diff --git a/tools/arkmanager b/tools/arkmanager index dc6089f..cfc8445 100755 --- a/tools/arkmanager +++ b/tools/arkmanager @@ -678,6 +678,12 @@ doStart() { if isTheServerRunning; then echo "The server is already running" else + if [ "$arkAutoUpdateOnStart" == "true" ]; then + if ! [[ " $* " =~ " --noautoupdate " ]]; then + echo "Updating server" + doUpdate --update-mods + fi + fi tput sc echo "The server is starting..." @@ -1092,7 +1098,7 @@ doUpdate() { # we restart the server only if it was started before the update if [ $serverWasAlive -eq 1 ]; then - doStart + doStart --noautoupdate fi else echo "Your server is already up to date! The most recent version is ${bnumber}." @@ -1739,7 +1745,7 @@ while true; do doRun ;; start) - doStart + doStart "${options[@]}" ;; stop) doStop shutdown "${options[@]}" @@ -1796,7 +1802,7 @@ while true; do for instance in "${instances[@]}"; do ( useConfig "$instance" - doStart + doStart "${options[@]}" echo "`timestamp`: start" >> "$logdir/$arkmanagerLog" echo "`timestamp`: restart" >> "$logdir/$arkmanagerLog" ) diff --git a/tools/arkmanager.cfg b/tools/arkmanager.cfg index ed26f0d..b199a93 100644 --- a/tools/arkmanager.cfg +++ b/tools/arkmanager.cfg @@ -15,6 +15,7 @@ arkserverexec="ShooterGame/Binaries/Linux/ShooterGameServer" # name of AR arkbackupdir="/home/steam/ARK-Backups" # path to backup directory arkwarnminutes="60" # number of minutes to warn players when using update --warn arkautorestartfile="ShooterGame/Saved/.autorestart" # path to autorestart file +arkAutoUpdateOnStart="false" # set this to true if you want to always update before startup arkBackupPreUpdate="false" # set this to true if you want to perform a backup before updating #arkStagingDir="/home/steam/ARK-Staging" # Uncomment to enable updates to be fully downloaded before restarting the server (reduces downtime while updating)