a "$arkStagingDir" != "$arkserverroot" ]; then
|
|
echo "Server update downloaded"
|
|
fi
|
|
if [ -n "$modupdate" ]; then
|
|
echo "Mod update downloaded"
|
|
fi
|
|
echo "Not applying update - download-only enabled"
|
|
elif [ -n "$appupdate" -o -n "$modupdate" ]; then
|
|
if isTheServerRunning; then
|
|
if [ "$updatetype" == "safe" ]; then
|
|
while [ ! `find $arkserverroot/ShooterGame/Saved/SavedArks -mmin -1 -name ${serverMap##*/}.ark` ]; do
|
|
echo "`timestamp`: Save file older than 1 minute. Delaying update." >> "$logdir/update.log"
|
|
sleep 30s
|
|
done
|
|
echo "`timestamp`: Save file newer than 1 minute. Performing an update." >> "$logdir/update.log"
|
|
elif [ "$updatetype" == "warn" ]; then
|
|
if ! doWarn update; then
|
|
return 1
|
|
fi
|
|
elif [ "$updatetype" == "ifempty" ]; then
|
|
numplayers=$(( $(numPlayersConnected) + 0 ))
|
|
if (( numplayers == 0 )); then
|
|
echo "${numplayers} players are still connected"
|
|
return 1
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
# check if the server was alive before the update so we can launch it back after the update
|
|
serverWasAlive=0
|
|
if isTheServerRunning ;then
|
|
serverWasAlive=1
|
|
fi
|
|
|
|
if [ -n "$saveworld" ]; then
|
|
echo "Saving world"
|
|
doSaveWorld
|
|
fi
|
|
|
|
doStop
|
|
|
|
# If user wants to back-up, we do it here.
|
|
|
|
if [ "$arkBackupPreUpdate" == "true" ]; then
|
|
doBackup
|
|
fi
|
|
|
|
if [ -n "$appupdate" ]; then
|
|
if [ -d "${arkStagingDir}" -a "${arkStagingDir}" != "${arkserverroot}" ]; then
|
|
echo "Applying update from staging directory"
|
|
if [ "$(stat -c "%d" "$arkserverroot")" == "$(stat -c "%d" "$arkStagingDir")" ]; then
|
|
cp -alu --remove-destination "$arkStagingDir/ShooterGame/." "$arkserverroot/ShooterGame"
|
|
cp -alu --remove-destination "$arkStagingDir/Engine/." "$arkserverroot/Engine"
|
|
cp -alu --remove-destination "$arkStagingDir/linux64/." "$arkserverroot/linux64"
|
|
cp -alu --remove-destination "$arkStagingDir/PackageInfo.bin" "$arkserverroot/PackageInfo.bin"
|
|
cp -alu --remove-destination "$arkStagingDir/steamclient.so" "$arkserverroot/steamclient.so"
|
|
cp -au --remove-destination "$arkStagingDir/steamapps/." "$arkserverroot/steamapps"
|
|
else
|
|
rsync -a "$arkStagingDir/." "$arkserverroot"
|
|
fi
|
|
cd "$arkserverroot"
|
|
find Engine ShooterGame linux64 -depth -print |
|
|
grep -v '^ShooterGame/\(Saved\|Content/Mods\)' |
|
|
while read f; do
|
|
if [ ! -e "staging/${f}" ]; then
|
|
if [ -f "$f" ]; then
|
|
rm "${f}"
|
|
else
|
|
rmdir "${f}"
|
|
fi
|
|
fi
|
|
done
|
|
else
|
|
echo "Performing ARK update"
|
|
cd "$steamcmdroot"
|
|
runSteamCMDAppUpdate "$arkserverroot" $validate
|
|
fi
|
|
# the current version should be the last version. We set our version
|
|
getCurrentVersion
|
|
echo "`timestamp`: update to $instver complete" >> "$logdir/update.log"
|
|
fi
|
|
|
|
if [ -n "$modupdate" ]; then
|
|
for modid in $(getModIds); do
|
|
if isModUpdateNeeded $modid; then
|
|
echo "Updating mod $modid"
|
|
doExtractMod $modid
|
|
echo "`timestamp`: Mod $modid updated" >> "$logdir/update.log"
|
|
fi
|
|
done
|
|
fi
|
|
|
|
# we restart the server only if it was started before the update
|
|
if [ $serverWasAlive -eq 1 ]; then
|
|
doStart
|
|
fi
|
|
else
|
|
echo "Your server is already up to date! The most recent version is ${bnumber}."
|
|
echo "`timestamp`: No update needed." >> "$logdir/update.log"
|
|
fi;
|
|
|
|
rm -f "${arkserverroot}/.ark-update.lock"
|
|
}
|
|
|
|
#
|
|
# Get the Mod IDs of the installed mods and the requested mods
|
|
#
|
|
getModIds(){
|
|
(
|
|
echo "${serverMapModId}"
|
|
echo "${ark_TotalConversionMod}"
|
|
echo "${ark_GameModIds}" | tr ',' '\n'
|
|
find "${arkserverroot}/ShooterGame/Content/Mods" -maxdepth 1 -type d -printf "%P\n"
|
|
) | sort | uniq | grep '^[1-9][0-9]*$'
|
|
}
|
|
|
|
#
|
|
# Downloads a mod from the Steam workshop
|
|
#
|
|
doDownloadMod(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddldir="$steamcmdroot/steamapps/workshop/downloads/$mod_appid/$modid"
|
|
local dlsize=0
|
|
cd "$steamcmdroot"
|
|
|
|
while true; do
|
|
echo "Downloading mod $modid"
|
|
runSteamCMD +workshop_download_item $mod_appid $modid
|
|
echo
|
|
echo "Checking mod $modid"
|
|
if [ ! -d "$moddldir" ]; then break; fi
|
|
local newsize="`du -s "$moddldir/.." | cut -f1`"
|
|
if [ $newsize -eq $dlsize ]; then break; fi
|
|
dlsize=$newsize
|
|
echo "Mod $modid not fully downloaded - retrying"
|
|
done
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
echo "Mod $modid downloaded"
|
|
return 0
|
|
else
|
|
echo "Mod $modid was not successfully downloaded"
|
|
return 1
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Downloads all installed and requested mods from the Steam workshop
|
|
#
|
|
doDownloadAllMods(){
|
|
for modid in $(getModIds); do
|
|
doDownloadMod $modid || return 1
|
|
done
|
|
}
|
|
|
|
#
|
|
# Checks if the files a mod owns need to be updated
|
|
#
|
|
isModUpdateNeeded(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddestdir="$arkserverroot/ShooterGame/Content/Mods/$modid"
|
|
local modbranch="${mod_branch:-Linux}"
|
|
|
|
for varname in "${!mod_branch_@}"; do
|
|
if [ "mod_branch_$modid" == "$varname" ]; then
|
|
modbranch="${!varname}"
|
|
fi
|
|
done
|
|
|
|
if [ \( ! -f "$moddestdir/.modbranch" \) ] || [ "$(<"$moddestdir/.modbranch")" != "$modbranch" ]; then
|
|
return 0
|
|
fi
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
if [ -f "$modsrcdir/${modbranch}NoEditor/mod.info" ]; then
|
|
modsrcdir="$modsrcdir/${modbranch}NoEditor"
|
|
fi
|
|
|
|
while read f; do
|
|
if [ \( ! -f "$moddestdir/${f%.z}" \) -o "$modsrcdir/$f" -nt "$moddestdir/${f%.z}" ]; then
|
|
return 0
|
|
fi
|
|
done < <(find "$modsrcdir" -type f ! -name "*.z.uncompressed_size" -printf "%P\n")
|
|
fi
|
|
|
|
return 1
|
|
}
|
|
|
|
#
|
|
# Checks if any installed or requested mods need to be updated
|
|
#
|
|
isAnyModUpdateNeeded(){
|
|
for modid in $(getModIds); do
|
|
if isModUpdateNeeded $modid; then
|
|
return 0
|
|
fi
|
|
done
|
|
|
|
return 1
|
|
}
|
|
|
|
#
|
|
# Extracts a mod into the ARK Mods directory
|
|
#
|
|
doExtractMod(){
|
|
local modid=$1
|
|
local modsrcdir="$steamcmdroot/steamapps/workshop/content/$mod_appid/$modid"
|
|
local moddestdir="$arkserverroot/ShooterGame/Content/Mods/$modid"
|
|
local modbranch="${mod_branch:-Windows}"
|
|
|
|
for varname in "${!mod_branch_@}"; do
|
|
if [ "mod_branch_$modid" == "$varname" ]; then
|
|
modbranch="${!varname}"
|
|
fi
|
|
done
|
|
|
|
if [ \( ! -f "$moddestdir/.modbranch" \) ] || [ "$(<"$moddestdir/.modbranch")" != "$modbranch" ]; then
|
|
rm -rf "$moddestdir"
|
|
fi
|
|
|
|
if [ -f "$modsrcdir/mod.info" ]; then
|
|
echo "Copying files to $moddestdir"
|
|
|
|
if [ -f "$modsrcdir/${modbranch}NoEditor/mod.info" ]; then
|
|
modsrcdir="$modsrcdir/${modbranch}NoEditor"
|
|
fi
|
|
|
|
find "$modsrcdir" -type d -printf "$moddestdir/%P\0" | xargs -0 -r mkdir -p
|
|
|
|
find "$modsrcdir" -type f ! \( -name '*.z' -or -name '*.z.uncompressed_size' \) -printf "%P\n" | while read f; do
|
|
if [ \( ! -f "$moddestdir/$f" \) -o "$modsrcdir/$f" -nt "$moddestdir/$f" ]; then
|
|
printf "%10d %s " "`stat -c '%s' "$modsrcdir/$f"`" "$f"
|
|
cp "$modsrcdir/$f" "$moddestdir/$f"
|
|
echo -ne "\r\\033[K"
|
|
fi
|
|
done
|
|
|
|
find "$modsrcdir" -type f -name '*.z' -printf "%P\n" | while read f; do
|
|
if [ \( ! -f "$moddestdir/${f%.z}" \) -o "$modsrcdir/$f" -nt "$moddestdir/${f%.z}" ]; then
|
|
printf "%10d %s " "`stat -c '%s' "$modsrcdir/$f"`" "${f%.z}"
|
|
perl -M'Compress::Raw::Zlib' -e '
|
|
my $sig;
|
|
read(STDIN, $sig, 8) or die "Unable to read compressed file";
|
|
if ($sig != "\xC1\x83\x2A\x9E\x00\x00\x00\x00"){
|
|
die "Bad file magic";
|
|
}
|
|
my $data;
|
|
read(STDIN, $data, 24) or die "Unable to read compressed file";
|
|
my ($chunksizelo, $chunksizehi,
|
|
$comprtotlo, $comprtothi,
|
|
$uncomtotlo, $uncomtothi) = unpack("(LLLLLL)<", $data);
|
|
my @chunks = ();
|
|
my $comprused = 0;
|
|
while ($comprused < $comprtotlo) {
|
|
read(STDIN, $data, 16) or die "Unable to read compressed file";
|
|
my ($comprsizelo, $comprsizehi,
|
|
$uncomsizelo, $uncomsizehi) = unpack("(LLLL)<", $data);
|
|
push @chunks, $comprsizelo;
|
|
$comprused += $comprsizelo;
|
|
}
|
|
foreach my $comprsize (@chunks) {
|
|
read(STDIN, $data, $comprsize) or die "File read failed";
|
|
my ($inflate, $status) = new Compress::Raw::Zlib::Inflate();
|
|
my $output;
|
|
$status = $inflate->inflate($data, $output, 1);
|
|
if ($status != Z_STREAM_END) {
|
|
die "Bad compressed stream; status: " . ($status);
|
|
}
|
|
if (length($data) != 0) {
|
|
die "Unconsumed data in input"
|
|
}
|
|
print $output;
|
|
}
|
|
' <"$modsrcdir/$f" >"$moddestdir/${f%.z}"
|
|
touch -c -r "$modsrcdir/$f" "$moddestdir/${f%.z}"
|
|
echo -ne "\r\\033[K"
|
|
fi
|
|
done
|
|
|
|
perl -e '
|
|
my $data;
|
|
{ local $/; $data = <STDIN>; }
|
|
my $mapnamelen = unpack("@0 L<", $data);
|
|
my $mapname = substr($data, 4, $mapnamelen - 1);
|
|
$mapnamelen += 4;
|
|
my $mapfilelen = unpack("@" . ($mapnamelen + 4) . " L<", $data);
|
|
my $mapfile = substr($data, $mapnamelen + 8, $mapfilelen);
|
|
print pack("L< L< L< Z8 L< C L< L<", $ARGV[0], 0, 8, "ModName", 1, 0, 1, $mapfilelen);
|
|
print $mapfile;
|
|
print "\x33\xFF\x22\xFF\x02\x00\x00\x00\x01";
|
|
' $modid <"$moddestdir/mod.info" >"$moddestdir/.mod"
|
|
|
|
if [ -f "$moddestdir/modmeta.info" ]; then
|
|
cat "$moddestdir/modmeta.info" >>"$moddestdir/.mod"
|
|
else
|
|
echo -ne '\x01\x00\x00\x00\x08\x00\x00\x00ModType\x00\x02\x00\x00\x001\x00' >>"$moddestdir/.mod"
|
|
fi
|
|
|
|
echo "$modbranch" >"$moddestdir/.modbranch"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Downloads mod and installs it into mods directory
|
|
#
|
|
doInstallMod(){
|
|
local modid=$1
|
|
|
|
if [ -f "$steamcmdroot/steamapps/workshop/appworkshop_${mod_appid}.acf" ]; then
|
|
sed -i "/^\\t\\t\"${modid}\"/,/^\\t\\t}/d" "$steamcmdroot/steamapps/workshop/appworkshop_${mod_appid}.acf"
|
|
fi
|
|
|
|
if doDownloadMod $modid; then
|
|
doExtractMod $modid
|
|
echo "Mod $modid installed"
|
|
fi
|
|
}
|
|
|
|
#
|
|
# Copies server state to a backup directory
|
|
#
|
|
doBackup(){
|
|
local datestamp=`date +"%Y-%m-%d_%H.%M.%S"`
|
|
local daystamp=`date +"%Y-%m-%d"`
|
|
local backupdir="${arkbackupdir}/${datestamp}"
|
|
local backupdirdaily="${arkbackupdir}/${daystamp}"
|
|
local savedir="SavedArks"
|
|
mkdir -p "$backupdir"
|
|
mkdir -p "$backupdirdaily"
|
|
|
|
# extract the map name from the active map mod
|
|
if [ -n "$serverMapModId" ]; then
|
|
serverMap="$(perl -e '
|
|
my $data;
|
|
{ local $/; $data = <>; }
|
|
my $mapnamelen = unpack("@0 L<", $data);
|
|
my $mapname = substr($data, 4, $mapnamelen - 1);
|
|
$mapnamelen += 4;
|
|
my $mapfilelen = unpack("@" . ($mapnamelen + 4) . " L<", $data);
|
|
my $mapfile = substr($data, $mapnamelen + 8, $mapfilelen - 1);
|
|
print $mapfile;
|
|
' <"${arkserverroot}/ShooterGame/Content/Mods/${serverMapModId}/mod.info")"
|
|
fi
|
|
|
|
# Get save directory name
|
|
if [ -n "${ark_AltSaveDirectoryName}" ]; then
|
|
savedir="${ark_AltSaveDirectoryName}"
|
|
fi
|
|
|
|
# ARK server uses Write-Unlink-Rename
|
|
echo -ne "${NORMAL} Copying ARK world file "
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
|
|
if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
sleep 2
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between unlink and rename
|
|
if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.tmp" "${backupdir##*/}/${serverMap##*/}.ark"
|
|
fi
|
|
if [ -f "${backupdir}/${serverMap##*/}.ark" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
# Unfortunately we can't lock the file, as
|
|
# ARK server uses a non-blocking lock and will
|
|
# fail to update the file if the lock fails.
|
|
echo -e "${NORMAL} Copying ARK profile files"
|
|
for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arkprofile; do
|
|
echo -ne "${NORMAL} ${f##*/} "
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between truncate and write
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
cp -p "${f%.arkprofile}.tmpprofile" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -s "${backupdir}/${f##*/}" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
done
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
echo -e "${NORMAL} Copying ARK tribe files "
|
|
for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arktribe; do
|
|
echo -ne "${NORMAL} ${f##*/} "
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
# If both attempts fail, server may have
|
|
# crashed between truncate and write
|
|
if [ ! -s "${backupdir}/${f##*/}" ]; then
|
|
cp -p "${f%.arktribe}.tmptribe" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -s "${backupdir}/${f##*/}" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
done
|
|
|
|
# ARK server uses Lock-Truncate-Write-Unlock
|
|
echo -ne "${NORMAL} Copying GameUserSettings.ini "
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini" "${backupdir}/GameUserSettings.ini"
|
|
if [ ! -s "${backupdir}/GameUserSettings.ini" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -f "${backupdir}/GameUserSettings.ini" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
|
|
|
|
echo -ne "${NORMAL} Copying Game.ini "
|
|
|
|
cp -p "${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/Game.ini" "${backupdir}/Game.ini"
|
|
if [ ! -s "${backupdir}/Game.ini" ]; then
|
|
sleep 2
|
|
cp -p "${f}" "${backupdir}/${f##*/}"
|
|
fi
|
|
if [ -f "${backupdir}/Game.ini" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
|
|
|
|
#Tar the files and remove the original Backup Directory. Saves about 50MB of disk space per backup
|
|
|
|
echo -ne "${NORMAL} Compressing Backup "
|
|
|
|
tar -jcf "${arkbackupdir}/${daystamp}/${datestamp}.tar.bz2" -C "${arkbackupdir}" "${datestamp}"
|
|
rm -rf ${backupdir}
|
|
|
|
if [ -f "${arkbackupdir}/${daystamp}/${datestamp}.tar.bz2" ]; then
|
|
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
|
|
else
|
|
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
|
|
fi
|
|
echo -e "${NORMAL} Created Backup: ${GREEN} ${datestamp}.tar.bz2${NORMAL}"
|
|
}
|
|
|
|
|
|
#
|
|
# Print the status of the server (running? online? version?)
|
|
#
|
|
printStatus(){
|
|
if isTheServerRunning ;then
|
|
echo -e "$NORMAL" "Server running: " "$GREEN" "Yes" "$NORMAL"
|
|
else
|
|
echo -e "$NORMAL" "Server running: " "$RED" "No" "$NORMAL"
|
|
fi
|
|
|
|
if isTheServerUp ;then
|
|
echo -e "$NORMAL" "Server listening: " "$RED" "No" "$NORMAL"
|
|
else
|
|
echo -e "$NORMAL" "Server listening: " "$GREEN" "Yes" "$NORMAL"
|
|
perl -MSocket -e '
|
|
my $port = int($ARGV[0]);
|
|
socket(my $socket, PF_INET, SOCK_DGRAM, 0);
|
|
setsockopt($socket, SOL_SOCKET, SO_RCVTIMEO, pack("i4", 1, 0, 0, 0));
|
|
my $sockaddr = pack_sockaddr_in($port, inet_aton($ARGV[1]));
|
|
send($socket, "\xff\xff\xff\xffTSource Engine Query\x00", 0, $sockaddr);
|
|
my $data = "";
|
|
recv($socket, $data, 1400, 0) or (print "Unable to query server\n" and exit(1));
|
|
my ($servername, $mapname, $game, $fullname, $rest) = split(/\x00/, substr($data, 6), 5);
|
|
my $players = ord(substr($rest, 2, 1));
|
|
my $maxplayers = ord(substr($rest, 3, 1));
|
|
print "Server Name: $servername\n";
|
|
print "Players: $players / $maxplayers\n";
|
|
' "$(getQueryPort)" "${ark_MultiHome:-127.0.0.1}"
|
|
|
|
if isTheServerOnline; then
|
|
echo -e "$NORMAL" "Server online: " "$GREEN" "Yes" "$NORMAL"
|
|
echo -e "$NORMAL" "ARKServers link: " "$GREEN" "http://arkservers.net/server/${publicip}:$(getQueryPort)" "$NORMAL"
|
|
else
|
|
echo -e "$NORMAL" "Server online: " "$RED" "No" "$NORMAL"
|
|
fi
|
|
fi
|
|
|
|
getCurrentVersion
|
|
echo -e "$NORMAL" "Server version: " "$GREEN" $instver "$NORMAL"
|
|
}
|
|
|
|
getAllInstanceNames(){
|
|
declare -A instancenames
|
|
for varname in "${!configfile_@}"; do
|
|
instancename="${varname#configfile_}"
|
|
instancenames[${instancename}]="${instancename}"
|
|
done
|
|
for f in /etc/arkmanager/instances/*.cfg; do
|
|
if [ -f "${f}" ]; then
|
|
instancename="${f##*/}"
|
|
instancename="${instancename%.cfg}"
|
|
instancenames[${instancename}]="${instancename}"
|
|
fi
|
|
done
|
|
for f in ${HOME}/.config/arkmanager/instances/*.cfg; do
|
|
if [ -f "${f}" ]; then
|
|
instancename="${f##*/}"
|
|
instancename="${instancename%.cfg}"
|
|
instancenames[${instancename}]="${instancename}"
|
|
fi
|
|
done
|
|
|
|
echo "${instancenames[@]}"
|
|
}
|
|
|
|
doListAllInstances(){
|
|
if [ "$1" == "--brief" ]; then
|
|
getAllInstanceNames
|
|
else
|
|
echo "The following instances are available:"
|
|
for n in $(getAllInstanceNames); do
|
|
(
|
|
echo -n " @${n}: "
|
|
useConfig "$n"
|
|
echo "${arkserverroot}"
|
|
)
|
|
done
|
|
fi
|
|
}
|
|
|
|
useConfig() {
|
|
if [ -f "/etc/arkmanager/instances/${1}.cfg" ]; then
|
|
source "/etc/arkmanager/instances/${1}.cfg"
|
|
fi
|
|
if [ -f "${HOME}/.config/arkmanager/instances/${1}.cfg" ]; then
|
|
source "${HOME}/.config/arkmanager/instances/${1}.cfg"
|
|
fi
|
|
for varname in "${!configfile_@}"; do
|
|
if [ "configfile_$1" == "$varname" ]; then
|
|
source "${!varname}"
|
|
break
|
|
fi
|
|
done
|
|
if [ -z "$arkserverroot" ]; then
|
|
echo "Error: arkserverroot not set"
|
|
exit 1
|
|
fi
|
|
}
|
|
|
|
showUsage() {
|
|
echo -e "Usage: arkmanager [Commands]\n"
|
|
echo "Commands can be followed by one or more @instance arguments"
|
|
echo "The special '@all' instance selects all instances"
|
|
echo "Commands may also be followed by zero or more --options"
|
|
echo
|
|
echo "Commands that take no instances:"
|
|
echo "Command Description"
|
|
echo "upgrade-tools Check for a new ARK Server Tools version and upgrades it if needed"
|
|
echo "uninstall-tools Uninstall the ARK Server Tools"
|
|
echo "useconfig <name> Sets the default instance for the commands that follow"
|
|
echo "list-instances Lists all available instances"
|
|
echo "--help Show this help"
|
|
echo "--version Show the version info of ARK Server Tools"
|
|
echo
|
|
echo "Commands that take one or more instances:"
|
|
echo "Command Description"
|
|
echo "backup Saves a backup of your server inside the backup directory"
|
|
echo "broadcast <msg> Sends a message to all users connected to server"
|
|
echo "saveworld Saves the game world to disk"
|
|
echo "rconcmd <cmd> Execute RCON command on server"
|
|
echo "checkupdate Check for a new ARK server version"
|
|
echo "install Install the ARK server files from steamcmd"
|
|
echo "installmod <modid> Installs a mod from the Steam workshop"
|
|
echo "restart Stops the server and then starts it"
|
|
echo "run Runs the server without daemonizing"
|
|
echo "start Starts the server"
|
|
echo "stop Stops the server"
|
|
echo "status Returns the status of the current ARK server instance"
|
|
echo "update Check for a new ARK server version, if needed, stops the server, updates it, and starts it again"
|
|
echo
|
|
echo "Update command takes the below options:"
|
|
echo " --force Apply update without checking the current version"
|
|
echo " --safe Wait for server to perform world save and update."
|
|
echo " --warn Warn players before updating server"
|
|
echo " --validate Validates all ARK server files"
|
|
echo " --saveworld Saves world before update"
|
|
echo " --update-mods Updates installed and requested mods"
|
|
echo " --backup Takes a backup of the save files before updating"
|
|
echo " --downloadonly Download the mod and/or server update without applying it"
|
|
echo " Requires arkStagingDir be set to a staging directory on the same filesystem as the server"
|
|
}
|
|
|
|
#---------------------
|
|
# Main program
|
|
#---------------------
|
|
|
|
# check the configuration and throw errors or warnings if needed
|
|
checkConfig
|
|
|
|
while true; do
|
|
options=( )
|
|
allinstances=no
|
|
instances=( )
|
|
args=( )
|
|
command="$1"
|
|
shift
|
|
nrarg=0
|
|
|
|
# get the number of arguments for commands that take arguments
|
|
case "$command" in
|
|
installmod) nrarg=1; ;;
|
|
broadcast) nrarg=1; ;;
|
|
rconcmd) nrarg=1; ;;
|
|
useconfig) nrarg=1; ;;
|
|
esac
|
|
|
|
# Enumerate the options and arguments
|
|
while [ $# -ne 0 ]; do
|
|
case "$1" in
|
|
--)
|
|
shift
|
|
break
|
|
;;
|
|
--args)
|
|
nrarg=$#
|
|
;;
|
|
--*)
|
|
options+=( "$1" )
|
|
;;
|
|
@all)
|
|
allinstances=yes
|
|
;;
|
|
@*)
|
|
instances+=( "${1#@}" )
|
|
;;
|
|
*)
|
|
if [ $nrarg -gt 0 ]; then
|
|
args+=( "$1" )
|
|
(( nrarg-- ))
|
|
else
|
|
break
|
|
fi
|
|
;;
|
|
esac
|
|
shift
|
|
done
|
|
|
|
# handle non-instance separately
|
|
case "$command" in
|
|
upgrade-tools)
|
|
doUpgradeTools
|
|
exit
|
|
;;
|
|
uninstall-tools)
|
|
doUninstallTools
|
|
exit
|
|
;;
|
|
useconfig)
|
|
defaultinstance="${args[0]}"
|
|
continue
|
|
;;
|
|
list-instances)
|
|
doListAllInstances "${options[@]}"
|
|
exit
|
|
;;
|
|
--version)
|
|
echo "Version: ${arkstVersion}"
|
|
echo "Channel: ${arkstChannel}"
|
|
if [ -n "${arkstCommit}" ]; then
|
|
echo "Commit: ${arkstCommit:0:7}"
|
|
fi
|
|
exit 1
|
|
;;
|
|
-h|--help)
|
|
showUsage
|
|
exit 1
|
|
;;
|
|
"")
|
|
echo "arkmanager v${arkstVersion}: no command specified"
|
|
showUsage
|
|
exit 1
|
|
;;
|
|
esac
|
|
|
|
# Handle no instances being specified
|
|
if [[ "${#instances[@]}" == 0 && "$allinstances" == "no" ]]; then
|
|
if [ -n "$defaultinstance" ]; then
|
|
instances=( "$defaultinstance" )
|
|
else
|
|
echo "No instances supplied for command ${command} ${options[*]} ${args[*]}"
|
|
read -p "Do you wish to run this command for all instances?" -n 1 -r
|
|
echo
|
|
if [[ "$REPLY" =~ ^[Yy]$ ]]; then
|
|
allinstances=yes
|
|
else
|
|
exit 1
|
|
fi
|
|
fi
|
|
fi
|
|
|
|
# Handle all instances being requested
|
|
if [[ "$allinstances" == "yes" ]]; then
|
|
instances=( $(getAllInstanceNames) )
|
|
fi
|
|
|
|
# Run the command for each instance requested
|
|
for instance in "${instances[@]}"; do
|
|
(
|
|
echo "Running command '${command}' for instance '${instance}'"
|
|
useConfig "$instance"
|
|
checkConfig
|
|
|
|
case "$command" in
|
|
run)
|
|
doRun
|
|
;;
|
|
start)
|
|
doStart
|
|
;;
|
|
stop)
|
|
doStop shutdown "${options[@]}"
|
|
;;
|
|
restart)
|
|
doStop restart "${options[@]}"
|
|
echo "`timestamp`: stop" >> "$logdir/$arkmanagerLog"
|
|
;;
|
|
install)
|
|
doInstall
|
|
;;
|
|
update)
|
|
doUpdate "${options[@]}"
|
|
;;
|
|
checkupdate)
|
|
checkForUpdate
|
|
;;
|
|
installmod)
|
|
doInstallMod "${args[@]}"
|
|
;;
|
|
backup)
|
|
doBackup
|
|
;;
|
|
broadcast)
|
|
doBroadcast "${args[@]}"
|
|
;;
|
|
saveworld)
|
|
doSaveWorld
|
|
;;
|
|
rconcmd)
|
|
rconcmd "${args[@]}"
|
|
;;
|
|
status)
|
|
printStatus
|
|
;;
|
|
*)
|
|
echo -n "arkmanager v${arkstVersion}: unknown command '$command' specified"
|
|
showUsage
|
|
exit 255
|
|
;;
|
|
esac
|
|
)
|
|
laststatus=$?
|
|
if [ $laststatus -eq 255 ]; then
|
|
exit 1
|
|
elif [ $laststatus -ne 0 ]; then
|
|
status=$laststatus
|
|
fi
|
|
done
|
|
|
|
# Perform the restart portion of the restart command
|
|
if [[ "$command" == "restart" ]]; then
|
|
sleep 1
|
|
for instance in "${instances[@]}"; do
|
|
(
|
|
useConfig "$instance"
|
|
doStart
|
|
echo "`timestamp`: start" >> "$logdir/$arkmanagerLog"
|
|
echo "`timestamp`: restart" >> "$logdir/$arkmanagerLog"
|
|
)
|
|
done
|
|
fi
|
|
|
|
if [ $# -eq 0 ]; then
|
|
break
|
|
fi
|
|
done
|
|
|
|
exit $status
|