Merge pull request #381 from klightspeed/1.5-dev#steamcmdstatus

Improve mod update behaviour
This commit is contained in:
Fez Vrasta 2016-02-03 12:33:52 +01:00
commit 565189eefc

View File

@ -354,6 +354,28 @@ function runSteamCMD(){
"$steamcmdroot/$steamcmdexec" +@NoPromptForPassword 1 +login ${steamlogin:-anonymous} "$@" +quit
}
function runSteamCMDspinner(){
if [ -n "$verbose" ]; then
echo
runSteamCMD "$@"
return $?
else
runSteamCMD "$@" >/dev/null 2>&1 &
local scpid=$!
local pos=0
local spinner=( '-' '/' '|' '\' )
echo -n ' ... '
while kill -0 $scpid 2>/dev/null; do
printf "\b%c" "${spinner[$pos]}"
(( pos = (pos + 1) % 4 ))
sleep 0.5
done
echo -ne '\b \b'
wait $scpid
return $?
fi
}
#
# Check if a new version is available but not apply it
#
@ -768,7 +790,7 @@ doStopAll(){
# install / update / download update
#
runSteamCMDAppUpdate(){
runSteamCMD +force_install_dir "$1" +app_update $appid $2
runSteamCMDspinner +force_install_dir "$1" +app_update $appid $2
}
#
@ -945,13 +967,13 @@ doUpdate() {
fi
done
echo "$$" >"${arkserverroot}/.ark-update.lock.$$"
echo "$$" >"${arkserverroot}/.ark-update.lock.$$" 2>/dev/null
while true; do
if ! ln "${arkserverroot}/.ark-update.lock.$$" "${arkserverroot}/.ark-update.lock"; then
if ! ln "${arkserverroot}/.ark-update.lock.$$" "${arkserverroot}/.ark-update.lock" 2>/dev/null; then
local lockpid="$(<"${arkserverroot}/.ark-update.lock")"
if [ -n "$lockpid" ] && [ "$lockpid" != "$$" ] && kill -0 "$lockpid"; then
if [ -n "$lockpid" ] && [ "$lockpid" != "$$" ] && kill -0 "$lockpid" 2>/dev/null; then
echo "Update already in progress (PID: $lockpid)"
rm -f "${arkserverroot}/.ark-update.lock.$$"
rm -f "${arkserverroot}/.ark-update.lock.$$" 2>/dev/null
return 1
fi
rm -f "${arkserverroot}/.ark-update.lock"
@ -993,7 +1015,7 @@ doUpdate() {
rm -rf "$arkStagingDir/ShooterGame/Saved/"*
fi
echo "Downloading ARK update"
echo -n "Downloading ARK update"
cd "$steamcmdroot"
runSteamCMDAppUpdate "$arkStagingDir" $validate
if [ -d "${arkStagingDir}/steamapps/downloading/${appid}" ]; then
@ -1077,7 +1099,7 @@ doUpdate() {
fi
done
else
echo "Performing ARK update"
echo -n "Performing ARK update"
cd "$steamcmdroot"
runSteamCMDAppUpdate "$arkserverroot" $validate
fi
@ -1129,17 +1151,26 @@ doDownloadMod(){
local moddldir="$steamcmdroot/steamapps/workshop/downloads/$mod_appid/$modid"
local dlsize=0
cd "$steamcmdroot"
rm "$steamcmdroot/workshop/appworkshop_${mod_appid}.acf" 2>/dev/null
while true; do
echo "Downloading mod $modid"
runSteamCMD +workshop_download_item $mod_appid $modid
echo
echo "Checking mod $modid"
if [ ! -d "$moddldir" ]; then break; fi
local newsize="`du -s "$moddldir/.." | cut -f1`"
if [ $newsize -eq $dlsize ]; then break; fi
dlsize=$newsize
echo "Mod $modid not fully downloaded - retrying"
echo -n "Downloading mod $modid"
runSteamCMDspinner +workshop_download_item $mod_appid $modid
result=$?
if [ $result -eq 0 ]; then
break
else
echo
echo "Checking mod $modid"
if [ ! -d "$moddldir" ]; then break; fi
local newsize="`du -s "$moddldir/.." | cut -f1`"
if [ $newsize -eq $dlsize ]; then
echo "Mod $modid update not progressing - aborting"
return 1
fi
dlsize=$newsize
echo "Mod $modid not fully downloaded - retrying"
fi
done
if [ -f "$modsrcdir/mod.info" ]; then
@ -1654,6 +1685,9 @@ while true; do
--args)
nrarg=$#
;;
--verbose)
verbose=1
;;
--*)
options+=( "$1" )
;;