mirror of
https://github.com/eliasstepanik/ark-ac-server-tools.git
synced 2026-01-12 10:58:28 +00:00
Add AltSaveDirectoryName support in backup
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544a78267d
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@ -586,6 +586,7 @@ doInstallMod(){
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doBackup(){
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local datestamp=`date +"%Y-%m-%d_%H.%M.%S"`
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local backupdir="${arkbackupdir}/${datestamp}"
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local savedir="SavedArks"
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mkdir -p "$backupdir"
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# extract the map name from the active map mod
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@ -602,17 +603,22 @@ doBackup(){
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' <"${arkserverroot}/ShooterGame/Content/Mods/${serverMapModId}/mod.info")"
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fi
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# Get save directory name
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if [ -n "${ark_AltSaveDirectoryName}" ]; then
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savedir="${ark_AltSaveDirectoryName}"
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fi
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# ARK server uses Write-Unlink-Rename
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echo -ne "${NORMAL} Copying ARK world file "
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cp -p "${arkserverroot}/ShooterGame/Saved/SavedArks/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
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cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
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if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
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sleep 2
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cp -p "${arkserverroot}/ShooterGame/Saved/SavedArks/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
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cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.ark" "${backupdir}/${serverMap##*/}.ark"
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fi
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# If both attempts fail, server may have
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# crashed between unlink and rename
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if [ ! -f "${backupdir}/${serverMap##*/}.ark" ]; then
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cp -p "${arkserverroot}/ShooterGame/Saved/SavedArks/${serverMap##*/}.tmp" "${backupdir##*/}/${serverMap##*/}.ark"
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cp -p "${arkserverroot}/ShooterGame/Saved/${savedir}/${serverMap##*/}.tmp" "${backupdir##*/}/${serverMap##*/}.ark"
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fi
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if [ -f "${backupdir}/${serverMap##*/}.ark" ]; then
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echo -e "${NORMAL}[ ${GREEN}OK${NORMAL} ]"
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@ -625,7 +631,7 @@ doBackup(){
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# ARK server uses a non-blocking lock and will
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# fail to update the file if the lock fails.
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echo -e "${NORMAL} Copying ARK profile files"
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for f in "${arkserverroot}/ShooterGame/Saved/SavedArks/"*.arkprofile; do
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for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arkprofile; do
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echo -ne "${NORMAL} ${f##*/} "
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cp -p "${f}" "${backupdir}/${f##*/}"
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if [ ! -s "${backupdir}/${f##*/}" ]; then
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@ -646,7 +652,7 @@ doBackup(){
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# ARK server uses Lock-Truncate-Write-Unlock
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echo -e "${NORMAL} Copying ARK tribe files "
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for f in "${arkserverroot}/ShooterGame/Saved/SavedArks/"*.arktribe; do
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for f in "${arkserverroot}/ShooterGame/Saved/${savedir}/"*.arktribe; do
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echo -ne "${NORMAL} ${f##*/} "
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cp -p "${f}" "${backupdir}/${f##*/}"
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if [ ! -s "${backupdir}/${f##*/}" ]; then
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@ -26,6 +26,7 @@ ark_ServerPassword="" # ARK server
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ark_ServerAdminPassword="keyboardcat" # ARK server admin password, KEEP IT SAFE!
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ark_MaxPlayers="70"
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#ark_GameModIds="487516323,487516324,487516325" # Uncomment to specify additional mods by Mod Id separated by commas
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#ark_AltSaveDirectoryName="SotF" # Uncomment to specify a different save directory name
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# ARK server flags - use arkflag_<optionname>=true
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#arkflag_OnlyAdminRejoinAsSpectator=true # Uncomment to only allow admins to rejoin as spectator
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