Merge pull request #275 from Budman17r/1.5-dev

Adding Taring the backup, and Adding Backup to game.ini
This commit is contained in:
Fez Vrasta 2015-11-05 16:18:36 +01:00
commit cac3f38aab
2 changed files with 43 additions and 9 deletions

View File

@ -1062,10 +1062,13 @@ doInstallMod(){
#
doBackup(){
local datestamp=`date +"%Y-%m-%d_%H.%M.%S"`
local daystamp=`date +"%Y-%m-%d"`
local backupdir="${arkbackupdir}/${datestamp}"
local backupdirdaily="${arkbackupdir}/${daystamp}"
local savedir="SavedArks"
mkdir -p "$backupdir"
mkdir -p "$backupdirdaily"
# extract the map name from the active map mod
if [ -n "$serverMapModId" ]; then
serverMap="$(perl -e '
@ -1098,9 +1101,9 @@ doBackup(){
cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.tmp" "${backupdir##*/}/${serverMap##*/}.ark"
fi
if [ -f "${backupdir}/${serverMap##*/}.ark" ]; then
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
# ARK server uses Lock-Truncate-Write-Unlock
@ -1121,9 +1124,9 @@ doBackup(){
cp -p "${f%.arkprofile}.tmpprofile" "${backupdir}/${f##*/}"
fi
if [ -s "${backupdir}/${f##*/}" ]; then
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
done
@ -1142,9 +1145,9 @@ doBackup(){
cp -p "${f%.arktribe}.tmptribe" "${backupdir}/${f##*/}"
fi
if [ -s "${backupdir}/${f##*/}" ]; then
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
done
@ -1156,12 +1159,42 @@ doBackup(){
cp -p "${f}" "${backupdir}/${f##*/}"
fi
if [ -f "${backupdir}/GameUserSettings.ini" ]; then
echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}[ ${RED}FAILED${NORMAL} ]"
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
echo -ne "${NORMAL} Copying Game.ini "
cp -p "${arkserverroot}/ShooterGame/Saved/Config/LinuxServer/Game.ini" "${backupdir}/Game.ini"
if [ ! -s "${backupdir}/Game.ini" ]; then
sleep 2
cp -p "${f}" "${backupdir}/${f##*/}"
fi
if [ -f "${backupdir}/Game.ini" ]; then
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
#Tar the files and remove the original Backup Directory. Saves about 50MB of disk space per backup
echo -ne "${NORMAL} Compressing Backup "
tar -jcf "${arkbackupdir}/${daystamp}/${datestamp}.tar.bz2" -C "${arkbackupdir}" "${datestamp}"
rm -rf ${backupdir}
if [ -f "${arkbackupdir}/${daystamp}/${datestamp}.tar.bz2" ]; then
echo -e "${NORMAL}\e[68G[ ${GREEN}OK${NORMAL} ]"
else
echo -e "${NORMAL}\e[68G[ ${RED}FAILED${NORMAL} ]"
fi
echo -e "${NORMAL} Created Backup: ${GREEN} ${datestamp}.tar.bz2${NORMAL}"
}
#
# Print the status of the server (running? online? version?)
#

View File

@ -17,6 +17,7 @@ arkbackupdir="/home/steam/ARK-Backups" # path to ba
arkwarnminutes="60" # number of minutes to warn players when using update --warn
arkautorestartfile="ShooterGame/Saved/.autorestart" # path to autorestart file
arkBackupPreUpdate="false" # set this to true if you want to perform a backup before updating
arkTimeToKeepBackupFiles="10" #Set to Automatically Remove backups older than n days
# Update warning messages
# Modify as desired, putting the %d replacement operator where the number belongs